IxSTALKERxI wrote: »I'm naked with 0 attributes and i'm critting for over 20k... and I think I can still make it go a lot higher... need more test dummies lol.
Doesn't seem very balanced so far lol.
I really like these QoL changes. It will hopefully make more people go back and run vDSA. Now, if we could only get some buffs to the vma weapons.
IxSTALKERxI wrote: »I'm just worried about PvP. The last thing we need is a permablocking stam DK tank with 60,000 HP that can 1 shot 10 people with a 25k brawler crit lol.
*disclaimer - I haven't actually finished testing whether the above is possible yet. Time will tell lol.
IxSTALKERxI wrote: »I'm just worried about PvP. The last thing we need is a permablocking stam DK tank with 60,000 HP that can 1 shot 10 people with a 25k brawler crit lol.
*disclaimer - I haven't actually finished testing whether the above is possible yet. Time will tell lol.
That won't happen, in pvp the max dmg you could get from the Bonus is 4500 if you face 6 enemies, this is further reduced by resistance and cp so ~2.6k Bonus dmg max that's not much and brawler is kinda expensive
IxSTALKERxI wrote: »Well yeah that's the point I was trying to make. You can easy do 12k crits in pvp with a garbage tooltip of like 1500 (tank build).
You can cast it with S&B ult active, It stacks with varen's legacy and is buffed by literally every buff in the game. CP, Orc racial melee passives etc. It even gets buffed on 1 target by empower and follow up lol.
I could be freaking out over nothing but I still think it needs some further theorycrafting to make sure it's ok for live.
IxSTALKERxI wrote: »Well yeah that's the point I was trying to make. You can easy do 12k crits in pvp with a garbage tooltip of like 1500 (tank build).
You can cast it with S&B ult active, It stacks with varen's legacy and is buffed by literally every buff in the game. CP, Orc racial melee passives etc. It even gets buffed on 1 target by empower and follow up lol.
I could be freaking out over nothing but I still think it needs some further theorycrafting to make sure it's ok for live.
But with a tank build it will be rather useless if you don't hit enough targets... it might be OP if it had a huge radius, but it doesn't. It's easy to deny someone the ability to hit several players at once with it.
Just hopped on pts to test the new Version of the Master's 2h and i have to say it's pretty good.
It hits harder than Executioner until 18% and for Targets around until ~11%.
on a non optimised build i could hit for 30k buffs with only Major Brutality and minor beserk.
This makes 2h so nice in add fights although in Single target 2h still has some Problems and Overall survivability is just too low mainly in execute vHoF/vMoL
in add fights 2h has great survivability with the shield from brawler.
@Alcast please create a nice 2h PvE build we know you want it
Lord_Dexter wrote: »Just hopped on pts to test the new Version of the Master's 2h and i have to say it's pretty good.
It hits harder than Executioner until 18% and for Targets around until ~11%.
on a non optimised build i could hit for 30k buffs with only Major Brutality and minor beserk.
This makes 2h so nice in add fights although in Single target 2h still has some Problems and Overall survivability is just too low mainly in execute vHoF/vMoL
in add fights 2h has great survivability with the shield from brawler.
@Alcast please create a nice 2h PvE build we know you want it
@ZOS_GinaBruno , thanks for Master weapons buff.
Buff also VMA weapons or they will die like master weapons were previously.
ztyhurstub17_ESO wrote: »Lord_Dexter wrote: »Just hopped on pts to test the new Version of the Master's 2h and i have to say it's pretty good.
It hits harder than Executioner until 18% and for Targets around until ~11%.
on a non optimised build i could hit for 30k buffs with only Major Brutality and minor beserk.
This makes 2h so nice in add fights although in Single target 2h still has some Problems and Overall survivability is just too low mainly in execute vHoF/vMoL
in add fights 2h has great survivability with the shield from brawler.
