2. Jumping and Spamming Inferno Heavy Attack, casting Curse and then Crystal Fragment.
Non Sorc PVP Player Explanation : Most probably died till now
Karmanorway wrote: »What about templars and their healing abilities?
And those unsoloable DKs? We where a zerg of 6 ppl trying to kill one templar yesterday, impossible. All classes have their strengths, and i dont find sorc much harder to kill then any other classes as long as the players know what they are doing including sorcerers
Waffennacht wrote: »Go a head nerf sorcs, we'll have about 2 weeks until nerf whatever they rerolled to starts popping up
Lord_Dexter wrote: »Dear ZOS,
@wrobel, @ZOS_GinaBruno , @ZOS_JessicaFolsom
I play myself sorcerer and love this class but balance is important. This class is doing good in PVE and need not Nerf.
Skills that used mostly in PVP need a nerf, Magicka Sorcerer is very powerful in PVP. I am playing ESO since 2 Years and know about any mechanics so please refrain posting L2P etc.
I found sorcerer powerful due to many reasons, few I am listing below.
1. Shield Stacking ""Healing Ward, Harness Magicka, Hardened Ward and then Streak".
Non Sorc PVP Player Explaination : This make jolk to other players in PVP Zone
2. Jumping and Spamming Inferno Heavy Attack, casting Curse and then Crystal Fragment.
Non Sorc PVP Player Explanation : Most probably died till now
3. Spamming Crushing Shock and Endless Fury
Non Sorc PVP Player Explanation : Sorc almost got a kill just cast Curse in between to finish
4. Mine (Deadric Tomb) and then cast Streak
Non Sorc PVP Player Explanation I was killing sorc, he is now far away and spamming curse, crushing shock on me
5. Sorc Buddy Implosion Helping Kill
Non Sorc PVP Player Explanation I was about to take sorc but Something Shown up in Death Recap "Implosion Proc"
6. Streak then cast Dark Conversion
Non Sorc PVP Player Explanation That Sorc had no resources?
There are many other ways Sorcerers are Over Performing, I hope other players will add them to list.
Honestly I have 2 slight things I feel need changing on sorc.
Mages wrath/endless fury - The 4 second window is too much. Especially outnumbered. Sorc puts it on you and as soon as drop below 20% in 4 seconds, you die. No counterplay unlike other executes. No dodge, block, interrupt, heal out of it. It's too strong. Duration reduction would be good imo. Wouldn't really effect Pve either.
Frag proccing - I think proccing when shielding is broken. You can be pressuring a sorc and he's super defensive. Most sorcs have conjured ward on front bar. I have since I first made a magica sorc, way before shield duration nerf (which wasn't even a nerf really. In combat if someone isn't bringing your shield down in 6 seconds then you've already won the fight). They can all of a sudden, hit you with 8k. From being super defensive. CC you too. I'd like to see frags only proc off offensive skills. Streak would still count. I use that offensively as well as for kiting. It's only really shields on the average sorc build that would be effected. Again, not much effect on Pve.
I play magica sorc for reference and have played it more than most other classes. I don't think shields themselves are issues. Yes, they're stong. But you just need to time CCs and burst. They also have weaknesses such as snares which other classes don't have issues with.
Honestly I have 2 slight things I feel need changing on sorc.
Mages wrath/endless fury - The 4 second window is too much. Especially outnumbered. Sorc puts it on you and as soon as drop below 20% in 4 seconds, you die. No counterplay unlike other executes. No dodge, block, interrupt, heal out of it. It's too strong. Duration reduction would be good imo. Wouldn't really effect Pve either.
Frag proccing - I think proccing when shielding is broken. You can be pressuring a sorc and he's super defensive. Most sorcs have conjured ward on front bar. I have since I first made a magica sorc, way before shield duration nerf (which wasn't even a nerf really. In combat if someone isn't bringing your shield down in 6 seconds then you've already won the fight). They can all of a sudden, hit you with 8k. From being super defensive. CC you too. I'd like to see frags only proc off offensive skills. Streak would still count. I use that offensively as well as for kiting. It's only really shields on the average sorc build that would be effected. Again, not much effect on Pve.
I play magica sorc for reference and have played it more than most other classes. I don't think shields themselves are issues. Yes, they're stong. But you just need to time CCs and burst. They also have weaknesses such as snares which other classes don't have issues with.
