ConnorWoods wrote: »ConnorWoods wrote: »...
So yeah I have friends that play StamDK and StamSorc that could fill in the blanks for me, without the templar crit passive boosting the crit modifier more times than not the Thief won.
You appear to have missed the entirety of the point in my post,
so will attempt to reword this in a context that you can think about your friends in
are all of you using the same builds prior to the selection of a Mundus stone?
Your original post stated:ConnorWoods wrote: »...
I just wanna make it crystal clear however that in your efforts to balance the stones on the final patch day you've actually just removed the diversity altogether ...
but how much build diversity are we looking at prior to the stones?
If your argument is that everyone is now wearing the same sets and using the same weapons because the Warrior stone is imbalanced,
then it is a balance issue brought on by the stones.
If your argument is that min/maxers will gravitate towards one stone rather than another in final build tweaks,
then it is a balance issue brought on prior to the stones.
and if you please read what I said, the way you calculate which stone is better will depend on their gear as that affects their critical strike rating and crit modifier, however outside of stones there is very little to alter this outside of the 4-5 set metas, which I might add the most popular sets for stamina, and hit the highest are Hunding's Rage, Vicious Ophidian, Night mother's Gaze and Leviathan. Which all have 2 critical strike passives.
I spoke generally and should have been clarified but 9/10 times on those classes the stone I said would be better.
So your argument is that min/maxers will gravitate towards one stone rather than another in final build tweaks,
then do you agree more needs to be done to promote diversity prior to stone selection,
or are simply invested in the stone selection tacked on at the end
Personally like to role play to create a build, then min/max that to make it most effective at whatever it is specialized in
so, for me, stone selection has rarely been about nitpicking over a bit of damage
Am not going to purport to know what 'everyone' or even the 'average player' is like in terms of managing builds,
but am going to feel pretty safe in the presumption that a minority of the overall community goes nuts over their Mundus
hell, personally have characters who run a Mundus with no build benefit, simply due to what is their birth sign
Tho, given all your efforts regarding Stamina builds
how does Thief stack up on Magicka builds?
As it is both Weapon and Spell Critical, the best way to show it needs more benefit
would be to show that it is under-performing in all scenarios
If anything, would like to see Thief get an additional bonus tacked on that promotes its value in other styles of play
like +% bonus to pickpocketing chance
ConnorWoods wrote: »... I'm pretty entitled...
They took the work that Alcast and Gilliamtherogue did on the PTS seriously. They saw that the bonus to Crit was creating an environment where that was BiS, particularly pairing high crit chance sets with Shadow, and so decided to decrease the impact of those things. The set/mundus/trait bonuses were already incredibly close and now are likely even closer. It really looks like ZOS has taken the min/maxer crowd very seriously this patch. Min/maxers will always try to exploit whatever flaws in a system allow one build to overtake others. So the devs' job with balance is largely plugging holes the min/maxers would try to go through.
ConnorWoods wrote: »So I downloaded the PTS for Horns of The Reach as soon as it came out and enthusiastic as ever I set out to work out what would be best for my character... you know how the PTS is supposed to work.
ConnorWoods wrote: »So I downloaded the PTS for Horns of The Reach as soon as it came out and enthusiastic as ever I set out to work out what would be best for my character... you know how the PTS is supposed to work.
I didn't bother to read beyond that total lack of comprehension as to how the PTS is supposed to work.
The PTS is for testing and providing feedback , not for getting a headstart on the other players on Live.
but then the bugs are still there onlive.That's not how the PTS is supposed to work at all.ConnorWoods wrote: »I set out to work out what would be best for my character... you know how the PTS is supposed to work.
It's *not* your personal sandbox so you can work out a character template for when the patch goes live.
It's a ZOS TEST server where they ask people to test and report bugs and errors for upcoming content before it goes live.
ConnorWoods wrote: »ConnorWoods wrote: »So I downloaded the PTS for Horns of The Reach as soon as it came out and enthusiastic as ever I set out to work out what would be best for my character... you know how the PTS is supposed to work.
