kylewwefan wrote: »Lord warden only gives extra spell resistance as one piece. Pirate and Chudan give spell/physical for one piece. Both together add little over 5K resistance
kylewwefan wrote: »I have to put it together to see what my stats are looking like. I agree lord warden is helpful, but gotta cover my resistance first.
kylewwefan wrote: »ok, I have far from optimal pieces, 4 reinforced and not really the right ones. Picked up the lady mundus for 3K physical/spell resistance. 2 Chudan heavy.
5 pieces still have Stam glyphs, haven't changed yet. 55 attribute points in health. Rest in magic. 3 shieldplay enchants currently. Magic recovery is abysmal.
With purple Tristat food
31k health, 24k Stam 14k magic. 650 magic recovery. 32.5k resistance
All gear is purple, but alkosh S/B is gold. Sword is defending, shield is divines.
Main bar has Pierce, Vigor, ransack, Igneous, Absorb. Warhorn ulti.
Back bar has inner fire, chains, talons, igneous, deep breath. Barrier ulti
I had the opportunity to try it out in normal MoL and several vet dungeons over the weekend. It works. In MoL, I was the only tank. The 2H savage armor breakers killed me a few times. Maybe some more health could have prevented it? In premade dungeon groups, it went well. For pugs not so great. it hard to beat Ebon/plague doctor IMO.
I think there's plenty enough resistance to maybe be an off tank.
kylewwefan wrote: »DK Alkosh/Powerful Assault/ Mighty Chudan
kylewwefan wrote: »DK Alkosh/Powerful Assault/ Mighty Chudan
If you're feeling froggy, you might want to try 5-piece Alkosh + 5-piece Akaviri Dragonguard with a monster set of your choice. I personally keep Chudan and Bloodspawn on hand for different needs.
I'm trying this build out with Sword & Board on both bars to maintain the 5-5-2 sets.
- Alkosh - Jewelry, Infused/Decisive Weapons, Reinforced Shields
- Akaviri Dragonguard - 5 Heavy Armor (Infused on big, Sturdy on small)
- Monster Set - 1 Light, 1 Medium (Infused on big, Sturdy on small)
kylewwefan wrote: »kylewwefan wrote: »DK Alkosh/Powerful Assault/ Mighty Chudan
If you're feeling froggy, you might want to try 5-piece Alkosh + 5-piece Akaviri Dragonguard with a monster set of your choice. I personally keep Chudan and Bloodspawn on hand for different needs.
I'm trying this build out with Sword & Board on both bars to maintain the 5-5-2 sets.
- Alkosh - Jewelry, Infused/Decisive Weapons, Reinforced Shields
- Akaviri Dragonguard - 5 Heavy Armor (Infused on big, Sturdy on small)
- Monster Set - 1 Light, 1 Medium (Infused on big, Sturdy on small)
I'm tanking in 2 medium armor set and you ask if I'm froggy. Lol ! I have contemplated SPC, and already have S/B in that too. But the healer is supposed to run that.
kylewwefan wrote: »kylewwefan wrote: »DK Alkosh/Powerful Assault/ Mighty Chudan
If you're feeling froggy, you might want to try 5-piece Alkosh + 5-piece Akaviri Dragonguard with a monster set of your choice. I personally keep Chudan and Bloodspawn on hand for different needs.
I'm trying this build out with Sword & Board on both bars to maintain the 5-5-2 sets.
- Alkosh - Jewelry, Infused/Decisive Weapons, Reinforced Shields
- Akaviri Dragonguard - 5 Heavy Armor (Infused on big, Sturdy on small)
- Monster Set - 1 Light, 1 Medium (Infused on big, Sturdy on small)
I'm tanking in 2 medium armor set and you ask if I'm froggy. Lol ! I have contemplated SPC, and already have S/B in that too. But the healer is supposed to run that.
I've heard of tanks running SPC in vDSA with 3 DPS, but that wouldn't be useful in trials because as you said healers should be running it. It'd probably be really effective on a warden tank, but I've heard it's still good on a DK just using Echoing Vigor.
kylewwefan wrote: »I'm tanking in 2 medium armor set and you ask if I'm froggy. Lol ! I have contemplated SPC, and already have S/B in that too. But the healer is supposed to run that.
kylewwefan wrote: »Lord warden only gives extra spell resistance as one piece. Pirate and Chudan give spell/physical for one piece. Both together add little over 5K resistance
Powerful Assault is such a blah "tanking" set. I hate it.
