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Completely and Utterly UNDERWHELMED by Transmutation Crystals Drops

  • Bevik
    Bevik
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    nimander99 wrote: »
    I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.

    What do you expect lmao? Do nothing and get crystals?
  • zaria
    zaria
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    Bevik wrote: »
    nimander99 wrote: »
    I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.

    What do you expect lmao? Do nothing and get crystals?
    This, looks like PvP is the best way to farm them, just joining an zerg and its easy to get 20K AP.
    However PvP has to wait until after the event.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • ookami007
    ookami007
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    zaria wrote: »
    Bevik wrote: »
    nimander99 wrote: »
    I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.

    What do you expect lmao? Do nothing and get crystals?
    This, looks like PvP is the best way to farm them, just joining an zerg and its easy to get 20K AP.
    However PvP has to wait until after the event.

    Is that the cutoff to get credit? 20K AP?
  • Loc2262
    Loc2262
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    nimander99 wrote: »
    I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.

    As a crafter, what do you need transmute crystals for anyway? You need good traits only for combat gear. And once you transmute an item, it's bound to your account anyway. So I don't see why you'd need to transmute anything as a pure crafter.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Alaztor91
    Alaztor91
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    Do you always get 1 crystal per pledge, even if it's done on vet hard mode? Because I did vWS2 and vAC on HM and got 1 crystal on each of the purple container thingies from pledge reward.

    If that's the case why would I bother wasting time queuing for vet if I can just rush them on normal instead, and get the same amount of crystals(assuming the dungeon doesn't involves mechanics that require more than 1 player)?

    Also does random vet gives the same amount of crystal than random normal?(the 1 per day per character reward)

    EDIT: Just remembered that I did yesterday's EH1 pledge on normal and got 1 crystal. So is there any benefit from doing the pledges on vet/hm instead of normal if you are only interested in the crystals?(not counting the random chance from boss)
    Edited by Alaztor91 on October 24, 2017 7:33PM
  • Loc2262
    Loc2262
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    Guys, even if you only get 1, 2 or 3 crystals per pledge or random run... That's fine with me! I do that content anyway, so why not just go about your daily routine and be happy about the additional reward.

    If you don't run dungeon content, you don't need good traits. If you do it, you can transmute your "imperfect" stuff after a while. So you don't get to transmute everything just by snapping your fingers, so what? Wouldn't it greatly take the fun out of the game if you went instantly from zero to perfect? I quite enjoy improving my character over time, in this case optimize gear traits over the course of the next weeks.

    Enjoy the new system, and continue playing the game, knowing that soon your char gets better and better! Don't spoil it all at once by wanting to transmute everything immediately.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • ookami007
    ookami007
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    Alaztor91 wrote: »
    Do you always get 1 crystal per pledge, even if it's done on vet hard mode? Because I did vWS2 and vAC on HM and got 1 crystal on each of the purple container thingies from pledge reward.

    If that's the case why would I bother wasting time queuing for vet if I can just rush them on normal instead, and get the same amount of crystals(assuming the dungeon doesn't involves mechanics that require more than 1 player)?

    Also does random vet gives the same amount of crystal than random normal?(the 1 per day per character reward)

    That WAS kind of my point. Why is Vet HM giving the same number as Normal? And weren't pledges giving 5 on PTS?
  • Bevik
    Bevik
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    It should be like 1 for random normal 3 for pledge 5 for vet hm.
    Edited by Bevik on October 24, 2017 7:39PM
  • Loc2262
    Loc2262
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    Alaztor91 wrote: »
    Also does random vet gives the same amount of crystal than random normal?(the 1 per day per character reward)

    So far I tested Random Normal and Vet Pledge. The former gives a one-crystal geode, always. The latter, a geode that contains 1 to 10 crystals. Mine so far had mostly 2, and a few times 3.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Alaztor91
    Alaztor91
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    It's pretty weird because if you are looking for crystals then you probably already have 1 item that you want to transmute(monster shoulder in my case) so the additional keys are not really valuable to me. I was thinking that maybe the geode thingie from a vet hm pledge would contain 1-5 or something like that and that I had just really bad luck.

    EDIT: Apparently you can get more than 1 crystal from purple geodes from vet pledge, I THINK that the geode I got from normal pledge reward was green but I can't remember.

    Edited by Alaztor91 on October 24, 2017 7:45PM
  • Loc2262
    Loc2262
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    Alaztor91 wrote: »
    EDIT: Apparently you can get more than 1 crystal from purple geodes from vet pledge, I THINK that the geode I got from normal pledge reward was green but I can't remember.

