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Necropotence Nerf

  • WuffyCerulei
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    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.

    It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.

    Pet damage scales off max magicka tho. 98% sure that high-end pve sorcs will still use Necro. If not using a pet, then they'll probably use Julianos.
    Edited by WuffyCerulei on August 7, 2017 8:16PM
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • MLGProPlayer
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    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.

    It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.

    Pet damage scales off max magicka tho. 98% sure that high-end pve sorcs will still use Necro. If not using a pet, then they'll probably use Julianos.

    Julianos always gave more DPS (although by hair). Now it will give even more. You'd use nercro because it offered comparable DPS and insane sustain with +6000 magicka over Julianos.
  • Lord_Eomer
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    technohic wrote: »
    I think Necro would become like this:
    (2 items) Adds 1095 Maximum Magicka
    (3 items) Adds 1095 Maximum Magicka
    (4 items) Adds 1095 Maximum Magicka
    (5 items) While you have a pet active, your Max Magicka is increased by 3150

    That's the way I'm figuring. Around 6400 magicka still. I suppose Julianos can beat it for DPS with the huge crit buffs but I see it only adding 1095 magicka and 300 spell power which is equivalent of ~3000 magicka and a sorc has abilities that do not scale from spell power and main defense cannot crit so I feel like Necro is still best for me to PVP in unless I am figuring this all wrong

    Sorc hardly run pets in PVP!
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.

    It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.

    Pet damage scales off max magicka tho. 98% sure that high-end pve sorcs will still use Necro. If not using a pet, then they'll probably use Julianos.

    See first HOTR patch notes, pets will now benifit from spell damage and buffs!
  • Mojmir
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    Glad I made alot of gold selling pcs for the last few months
  • technohic
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    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.

    It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.

    Wait. Magicka doesn't buff staff attacks?
  • MLGProPlayer
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    technohic wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.

    It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.

    Wait. Magicka doesn't buff staff attacks?

    No. Only spell damage does.

    And I'm talking about heavy/light attacks here, not staff abilities.
    Edited by MLGProPlayer on August 7, 2017 11:15PM
  • Vaoh
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    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
    LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!

    This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.

    Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
    Edited by Vaoh on August 7, 2017 9:54PM
  • Moloch1514
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    Once again, PvP has negatively affected PvE. Too bad they won't balance each separately because it is too hard (was stated a few ESO Lives back as the reason - too time consuming).
    PC-NA
  • STEVIL
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    technohic wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.

    It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.

    Wait. Magicka doesn't buff staff attacks?

    Iirc its like 40 to 1 vs the usual 10 to 1.

    Iirc it buffs staff skills mostly normally.

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • technohic
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    STEVIL wrote: »
    technohic wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.

    It's huge considering how niche that set was to begin with. Max magicka doesn't buff staff attacks. Julianos was already arguably the better set, now it's unquestionably better.

    Wait. Magicka doesn't buff staff attacks?

    Iirc its like 40 to 1 vs the usual 10 to 1.

    Iirc it buffs staff skills mostly normally.

    Hmm. Never thought to look at it.

    So if a sorc is using matriarch for heals, is Julianos now better? I know the tool tip only scaled on magicka for me but I've seen it crit.

    And yes; I've been using the pet in PVP and that's where I'm more interested
  • SanTii.92
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    Vaoh wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
    LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!

    This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.

    Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
    Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Vaoh
    Vaoh
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    SanTii.92 wrote: »
    Vaoh wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
    LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!

    This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.

    Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
    Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.

    That's the issue.

    This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.

    The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.

    Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
  • SanTii.92
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    Vaoh wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
    LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!

    This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.

    Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
    Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.

    That's the issue.

    This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.

    The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.

    Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
    Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • MLGProPlayer
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    SanTii.92 wrote: »
    Vaoh wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
    LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!

    This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.

    Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
    Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.

    That's the issue.

    This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.

    The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.

    Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
    Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.

    There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
    Edited by MLGProPlayer on August 7, 2017 11:19PM
  • MLGProPlayer
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    Moloch1514 wrote: »
    Once again, PvP has negatively affected PvE. Too bad they won't balance each separately because it is too hard (was stated a few ESO Lives back as the reason - too time consuming).

    Even if they're doing this nerf to appease PvP, it's the wrong way to go about it.

    They are nerfing necropotence to nerf shield stacking sorcs. Why not nerf shield stacking sorcs directly? Shield stacking is strictly a PvP strategy, so why not nerf that? Instead, they nerf a PvE set into oblivion while the nerf STILL doesn't address the core issue in PvP.
    Edited by MLGProPlayer on August 7, 2017 11:17PM
  • SanTii.92
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    SanTii.92 wrote: »
    Vaoh wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
    LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!

    This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.

    Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
    Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.

    That's the issue.

    This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.

    The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.

    Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
    Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.

