Are we reading the same thread?"there are players playing in off-peak hours". Which no one has a problem with in the first place.
This thread is full of comments along the lines of "i don't want all *my* hard work go to waste while i'm sleeping, i deserve special treatment because of where i live and when i play."
Ok, now who is the troll here?We're all grown-ups here.
Ok, now who is the troll here?We're all grown-ups here.
There's nothing to prevent a faction from dominating a campaign during "prime time" either, and please don't pretend that never happens.
So how exactly did we get from "night capping" to "all factions must be equal"? The two aren't even remotely related.
Faction balance in a campaign and "please don't play while i'm asleep" are two different things.
^^ Either a deliberate troll here, or doesn't understand sentences. Either way, I'm done with the thread.
Don’t argue with idiots because they will drag you down to their level and then beat you with experience. —Greg King
well thanks for the ideas, those who contributed with ideas, yes people play at different times. but with say with PC eu right now AD turning the map on vivec gold, on sotha EP turning the map red. neither alliance have any resistance that can stop them. I'm certain the players who like me play later/early hours would like the option of not PVEing keeps all night and we all stack in one campaign so we get some pvp. ive tried to play EP on vivec at 0200, 50 light attacks from the ad zerg is a lot of burst. same if your try sotha on AD or DC. and btw @zos fear doesn't even the odds
We do know how this strategy is being exploited over and over. "Prime Time" is when the server is at its peak - not when people like Andy decide they want to play. And people in the central region of their server do have the right to set that peak point.
Maybe Aussies have rightfully something to say here. But as American, you do not belong on the EU server and vice-versa. You ruin the population balance and you lag like crazy. Exception is when you can only play at night, so the server's prime. Friends are NOT an argument. Find new ones. We all did.
Solution is quite simple, but somewhat expensive.
Two servers for each campaign mode. One runs from 11am to 11pm, other from pm to am. Server kicks you in off-time. Use the downtime to do small maintenance.
Another solution is to simply disable scoring at night. Give NPCs a buff in relation to player population. Modify scoring to regard population.
Lots of possible solutions. Just don't pretend Nightcapping wasn't an exploitable thing. And put the earned crowns into improving your antiquated system, ZOS. Hire some talented programmers, for example.
WrathOfInnos wrote: »But the world is round...
Everytime somebody writes "nightcapping", a little Galileo dies...
well thanks for the ideas, those who contributed with ideas, yes people play at different times. but with say with PC eu right now AD turning the map on vivec gold, on sotha EP turning the map red. neither alliance have any resistance that can stop them. I'm certain the players who like me play later/early hours would like the option of not PVEing keeps all night and we all stack in one campaign so we get some pvp. ive tried to play EP on vivec at 0200, 50 light attacks from the ad zerg is a lot of burst. same if your try sotha on AD or DC. and btw @zos fear doesn't even the odds
I am ALWAYS going to play at "night" for NA and EU. That's just how the math works out. The same will be true for anyone between Honolulu and Bombay.
Question: Does your guild do ANYTHING to encourage people in different time zones to join? I ask because I used to be in a few NA of one faction but all their events were scheduled only to revolve around East Texas time zone, lol. Across a few guilds I was a member of, absolutely zero events were scheduled at at time I could actually participate.
There aren't a TON of people that play the same times I do, but there are enough to create a problem for you it seems. Instead of asking ZOS to solve a problem, why don't you just give SOME of those people a reason to join your faction? Maybe find someone in your guild who is a night owl and willing to schedule late night events?
Honestly this is #1 on my list when I considered which faction to join. Hmmm, let me see ... join a guild that accuses people of cheating because we play on a different schedule ... or a faction with a guild that actually considers Oceania players when they schedule events?
Note I that I haven't yet participated in any flipping events like you are describing - but I don't see anything wrong if I do at some time in the future. If I did help flip a bunch of stuff at night with a group I'd expect to wake up the next morning to a completely different map. That's just how it goes.
If you want balanced factions at night maybe consider why people are REALLY joining a particular faction at that time instead of just assuming everyone is cheating you. One way to do that would be to stop saying people are "Guilty" of "Nightcapping" - as if they are doing something wrong.