    That's correct, the normal ones are green and contain one crystal. The vet ones are purple and contain 1-10. For me they contained three crystals a few times, and two for the rest.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • SodanTok
    SodanTok
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    Oh boy now you have to do content you were already doing for several days up to a month to retrait that weapon other people spent farming for weeks or even months doing something they did not enjoy.
  • Universe
    Universe
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    22 Transmutation crystals from Rewards of the Worthy so far.
    I don't think there is a bad drop rate, at least not from Rewards of the Worthy.
    Maybe I just got lucky ? not sure.
    Edited by Universe on October 24, 2017 8:23PM
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • LonePirate
    LonePirate
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    A high drop rate of the crystals reduces the incentive to replay content that drops the gear you want. Currently you can run VMA one hundred times and never receive the desired trait. With the crystals, you can run it maybe 8 times to obtain the weapon you want and then farm for crystals 25 times or less. If the crystal drop rate was higher, you would only need to farm them once or twice instead of 25 times.

    Personally, I think the transmutation system is a short cut the game didn’t need as desired traits could be farmed with enough time. I would have much preferred the transmogrify system for changing styles. You can’t farm for gear in something besides its default style. A system for changing styles wouldn't reduce the need to replay content. In fact, it would likely increase playability due to farming whatever would be needed to change styles while not reducing playability related to trait farming.
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    zaria wrote: »
    Bevik wrote: »
    nimander99 wrote: »
    I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.

    What do you expect lmao? Do nothing and get crystals?
    This, looks like PvP is the best way to farm them, just joining an zerg and its easy to get 20K AP.
    However PvP has to wait until after the event.

    If PvP were even close to fun or enjoyable in this game ZoS wouldn't have to keep bribing the majority of the playerbase to do it.

    TBF PvP is more fun here than in most of the other games I play regularly - but it isn't anywhere near enough fun to do it for more than 1 or 2 hours a year.

    Heck, even fishing is more fun than PvP.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Robo_Hobo
    Robo_Hobo
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    Honestly I'm happily surprised at the rates I've been hearing for them. I thought it would be worse.

    Sure it'll take some time, but its comforting to know that RNG can't screw you over indefinitely, like it has a lot of people. Just knowing that will make the process of gathering them and getting gear a lot more refreshing.
  • olsborg
    olsborg
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    I dunno, I mean its day 2 right, im at 27 crystals and ive been doing nothing but pvp, as usual. Seems fine by me.

    PC EU
    PvP only
  • Inarre
    Inarre
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    I think the system is great and its far better than what it could have been since we have ways to get bonus tokens. This is in effect exactly what players asked for when they wanted a token system.

    My ONLY complaint is that not every dungeon you run for gear will have a gaurenteed drop of crystals. I understand this is zos killing two birds with one stone (they want to encourage players to do dailies and random dungeons while giving them the token system they want) but i think players should be able to grind for the traits they want while earning crystals, not accepting the 50 dungeon grind straight out the gate.
  • Thunderknuckles
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    dpencil1 wrote: »
    Same complaint as when Master Writs came out. "Ah! The drop rate of Master Writs and housing craft materials is too low!"

    People want to do everything immediately when a new system comes out, even though its been expressly designed as a long-term goal type system.

    Understand that I'm not taking sides here, but I do want to point out that there's a massive difference between "immediately" and "6 month long grind".
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Yes the system is for long term goals but a game that changes set bonuses, value and damage type as well as changes Mundas stone values and a whole host of class, weapon and other skill line changes by the time you have what you want on a few toons next updates may force you to change you whole build.

    The drop rate being to low for the way ZoS change powers and sets was addressed and ignored on the PTS.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • supaskrub
    supaskrub
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    nimander99 wrote: »
    I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.

    as a crafter you wont need any transmute materials anyway.. they are of no benefit to you whatsoever, so you are not missing anything.
    Edited by supaskrub on October 24, 2017 11:37PM
  • Blackbird_V
    Blackbird_V
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    Good and that's how it should be. Getting annoyed with the self-entitlement and the need to be catered towards laziness and easiness.

    ZoS mentioned it's supposed to help get the trait you want, and not for it to be made easy. I'm glad it's not a walk in the park
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    supaskrub wrote: »
    nimander99 wrote: »
    I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.

    as a crafter you wont need any transmute materials anyway.. they are of no benefit to you whatsoever, so you are not missing anything.

    It’s takes crafting skills to transmute you need to know the trait you want to transmute to.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • supaskrub
    supaskrub
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    supaskrub wrote: »
    nimander99 wrote: »
    I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones... Coming soon to Crown Store, Transmute Stones. Bet ya anything.

    as a crafter you wont need any transmute materials anyway.. they are of no benefit to you whatsoever, so you are not missing anything.