    There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
    Are we talking pet sorcs right? Then the difference isn't negligable at all on live. Even if that was the case tho, necro'll still have some place on pvp. If not this changes, what do you suggest then.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • MLGProPlayer
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    SanTii.92 wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
    LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!

    This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.

    Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
    Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.

    That's the issue.

    This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.

    The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.

    Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
    Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.

    There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
    Are we talking pet sorcs right? Then the difference isn't negligable at all on live. Even if that was the case tho, necro'll still have some place on pvp. If not this changes, what do you suggest then.

    Nerf shields. Leave the set as is.

    You don't nerf PvE because there is a problem in PvP (much less when your nerf doesn't even actually solve the problem in PvP).
    Edited by MLGProPlayer on August 7, 2017 11:44PM
  • SanTii.92
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    SanTii.92 wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
    LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!

    This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.

    Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
    Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.

    That's the issue.

    This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.

    The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.

    Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
    Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.

    There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
    Are we talking pet sorcs right? Then the difference isn't negligable at all on live. Even if that was the case tho, necro'll still have some place on pvp. If not this changes, what do you suggest then.

    Nerf shields. Leave the set as is.

    You don't nerf PvE because there is a problem in PvP (much less when your nerf doesn't even actually solve the problem in PvP).
    Right, cause mag pet sorcs aren't overperforming on Pve.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • MLGProPlayer
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    SanTii.92 wrote: »
    SanTii.92 wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
    LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!

    This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.

    Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
    Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.

    That's the issue.

    This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.

    The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.

    Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
    Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.

    There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
    Are we talking pet sorcs right? Then the difference isn't negligable at all on live. Even if that was the case tho, necro'll still have some place on pvp. If not this changes, what do you suggest then.

    Nerf shields. Leave the set as is.

    You don't nerf PvE because there is a problem in PvP (much less when your nerf doesn't even actually solve the problem in PvP).
    Right, cause mag pet sorcs aren't overperforming on Pve.

    So then nerf pet sorcs? And it's not just pet sorcs that overperform. Every flavour of sorc is OP.
  • olsborg
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    SanTii.92 wrote: »
    SanTii.92 wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
    LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!

    This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.

    Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
    Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.

    That's the issue.

    This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.

    The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.

    Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
    Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.

    There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
    Are we talking pet sorcs right? Then the difference isn't negligable at all on live. Even if that was the case tho, necro'll still have some place on pvp. If not this changes, what do you suggest then.

    Nerf shields. Leave the set as is.

    You don't nerf PvE because there is a problem in PvP (much less when your nerf doesn't even actually solve the problem in PvP).
    Right, cause mag pet sorcs aren't overperforming on Pve.

    So then nerf pet sorcs? And it's not just pet sorcs that overperform. Every flavour of sorc is OP.

    I find, that the class itself isnt OP. 2 things make it op, 1-shieldstacking and 2-restoration ultimate(lights champion)

    PC EU
    PvP only
  • Septimus_Magna
    Septimus_Magna
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    Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • MLGProPlayer
    MLGProPlayer
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    Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?

    That's the problem. They're intentionally killing build diversity with this nerf. It's questionable whether anyone would have even used necro next patch without the nerfs. Now there is no chance anyone uses it.
    Edited by MLGProPlayer on August 8, 2017 5:28AM
  • Septimus_Magna
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    Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?

    That's the problem. They're intentionally killing build diversity with this nerf. It's questionable whether anyone would have even used necro next patch without the nerfs. Now there is no chance anyone uses it.

    Unfortunately this happens every update, everyone switches to another BiS set and the grind starts all over.

    The nerf isnt that bad stat wise but if you compare it to other sets its not really that good anymore for pve dps.

    It still offers very high max magicka so for sustain and big shields its still good.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Valencer
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    SanTii.92 wrote: »
    SanTii.92 wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    SanTii.92 wrote: »
    Vaoh wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
    LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!

    This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.

    Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
    Still has it's place for pvp, and mag sorcs scamp users will still use it more than likely. So I think the changes are fine.

    That's the issue.

    This set is now outclassed on pet builds in PvE..... aka RIP in PvE. Same or lower DPS and it still requires a living pet.

    The purpose was to stop people from stacking such high Max Stat values, as seen by the Plague Doctor nerf, so builds don't get out of hand in PvP.

    Those OP PvP Pet Sorc 1v1 builds will be just as broken. Instead of fixing the PvP issue, they nerfed the main Mag Sorc PvE set to be weaker than crafted Julianos -_-
    Julianos being crafted has no less value than an overland set.. And are you sure about that? Have you tested it already.

    There is nothing to test. Julianos gave more DPS even before these nerfs. The difference was just negligible, which made necro viable. It won't be negligible anymore. Necro finished as a viable PvE set.
    Are we talking pet sorcs right? Then the difference isn't negligable at all on live. Even if that was the case tho, necro'll still have some place on pvp. If not this changes, what do you suggest then.

    Nerf shields. Leave the set as is.

    You don't nerf PvE because there is a problem in PvP (much less when your nerf doesn't even actually solve the problem in PvP).
    Right, cause mag pet sorcs aren't overperforming on Pve.