I didn't bother to read beyond that total lack of comprehension as to how the PTS is supposed to work.
The PTS is for testing and providing feedback , not for getting a headstart on the other players on Live.
Is the PTS not free and open to all who have a PC?
Don't start with this cry baby "you used the PTS" argument again after the Morrowind Fiasco, the changes are there for me to make a decision on what I want to run next patch.
Especially when arguably the biggest changes this patch by a large margin were the gameplay changes.
ConnorWoods wrote: »... I'm pretty entitled...
You said it, not me
You are free to get upset, am only attempting to 'stop' you as it is unproductive for you to do so
have already explained how to show the stone is underperforming -- if it is not coming up to measure in any scenario it is, in itself, not good enough
My personal desires regarding wanting to see other, non-combat, bonuses on Mundus
similar to the small non-combat passive buffs Racials got
is about promoting diversity of play, and thus diversity of builds
am having difficulty seeing the genuine build diversity in simply changing a Mundus to alter how much damage is done
fully respect that it is upsetting to you individually
ConnorWoods wrote: »ConnorWoods wrote: »So I downloaded the PTS for Horns of The Reach as soon as it came out and enthusiastic as ever I set out to work out what would be best for my character... you know how the PTS is supposed to work.
I didn't bother to read beyond that total lack of comprehension as to how the PTS is supposed to work.
The PTS is for testing and providing feedback , not for getting a headstart on the other players on Live.
Is the PTS not free and open to all who have a PC?
Don't start with this cry baby "you used the PTS" argument again after the Morrowind Fiasco, the changes are there for me to make a decision on what I want to run next patch.
Especially when arguably the biggest changes this patch by a large margin were the gameplay changes.
I find it ironic in the light of your original post that you should accuse me of being a "cry baby". I was just pointing out that the purpose of the Public Test Server is to test the changes and provide feedback on them, not to gain a headstart from them when they come to Live (and complain when the PTS changes don't all make it to Live as a result of the feedback others gave on them and the data ZOS derived from the testing).
If you just want to use the PTS to plan your future build/tactics and don't bother to read the bit about the changes on the PTS not necessarily indicating what will go Live, don't complain when you find you wasted your time because late changes were indeed made when the update went Live.
MehrunesFlagon wrote: »ConnorWoods wrote: »... I'm pretty entitled...
You said it, not me
You are free to get upset, am only attempting to 'stop' you as it is unproductive for you to do so
have already explained how to show the stone is underperforming -- if it is not coming up to measure in any scenario it is, in itself, not good enough
My personal desires regarding wanting to see other, non-combat, bonuses on Mundus
similar to the small non-combat passive buffs Racials got
is about promoting diversity of play, and thus diversity of builds
am having difficulty seeing the genuine build diversity in simply changing a Mundus to alter how much damage is done
fully respect that it is upsetting to you individually
Non combat is how we got terrible traits like training and prosperous.Everything should be combat related.
MehrunesFlagon wrote: »ConnorWoods wrote: »... I'm pretty entitled...
You said it, not me
You are free to get upset, am only attempting to 'stop' you as it is unproductive for you to do so
have already explained how to show the stone is underperforming -- if it is not coming up to measure in any scenario it is, in itself, not good enough
My personal desires regarding wanting to see other, non-combat, bonuses on Mundus
similar to the small non-combat passive buffs Racials got
is about promoting diversity of play, and thus diversity of builds
am having difficulty seeing the genuine build diversity in simply changing a Mundus to alter how much damage is done
fully respect that it is upsetting to you individually
Non combat is how we got terrible traits like training and prosperous.Everything should be combat related.
ConnorWoods wrote: »
So I downloaded the PTS for Horns of The Reach as soon as it came out and enthusiastic as ever I set out to work out what would be best for my character... you know how the PTS is supposed to work. I have been posting videos on my channel frequently to offer feedback.
Not to discredit your work, but those numbers means nothing without you providing context from where they got from. Also mathematical evidence would help your case.ConnorWoods wrote: »Where are the DPS parses showing that Warrior is superior to thief/shadow in every set up and by how much? Until I see testing I really can't have an a opinion on it either way. So far a lot of ranting but no testing or evidence.
