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New awesome glitch with full char lock-down. EDIT: 100% reproducible with Shadow Return skill

  • Biro123
    Biro123
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    Happened to me a few times last night.. Kind of feels like the old streak bug, except you can move, but it lasts longer.

    Nasty.. /removes shadow image from bar.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Dojohoda
    Dojohoda
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    After being able to easily reproduce the bug, I, too, removed Shade. :|
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • technohic
    technohic
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    So hard to remove it for me. Need it to get out running LA melee; but I’m just not PVPing with mine for now, getting use of double XP hoping a fix comes soon.
  • Sylphie
    Sylphie
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    Thanks for posting about this! I noticed the bug yesterday but I had no idea that shadow image was causing it, I thought it was just a stun bugging me out.
    @Curie
    Làin - MagDK
    1vX and outnumbered pvp compliations - https://www.youtube.com/channel/UC0gPPFOdjYCuyuuog7QcjJg
  • Feanor
    Feanor
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    Animation cancelling fish filleting. Cyrodiil 2017.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Mustard
    Mustard
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    @ZOS_GinaBruno any updates on this?
  • Mustard
    Mustard
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    ?
  • frozywozy
    frozywozy
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    @Dorrino - Post this in the Bugs section of the forums.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Dorrino
    Dorrino
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    frozywozy wrote: »
    @Dorrino - Post this in the Bugs section of the forums.

    It's posted everywhere, my Frozzy. Here, bug reports forums, in-game reports. Zero reactions so far.
  • Skitttles
    Skitttles
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    Ahhhhhh so that’s what makes it do that. Very annoying, you can’t even roll dodge when it happens.
    Skittles | DC Stem Sok and sumtimes Nertbled
  • Skitttles
    Skitttles
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    It’s also def not lag dudes
    Skittles | DC Stem Sok and sumtimes Nertbled
  • LegacyDM
    LegacyDM
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    Sigh. How hard is it to code a range check? Seriously zos, this skill has been buggy forever.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Koolio
    Koolio
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    Please don't let this hit console
  • Dorrino
    Dorrino
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    Koolio wrote: »
    Please don't let this hit console

    Save consoles at least:D
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Thanks guys, just confirming we've seen this and are working on getting it fixed.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Dorrino
    Dorrino
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    Took you a bit.

    That settles it then.

    Was going to update both threads that it's still present after 3.2.7.
    Edited by Dorrino on October 30, 2017 7:41PM
  • Koolio
    Koolio
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    Thanks guys, just confirming we've seen this and are working on getting it fixed.

    Thank you for acknowledging
  • Zaldan
    Zaldan
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    Thanks guys, just confirming we've seen this and are working on getting it fixed.

    that's what was said about cyrodiil, two years later .......
    Dovie'andi se tovya sagain.
    Niidro tiid wah fusvok dirkah.

    aka.@Cuthceol
  • DDuke
    DDuke
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    Thanks guys, just confirming we've seen this and are working on getting it fixed.

    Any chance you could make some QOL changes to the Shadow Image while fixing it? (Or maybe in a future patch?)

    Would be nice if casting Shadow Image actually recast the Shadow if you cast it while out of range for teleport (rather than doing nothing on the first button press), and if there was an indicator that you're out of range for the teleport.
    Edited by DDuke on October 30, 2017 10:22PM
  • Koolio
    Koolio
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    DDuke wrote: »
    Thanks guys, just confirming we've seen this and are working on getting it fixed.

    Any chance you could make some QOL changes to the Shadow Image while fixing it? (Or maybe in a future patch?)

    Would be nice if casting Shadow Image actually recast the Shadow if you cast it while out of range for teleport (rather than doing nothing on the first button press), and if there was an indicator that you're out of range for the teleport.

    This would be a great time for QOL update for it.
  • Docmandu
    Docmandu
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    PvP related issue... fix incoming in 2025!
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Docmandu wrote: »
    PvP related issue... fix incoming in 2025!

    Or we're testing a fix for Monday.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Biro123
    Biro123
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    Docmandu wrote: »
    PvP related issue... fix incoming in 2025!

    Or we're testing a fix for Monday.

    :+1:
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • altemriel
    altemriel
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  • glavius
    glavius
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    Can confirm it is fixed. Just tested in cyrodiil multiple times! :-)
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