Truth is, its usually the sub par players that cry for nerfs. It happens in every game I've ever played. Trash players think that nerfs on other classes will miracously give them skill, but it won't...it just ruins fun for everyone!
Truth is, its usually the sub par players that cry for nerfs. It happens in every game I've ever played. Trash players think that nerfs on other classes will miracously give them skill, but it won't...it just ruins fun for everyone!
Truth is, its usually the sub par players that cry for nerfs. It happens in every game I've ever played. Trash players think that nerfs on other classes will miracously give them skill, but it won't...it just ruins fun for everyone!
Nonsense, in every multiplayer game I've ever played players all of all ability levels have complained about balance, including games like Starcraft 2, including Grandmaster players, which makes the "skilled" play in ESO look like the joke it is.
The only group of player who never questions balance are bad lobotimised PvE players who play games like a slot machine and have little concern for gameplay, beyond any nerf slows down their acquisition of shiny things.
Strider_Roshin wrote: »
Truth is, its usually the sub par players that cry for nerfs. It happens in every game I've ever played. Trash players think that nerfs on other classes will miracously give them skill, but it won't...it just ruins fun for everyone!
Truth is there are some abilities/mechanics that are so overpowered that no amount of skill can overcome it. For example if you're wearing medium armor, and I have a 100k+ tool tip on my Soul Assault I could be half brain dead, but you're going to die because I'll cast curse, fury then use Soul Assault on you for the win, and there's nothing you can do about it.
So if I, being the medium armor wearer make a thread complaining about it; is it due to me being a bad player? No, it's because the ability doesn't allow for any counterplay, and gives the user a free win.
Abilities, mechanics, etc. that are bad for the game need to be addressed. Calling them out doesn't make you a scrubby player.
That's like saying Galileo was a scrubby astronomer.
Strider_Roshin wrote: »
Truth is, its usually the sub par players that cry for nerfs. It happens in every game I've ever played. Trash players think that nerfs on other classes will miracously give them skill, but it won't...it just ruins fun for everyone!
Truth is there are some abilities/mechanics that are so overpowered that no amount of skill can overcome it. For example if you're wearing medium armor, and I have a 100k+ tool tip on my Soul Assault I could be half brain dead, but you're going to die because I'll cast curse, fury then use Soul Assault on you for the win, and there's nothing you can do about it.
So if I, being the medium armor wearer make a thread complaining about it; is it due to me being a bad player? No, it's because the ability doesn't allow for any counterplay, and gives the user a free win.
Abilities, mechanics, etc. that are bad for the game need to be addressed. Calling them out doesn't make you a scrubby player.
That's like saying Galileo was a scrubby astronomer.
Truth is, its usually the sub par players that cry for nerfs. It happens in every game I've ever played. Trash players think that nerfs on other classes will miracously give them skill, but it won't...it just ruins fun for everyone!
Nonsense, in every multiplayer game I've ever played players of all ability levels have complained about balance, including games like Starcraft 2, including Grandmaster players, which makes the "skilled" play in ESO look like the joke it is.
The only group of player who never questions balance are bad lobotimised PvE players who play games like a slot machine and have little concern for gameplay, beyond any nerf slows down their acquisition of shiny things.
Strider_Roshin wrote: »
Truth is, its usually the sub par players that cry for nerfs. It happens in every game I've ever played. Trash players think that nerfs on other classes will miracously give them skill, but it won't...it just ruins fun for everyone!
Truth is there are some abilities/mechanics that are so overpowered that no amount of skill can overcome it. For example if you're wearing medium armor, and I have a 100k+ tool tip on my Soul Assault I could be half brain dead, but you're going to die because I'll cast curse, fury then use Soul Assault on you for the win, and there's nothing you can do about it.
So if I, being the medium armor wearer make a thread complaining about it; is it due to me being a bad player? No, it's because the ability doesn't allow for any counterplay, and gives the user a free win.
Abilities, mechanics, etc. that are bad for the game need to be addressed. Calling them out doesn't make you a scrubby player.