Step 1 - Encourage a night Owl already in your guild to take a leadership role
Step 2 - Recruit Night Owls
Step 3 - Schedule PvE events at night to help them build up their toon in your faction
Step 4 - Schedule PvP events after you have a small PvP Night Owl Group
Or ... if that's all too much trouble just complain to Zos that people are cheating and Zos should do something about it.
Ok, now who is the troll here?We're all grown-ups here.
There's nothing to prevent a faction from dominating a campaign during "prime time" either, and please don't pretend that never happens.
So how exactly did we get from "night capping" to "all factions must be equal"? The two aren't even remotely related.
Faction balance in a campaign and "please don't play while i'm asleep" are two different things.
Hi all, before I start ALL 3 ALLAINCES are guilty of this.
we all know how feels to be on the receiving side of this, I've been thinking a lot how to stop it and one idea was, once the scrolls have gone the 3 home keeps cant be taken till the scrolls are returned not sure how they would do this maybe boost the NPCs at the gate and they help retake them>? It would give the factions that are been gate farmed a chance to spread out and retake stuff rather than just think " bugger it ill go pve or to a different alliance.
IcyDeadPeople wrote: »Hi all, before I start ALL 3 ALLAINCES are guilty of this.
we all know how feels to be on the receiving side of this, I've been thinking a lot how to stop it and one idea was, once the scrolls have gone the 3 home keeps cant be taken till the scrolls are returned not sure how they would do this maybe boost the NPCs at the gate and they help retake them>? It would give the factions that are been gate farmed a chance to spread out and retake stuff rather than just think " bugger it ill go pve or to a different alliance.
I have absolutely zero problem with people going around capturing keeps whenever they are playing, regardless of day or night. I have more problem when I have logged on and there was nothing going on, had to run around trying to find some fights or flag resource, keeps just to find some enemy players.
We are all living in different time zones and have different personal schedules. Often I enjoy playing late night / early morning Pacific time, which tends to be when a lot of Oceanic players are online. Some people play during the middle of the day weekdays.
This game is the most fun when you can log on at 3am weeknight and there are still some epic battles going on all over the map, or 11am on a weekday etc. Why would anybody desire the map to be dead for some arbitrary part of the day?
AddictionX wrote: »IcyDeadPeople wrote: »Hi all, before I start ALL 3 ALLAINCES are guilty of this.
we all know how feels to be on the receiving side of this, I've been thinking a lot how to stop it and one idea was, once the scrolls have gone the 3 home keeps cant be taken till the scrolls are returned not sure how they would do this maybe boost the NPCs at the gate and they help retake them>? It would give the factions that are been gate farmed a chance to spread out and retake stuff rather than just think " bugger it ill go pve or to a different alliance.
I have absolutely zero problem with people going around capturing keeps whenever they are playing, regardless of day or night. I have more problem when I have logged on and there was nothing going on, had to run around trying to find some fights or flag resource, keeps just to find some enemy players.
We are all living in different time zones and have different personal schedules. Often I enjoy playing late night / early morning Pacific time, which tends to be when a lot of Oceanic players are online. Some people play during the middle of the day weekdays.
This game is the most fun when you can log on at 3am weeknight and there are still some epic battles going on all over the map, or 11am on a weekday etc. Why would anybody desire the map to be dead for some arbitrary part of the day?
What are these epic battles you speak of... im getting 20 v 1 at 3 am on a weeknight.
IcyDeadPeople wrote: »AddictionX wrote: »IcyDeadPeople wrote: »Hi all, before I start ALL 3 ALLAINCES are guilty of this.
we all know how feels to be on the receiving side of this, I've been thinking a lot how to stop it and one idea was, once the scrolls have gone the 3 home keeps cant be taken till the scrolls are returned not sure how they would do this maybe boost the NPCs at the gate and they help retake them>? It would give the factions that are been gate farmed a chance to spread out and retake stuff rather than just think " bugger it ill go pve or to a different alliance.