I could only really agree with the frag-proc suggestion if it was also made to proc regardless of which bar its slotted on.. This is for the benefit of DW sorcs who need those frags. Yes, it can give a quick turnaround - but in reality, if you only have frags slotted on one bar, that 1-in-3 proc change is really only 1-in-6 assuming you spend roughly half your time on each bar. Stopping it proccing on shields would make it, what? 1-in-10? I'd have to drop DW and switch to staff - and would probably then drop frags anyway in favour of some utility..
Honestly I have 2 slight things I feel need changing on sorc.
Mages wrath/endless fury - The 4 second window is too much. Especially outnumbered. Sorc puts it on you and as soon as drop below 20% in 4 seconds, you die. No counterplay unlike other executes. No dodge, block, interrupt, heal out of it. It's too strong. Duration reduction would be good imo. Wouldn't really effect Pve either.
Frag proccing - I think proccing when shielding is broken. You can be pressuring a sorc and he's super defensive. Most sorcs have conjured ward on front bar. I have since I first made a magica sorc, way before shield duration nerf (which wasn't even a nerf really. In combat if someone isn't bringing your shield down in 6 seconds then you've already won the fight). They can all of a sudden, hit you with 8k. From being super defensive. CC you too. I'd like to see frags only proc off offensive skills. Streak would still count. I use that offensively as well as for kiting. It's only really shields on the average sorc build that would be effected. Again, not much effect on Pve.
I play magica sorc for reference and have played it more than most other classes. I don't think shields themselves are issues. Yes, they're stong. But you just need to time CCs and burst. They also have weaknesses such as snares which other classes don't have issues with.
I could only really agree with the frag-proc suggestion if it was also made to proc regardless of which bar its slotted on.. This is for the benefit of DW sorcs who need those frags. Yes, it can give a quick turnaround - but in reality, if you only have frags slotted on one bar, that 1-in-3 proc change is really only 1-in-6 assuming you spend roughly half your time on each bar. Stopping it proccing on shields would make it, what? 1-in-10? I'd have to drop DW and switch to staff - and would probably then drop frags anyway in favour of some utility..
Maybe it does kill a playstyle. Doesn't mean it isn't broken though. Going super defensive then out of nowhere taking 8-10k of someone is just a bit stupid imo.
On my sorc if I'm under pressure, I'll spam shield while putting a curse on the guy. Then spam until I get a frag. Endless fury, frag & curse go off, dawnbreaker, good night. Just seems broken to me.
Honestly I have 2 slight things I feel need changing on sorc.
Mages wrath/endless fury - The 4 second window is too much. Especially outnumbered. Sorc puts it on you and as soon as drop below 20% in 4 seconds, you die. No counterplay unlike other executes. No dodge, block, interrupt, heal out of it. It's too strong. Duration reduction would be good imo. Wouldn't really effect Pve either.
Frag proccing - I think proccing when shielding is broken. You can be pressuring a sorc and he's super defensive. Most sorcs have conjured ward on front bar. I have since I first made a magica sorc, way before shield duration nerf (which wasn't even a nerf really. In combat if someone isn't bringing your shield down in 6 seconds then you've already won the fight). They can all of a sudden, hit you with 8k. From being super defensive. CC you too. I'd like to see frags only proc off offensive skills. Streak would still count. I use that offensively as well as for kiting. It's only really shields on the average sorc build that would be effected. Again, not much effect on Pve.
I play magica sorc for reference and have played it more than most other classes. I don't think shields themselves are issues. Yes, they're stong. But you just need to time CCs and burst. They also have weaknesses such as snares which other classes don't have issues with.
I could only really agree with the frag-proc suggestion if it was also made to proc regardless of which bar its slotted on.. This is for the benefit of DW sorcs who need those frags. Yes, it can give a quick turnaround - but in reality, if you only have frags slotted on one bar, that 1-in-3 proc change is really only 1-in-6 assuming you spend roughly half your time on each bar. Stopping it proccing on shields would make it, what? 1-in-10? I'd have to drop DW and switch to staff - and would probably then drop frags anyway in favour of some utility..
Maybe it does kill a playstyle. Doesn't mean it isn't broken though. Going super defensive then out of nowhere taking 8-10k of someone is just a bit stupid imo.
On my sorc if I'm under pressure, I'll spam shield while putting a curse on the guy. Then spam until I get a frag. Endless fury, frag & curse go off, dawnbreaker, good night. Just seems broken to me.
Ahh. I see you're on console.. Frags have a much lower hit-rate on PC cos of addons telling people when to block/dodge. Until something is done around that, they will never be able to properly balance projectiles across all platforms.