That's like saying Galileo was a scrubby astronomer.
I can tell you from my experience PvPing as a StamNB that MagSorcs are not a problem, DK are the only ones I have trouble killing tbh. But do I want DKs nerfed?...No. Do you know why I don't? Its because I realize that ESO isn't really made to be a PvP focused game, its more about the PvE. If I wanted to get serious about PvP again then I would play a PvP focused game (Overwatch, CoD, Battlefield, or even Destiny). I wouldn't come and cry for nerfs trying to ruin everybody else's fun in a PvE focused game...I come from alot of years of actual PvP competitive gaming, I used to be really into it and got really good. But that was on actual PvP games, and I never cryed for nerfs. I just practiced and adapted, then I became a PvP legend. Now I just want to chill and enjoy PvE, but I can't because all these PvP players are constantly getting all the fun nerfed. Almost as bad as Destiny....and that's pretty bad!
Strider_Roshin wrote: »
Truth is, its usually the sub par players that cry for nerfs. It happens in every game I've ever played. Trash players think that nerfs on other classes will miracously give them skill, but it won't...it just ruins fun for everyone!
Truth is there are some abilities/mechanics that are so overpowered that no amount of skill can overcome it. For example if you're wearing medium armor, and I have a 100k+ tool tip on my Soul Assault I could be half brain dead, but you're going to die because I'll cast curse, fury then use Soul Assault on you for the win, and there's nothing you can do about it.
So if I, being the medium armor wearer make a thread complaining about it; is it due to me being a bad player? No, it's because the ability doesn't allow for any counterplay, and gives the user a free win.
Abilities, mechanics, etc. that are bad for the game need to be addressed. Calling them out doesn't make you a scrubby player.
That's like saying Galileo was a scrubby astronomer.
Again, we are talking about Kyne here. Who has a 100k tooltip for Soul Assault in Kyne? Who stacks shields in Kyne? How many Sorcs even have streak in Kyne? If you cannot beat a sorc in Kyne you are probably not that good at PVP to begin with.
Strider_Roshin wrote: »Strider_Roshin wrote: »
Truth is, its usually the sub par players that cry for nerfs. It happens in every game I've ever played. Trash players think that nerfs on other classes will miracously give them skill, but it won't...it just ruins fun for everyone!
Truth is there are some abilities/mechanics that are so overpowered that no amount of skill can overcome it. For example if you're wearing medium armor, and I have a 100k+ tool tip on my Soul Assault I could be half brain dead, but you're going to die because I'll cast curse, fury then use Soul Assault on you for the win, and there's nothing you can do about it.
So if I, being the medium armor wearer make a thread complaining about it; is it due to me being a bad player? No, it's because the ability doesn't allow for any counterplay, and gives the user a free win.
Abilities, mechanics, etc. that are bad for the game need to be addressed. Calling them out doesn't make you a scrubby player.
That's like saying Galileo was a scrubby astronomer.
I can tell you from my experience PvPing as a StamNB that MagSorcs are not a problem, DK are the only ones I have trouble killing tbh. But do I want DKs nerfed?...No. Do you know why I don't? Its because I realize that ESO isn't really made to be a PvP focused game, its more about the PvE. If I wanted to get serious about PvP again then I would play a PvP focused game (Overwatch, CoD, Battlefield, or even Destiny). I wouldn't come and cry for nerfs trying to ruin everybody else's fun in a PvE focused game...I come from alot of years of actual PvP competitive gaming, I used to be really into it and got really good. But that was on actual PvP games, and I never cryed for nerfs. I just practiced and adapted, then I became a PvP legend. Now I just want to chill and enjoy PvE, but I can't because all these PvP players are constantly getting all the fun nerfed. Almost as bad as Destiny....and that's pretty bad!
Umm what about this trailer screams "PvE focused game"?
https://youtu.be/soKDyDjc3KQ
Takes-No-Prisoner wrote: »Sorc is very effective vs potatoes. When they don't know the signs for the coming burst, and so don't know to avoid it, they do drop quick.
