VadimAleks wrote: »When ONE player hit me 5 times in 0.5 second - yes, it is CHEATING. I dont care how he did it, cancel animation, macro mouse, keyboard or anything else. i had 40k hp, armor cap and got instant kill from ONE nb in no time - yes, it is CHEATING. Because no one can inflict 5-6 attacks in less than a second without additional tools that are not included in the standard client, even if he has reflexes like a snake.
VirtualElizabeth wrote: »The lag comments - of course it can't possibly your own computer right?
I left the game for about 9 months then came back and the lag was horrible. So instead of sitting around screaming at ZOS to fix their s*%#, I decided to do a little experiment. I reset my PC - a clean wipe and guess what? Lag is Gone!
So like I said...it can't be your PC right?
PVP has a lot of issues and needs love but it's still better than it was in the past stability and bug wise.
VirtualElizabeth wrote: »The lag comments - of course it can't possibly your own computer right?
I left the game for about 9 months then came back and the lag was horrible. So instead of sitting around screaming at ZOS to fix their s*%#, I decided to do a little experiment. I reset my PC - a clean wipe and guess what? Lag is Gone!
So like I said...it can't be your PC right?
Pirhana7_ESO wrote: »I think alof people like me are just dealing with what we have in ESO while we wait for Camelot Unchained to be finished.
ESO is still better than GW2 and BDO
VirtualElizabeth wrote: »The lag comments - of course it can't possibly your own computer right?
I left the game for about 9 months then came back and the lag was horrible. So instead of sitting around screaming at ZOS to fix their s*%#, I decided to do a little experiment. I reset my PC - a clean wipe and guess what? Lag is Gone!
So like I said...it can't be your PC right?
Zbigb4life wrote: »VirtualElizabeth wrote: »The lag comments - of course it can't possibly your own computer right?
I left the game for about 9 months then came back and the lag was horrible. So instead of sitting around screaming at ZOS to fix their s*%#, I decided to do a little experiment. I reset my PC - a clean wipe and guess what? Lag is Gone!
So like I said...it can't be your PC right?
I'm playing on console and am experiencing the same lag so your reply would be... it's my console????????
Don't you read all the threads about lag??? Oh no wait it's not ZOS' fault it's ALL our fault.
It almost feels like a crime when you address a problem with this game and all the lovers blindly keep following
Alexandrious wrote: »VirtualElizabeth wrote: »The lag comments - of course it can't possibly your own computer right?
I left the game for about 9 months then came back and the lag was horrible. So instead of sitting around screaming at ZOS to fix their s*%#, I decided to do a little experiment. I reset my PC - a clean wipe and guess what? Lag is Gone!
So like I said...it can't be your PC right?
Will I still lag in Cyrodil with a 7700k OC to 4.5GHZ, GTX 1080 Asus Strix TI OC, 4266MHZ Tridentz Ram, Asus 10G Shielded Network card, Intel Optane 1TB M.2, Swifttech 360MM LC, all on a Asus Maximus Apex IX board, Senpai?
pdebie64b16_ESO wrote: »I quit eso late 2015, main reason the terrible lag in Cyro, it was unplayable.
Returned early this year, no lag issues at all, even with the summer pvp event no lag issues.
And about DAOC, the best PvP/RvR experience in a mmo imo, but the lag was terrible the first few years...
Yolokin_Swagonborn wrote: »
We know that at one time, PvP worked. It is ridiculous to believe that ZOS doesn't know why it worked. So, with the lack of communication that has existed since launch, we can only assume some executive level decision was made and ZOS can make little performance tweaks here and there but the real reason PvP has been crippled since early launch is tied up in red tape.
VirtualElizabeth wrote: »Alexandrious wrote: »VirtualElizabeth wrote: »The lag comments - of course it can't possibly your own computer right?
I left the game for about 9 months then came back and the lag was horrible. So instead of sitting around screaming at ZOS to fix their s*%#, I decided to do a little experiment. I reset my PC - a clean wipe and guess what? Lag is Gone!
So like I said...it can't be your PC right?
Will I still lag in Cyrodil with a 7700k OC to 4.5GHZ, GTX 1080 Asus Strix TI OC, 4266MHZ Tridentz Ram, Asus 10G Shielded Network card, Intel Optane 1TB M.2, Swifttech 360MM LC, all on a Asus Maximus Apex IX board, Senpai?
That's all fine and dandy but what kind of software crap do you have loaded on your computer? Are you running anti virus? Firewall SW? What is your connection speed and are you actually maximizing it. Are you connected Wifi or through Ethernet to your router. If you are direct connected - what is the max speed of your cable.
Mine is a two year old Dell XPS i7 16GB ram with Nvidia 960. I suspect my issue was some of crap software that was bogging down my machine - there is so much software BS out there on the market its hard to say what it was exactly.