@Alcast please create a nice 2h PvE build we know you want it
@ZOS_GinaBruno , thanks for Master weapons buff.
Buff also VMA weapons or they will die like master weapons were previously.
I'd rather VMA stuff was nerfed to irrelevance so I never have to go in that place again...
At least with VDSA I can do it with 4 friends.
IxSTALKERxI wrote: »I'm just worried about PvP. The last thing we need is a permablocking stam DK tank with 60,000 HP that can 1 shot 10 people with a 25k brawler crit lol.
*disclaimer - I haven't actually finished testing whether the above is possible yet. Time will tell lol.
IxSTALKERxI wrote: »I'm naked with 0 attributes and i'm critting for over 20k... and I think I can still make it go a lot higher... need more test dummies lol.
Doesn't seem very balanced so far lol.
SaintSubwayy wrote: »IxSTALKERxI wrote: »I'm just worried about PvP. The last thing we need is a permablocking stam DK tank with 60,000 HP that can 1 shot 10 people with a 25k brawler crit lol.
*disclaimer - I haven't actually finished testing whether the above is possible yet. Time will tell lol.
since its a setbonus it cannot krit, only the base dmg from the ability can crit, the max 9k extra dmg should be 9k nomatter what
I'll be using this back bar on stamwarden. It can take soothing spores slot for brawler as a burst "heal" and can be timed with sub assault into dawnbreaker for absurd AOE.
I'll be S&B front bar for single target and just swap for ult drops.
IxSTALKERxI wrote: »SaintSubwayy wrote: »IxSTALKERxI wrote: »I'm just worried about PvP. The last thing we need is a permablocking stam DK tank with 60,000 HP that can 1 shot 10 people with a 25k brawler crit lol.
*disclaimer - I haven't actually finished testing whether the above is possible yet. Time will tell lol.
since its a setbonus it cannot krit, only the base dmg from the ability can crit, the max 9k extra dmg should be 9k nomatter what
It does crit. It adds damage onto the tooltip. I got up to 48k brawler crits in skyreach catacombs when I was testing it on Monday.

SaintSubwayy wrote: »
OK this is insane
we can reduce it by 50% form negation buffs , CP ect. but still if you hit 6+ ppl with 2-3 brawlers they're dead af xD
@IxSTALKERxI , any more testing results? I'm not wrong in thinking you could just make an absurd tank to clump folks and then basically just have an 11-13k AOE spammable, right?
Because if that's the case I'm going to just build to troll tank and then brawl folks down.
SaintSubwayy wrote: »
OK this is insane
we can reduce it by 50% form negation buffs , CP ect. but still if you hit 6+ ppl with 2-3 brawlers they're dead af xD
Lmao I can imagine a stamdk charging into a Zerg with corrosive armor up to ignore resists and just spam this and wipe better than bombblades ever could... god I hope it doesn't get changed
SaintSubwayy wrote: »SaintSubwayy wrote: »
OK this is insane
we can reduce it by 50% form negation buffs , CP ect. but still if you hit 6+ ppl with 2-3 brawlers they're dead af xD
Lmao I can imagine a stamdk charging into a Zerg with corrosive armor up to ignore resists and just spam this and wipe better than bombblades ever could... god I hope it doesn't get changed
Exactly xD
Running 5pc Clever alchemist with immovability potion, 5pc Sword Singer all divine with warrior mundus, and Master 2h
unkillable due to corrosive and immovable, and ridiculus aoespam xD
Just hopped on pts to test the new Version of the Master's 2h and i have to say it's pretty good.
It hits harder than Executioner until 18% and for Targets around until ~11%.
on a non optimised build i could hit for 30k buffs with only Major Brutality and minor beserk.
This makes 2h so nice in add fights although in Single target 2h still has some Problems and Overall survivability is just too low mainly in execute vHoF/vMoL
in add fights 2h has great survivability with the shield from brawler.
@Alcast please create a nice 2h PvE build we know you want it