See it a lot in Vivec.. When zerg vs zerg, I just cycle around different targets till I find one who doesn't avoid the burst and focus him.. I'd say its between 1 in 4 and 1 in 6 targets. These guys are easy money.
Everyone else gives a much more even contest.
Its not so much a learning curve when facing a sorc, but a learning step. Well, 2 of em.. The first is learning to survive, the 2nd is how to hurt them back.
I just avoid those who have climbed both steps, and try to focus on those who haven't yet climbed any.
I had an encounter this past week where this blue Sorc was trying to stage a defense against 3 of us yellow. I found her first and focused her on my StamTemplar. It got to the point where if she didn't keep shielding Executioner, POTL hits, or jabs she was going to die.
It's really Streak and Hardend Ward that people have a hard time L2P against.
Like if the Sorc can't Streak out and breathe, it's really all over for them if they get cornered hard.
Waffennacht wrote: »You don't even get to wear decent armor till CP 160
....but you probably wasn't that good at those multiplayer games(no hate).
Real competitive players don't cry for nerfs, they adapt.
There is a counter to everything, you just have to find it
I was in the competitive scene of actual PvP games less than a year ago
I was in the competitive scene of actual PvP games less than a year ago
LOL, please tell me your prize winnings from 'e-sports'.
Drummerx04 wrote: »Takes-No-Prisoner wrote: »Sorc is very effective vs potatoes. When they don't know the signs for the coming burst, and so don't know to avoid it, they do drop quick.
See it a lot in Vivec.. When zerg vs zerg, I just cycle around different targets till I find one who doesn't avoid the burst and focus him.. I'd say its between 1 in 4 and 1 in 6 targets. These guys are easy money.
Everyone else gives a much more even contest.
Its not so much a learning curve when facing a sorc, but a learning step. Well, 2 of em.. The first is learning to survive, the 2nd is how to hurt them back.
I just avoid those who have climbed both steps, and try to focus on those who haven't yet climbed any.
I had an encounter this past week where this blue Sorc was trying to stage a defense against 3 of us yellow. I found her first and focused her on my StamTemplar. It got to the point where if she didn't keep shielding Executioner, POTL hits, or jabs she was going to die.
It's really Streak and Hardend Ward that people have a hard time L2P against.
Like if the Sorc can't Streak out and breathe, it's really all over for them if they get cornered hard.
This guy gets it. A STAMPLAR has to point out that Sorcs can shield stack against burst damage, but really can't out shield sustained damage because shield 1 will be gone by the time shield 2 is cast, at which point we are burning magicka just to not be dead.
This is literally no different that having 3+ people beating on any other class without instantly killing it.
And don't say "but sorcs do it in light armor" as if that should mean sorcs should be easy to kill. I've seen literally every other class perform just as tanky and with solid damage where if I don't shield the vast majority of the damage, I'll be dead very quickly.
Strider_Roshin wrote: »
Truth is, its usually the sub par players that cry for nerfs. It happens in every game I've ever played. Trash players think that nerfs on other classes will miracously give them skill, but it won't...it just ruins fun for everyone!
Truth is there are some abilities/mechanics that are so overpowered that no amount of skill can overcome it. For example if you're wearing medium armor, and I have a 100k+ tool tip on my Soul Assault I could be half brain dead, but you're going to die because I'll cast curse, fury then use Soul Assault on you for the win, and there's nothing you can do about it.
So if I, being the medium armor wearer make a thread complaining about it; is it due to me being a bad player? No, it's because the ability doesn't allow for any counterplay, and gives the user a free win.
Abilities, mechanics, etc. that are bad for the game need to be addressed. Calling them out doesn't make you a scrubby player.
That's like saying Galileo was a scrubby astronomer.
But somehow the combat team will read this and think "nerf Templar".
I'll say what I say in all the other nerfsorc threads. Its not the sorc itself that needs nerfed, its the shieldstacking mechanic and the restoration staff ultimate.