I have absolutely zero problem with people going around capturing keeps whenever they are playing, regardless of day or night. I have more problem when I have logged on and there was nothing going on, had to run around trying to find some fights or flag resource, keeps just to find some enemy players.
We are all living in different time zones and have different personal schedules. Often I enjoy playing late night / early morning Pacific time, which tends to be when a lot of Oceanic players are online. Some people play during the middle of the day weekdays.
This game is the most fun when you can log on at 3am weeknight and there are still some epic battles going on all over the map, or 11am on a weekday etc. Why would anybody desire the map to be dead for some arbitrary part of the day?
What are these epic battles you speak of... im getting 20 v 1 at 3 am on a weeknight.
At launch we had massive battles all over the map 24/7 on several different campaigns. NA PC PVP population started dropping a lot about 3-6 months after launch, continued dropping and then picked up about a year ago with lots of new players from Japan and again a bit after Morrowind and it seems at least some new players stuck around after the midyear double AP event.
Have seen a lot of new people in Cyrodiil, enough to keep Vivec campaign fairly active around the clock. For the past few months from around 2 am - 5am daily, large DC pop tends to dominate the server. Some might consider that night-capping, but I'm very grateful for all those players! Have seen some pretty epic battles at this time that would otherwise be dead.
It confuses me as to why anyone who PVPs in this game would ever want any server to be dead (at any time of day or night). We should all want this game to be bursting with tons of new players at all hours. The most fun was when we had several campaigns full around the clock at launch (and pop limits were higher back then).
AddictionX wrote: »IcyDeadPeople wrote: »AddictionX wrote: »IcyDeadPeople wrote: »Hi all, before I start ALL 3 ALLAINCES are guilty of this.
we all know how feels to be on the receiving side of this, I've been thinking a lot how to stop it and one idea was, once the scrolls have gone the 3 home keeps cant be taken till the scrolls are returned not sure how they would do this maybe boost the NPCs at the gate and they help retake them>? It would give the factions that are been gate farmed a chance to spread out and retake stuff rather than just think " bugger it ill go pve or to a different alliance.
I have absolutely zero problem with people going around capturing keeps whenever they are playing, regardless of day or night. I have more problem when I have logged on and there was nothing going on, had to run around trying to find some fights or flag resource, keeps just to find some enemy players.
We are all living in different time zones and have different personal schedules. Often I enjoy playing late night / early morning Pacific time, which tends to be when a lot of Oceanic players are online. Some people play during the middle of the day weekdays.
This game is the most fun when you can log on at 3am weeknight and there are still some epic battles going on all over the map, or 11am on a weekday etc. Why would anybody desire the map to be dead for some arbitrary part of the day?
What are these epic battles you speak of... im getting 20 v 1 at 3 am on a weeknight.
At launch we had massive battles all over the map 24/7 on several different campaigns. NA PC PVP population started dropping a lot about 3-6 months after launch, continued dropping and then picked up about a year ago with lots of new players from Japan and again a bit after Morrowind and it seems at least some new players stuck around after the midyear double AP event.
Have seen a lot of new people in Cyrodiil, enough to keep Vivec campaign fairly active around the clock. For the past few months from around 2 am - 5am daily, large DC pop tends to dominate the server. Some might consider that night-capping, but I'm very grateful for all those players! Have seen some pretty epic battles at this time that would otherwise be dead.
It confuses me as to why anyone who PVPs in this game would ever want any server to be dead (at any time of day or night). We should all want this game to be bursting with tons of new players at all hours. The most fun was when we had several campaigns full around the clock at launch (and pop limits were higher back then).
20v1 at 3 am on a weeknight is not fun really, nor epic in my humble opinion. We are perhaps 4 years now from when the game launched. I see no problem in creating 3, 8-hour campaigns. Or 2, 12-hour campaigns in which one are for the people who play in different time zones. It's alot cheaper than the alternative creating a SEA server, which realistically probably isn't going to happen.(this issue probably won't get addressed either probably) Also, I was there at launch and it was a mess.
