AzraelKrieg wrote: »I'm going to dispute point 2 for healers. If a healer is rezzing, the group isn't getting heals. Healers should never be rez. That is either the DPS or the tanks job to get people up.
FrancisCrawford wrote: »AzraelKrieg wrote: »I'm going to dispute point 2 for healers. If a healer is rezzing, the group isn't getting heals. Healers should never be rez. That is either the DPS or the tanks job to get people up.
While that makes sense as a general rule, somehow in this game rezzing has become a healer job, due to:
- A passive skill that helps rezzing.
- The focus on HoTs rather than burst heals, which makes the idea of healer rezzes not be totally ridiculous.
I still think that's silly, but it is what it is.
AzraelKrieg wrote: »I'm going to dispute point 2 for healers. If a healer is rezzing, the group isn't getting heals. Healers should never be rez. That is either the DPS or the tanks job to get people up.
If you're a healer, I expect you at the very least:
1. Keep tank/DPS topped up and not let them remain at low health for more than a few seconds.
2. Manage your team's resources well by applying Resource steal debuffs and throwing an Orb/Shard occasionally
AzraelKrieg wrote: »I'm going to dispute point 2 for healers. If a healer is rezzing, the group isn't getting heals. Healers should never be rez. That is either the DPS or the tanks job to get people up.
I was about to say this same thing. If the healer is rezzing and someone else dies because they weren't getting healed, then it just makes the problem worse.AzraelKrieg wrote: »I'm going to dispute point 2 for healers. If a healer is rezzing, the group isn't getting heals. Healers should never be rez. That is either the DPS or the tanks job to get people up.
Ertthewolf wrote: »I usually just Que with my wife and guildies so never run into many issues lol. I did do a run with some guys on Vet Darkshade II on my werewolf and had to solo every boss myself.....So yeah good times xD
For vet dungeon finder, ff you're a tank, then I expect you to at the very least:
1. Taunt
2. Hold boss still
3. Stats are anything that allows you to accomplish the above two
If you're a DPS, I expect you to at the very least:
1. NOT have 30k health
2. Have at least 15k DPS
If you're a healer, I expect you at the very least:
1. Keep tank/DPS topped up and not let them remain at low health for more than a few seconds.
2. Pick up guys since you most likely have the passives for fast rezzing.
And DPS/Healer needs to have at least 17k health (But not like today when one DPS had 34k health!)
Out of the three, I think the tank is the most obvious when they're not doing their job. DPS can get away with a lot because there are no numbers telling us what their damage is. Healers of course we notice only if they're really bad...
And yet today when I said in group chat "Tank, please stand still and hold the boss in one place", I get the response "You do your job and let me do mine". But you're not doing your job! Your job is not just to aggro the boss' attention, but to hold the guy still and not have him chase you all across the map so the DPS can finish the fight quickly.
Why the hostility? You should be happy that someone's trying to politely teach you how to do a better job. Today in one instance, the healer didn't provide heals for several seconds even though we were not in combat (Beginning of Vaults of Madness when you fall through the hole), I asked "Heals please?", and got the response "stfu".
Bottom line: You're in the dungeon to fulfill a specific role. Please take it seriously, because the rest of us are going to work on that assumption. If I'm taking random trash damage as a DPS, I need to have faith in my healer that they're going to have my back and I don't need to stop my DPS rotation. I'm not talking about standing in red circles or something dumb like that - just random non-specific damage. Similarly, I bring AoE Dot spells under the assumption that the tank is going to hold the boss still.
We all build based on the role you choose. To take your job seriously!
It depend a lot of the setting to, smooth fight but dd messed up boss mechanic and died, healer rez.FrancisCrawford wrote: »AzraelKrieg wrote: »I'm going to dispute point 2 for healers. If a healer is rezzing, the group isn't getting heals. Healers should never be rez. That is either the DPS or the tanks job to get people up.
While that makes sense as a general rule, somehow in this game rezzing has become a healer job, due to:
- A passive skill that helps rezzing.
- The focus on HoTs rather than burst heals, which makes the idea of healer rezzes not be totally ridiculous.
I still think that's silly, but it is what it is.
vyndral13preub18_ESO wrote: »Why are there so many post about who will Rez? This is a random dungeon. There is only a 1 in 4 Chance anyone in the group will even know how or be willing to Rez. If you, regardless of role, don’t know or Won’t Rez, There is a 0 in 4 chance.
AzraelKrieg wrote: »vyndral13preub18_ESO wrote: »Why are there so many post about who will Rez? This is a random dungeon. There is only a 1 in 4 Chance anyone in the group will even know how or be willing to Rez. If you, regardless of role, don’t know or Won’t Rez, There is a 0 in 4 chance.
Because if someone dies getting them back up is important. And if it's the healer that's doing the rezzing someone else could die from the lack of heals going out.
vyndral13preub18_ESO wrote: »AzraelKrieg wrote: »vyndral13preub18_ESO wrote: »Why are there so many post about who will Rez? This is a random dungeon. There is only a 1 in 4 Chance anyone in the group will even know how or be willing to Rez. If you, regardless of role, don’t know or Won’t Rez, There is a 0 in 4 chance.
Because if someone dies getting them back up is important. And if it's the healer that's doing the rezzing someone else could die from the lack of heals going out.
Oh I get it. It just seems you have better luck on the random draw then me. I was simply pointing out that my experience with random groups has me believing that I am the only one ever in my groups that know how or that is willing to Rez. no matter what role I am running.
My personal favorite was on the final boss where half way through the fight he draws the sword from the middle of the room. Then he will from time to time lift someone into the air. And if the dps is to low, he will kill them. I forget the dungeon. But the mechanic is much the same as fg2 where someone gets chained downed, then killed if not saved.
In both these dungeons, yes it is bad and the group is under performing if this happens. But this is NOT a wipe. All you have to do is Rez the person killed. And now when it happens again, just Rez the next person. You can make it through both bosses ignoring the dps checks. Just Rez.
Yet it feels like I have spent hours lying on the ground screaming at my screen, please by all that is Holy someone just accidently walk over me and press the wrong button. But no I spend that time watching group after group after group die one by one over and over and over because it seems only I know how that strange magical function works.