I only have evidence so far for before the nerfs but it's pretty clear using the old data and the patch notes the warrior is better, Im on live now and it beat the thief and shadow by 1k minimum stretching up to 2k at a push.
I'll provide data on live when I've formatted it and it's nice to read but the old data is here
as you can see, left table is Hunding's rage, far from pen cap, right is Night mother's, closer to cap. The closer you get to the penetration gap the more the Warrior weighs up. This data was before nerfs so it's evident now it's gonna pull ahead.
Also look at precise, it barely beat sharpened before and now I think with 2% gone it's gonna be bad.
Not to discredit your work, but those numbers means nothing without you providing context from where they got from. Also mathematical evidence would help your case.ConnorWoods wrote: »Where are the DPS parses showing that Warrior is superior to thief/shadow in every set up and by how much? Until I see testing I really can't have an a opinion on it either way. So far a lot of ranting but no testing or evidence.
I only have evidence so far for before the nerfs but it's pretty clear using the old data and the patch notes the warrior is better, Im on live now and it beat the thief and shadow by 1k minimum stretching up to 2k at a push.
I'll provide data on live when I've formatted it and it's nice to read but the old data is here
as you can see, left table is Hunding's rage, far from pen cap, right is Night mother's, closer to cap. The closer you get to the penetration gap the more the Warrior weighs up. This data was before nerfs so it's evident now it's gonna pull ahead.
Also look at precise, it barely beat sharpened before and now I think with 2% gone it's gonna be bad.
I am so glad that those cheesy meta builds (moar crit chance + moar crit damage) did not survive PTS. Anybody with 2 brain cells understands that something is not right if all magicka DPS builds use the same combination of sets. All those mathematically disabled kids have to wait now for somebody else to tell them what to use. As always. So everything is back to normal I guess. I also appreciate all the fixes to proc sets. Hopefully that will make some room for returning players in PvP.
puffytheslayer wrote: »ConnorWoods wrote: »
So I downloaded the PTS for Horns of The Reach as soon as it came out and enthusiastic as ever I set out to work out what would be best for my character... you know how the PTS is supposed to work. I have been posting videos on my channel frequently to offer feedback.
really?
i thought PTS was about checking new content/gear for bugs
checking old content/gear that have been changed for bugs
checking to make sure that new gear works as intended when paired with old gear (and vice versa)
never realised it was so PTS players could get hits on their youtube channels!
Bonzodog01 wrote: »Woah...so back up a second.
Is it me or are you really panicking over 1K DPS? 1K?????
REALLY??
In any Trials situation, that 1K is not a make or break. If it was 5K or more, then yes, I could see where you are coming from.
But 1-1.5K DPS is nothing. Hell, you'll lose 1K or more even with absolute BiS if you break rotation just once and hit the wrong key.
Seriously, this actually proves that the field is more or less flat now between the Thief, Shadow and Warrior.
This is all panicking over nothing dude. Get over yourself, chill out, take a deep breath and be relieved that its only 1K between your theorised setup and everything else.
Bonzodog01 wrote: »Woah...so back up a second.
Is it me or are you really panicking over 1K DPS? 1K?????
REALLY??
In any Trials situation, that 1K is not a make or break. If it was 5K or more, then yes, I could see where you are coming from.
But 1-1.5K DPS is nothing. Hell, you'll lose 1K or more even with absolute BiS if you break rotation just once and hit the wrong key.
Seriously, this actually proves that the field is more or less flat now between the Thief, Shadow and Warrior.
This is all panicking over nothing dude. Get over yourself, chill out, take a deep breath and be relieved that its only 1K between your theorised setup and everything else.
brandonv516 wrote: »Bugs make it into the PC live version because the PTS is primarily used for people's own self advancement (like the entitled OP) rather than its intended purpose.
On behalf of all console players I would like to thank those who actually test for bugs before they make it to PC live...and another thanks to those who find bugs before they make it to console.