No, people should stick to doing these on normal, in regular 4-person groups, until their skill and builds are good enough for the harder, vet versions. This is why the normal versions exist. No need to dumb down more content.
@SirCritical , you're missing the part where they increase the difficulty and give you one additional bad pug...SirCritical wrote: »Missing an other option: only if they increase difficulty.
@Enslaved, good f'n luck finding a place to stand in Falkreath Hold.I think all dungeons should have their difficulty set from 3 to 8 players.
All 5+ dungeons would have more enemies and more mechanics, resulting in better rewards and more interesting PvE. This would also be a great way to introduce new players to trials, since they would have to work harder once they get in dungeon with more than 4 ppl. I would leave these for just premade groups, same as we have for trials, so no dungeon finder option.
phileunderx2 wrote: »I say yes so more dps can get in and quit fake tank/healing.