And that would probably make me quit the game immediately. I know it's weird but looks are important to me. Currently, I have some control over the looks of my toons via crafted gear. If crafted gear is excluded from bis, that goes away and so did I.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
And that would probably make me quit the game immediately. I know it's weird but looks are important to me. Currently, I have some control over the looks of my toons via crafted gear. If crafted gear is excluded from bis, that goes away and so did I.
ESO is not WOW, nor should it be even close to WOW.This game is very much catered to casual gaming. That being said, BIS craftables are not uncommon in other mmos. Take WoW for example, a lot of the blacksmithing pieces were very good for end game. I mean if you want to craft dro'mathra too, you have to raid maw for the motif\materials.
gethemshauna wrote: »And again... Another pointless thread by Spamdzilla and again used caps in a title ^^
@topic: With current grindfest I see no problem with the fact crafting sets are part of BiS setups. It's a nice balance between acquiring mats for part of the setup, and dropping rest of it. End-game players are doing trials mostly for achievements and leaderboards, not for loot (except Staves/daggers). If you need trial armor pieces you can get it on normal in couple of hours, anyway. If you need gold jewerly, 1 vet trial is mostly enough, 12 ppl will surely drop the thing you are looking for.
Crafting is a very large part of our characters and you want to make it completely useless? The entire point is to get our characters to Endgame as fast as possible and if crafted sets become irrelevent then whats the point of leveling the crafting trees at all?
Again caps in titel?
And no i like that crafted sets are quite good. Players should be good because they have the skills and not because they got carried by sets. (also i can't really be brother to farm anything in this game anymore- login play alittle logoff)
You couldn't be more wrong.
Meta has been dropped sets for years, and a handful at that. Finally they corrected it to bring crafted back in the zone, if most builds are 50/50 that's perfect.
Locking gear behind content people hate is stupid, and getting 9 trait crafting should be rewarded more not less.
Ignore other MMOs this is ESO and the balance is a good thing.
Grinding gear dulls peoples minds to content, and doesn't help longevity. Being able to use motifs, crafters, get exactly what you want is perfect for an MMORPG
This is probably the worst idea I've read in the forums so far.
Making craftable gear as good as dropped gear gives people reasons to learn crafts. If no good gear is craftable, people will stop looking for/buying/caring for motifs. Crafting materials will become pointless, the ingame economy will crash and ESO will run into the same problems that other MMOs like these do. Golden upgrade materials would probably be the only items that actually kept some of their value.
You should be happy that monster sets and trial weapons exist and that jewelry crafting is not a thing. Anything beyond that is just ridiculous and harmful to the game.
Crafted gear should be BIS. Some of us have spent a lot of time researching every trait and style. So why should they not be BIS? Not that they are now anyway, but they should be.
gethemshauna wrote: »And again... Another pointless thread by Spamdzilla and again used caps in a title ^^
@topic: With current grindfest I see no problem with the fact crafting sets are part of BiS setups. It's a nice balance between acquiring mats for part of the setup, and dropping rest of it. End-game players are doing trials mostly for achievements and leaderboards, not for loot (except Staves/daggers). If you need trial armor pieces you can get it on normal in couple of hours, anyway. If you need gold jewerly, 1 vet trial is mostly enough, 12 ppl will surely drop the thing you are looking for.
@gethemshauna @Izaki Just linking a few threads you can review that I would not consider pointless, that have had positive impacts on our game .
I am damn happy stamina dps are allowed in top tier trials runs now, regardless of how much complaining the community had to do.
https://forums.elderscrollsonline.com/en/discussion/334157/stamina-dps-in-pve-fixed-for-morrowind#latest
Pretty stoked nightblades are not trash anymore.
https://forums.elderscrollsonline.com/en/discussion/342362/rip-nightblades-assuming-they-were-alive-at-one-point#latest
Still have not had housing slots increased, but it is the only thread of its kind that ZOS has replied on.
https://forums.elderscrollsonline.com/en/discussion/347925/poll-for-zos-are-you-happy-with-the-number-of-housing-slots-to-furnish-your-home#latest
@gethemshauna @Izaki Just linking a few threads you can review that I would not consider pointless, that have had positive impacts on our game .
I am damn happy stamina dps are allowed in top tier trials runs now, regardless of how much complaining the community had to do.
https://forums.elderscrollsonline.com/en/discussion/334157/stamina-dps-in-pve-fixed-for-morrowind#latest
Pretty stoked nightblades are not trash anymore.
https://forums.elderscrollsonline.com/en/discussion/342362/rip-nightblades-assuming-they-were-alive-at-one-point#latest
Still have not had housing slots increased, but it is the only thread of its kind that ZOS has replied on.
https://forums.elderscrollsonline.com/en/discussion/347925/poll-for-zos-are-you-happy-with-the-number-of-housing-slots-to-furnish-your-home#latest
Well I was actually referring more to the second part of Shauna's comment, but he does have a point, you do write in caps a lot As for the contents of your threads, I haven't read enough of them to form an opinion yet lol
OP has a point.
It doesn't take anything to obtain crafted sets, and making crafted set pieces is not an accomplishment.
Obtaining rare drops is an accomplishment, whether you will want to admit it or not.
Obtaining dropped gear pieces is much harder than simply crafting them, so it does make sense for them to be better, and I would agree that crafted gear is currently too prevalent in the meta. A 50/50 ratio of crafted vs dropped is not correct, you people just always have to have everything be equal when really that isn't the way things work.
I am fine with seeing maybe 1-2 crafted sets in the meta, but no more than that.
Very good point, however you need an dungeon or overland set for jewelry, you want weapon crafted for trait, this is not that much an problem anymore but having different design on staffs is nice, large pieces crafted is nice for look.I think u got that somewhat wrong.
Crafted gear is not BiS. With the ongoing changes since OT, the difference between the sets becomes smaller and smaller.
Back w/ OT, when i realised how long it would take to grind perfect weapons, the difference of only ~5% less dmg done suddenly didnt look so bad anymore.
Right now, it is "you can craft a set and be done, or grind <someplace> for a couple of month to get a set that will prolly increase your dps by 0,49%".
So crafted is not BiS but can be your meta (definitely wins for "e").
Have made lots of gold selling julianos gear in guild store, why don't ask for it crafted instead and you get the style you want.BigBadVolk wrote: »tbh I'm happy that crafted sets are "bis", but it would be better for example if there would be a 9 trait needed crafted Magicka set (and another option, a little bit boring to craft Jul all the time for pve )