I work as a SAN tech and how many times have I had to deal with complaints like"Oh the SAN is messed up. It's too slow, blah blah blah." When all along it was something in the network or on the host side. Again...my point was look at your OWN PC/Net environment along with your complaints to ZOS
Pirhana7_ESO wrote: »I think alof people like me are just dealing with what we have in ESO while we wait for Camelot Unchained to be finished.
ESO is still better than GW2 and BDO
They can not fix PVP, lag will always be here.
Back when the game came out nobody had passives, most people only spammed light attacks, no championpoints were there. The load on the server was A LOT LESS of what it is now. Now, everyone has CP, all passives, people actually know a bit more how to play the game.
Example:
Back then: You had a tube where maybe 10 balls roll through
Now: Same size tube but 1000 balls try to roll through > which obv server cant handle RIP cya
obviously also has a lot to do with spaghetti code and bad optimizing. There were and prolly still are passives that check if another player also has that passive in a 2000 meter range even tho passive only has a 20m range.
https://technet.microsoft.com/en-us/library/cc786128(v=ws.10).aspx
TCP is a reliable, connection-oriented delivery service. The data is transmitted in segments. Connection-oriented means that a connection must be established before hosts can exchange data. Reliability is achieved by assigning a sequence number to each segment transmitted. An acknowledgment is used to verify that the data is received. For each segment sent, the receiving host must return an acknowledgment (ACK) within a specified period for bytes received. If an ACK is not received, the data is retransmitted. TCP is defined in RFC 793.
TCP uses byte-stream communications, wherein data within the TCP segment is treated as a sequence of bytes with no record or field boundaries. The following table describes the key fields in the TCP header.
ZOS_PaulSage wrote: »
https://forums.elderscrollsonline.com/en/discussion/157157/update-on-cyrodiil-performance/p1
Hello everyone,
Our Cyrodiil performance is something we are very aware of. Performance drags when there are numerous players in the same place at the same time. This is why performance in Cyrodiil is fine for much of the day, but gets worse during more popular times. We are currently investigating ways in which we can reduce the spike of performance loss. We added in some features for Update 6 which we hoped would help, but ultimately did not. This is not a situation where we can just add more hardware. Player population in a given area hurts the performance and the more people that are in one area, the more performance is going to be hurt.
Actively, we are looking at changing the behavior of the players to remove incentives for large groups to stay in the same area. We want to do this by providing larger incentives for Alliances to split up and take on multiple-challenges in Cyrodiil. We’ll continue to work on this. We are also asked by players if there is anything they can do to help. In this situation, the best thing you can do is split off to different objectives when you notice performance going down. Cyrodiil is a big place with lots of different things to do. And thank you for asking.
PVP here is the worst of any game I have ever played.
Cheating seems out of control
Lag is horrible
key commands go unanswered for 1-5 seconds
pressing a fire command may or may not do anything and may go off at the least beneficial time
using the E command is just a maybe
the descriptions of spells, attacks, and buffs are all preceded with "maybe or sometimes".
the broom stick it too far up the wrong place
EOS became ZOS Vegas ( a crap shoot) and now is just broken
Yes I am a little disgruntled. But what the heck, I stopped subscribing after 3 years and so I get what I pay for...
No I didn't.
Rofl...https://www.youtube.com/watch?v=DBxXjYjgSIc
I don't think you quite realize how *** PvP was at certain points of this game....Even then It wasn't the worst PVP of any game.....by any measure...Even during this spectacular *** show its PvP was still best on the market except for older games like DAOC.
Lord_Invel wrote: »PVP here is the worst of any game I have ever played.
Cheating seems out of control
Lag is horrible
key commands go unanswered for 1-5 seconds
pressing a fire command may or may not do anything and may go off at the least beneficial time
using the E command is just a maybe
the descriptions of spells, attacks, and buffs are all preceded with "maybe or sometimes".
the broom stick it too far up the wrong place
EOS became ZOS Vegas ( a crap shoot) and now is just broken
Yes I am a little disgruntled. But what the heck, I stopped subscribing after 3 years and so I get what I pay for...
No I didn't.
Rofl...https://www.youtube.com/watch?v=DBxXjYjgSIc
I don't think you quite realize how *** PvP was at certain points of this game....Even then It wasn't the worst PVP of any game.....by any measure...Even during this spectacular *** show its PvP was still best on the market except for older games like DAOC.
Did anyone else watch this video and shed a tear because they saw so many old school player names and realized that most of these players quit the game.
Rohamad_Ali wrote: »PVP has a lot of issues and needs love but it's still better than it was in the past stability and bug wise.
No , pre lighting patch , which also included an anti bot security measure was the best performance PVP attained since pre launch and launch . Day one players in Cyrodiil will remember not only was their large battles going on but also large battles all over the map , not just in one place . There were also huge groups of PVE players running around and collecting skyshards and doing some exploring . The server had the best stability until that patch changed everything and one of the keeps had a weird blue glow for months after that didn't make sense after a lightning patch fix .