If we're going to rate guilds we are going to need metrics much more defined than "bad/average/good"
What's a good guild ?
- A guild that fills a lineup with highly skilled individual through hard selection ?
- A guild that is able to align 24 man groups everyday and have the most overall impact over the campaign duration ?
- A guild that is able to amount to much more than the sum of it's individual member skill ?
- A guild that is doing pug leading on the side for charity ?
Edit : late realization i might be feeding a troll, sorry
killimandrosb16_ESO wrote: »If we're going to rate guilds we are going to need metrics much more defined than "bad/average/good"
What's a good guild ?
- A guild that fills a lineup with highly skilled individual through hard selection ?
- A guild that is able to align 24 man groups everyday and have the most overall impact over the campaign duration ?
- A guild that is able to amount to much more than the sum of it's individual member skill ?
- A guild that is doing pug leading on the side for charity ?
Edit : late realization i might be feeding a troll, sorry
A guild playing at Vivec
On a sidenote. A guild which reaches that perfect combination of numbers, coordination, synergizing abilities turning it as close to unkillable as possible at any moment and against any opposition. There are a couple of guilds whos achieved that in various games, and in Cyrodiil. Ive had the pleasure of working with three leaders achieving exactly that. Ultimately I was burned out.
killimandrosb16_ESO wrote: »If we're going to rate guilds we are going to need metrics much more defined than "bad/average/good"
What's a good guild ?
- A guild that fills a lineup with highly skilled individual through hard selection ?
- A guild that is able to align 24 man groups everyday and have the most overall impact over the campaign duration ?
- A guild that is able to amount to much more than the sum of it's individual member skill ?
- A guild that is doing pug leading on the side for charity ?
Edit : late realization i might be feeding a troll, sorry
A guild playing at Vivec
On a sidenote. A guild which reaches that perfect combination of numbers, coordination, synergizing abilities turning it as close to unkillable as possible at any moment and against any opposition. There are a couple of guilds whos achieved that in various games, and in Cyrodiil. Ive had the pleasure of working with three leaders achieving exactly that. Ultimately I was burned out.
Congratulations, you just described Ballgroups!
killimandrosb16_ESO wrote: »If we're going to rate guilds we are going to need metrics much more defined than "bad/average/good"
What's a good guild ?
- A guild that fills a lineup with highly skilled individual through hard selection ?
- A guild that is able to align 24 man groups everyday and have the most overall impact over the campaign duration ?
- A guild that is able to amount to much more than the sum of it's individual member skill ?
- A guild that is doing pug leading on the side for charity ?
Edit : late realization i might be feeding a troll, sorry
A guild playing at Vivec
On a sidenote. A guild which reaches that perfect combination of numbers, coordination, synergizing abilities turning it as close to unkillable as possible at any moment and against any opposition. There are a couple of guilds whos achieved that in various games, and in Cyrodiil. Ive had the pleasure of working with three leaders achieving exactly that. Ultimately I was burned out.
Congratulations, you just described Ballgroups!
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
Did the blue emp just leave the campaign?
Nice blue map every night and morning. Congrats DC. You can now go play with yourself.
lol, good one... you ZERG the map EVERY MORNING with +1 bar than anybody... The "Nice blue map every night and morning" was actually ONCE yesterday to set an example for your beloved Nyux's AD+EP alliance when they zerged EVERYTHING and took all scrolls and shared them around between AD and EP...
So we painted the map blue (with EVEN numbers, 2 bars each and then 1 bar each)... And most of the times we fought outnumbered in keeps and still got it...
Face it, red, unless your alliance stacks up in ONE place (which they do), with even numbers EP never stands a chance against DC... Cause we are used fighting outnumbered so we have to develop something more than spamming heavy attacks...
Other than that, usually we get emp with 2 bars each because, again, even numbers work to our favor...
Don't blame DC... Blame DE, Draco, Legion, Loups, etc that has made 95% of EP population mindless/inexperienced pvp-ers that stack up 30+++ to cap one outpost...
Mind you that yesterday, 2 bars EP against 1 bar DC you needed around 30+ minutes to get Arrius from us and with 3 walls open outter and 2 inner...
Being in the same place as other EP guilds is definitively something we try to avoid but it does happen often.What I find most irritating about EP guilds on Sotha is that they’re so often just stacking on the same place. My experience is that once you run into DE, you’ll always encounter DI, Legion and possibly Loups also (or vice versa).
Our prime-time group size varies a lot between 12-20, on the low side we might switch to single target build with looser stacking, but as soon as we hit 15+ it will be AoE with more strict stacking. That's unfortunately the only way to wipe another guild group outside of synchronized bombing.At least I find you aside the usual guild zerg hot spots sometimes, sieging Drake with 8 players for example. That’s not as efficient as a ball group would do, and you don’t have that level of coordination and cohesive movement. Stack on crown also doesn’t seem strict, as members sometimes break off chasing or doing their own thing. I like that though as I find these strict play styles to be very boring.
I think multiple guilds stacking is often the result of size difference between opposing groups, when we're 20 and blue groups are 10-12 we can't blame them for stacking.I’d wish the EP guilds would try more on their own instead of simply stacking, but that’s just me.
Have fun tooAll in all it is what it is, and I have already said I made my peace with Sotha Sil (I’m playing less and less anyway). Have fun, and no harm meant.
WELCOME 2 CYRODIIL CAMPAIGN!
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
If you would play EP or DC you would complain about exatly the same things just different colors. Every alliance zergs. Every alliance nightcaps. Its the same for all factions. Just DC is the faction with fewest ppl during daytime.