Master destro vs Master dual wield vs Malestorm/Asylum destro. Master destro needs buff.

Juhasow
Juhasow
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So lets compare 2 pieces of patch notes for Clockwork City DLC
Stinging Slashes (Master DW): Increased the damage bonus to Twin Slashes’ bleed to 1500 each tick from 516.
Destructive Impact (Master Destro): Increased the damage bonus to Destructive Touch’s direct damage to 1500 from 516.

What's that means is Twin Slashes will get 1500 dmg to each tick which overall adds 7500 dmg to whole skill while Destructive Touch gets 1500 dmg buff. Lets not forget that Twin Slashes is over 2 times cheaper then Destructive Touch and deals bleed dmg which have 100% penetration. Even after adding that 12% cost reduction to Destructive Touch it's still 2x more expensive so other additions like stun/immobilize etc are on place for higher cost.

Both skills have 5 DoT ticks. Comparing how this weapons will influence DPS it's raw 750 DPS increase for dual wield when it's ~190 DPS increase for Destructive Touch. I would be glad to see Destruction master staff buff beeing reconsidered and maybe changed to add 1000 dmg to each Destruction Touch DoT tick which would be over 600 DPS increase. For now when we look at Malestorm and Asylum destruction staffs there is no point to even consider using Master destruction staff.
  • ccfeeling
    ccfeeling
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    Master weapons?
    I keep in the bank a long time , useless stuffs tho , ZOS you do it great .
  • Taonnor
    Taonnor
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    I'm not realy for a change of buffing the dot, because now the staff is a good pvp staff. The master weapons firstly where pvp weapons not pve.

    To compare:
    Screenshot_20170918_220956.jpg?width=300&height=300
    Screenshot_20170918_220918.jpg?width=303&height=300
    Screenshot_20170918_221122.jpg?width=305&height=300
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  • Juhasow
    Juhasow
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    Taonnor wrote: »
    I'm not realy for a change of buffing the dot, because now the staff is a good pvp staff. The master weapons firstly where pvp weapons not pve.

    To compare:
    Screenshot_20170918_220956.jpg?width=300&height=300
    Screenshot_20170918_220918.jpg?width=303&height=300
    Screenshot_20170918_221122.jpg?width=305&height=300

    Now consider the cost of Destructive Touch and Twin slashes. Imo 2x more cost deserves to get some additions itself. Also 2nd part of the skill in lightning master staff works on fully potential only if there is 2 enemie around one You hit and still You get overall 4,5k dmg buff under certain conditions when master dual wield gets 7,5k dmg always and it's much cheaper. I am still more up for adding 1000 dmg to each Destructive Touch DoT tick.
  • Lord_Eomer
    Lord_Eomer
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    Master Destro is perfectly fine,

    Maelstorm destro need buff,

    this is more like dead weapon for PVP!
  • DerpyShadowz
    DerpyShadowz
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    Master Destro is perfectly fine,

    Maelstorm destro need buff,

    this is more like dead weapon for PVP!

    lol, cause a Master Destro isn't a dead weapon in PVE?
    Lurking in the shadows.
  • Juhasow
    Juhasow
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    Master Destro is perfectly fine,

    Maelstorm destro need buff,

    this is more like dead weapon for PVP!

    Maelstorm destro is fine for PvE , Asylum destro is fine for PvP and kinda PvE when Master Destro is dead for both...
  • Chilly-McFreeze
    Chilly-McFreeze
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    Juhasow wrote: »
    Taonnor wrote: »
    I'm not realy for a change of buffing the dot, because now the staff is a good pvp staff. The master weapons firstly where pvp weapons not pve.

    To compare:
    Screenshot_20170918_220956.jpg?width=300&height=300
    Screenshot_20170918_220918.jpg?width=303&height=300
    Screenshot_20170918_221122.jpg?width=305&height=300

    Now consider the cost of Destructive Touch and Twin slashes. Imo 2x more cost deserves to get some additions itself. Also 2nd part of the skill in lightning master staff works on fully potential only if there is 2 enemie around one You hit and still You get overall 4,5k dmg buff under certain conditions when master dual wield gets 7,5k dmg always and it's much cheaper. I am still more up for adding 1000 dmg to each Destructive Touch DoT tick.

    High cost, ranged, CC, possible AoE, direct dmg, Dot
    or
    Low cost, melee, possible snare, single target, direct dmg, stronger DoT

    Seems okay to me.
    Edited by Chilly-McFreeze on September 19, 2017 10:37AM
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