I have some more video I captured last night after DC emp and took everything AD owned. We took our 10-11 to Nikel, capped it quickly, and after it was clear it was going to fall (40ish DC including emp group) we left and fought them open field alongside some Salt Mining folks for another hour, push and pull, farming them repeatedly. Didn't get a chance to do anything with the footage though because sleep but I might get to it later.Emp denies zerging. Emp shows up to two folks at a resource (weirdly, because they had keeps flagged), gets killed, comes back with nine, kills us. Emp denies zerging.
Up is down and down is up.
I have some more video I captured last night after DC emp and took everything AD owned. We took our 10-11 to Nikel, capped it quickly, and after it was clear it was going to fall (40ish DC including emp group) we left and fought them open field alongside some Salt Mining folks for another hour, push and pull, farming them repeatedly. Didn't get a chance to do anything with the footage though because sleep but I might get to it later.Emp denies zerging. Emp shows up to two folks at a resource (weirdly, because they had keeps flagged), gets killed, comes back with nine, kills us. Emp denies zerging.
Up is down and down is up.
What is weird to me is how anyone in a guild we can't mention categorically denies that for the last few months they've flipped the map around 90% of the nights. If you try to debate that point they say, "you must not play at all."
EdmundTowers wrote: »Rest in Ripperoni Sotha.
EdmundTowers wrote: »Rest in Ripperoni Sotha.
And to bring some balance to the thread, this is how the map was for many hours earlier in the day, with AD defending DC's home keeps with 3 to 4 times the number of players DC had on. As a result we were constantly banging our head against a literal wall and could get nowhere. (Note, this pic was taken after DC managed to retake Rayles - AD soon took it back.)
I'm new to this, so maybe I'm missing something, but everything people seem to be blaming DC for doing and 'killing' the campaign, I've seen done by every other faction, day in day out for the past month. This past week alone has seen nights where AD have dominated with numbers, EP has dominated with numbers and DC have dominated with numbers, let alone at other times of the day.
Does it suck when you are valiantly defending a keep for a long time to suddenly have a zerg rush through and wipe you and your hard work out in seconds. Yep, as a DC player I've experienced that daily. Does it suck when you have only a few players on the server against a horde from another faction. Yep. As a DC player I've experienced that repeatedly too. There's not much you can do when your group of 5 defenders are up against 32 AD that have suddenly logged in and start taking keep after keep from you, or when two large groups of EP attack you every time your merry band try to take back a resource. Is it frustrating to leave the server with your faction owning most the keeps, only to wake up to find everything flipped? Heck yeah! See the above map and map I posted earlier to see what I, as a DC player, have woken up to many times.
Like I say, I'm new, so maybe missing something, but if these are problems that are truly causing the campaign to 'die' as people say, then at least be honest about the fact that all factions, and many groups/guilds use player numbers to their advantage constantly, throughout the day (not just at the times you happen to play). Perhaps then a solution could be found that creates a better balance, and hopefully one that doesn't expect players not to play simply because they happen to be on the server at a different time of day to when you are.
wolfwraith37 wrote: »And gate camping DC? We'll just call that karma. Maybe when the faction rises up against the malignancy we're all speaking of instead of riding on their coattails, EP and AD would have more sympathy for them. I'm willing to bet you guys didn't see what they did to AD this morning, or what they did to EP concerning Chim this morning.
Everything DC gets right now is months of karma punching them in the face. And this EP player is not sorry.
There used to be people in AD zone chat who would try to discourage AD from gate camping DC because we didn't want to be like DC. I used to be one of them. I haven't seen anyone speak up against gate camping DC in a long while because DC wore all of us down with their B.S. My breaking point was when DC came to AD's spawn point one morning to shoot coldfire inside it because AD had dared to attack freaking Aleswell the night before. Then DC players were here on the forum gloating about it and talking about how funny it was. There's no point being nice or sporting with Sotha DC. They will only make you regret it.
