For no death run it might be fine, but if you don't need it, it's just faster to damage it and let one die. No reason to even ress, as the boss has very low hp pool. You can even kill it before it does the attack.
BTW. You can keep dodging on stamina. For some reason you can dodge the siphon damage .
For no death run it might be fine, but if you don't need it, it's just faster to damage it and let one die. No reason to even ress, as the boss has very low hp pool. You can even kill it before it does the attack.
BTW. You can keep dodging on stamina. For some reason you can dodge the siphon damage .
Never thought his beam was dodgeable lol, kinda like that lunge or aoe attack for the last boss in tempest island is dodgeable lol, although hard to do lunge right.
Flameheart wrote: »When I know anything, then that the above written mechanic (group dps copy on random player) of that boss is one of the most uncovered game secrets. It's amazing how many people with loads of CP and playtime still do not know about that.
On the other hand I like to go full out. If you can kill him before he does his beam of death, you know this is a good group where all is as it should be. DDs are doing great dps and most likely a Warhorn was running too (as it should be).
For no death run it might be fine, but if you don't need it, it's just faster to damage it and let one die. No reason to even ress, as the boss has very low hp pool. You can even kill it before it does the attack.
BTW. You can keep dodging on stamina. For some reason you can dodge the siphon damage .
Bucky Balls wrote: »For no death run it might be fine, but if you don't need it, it's just faster to damage it and let one die. No reason to even ress, as the boss has very low hp pool. You can even kill it before it does the attack.
BTW. You can keep dodging on stamina. For some reason you can dodge the siphon damage .
Actually, I dont think this a good idea at all. In these circumstances the remaining three charge across the bridge while the dropped character is resurrecting or looting that boss with the almost inevitable consequence they get engulfed in the flames that appear when the second boss is engaged. Unless the healer - assuming the 'healer' is actually a healer - is aware of this (or is the person rushing the flames) they tend to die again.
But what you describe is invariably what happens. Unless you're in a group with friends and ask them/explain the procedure.
Things you learn while doing dungeons solo you know.
This is something I have learned before about the boss named "The cursed one". If you ever hear him talk about sacrificing one of your own and see the blue beam he attaches onto one of your own people... STOP ATTACKING. Reason why is any damage you do is copied to your own ally and will kill them. Easiest thing to do is kill the ads first and then when he does the blue beam just have your team run side by side till beam breaks. Then when he stops that then attack, my suggestion is do not use aoe attacks that leave dots on the area or any damage over time effect on him. He is pretty easy to do and this dungeon can be done without your teammates dying or having their health go to 50%.
Those in power only have the illusion they are powerful, however in reality, those in power are only so because we allow them to be.