The problem with that is that it's hard to hit 6 ppl in cyro outside of maybe blob zergs which will kill you even with corrosive armor up just because they spam more than 33 attacks in 2 seconds.
SaintSubwayy wrote: »
The problem with that is that it's hard to hit 6 ppl in cyro outside of maybe blob zergs which will kill you even with corrosive armor up just because they spam more than 33 attacks in 2 seconds.
shouldnt be that much of a problem, brawler will give you an approx 7k shield every second if you spam it. so you get arround 70k more effective health over the durration of 10sec, which is insane
and the shields cannot get critted, im not sure if the corrosive armor also works on the shieldstrength, or in which order its callculated.
if the 3% max dmg also work on the shields, that'd be OP af.
SaintSubwayy wrote: »
The problem with that is that it's hard to hit 6 ppl in cyro outside of maybe blob zergs which will kill you even with corrosive armor up just because they spam more than 33 attacks in 2 seconds.
shouldnt be that much of a problem, brawler will give you an approx 7k shield every second if you spam it. so you get arround 70k more effective health over the durration of 10sec, which is insane
and the shields cannot get critted, im not sure if the corrosive armor also works on the shieldstrength, or in which order its callculated.
if the 3% max dmg also work on the shields, that'd be OP af.
I assumed that the dmg mitigation doesn't apply to shields but that has to be tested. Another big problem is the presence of oblivion dmg glyphs they ignore corrosive armor and are very annoying
SaintSubwayy wrote: »SaintSubwayy wrote: »
The problem with that is that it's hard to hit 6 ppl in cyro outside of maybe blob zergs which will kill you even with corrosive armor up just because they spam more than 33 attacks in 2 seconds.
shouldnt be that much of a problem, brawler will give you an approx 7k shield every second if you spam it. so you get arround 70k more effective health over the durration of 10sec, which is insane
and the shields cannot get critted, im not sure if the corrosive armor also works on the shieldstrength, or in which order its callculated.
if the 3% max dmg also work on the shields, that'd be OP af.
I assumed that the dmg mitigation doesn't apply to shields but that has to be tested. Another big problem is the presence of oblivion dmg glyphs they ignore corrosive armor and are very annoying
Same, if it would work on the shields.....holy [snip].
jeah oblivon dmg is a problem on that thats true. but it needs to be tested in PVE on live i guess. maybe its just a cheese build but atleast a new diversity to bombing
Might be hard to hit 6 people in cyrodiil, but have you ever played a BG? You will easily hit that many people with it. Brawler, brawler, take flight, reverse slice is gonna be insane
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Might be hard to hit 6 people in cyrodiil, but have you ever played a BG? You will easily hit that many people with it. Brawler, brawler, take flight, reverse slice is gonna be insane
You do realize there's a maximum of 8 enemy players in one BG, and a maximum of 4 on one enemy team? The chance to hit 6 at once with a small melee cone is almost non existant.
I think they should revert it to the fixed 2000 added damage...
SaintSubwayy wrote: »SaintSubwayy wrote: »
The problem with that is that it's hard to hit 6 ppl in cyro outside of maybe blob zergs which will kill you even with corrosive armor up just because they spam more than 33 attacks in 2 seconds.
shouldnt be that much of a problem, brawler will give you an approx 7k shield every second if you spam it. so you get arround 70k more effective health over the durration of 10sec, which is insane
and the shields cannot get critted, im not sure if the corrosive armor also works on the shieldstrength, or in which order its callculated.
if the 3% max dmg also work on the shields, that'd be OP af.
I assumed that the dmg mitigation doesn't apply to shields but that has to be tested. Another big problem is the presence of oblivion dmg glyphs they ignore corrosive armor and are very annoying
Same, if it would work on the shields.....holy [snip].
jeah oblivon dmg is a problem on that thats true. but it needs to be tested in PVE on live i guess. maybe its just a cheese build but atleast a new diversity to bombing
SaintSubwayy wrote: »
Might be hard to hit 6 people in cyrodiil, but have you ever played a BG? You will easily hit that many people with it. Brawler, brawler, take flight, reverse slice is gonna be insane
You do realize there's a maximum of 8 enemy players in one BG, and a maximum of 4 on one enemy team? The chance to hit 6 at once with a small melee cone is almost non existant.
Might be hard to hit 6 people in cyrodiil, but have you ever played a BG? You will easily hit that many people with it. Brawler, brawler, take flight, reverse slice is gonna be insane
You do realize there's a maximum of 8 enemy players in one BG, and a maximum of 4 on one enemy team? The chance to hit 6 at once with a small melee cone is almost non existant.
Not unless they are playing Zergball in any case
Might be hard to hit 6 people in cyrodiil, but have you ever played a BG? You will easily hit that many people with it. Brawler, brawler, take flight, reverse slice is gonna be insane
You do realize there's a maximum of 8 enemy players in one BG, and a maximum of 4 on one enemy team? The chance to hit 6 at once with a small melee cone is almost non existant.
Apparently you've never played a BG then. They ball up on objectives. Likely to hit 4 or so at a time.
Might be hard to hit 6 people in cyrodiil, but have you ever played a BG? You will easily hit that many people with it. Brawler, brawler, take flight, reverse slice is gonna be insane
You do realize there's a maximum of 8 enemy players in one BG, and a maximum of 4 on one enemy team? The chance to hit 6 at once with a small melee cone is almost non existant.
Not unless they are playing Zergball in any case
Right. I've played hundreds of matches. They always ball up on objectives. How many times have you played a match and all 3 teams rush the very center? Happens almost every game....
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Yolokin_Swagonborn wrote: »What does the damage shield scale off of? Max stam or max HP?
Might be hard to hit 6 people in cyrodiil, but have you ever played a BG? You will easily hit that many people with it. Brawler, brawler, take flight, reverse slice is gonna be insane
You do realize there's a maximum of 8 enemy players in one BG, and a maximum of 4 on one enemy team? The chance to hit 6 at once with a small melee cone is almost non existant.
Apparently you've never played a BG then. They ball up on objectives. Likely to hit 4 or so at a time.
Yes, I've played BGs before. Maybe you play on another platform? In my experience, you'd be lucky to hit 3 in one hit once in a while.