Why is there a NA and a EU server? I suspect one of the reasons is to accommodate that areas specific time zone, So why couldn't pvp servers be the same way. Everyone wins in this scenario people who wish to have no opposition will continue to have none... unless they're actually "night capping".
IcyDeadPeople wrote: »I have absolutely zero problem with people going around capturing keeps whenever they are playing, regardless of day or night. I have more problem when I have logged on and there was nothing going on, had to run around trying to find some fights or flag resource, keeps just to find some enemy players.
We are all living in different time zones and have different personal schedules. Often I enjoy playing late night / early morning Pacific time, which tends to be when a lot of Oceanic players are online. Some people play during the middle of the day weekdays.
This game is the most fun when you can log on at 3am weeknight and there are still some epic battles going on all over the map, or 11am on a weekday etc. Why would anybody desire the map to be dead for some arbitrary part of the day?
IcyDeadPeople wrote: »AddictionX wrote: »IcyDeadPeople wrote: »AddictionX wrote: »IcyDeadPeople wrote: »Hi all, before I start ALL 3 ALLAINCES are guilty of this.
we all know how feels to be on the receiving side of this, I've been thinking a lot how to stop it and one idea was, once the scrolls have gone the 3 home keeps cant be taken till the scrolls are returned not sure how they would do this maybe boost the NPCs at the gate and they help retake them>? It would give the factions that are been gate farmed a chance to spread out and retake stuff rather than just think " bugger it ill go pve or to a different alliance.
I have absolutely zero problem with people going around capturing keeps whenever they are playing, regardless of day or night. I have more problem when I have logged on and there was nothing going on, had to run around trying to find some fights or flag resource, keeps just to find some enemy players.
We are all living in different time zones and have different personal schedules. Often I enjoy playing late night / early morning Pacific time, which tends to be when a lot of Oceanic players are online. Some people play during the middle of the day weekdays.
This game is the most fun when you can log on at 3am weeknight and there are still some epic battles going on all over the map, or 11am on a weekday etc. Why would anybody desire the map to be dead for some arbitrary part of the day?
What are these epic battles you speak of... im getting 20 v 1 at 3 am on a weeknight.
At launch we had massive battles all over the map 24/7 on several different campaigns. NA PC PVP population started dropping a lot about 3-6 months after launch, continued dropping and then picked up about a year ago with lots of new players from Japan and again a bit after Morrowind and it seems at least some new players stuck around after the midyear double AP event.
Have seen a lot of new people in Cyrodiil, enough to keep Vivec campaign fairly active around the clock. For the past few months from around 2 am - 5am daily, large DC pop tends to dominate the server. Some might consider that night-capping, but I'm very grateful for all those players! Have seen some pretty epic battles at this time that would otherwise be dead.
It confuses me as to why anyone who PVPs in this game would ever want any server to be dead (at any time of day or night). We should all want this game to be bursting with tons of new players at all hours. The most fun was when we had several campaigns full around the clock at launch (and pop limits were higher back then).
20v1 at 3 am on a weeknight is not fun really, nor epic in my humble opinion. We are perhaps 4 years now from when the game launched. I see no problem in creating 3, 8-hour campaigns. Or 2, 12-hour campaigns in which one are for the people who play in different time zones. It's alot cheaper than the alternative creating a SEA server, which realistically probably isn't going to happen.(this issue probably won't get addressed either probably) Also, I was there at launch and it was a mess.
Why is there a NA and a EU server? I suspect one of the reasons is to accommodate that areas specific time zone, So why couldn't pvp servers be the same way. Everyone wins in this scenario people who wish to have no opposition will continue to have none... unless they're actually "night capping".
The server you are playing on has only 21 people playing around that time? Of course that's not epic, sounds like a dead server.
Few seem to want to play on short term campaigns other than those trying to farm or trade Emperor title. No idea whether EU has similar situation, but on NA PC we've had only one high pop campaign during past couple years, which is always 30 day standard. The 7 day campaigns have never been very popular.
30 days is reasonable. 90 days felt like higher stakes, but the rewards were kinda disappointing back then (10k gold for top of leaderboard). 8 hour or 12 hour daily campaigns would be a joke.