For 4-man content, why not just go with the tried-and-true Ebon/Alkosh?
Or if you feel strongly that your group doesn't need Ebon, go Torug/Alkosh with infused weapons and the Crusher and Weakening enchants. Crusher with both Infused and Torug 5p is a lot of penetration with a lot of uptime. Back bar the Weakening enchant.
RedVyperOfDorne wrote: »kylewwefan wrote: »Lord warden only gives extra spell resistance as one piece. Pirate and Chudan give spell/physical for one piece. Both together add little over 5K resistance
Warden gives both now tooOP

Powerful Assault is such a blah "tanking" set. I hate it.
For 4-man content, why not just go with the tried-and-true Ebon/Alkosh?
Or if you feel strongly that your group doesn't need Ebon, go Torug/Alkosh with infused weapons and the Crusher and Weakening enchants. Crusher with both Infused and Torug 5p is a lot of penetration with a lot of uptime. Back bar the Weakening enchant.
PA is highly reliable in 4 man content. It's basically free 250ish weapon/spell damage(with scaling buffs) that you can get 100% uptime. Assuming everyone is doing their job correctly I highly doubt that anyone needs Ebon even in DLC dungeons.
-
Alkosh on the other hand is really good if you have a Magsorc in your party, meh if you're just relying on your healers synergys.
Chudan gives you the same buff as you can get from Balance or Hardened Armor, it's only useful if you really really really need to free up a slot. Other than that Lord Warden beats it in every application. You don't need 32K res for dungeons btw, 25k ish good enough for you to not get one shot.
paulsimonps wrote: »Powerful Assault is such a blah "tanking" set. I hate it.
For 4-man content, why not just go with the tried-and-true Ebon/Alkosh?
Or if you feel strongly that your group doesn't need Ebon, go Torug/Alkosh with infused weapons and the Crusher and Weakening enchants. Crusher with both Infused and Torug 5p is a lot of penetration with a lot of uptime. Back bar the Weakening enchant.
PA is highly reliable in 4 man content. It's basically free 250ish weapon/spell damage(with scaling buffs) that you can get 100% uptime. Assuming everyone is doing their job correctly I highly doubt that anyone needs Ebon even in DLC dungeons.
-
Alkosh on the other hand is really good if you have a Magsorc in your party, meh if you're just relying on your healers synergys.
Chudan gives you the same buff as you can get from Balance or Hardened Armor, it's only useful if you really really really need to free up a slot. Other than that Lord Warden beats it in every application. You don't need 32K res for dungeons btw, 25k ish good enough for you to not get one shot.
I would do Torugs Pact over Alkosh, more reliable and Infused Torugs Crusher is really strong. 2740 when all golded out.
paulsimonps wrote: »Powerful Assault is such a blah "tanking" set. I hate it.
For 4-man content, why not just go with the tried-and-true Ebon/Alkosh?
Or if you feel strongly that your group doesn't need Ebon, go Torug/Alkosh with infused weapons and the Crusher and Weakening enchants. Crusher with both Infused and Torug 5p is a lot of penetration with a lot of uptime. Back bar the Weakening enchant.
PA is highly reliable in 4 man content. It's basically free 250ish weapon/spell damage(with scaling buffs) that you can get 100% uptime. Assuming everyone is doing their job correctly I highly doubt that anyone needs Ebon even in DLC dungeons.
-
Alkosh on the other hand is really good if you have a Magsorc in your party, meh if you're just relying on your healers synergys.
Chudan gives you the same buff as you can get from Balance or Hardened Armor, it's only useful if you really really really need to free up a slot. Other than that Lord Warden beats it in every application. You don't need 32K res for dungeons btw, 25k ish good enough for you to not get one shot.
I would do Torugs Pact over Alkosh, more reliable and Infused Torugs Crusher is really strong. 2740 when all golded out.
Not for dungeons.
clocksstoppe wrote: »