
ConnorWoods wrote: »Hello, so I thought to myself upon logging into the PTS that I would give these new stones and trait changes a try before I started throwing my faeces around on the forum like a fool and embarrassing myself in the process.
ConnorWoods wrote: »P.S Nirnhoned is crap
ConnorWoods wrote: »Hello, so I thought to myself upon logging into the PTS that I would give these new stones and trait changes a try before I started throwing my faeces around on the forum like a fool and embarrassing myself in the process.
SO... I decided that to make my testing fair I would keep a number of things the same, these being;
-My CP
61 - Thaumaturge
64 - Mighty
44 - Precise Strikes
31 - Piercing
20 - Master at Arms
-My rotation
Start with Trap / BS / Hail / Caltrops / Ulti / BS / RS / PoTL / Trap / Jabs x3 / Potl / BS
then Hail / Caltrops / Ulti / Poison inject (if below 50%) / BS / LA / RS / HA / PotL / HA / Trap / HA / Jabs / LA / Jabs / LA / PotL / BS / Repeat.
-My Buffs, Rotation yields between 82-86% PoTL uptime for Minor Fracture
All tests were done WITHOUT Major Fracture, I was alone in my house.
-Infused DW dagger, these are monstrously powerful it has to stay.
-Selene's Monster set
-Twice Fanged Snake 5/5
THE LEFT TABLE IS ME WEARING HUNDINGS RAGE
THE RIGHT TABLE IS ME WEARING NIGHT MOTHERS GAZE
And the results were as follows;
There is a lot of changing to be done, for example stacking precise I NEED more in precise strikes and likewise less in Piercing with the Lover however this is just a first glance of what they all do.
As you can see Warrior is generally pretty bad unless set up or you get lucky with crits on the dummy. I would like to hear how other people are getting along on other stamina classes and if they're exceeding with any particular trait or mundus stone combination if possible.
Thanks for reading, @ConnorWoods.
https://www.youtube.com/watch?v=8i5PNT-s9ik&feature=youtu.beConnorWoods wrote: »Yeah for sure, I changed my CP to
61- Thauma
64 - Mighty
37 - Precise Strikes
38 - Piercing
20 - MaA
and parsed 43.4khttps://www.youtube.com/watch?v=8i5PNT-s9ik&feature=youtu.be
it's my highest so far and I used the shadow so it's what I'm keeping with
I like this one better anyway since Shadow scales nicely with Major Force and depending on the targets resistance I can reduce piercing points and add them to others for simplicity
Thanks for reading!
ConnorWoods wrote: »Sadly since this PTS and it's not a major update no one gives a crap and thus I cannot replicate trial scenarios, unless I were able to get a bunch of players and maybe simulate it.
in my test having Nirnhoned as the second dagger did so badly that I didn't even create a table result for it since my god I was hitting like 35-36k with the good stones. However I am open to re trying now I have a better foothold on my CP.
As far as using Nirnhoned in a trial with fully debuffed targets I guess precise would be better especially since I'm pretty set on using the Shadow as my standard stone now
Thanks for reading guys!
ConnorWoods wrote: »I had a brainfart moment you're right, let me edit it lol
ConnorWoods wrote: »Sadly since this PTS and it's not a major update no one gives a crap and thus I cannot replicate trial scenarios, unless I were able to get a bunch of players and maybe simulate it.
in my test having Nirnhoned as the second dagger did so badly that I didn't even create a table result for it since my god I was hitting like 35-36k with the good stones. However I am open to re trying now I have a better foothold on my CP.
As far as using Nirnhoned in a trial with fully debuffed targets I guess precise would be better especially since I'm pretty set on using the Shadow as my standard stone now
Thanks for reading guys!
Dude, you HAVE to put the nirnhoned weapon to your first weapon slot if you are dual wielding! Only your first weapon's weapon damage is fully (100%) taken into account in your final weapon damage, the second weapon only gets 20%!!! It matters which slot the nirnhoned weapon is in, because if its your second weapon, the 15% from nirnhoned is effectively only 3% in your stat sheet. Whereas with sharpened it doesnt matter.
hedna123b14_ESO wrote: »ConnorWoods wrote: »I had a brainfart moment you're right, let me edit it lol
Hehe:) Im glad youre doing stamplar...I feel like Im the only one on NA who brings a stamplar into competitive raids, they are awesome and do great damage.
ConnorWoods wrote: »Hello, so I thought to myself upon logging into the PTS that I would give these new stones and trait changes a try before I started throwing my faeces around on the forum like a fool and embarrassing myself in the process.
