I can confirm it. I've already completed it several times in19 minutes and less and haven't got the achiev. It's not bugged for everyone in each case but it seems that sometimes it just doesn't work.
I think the 20 minute time-mark is way to little. Unless you skip everything and only kill bosses, the speedrun is almost impossible to complete. Why create a speedrun achievement where you´ve to skip 70% of the dungeon to even have a change to complete it??
Might be a stupid question but... Was it vet?
Samwell Slayer wrote: »I can confirm it. I've already completed it several times in19 minutes and less and haven't got the achiev. It's not bugged for everyone in each case but it seems that sometimes it just doesn't work.
Did you use the group finder for the dungeon? This is the only rational we can possibly think of.
Samwell Slayer wrote: »I think the 20 minute time-mark is way to little. Unless you skip everything and only kill bosses, the speedrun is almost impossible to complete. Why create a speedrun achievement where you´ve to skip 70% of the dungeon to even have a change to complete it??
Achievements aren't supposed to be easy. This is why they are called achievements.
Samwell Slayer wrote: »I think the 20 minute time-mark is way to little. Unless you skip everything and only kill bosses, the speedrun is almost impossible to complete. Why create a speedrun achievement where you´ve to skip 70% of the dungeon to even have a change to complete it??
Achievements aren't supposed to be easy. This is why they are called achievements.
I´m not questioning the difficulty of Bloodroot forge, I think the difficulty is in a good spot. The issue comes when you´re forced to skip all mobs and only kill bosses in order to get the speed run achievement. No, all achievements aren´t supposed to be easy, but they should never force you to actually skip the majority of the content to get them.
Neither vRoM or vCoS forces you to skip all mobs to get the speed run achievement. Same thing goes for vICP and vWGT. ZOS should make speedrun for vBF to 25 minutes and not 20 minutes.
My friends and I did a run (on PC/NA, with a pre-made group, wayshrined directly into the dungeon). I had a stopwatch that I started as we passed the first campsite. Took us around 18 minutes from that point to killing the final boss. We successfully got the speed-run achievement.
Then we decided to do it again, to get the achievement on our alts and for one of our other friends. We swapped characters, formed a new group, and basically did the exact same run--same skips, same strategies, same everything. It took 18:02 by my stopwatch, so around the same time, too. We did not get the speed-run achievement this second time through.
We tried it again afterwards, thinking that maybe it was just a fluke, and again, after a run that took around 18 minutes, no achievement was awarded.
So the achievement worked when we ran it with our first set of characters, but once we swapped to another set of characters, the achievement was broken. And each time--the times it worked and the times it didn't--it took around 18 minutes.
@ZOS_Finn @ZOS_JessicaFolsom @ZOS_GinaBruno There is definitely something strange going on here.
(Also, I agree that 20 minutes for Bloodroot is simply unrealistic. It's fine for Falkreath--we can run Falkreath with no skips and hard mode and still have minutes to spare--but we tried a number of times to do Bloodroot without any skips, and I just don't see how ZOS expects people to do it without any sort of skipping. 25-30 minutes would be far more reasonable than 20 minutes.)
Pre-made group. We wayshrined in directly. There's no point in using the queue when you have a pre-made group; we always travel in by wayshrine and/or port-to-player.cpuScientist wrote: »We're you using the que tool or no on these runs?
Pre-made group. We wayshrined in directly. There's no point in using the queue when you have a pre-made group; we always travel in by wayshrine and/or port-to-player.cpuScientist wrote: »We're you using the que tool or no on these runs?
Pre-made group. We wayshrined in directly. There's no point in using the queue when you have a pre-made group; we always travel in by wayshrine and/or port-to-player.cpuScientist wrote: »We're you using the que tool or no on these runs?
cpuScientist wrote: »Pre-made group. We wayshrined in directly. There's no point in using the queue when you have a pre-made group; we always travel in by wayshrine and/or port-to-player.cpuScientist wrote: »We're you using the que tool or no on these runs?
Ahh you get a ton of weapon spell damage lol. Even if it's a full premade.
cpuScientist wrote: »Pre-made group. We wayshrined in directly. There's no point in using the queue when you have a pre-made group; we always travel in by wayshrine and/or port-to-player.cpuScientist wrote: »We're you using the que tool or no on these runs?
Ahh you get a ton of weapon spell damage lol. Even if it's a full premade.
No, you do not. This is a common myth.
Yes, I know the character sheet says you have extra spell/weapon damage. But you actually don't. This is pretty easy to verify. Manually port into Spindle 2, light attack the enemy in the lobby, see how much you're hitting it for. Then queue into Spindle 2 and repeat. You'll see that despite the character sheet saying you have more SD/WD, you don't actually do any more damage.
The SD/WD boost is a bonus that applies only to characters below level 50 and/or characters that are below CP160. Level 50 CP 160 characters do not actually get the bonus, despite the character sheet suggesting otherwise (it's a bug in the character sheet)./quote]
Gonna test if. But that makes me feel like a badass then. I had some noice deep in there thought it was from the boost.
4 runs. 2 runs granted achievement. 2 runs did not.
This could be completely wrong, but the 2 runs that did grant the achievement, we did not aggro any of the trash before the first boss (used invis pots). The two runs that did not work, we had accidentally pulled the trash (which we killed in AoE with the first boss).
It could just be a matter of coincidence or just a random fluke, but that was the only common link that I could think of.