    It’s takes crafting skills to transmute you need to know the trait you want to transmute to.

    I know how transmutation works thanks, but did you actually read what i quoted?.. here it is again:

    I'm intensely frustrated that, as a crafter, I don't do any of the things that earn me these transmute stones

    Its spelled out in black and white for you, he/she does not do ANY of the content that qualifies for drops of geodes/crystals and this is probably because his/her character is not only a crafter but a dedicated crafter and has no other skills (healing, dps, tanking) and therefore does not have a need for crystals in the slightest as the crystals are for retraiting weapons and gear (which are used in the content he/she does not do), and because an item once transmuted is bound to the account of the person who transmutes it then a dedicated crafter cannot even benefit from selling on retraited items. So therefore again, this crafter has no need for them, they are worthless unless he/she rolls another character.

    So saying that it is frustrating that they don't do any of the content that drops these items is totally irrelevant in the first place.

    Edited by supaskrub on October 25, 2017 1:09AM
  • Runefang
    Runefang
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    I love it personally, it strikes the right balance between having to still go and farm gear without it feeling like you'll never get there. It's day 2 of CWC for me and I have 12 crystals already, without specifically trying to farm them. I don't need to transmute that many pieces of gear anyway.
  • Slick_007
    Slick_007
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    soll wrote: »

    yea, that's exactly what people wants from MMO, lol! all BIS in few runs.

    a few runs? no no no. i want it in no runs. it should just automagically happen. RNGesus, please turn my gear into BiS!
  • BrightOblivion
    BrightOblivion
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    While I'm really pleased with my progress (39 stones at the end of night 2), I do have some points of criticism.

    - The rewards seem dramatically skewed in favor of PvP. Consider that your first rewards for the worthy mail, something that takes maybe 20 or 30 minutes in a good zerg, and less than an hour even in a bad group rewards a minimum of 4 crystals and (if you sacrifice a baby goat) as many as 25. To reach even anywhere close to that minimum, PvE players must complete vet arenas or weekly trial quests (end-game stuff). Comparitively, the PvE dailies (random dungeon and pledges) reward 1 (normal pledge, random dungeon), 1-3 (vet pledge), or 1-10 (vet hm pledge) crystals, all of which are dramatically skewed to the low end. While it's true that it's possible to get 30 crystals if one does all three vet hm pledges, it is far more likely (as folks can attest) that someone would only get 3, for a decidely longer time investment than the PvPer. In point of fact, even only counting the time after finding a group (as grouping is common to both), it would take at least 80 minutes to do the 3 pledges (assuming one could do all 3 in speed run times, which is highly unlikely).

    - These wide variances skewed dramatically toward the low end, while likely intended to create some semblance of joy when one "hits the jackpot", have no positive reaction from many players. Getting one crystal over and over again for vet hm pledges, even the dlc ones, feels like getting kicked in the shin repeatedly by someone wearing steel-toed boots, and it's a sting that very rarely hitting marginally closer to the top amount doesn't really erase at all, particularly when there are 20+ people (being very generous) who are getting 1 crystal for every 1 getting over 7, and the odds of getting additional crystals for bosses and extra random dungeons are equally god-awful. Unbridled RNG is not "fun." RNG skewed dramatically toward the low end is just crap.

    And before anyone tells me "Just be glad they made it. They didn't have to," I am. (I disagree that they didn't have to, because the anger and frustration were reaching a fever pitch and folks were leaving because of atrocious RNG.) That doesn't mean that I have to swallow the entire thing without complaint or hail everything as good and perfect. I'm not going to put blinders on, plug my ears, and pretend everything's just dandy when it's not. That's what children and those in denial do, and it never helps. I am of the opinion that a job that's worth doing (as this was) is worth doing right and to the best of one's abilities. If I'm being generous and giving ZOS the benefit of the doubt, I must say that this wasn't.

    That's not whining. That's just honest, reasoned evaluation.
    Edited by BrightOblivion on October 25, 2017 4:43AM
  • Soleya
    Soleya
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    Opened 2 purple and 2 blue geodes. (purple ones were from vet HM)

    Got 1 crystal in each, except one purple gave me 4. I really feel like doing vet HM should grant you more than one crystal, if running a normal dungeon gives you 1.

    Blue should give you like 1-4, and purple 5-10 or something like that.
  • zaria
    zaria
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    Got an gold one for doing the PvP training quest, gave 4. after 6700 AP but might be an extra just for that quest.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Integral1900
    Integral1900
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    Twenty vet dungeons including 18 pledges aaaaaaaaaannnnnnnnddddddd... still nothing... at least give me one per dungeon you stingy git of a system :/
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