SO... I decided that to make my testing fair I would keep a number of things the same, these being;
-My CP
61 - Thaumaturge
64 - Mighty
44 - Precise Strikes
31 - Piercing
20 - Master at Arms
-My rotation
Start with Trap / BS / Hail / Caltrops / Ulti / BS / RS / PoTL / Trap / Jabs x3 / Potl / BS
then Hail / Caltrops / Ulti / Poison inject (if below 50%) / BS / LA / RS / HA / PotL / HA / Trap / HA / Jabs / LA / Jabs / LA / PotL / BS / Repeat.
-My Buffs, Rotation yields between 82-86% PoTL uptime for Minor Fracture
All tests were done WITHOUT Major Fracture, I was alone in my house.
-Infused DW dagger, these are monstrously powerful it has to stay.
-Selene's Monster set
-Twice Fanged Snake 5/5
THE LEFT TABLE IS ME WEARING HUNDINGS RAGE
THE RIGHT TABLE IS ME WEARING NIGHT MOTHERS GAZE
And the results were as follows;
There is a lot of changing to be done, for example stacking precise I NEED more in precise strikes and likewise less in Piercing with the Lover however this is just a first glance of what they all do.
As you can see Warrior is generally pretty bad unless set up or you get lucky with crits on the dummy. I would like to hear how other people are getting along on other stamina classes and if they're exceeding with any particular trait or mundus stone combination if possible.
Thanks for reading, @ConnorWoods.
ConnorWoods wrote: »hedna123b14_ESO wrote: »ConnorWoods wrote: »I had a brainfart moment you're right, let me edit it lol
Hehe:) Im glad youre doing stamplar...I feel like Im the only one on NA who brings a stamplar into competitive raids, they are awesome and do great damage.
Thanks man, they hit really damn hard recently, maybe even on par with Stam DK soon if the patches keep going in favour of the stampy
ConnorWoods wrote: »Sadly since this PTS and it's not a major update no one gives a crap and thus I cannot replicate trial scenarios, unless I were able to get a bunch of players and maybe simulate it.
in my test having Nirnhoned as the second dagger did so badly that I didn't even create a table result for it since my god I was hitting like 35-36k with the good stones. However I am open to re trying now I have a better foothold on my CP.
As far as using Nirnhoned in a trial with fully debuffed targets I guess precise would be better especially since I'm pretty set on using the Shadow as my standard stone now
Thanks for reading guys!
ConnorWoods wrote: »It is sad to hear nirnhoned won't be usable as long as infused is the king, however now thanks to @Hunharibo I now know why! many thanks
hedna123b14_ESO wrote: »ConnorWoods wrote: »It is sad to hear nirnhoned won't be usable as long as infused is the king, however now thanks to @Hunharibo I now know why! many thanks
Yeah between the fact that infused is amazing on the psn damage enchant it also still buffs your offhand enchant (why I have no idea) AND buffs hail ticks...BiS mainhand trait hands down
hedna123b14_ESO wrote: »ConnorWoods wrote: »It is sad to hear nirnhoned won't be usable as long as infused is the king, however now thanks to @Hunharibo I now know why! many thanks
Yeah between the fact that infused is amazing on the psn damage enchant it also still buffs your offhand enchant (why I have no idea) AND buffs hail ticks...BiS mainhand trait hands down
ConnorWoods wrote: »hedna123b14_ESO wrote: »ConnorWoods wrote: »It is sad to hear nirnhoned won't be usable as long as infused is the king, however now thanks to @Hunharibo I now know why! many thanks
Yeah between the fact that infused is amazing on the psn damage enchant it also still buffs your offhand enchant (why I have no idea) AND buffs hail ticks...BiS mainhand trait hands down
If you ever find yourself on PTS come add me @ConnorWoods and come to my stay moist mansion for stamplar action
hedna123b14_ESO wrote: »ConnorWoods wrote: »It is sad to hear nirnhoned won't be usable as long as infused is the king, however now thanks to @Hunharibo I now know why! many thanks
Yeah between the fact that infused is amazing on the psn damage enchant it also still buffs your offhand enchant (why I have no idea) AND buffs hail ticks...BiS mainhand trait hands down
Considering Infused has the same value on 2H & DW, it definitely should apply only to the weapon that procs the enchant (not both weapons).
On that note, has someone tested what happens if you have Infused on off hand as well?

@ConnorWoods
So just confirming Infused dagger main hand and precise dagger off. With a mainhand poisen enchant? What would you place on off hand? Also what do you think about the new sets coming out?
Edit: Also what is the best number for physical pen for pve content that I should be hitting? I can't find like... a solid number to go for and im on xbox so I don't know if that changes anything.
@ConnorWoods
So just confirming Infused dagger main hand and precise dagger off. With a mainhand poisen enchant? What would you place on off hand? Also what do you think about the new sets coming out?
Edit: Also what is the best number for physical pen for pve content that I should be hitting? I can't find like... a solid number to go for and im on xbox so I don't know if that changes anything.