The majority of nights, most of the keeps were flipped by a group of 6-12 players who happened to be on at that time with only maybe 1 to 3 (at most) members of that group being from a certain guild. In other words it was a pug group. It wasn't uncontested, although usually we did have a slight numbers advantage. Yet reading this thread, the impression is given that every night it was a specific guild that zerged down all these keeps with no resistance.
EdmundTowers wrote: »Rest in Ripperoni Sotha.
And to bring some balance to the thread, this is how the map was for many hours earlier in the day, with AD defending DC's home keeps with 3 to 4 times the number of players DC had on. As a result we were constantly banging our head against a literal wall and could get nowhere. (Note, this pic was taken after DC managed to retake Rayles - AD soon took it back.)
I'm new to this, so maybe I'm missing something, but everything people seem to be blaming DC for doing and 'killing' the campaign, I've seen done by every other faction, day in day out for the past month. This past week alone has seen nights where AD have dominated with numbers, EP has dominated with numbers and DC have dominated with numbers, let alone at other times of the day.
Does it suck when you are valiantly defending a keep for a long time to suddenly have a zerg rush through and wipe you and your hard work out in seconds. Yep, as a DC player I've experienced that daily. Does it suck when you have only a few players on the server against a horde from another faction. Yep. As a DC player I've experienced that repeatedly too. There's not much you can do when your group of 5 defenders are up against 32 AD that have suddenly logged in and start taking keep after keep from you, or when two large groups of EP attack you every time your merry band try to take back a resource. Is it frustrating to leave the server with your faction owning most the keeps, only to wake up to find everything flipped? Heck yeah! See the above map and map I posted earlier to see what I, as a DC player, have woken up to many times.
Like I say, I'm new, so maybe missing something, but if these are problems that are truly causing the campaign to 'die' as people say, then at least be honest about the fact that all factions, and many groups/guilds use player numbers to their advantage constantly, throughout the day (not just at the times you happen to play). Perhaps then a solution could be found that creates a better balance, and hopefully one that doesn't expect players not to play simply because they happen to be on the server at a different time of day to when you are.
Vilestride wrote: »What guilds play on sotha? Someone summarize this for me please.
EdmundTowers wrote: »Not sure why you quoted me, I was just jumping on the rip bandwagon.
Haven't been in overland cyro much during the telvar event. Just down in IC farming telvar and killing other farm groups. Got this after wiping an enemy group in sotha sewers and taking their molag bal drop:
PenguinInACan wrote: »Vilestride wrote: »What guilds play on sotha? Someone summarize this for me please.
We're not allowed to name guilds anymore out of fear of closures and having to start the xth incarnation of this thread.
Vilestride wrote: »PenguinInACan wrote: »Vilestride wrote: »What guilds play on sotha? Someone summarize this for me please.
We're not allowed to name guilds anymore out of fear of closures and having to start the xth incarnation of this thread.
Wow really? How bad have these threads gotten? I understand the name and shame policy but I didn't imagine that would mean the prohibition of stating something so broad as to say so and so plays here regularly. Many times I see the vivec guilds listed off without issue? That being said vivec would benifit from more organized guilds competing in it which was half why I ask. Been fighting the same few faces a lot the last few weeks and it would be great to see some new ones.
If you're going to gate camp, just admit you're doing it for your own reasons and don't try to justify it. The people you end up gate camping are the usually the players unaffliated with the night cappers since that guild logs on at a completely different time. In the end, the people that suffer are the random players that login during the morning and not the people that are ruining the campaign.
Vilestride wrote: »At the risk of getting rolled by zos the sotha list I have so far is CN LoM and tertiary meat?
PenguinInACan wrote: »Vilestride wrote: »At the risk of getting rolled by zos the sotha list I have so far is CN LoM and tertiary meat?
That sounds about right with maybe an EP guild running a few nights a week. We (TM) also normally only run officially about 3 nights a week with DC seeming to have a consistent guild presence throughout the week.