MLGProPlayer wrote: »WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.
WuffyCerulei wrote: »MLGProPlayer wrote: »WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.
Pet damage scales off max magicka tho. 98% sure that high-end pve sorcs will still use Necro. If not using a pet, then they'll probably use Julianos.
eirinnpryderi wrote: »I think Necro would become like this:
(2 items) Adds 1095 Maximum Magicka
(3 items) Adds 1095 Maximum Magicka
(4 items) Adds 1095 Maximum Magicka
(5 items) While you have a pet active, your Max Magicka is increased by 3150
That's the way I'm figuring. Around 6400 magicka still. I suppose Julianos can beat it for DPS with the huge crit buffs but I see it only adding 1095 magicka and 300 spell power which is equivalent of ~3000 magicka and a sorc has abilities that do not scale from spell power and main defense cannot crit so I feel like Necro is still best for me to PVP in unless I am figuring this all wrong
WuffyCerulei wrote: »MLGProPlayer wrote: »WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.
Pet damage scales off max magicka tho. 98% sure that high-end pve sorcs will still use Necro. If not using a pet, then they'll probably use Julianos.
MLGProPlayer wrote: »WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.
MLGProPlayer wrote: »WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.
Wait. Magicka doesn't buff staff attacks?
LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
MLGProPlayer wrote: »WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.
Wait. Magicka doesn't buff staff attacks?
MLGProPlayer wrote: »WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.
Wait. Magicka doesn't buff staff attacks?
Iirc its like 40 to 1 vs the usual 10 to 1.
Iirc it buffs staff skills mostly normally.
Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.
Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.
Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.
Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
That's the issue.
This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.
The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.
Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.
Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
That's the issue.
This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.
The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.
Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
Moloch1514 wrote: »Once again, PvP has negatively affected PvE. Too bad they won't balance each separately because it is too hard (was stated a few ESO Lives back as the reason - too time consuming).
Are we talking pet sorcs right? Then the difference isn't negligable at all on live. Even if that was the case tho, necro'll still have some place on pvp. If not this changes, what do you suggest then.MLGProPlayer wrote: »Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.
Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
That's the issue.
This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.
The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.
Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
Are we talking pet sorcs right? Then the difference isn't negligable at all on live. Even if that was the case tho, necro'll still have some place on pvp. If not this changes, what do you suggest then.MLGProPlayer wrote: »Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.
Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
That's the issue.
This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.
The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.
Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
Right, cause mag pet sorcs aren't overperforming on Pve.MLGProPlayer wrote: »Are we talking pet sorcs right? Then the difference isn't negligable at all on live. Even if that was the case tho, necro'll still have some place on pvp. If not this changes, what do you suggest then.MLGProPlayer wrote: »Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.
Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
That's the issue.
This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.
The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.
Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
Nerf shields. Leave the set as is.
You don't nerf PvE because there is a problem in PvP (much less when your nerf doesn't even actually solve the problem in PvP).
Right, cause mag pet sorcs aren't overperforming on Pve.MLGProPlayer wrote: »Are we talking pet sorcs right? Then the difference isn't negligable at all on live. Even if that was the case tho, necro'll still have some place on pvp. If not this changes, what do you suggest then.MLGProPlayer wrote: »Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.
Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
That's the issue.
This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.
The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.
Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
Nerf shields. Leave the set as is.
You don't nerf PvE because there is a problem in PvP (much less when your nerf doesn't even actually solve the problem in PvP).
MLGProPlayer wrote: »Right, cause mag pet sorcs aren't overperforming on Pve.MLGProPlayer wrote: »Are we talking pet sorcs right? Then the difference isn't negligable at all on live. Even if that was the case tho, necro'll still have some place on pvp. If not this changes, what do you suggest then.MLGProPlayer wrote: »Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.
Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
That's the issue.
This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.
The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.
Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
Nerf shields. Leave the set as is.
You don't nerf PvE because there is a problem in PvP (much less when your nerf doesn't even actually solve the problem in PvP).
So then nerf pet sorcs? And it's not just pet sorcs that overperform. Every flavour of sorc is OP.
Septimus_Magna wrote: »Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?
MLGProPlayer wrote: »Septimus_Magna wrote: »Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?
That's the problem. They're intentionally killing build diversity with this nerf. It's questionable whether anyone would have even used necro next patch without the nerfs. Now there is no chance anyone uses it.
Right, cause mag pet sorcs aren't overperforming on Pve.MLGProPlayer wrote: »Are we talking pet sorcs right? Then the difference isn't negligable at all on live. Even if that was the case tho, necro'll still have some place on pvp. If not this changes, what do you suggest then.MLGProPlayer wrote: »Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.
Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
That's the issue.
This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.
The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.
Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
Nerf shields. Leave the set as is.
You don't nerf PvE because there is a problem in PvP (much less when your nerf doesn't even actually solve the problem in PvP).
Septimus_Magna wrote: »MLGProPlayer wrote: »Septimus_Magna wrote: »Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?
That's the problem. They're intentionally killing build diversity with this nerf. It's questionable whether anyone would have even used necro next patch without the nerfs. Now there is no chance anyone uses it.
Unfortunately this happens every update, everyone switches to another BiS set and the grind starts all over.
The nerf isnt that bad stat wise but if you compare it to other sets its not really that good anymore for pve dps.
It still offers very high max magicka so for sustain and big shields its still good.
I dont see the problem, nekropotence 5th piece bonus is much better in % then much other 5th piece bonis. After that nerf this bonus will be more balanced, for example Draugr is as much worse as it should. Nekropotence 2-4th piece bonis are increased and in total the nerf is really fair! I dont want to duell a magicka sorc or a magicka warden with 55-60k Magicka only cause of nekropotence!
The hell are you talking about?MLGProPlayer wrote: »Julianos already gave more DPS before the nerfs. The gap just grows now.
Necro was balanced by the fact that max magicka doesn't buff staff light and heavy attacks.
Necro is still going to make shield stacking possible in PvP, while nobody will use it in PvE anymore.
The hell are you talking about?MLGProPlayer wrote: »Julianos already gave more DPS before the nerfs. The gap just grows now.
Necro was balanced by the fact that max magicka doesn't buff staff light and heavy attacks.
Necro is still going to make shield stacking possible in PvP, while nobody will use it in PvE anymore.
Julianos gave more DPS. LOL, just LOL.
Petsorcs were overperforming in PvE. Disgustingly so. Everytime "serious guys" have a spot for RDD in their trial run, it's petsorc or gtfo. Petsorc in Necro is 5k+ difference in comparison with magblades and no-pet-sorcs.
I heard "Look, you really should grind Necropotence" from RLs over and over and over again. Even though the run was succesful, even though I made 13%+ of group damage on my non-pet-sorc - it always comes down to "Go get Necro".
Good riddance. As a matter of fact, <500 magicka isn't enough, if you ask me.
I'm sick and tired of seeing "LFM rdd petsorc 630cp+ vMoL". This s**t must be ended.