    Mag pet sorcs havent been overperforming in PvE since Morrowind, man...

    Stamina builds pull higher dps again.
  • Biro123
    Biro123
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    Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?

    That's the problem. They're intentionally killing build diversity with this nerf. It's questionable whether anyone would have even used necro next patch without the nerfs. Now there is no chance anyone uses it.

    Unfortunately this happens every update, everyone switches to another BiS set and the grind starts all over.

    The nerf isnt that bad stat wise but if you compare it to other sets its not really that good anymore for pve dps.

    It still offers very high max magicka so for sustain and big shields its still good.

    The problem, more than anything, I think, is people.

    Zos will NEVER be able to get ALL sets to be equal in terms of power. There are just too many vaiables. All they can do is get them as close as they can. Which they are trying to do.

    The big problem is that the top-tier PVE crows are doing their parses, crunching their numbers and finding what is the best... But by how much? HOW MUCH? 0.08%? 1.2% dps difference in the top sets? Seriously, the differences are tiny. Spending time working on rotations/skill setups CP's etc will make much more difference to your DPS than spending hours farming the new sets for the new 1% boost which really won't change anything as your 20K dps now becomes 20.2k.. You won't suddenly be barred from content you did before, or be unable to down certain bosses..
    But everyone listens to these guys.

    Everyone then thinks its the end of the world just because set B noses slightly ahead of set A in the top-tear-gear race..

    And as Zos continues to fine-tune balance, this will keep happening - patch after patch... with the differences being smaller and smaller (if they are doing it right).
    But people will still complain like its the end of the world..
    Edited by Biro123 on August 8, 2017 9:07AM
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • DeHei
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    I dont see the problem, nekropotence 5th piece bonus is much better in % then much other 5th piece bonis. After that nerf this bonus will be more balanced, for example Draugr is as much worse as it should. Nekropotence 2-4th piece bonis are increased and in total the nerf is really fair! I dont want to duell a magicka sorc or a magicka warden with 55-60k Magicka only cause of nekropotence!
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • MLGProPlayer
    MLGProPlayer
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    DeHei wrote: »
    I dont see the problem, nekropotence 5th piece bonus is much better in % then much other 5th piece bonis. After that nerf this bonus will be more balanced, for example Draugr is as much worse as it should. Nekropotence 2-4th piece bonis are increased and in total the nerf is really fair! I dont want to duell a magicka sorc or a magicka warden with 55-60k Magicka only cause of nekropotence!

    Julianos already gave more DPS before the nerfs. The gap just grows now.

    Necro was balanced by the fact that max magicka doesn't buff staff light and heavy attacks.

    Necro is still going to make shield stacking possible in PvP, while nobody will use it in PvE anymore.
    Edited by MLGProPlayer on August 8, 2017 9:51AM
  • MLGProPlayer
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    Successfully unloaded all my necro staves today :) (I had previously bought an entire warehouse worth of precise/infused staves to resell once the new patch hits). Still made a profit, but not what I would have liked.
  • Dantaria
    Dantaria
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    Julianos already gave more DPS before the nerfs. The gap just grows now.

    Necro was balanced by the fact that max magicka doesn't buff staff light and heavy attacks.

    Necro is still going to make shield stacking possible in PvP, while nobody will use it in PvE anymore.
    The hell are you talking about?

    Julianos gave more DPS. LOL, just LOL.

    Petsorcs were overperforming in PvE. Disgustingly so. Everytime "serious guys" have a spot for RDD in their trial run, it's petsorc or gtfo. Petsorc in Necro is 5k+ difference in comparison with magblades and no-pet-sorcs.

    I heard "Look, you really should grind Necropotence" from RLs over and over and over again. Even though the run was succesful, even though I made 13%+ of group damage on my non-pet-sorc - it always comes down to "Go get Necro".

    Good riddance. As a matter of fact, <500 magicka isn't enough, if you ask me.

    I'm sick and tired of seeing "LFM rdd petsorc 630cp+ vMoL". This s**t must be ended.
    English isn't my native, apologies for any mistakes.
  • Feanor
    Feanor
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    Dantaria wrote: »
    Julianos already gave more DPS before the nerfs. The gap just grows now.

    Necro was balanced by the fact that max magicka doesn't buff staff light and heavy attacks.

    Necro is still going to make shield stacking possible in PvP, while nobody will use it in PvE anymore.
    The hell are you talking about?

    Julianos gave more DPS. LOL, just LOL.

    Petsorcs were overperforming in PvE. Disgustingly so. Everytime "serious guys" have a spot for RDD in their trial run, it's petsorc or gtfo. Petsorc in Necro is 5k+ difference in comparison with magblades and no-pet-sorcs.

    I heard "Look, you really should grind Necropotence" from RLs over and over and over again. Even though the run was succesful, even though I made 13%+ of group damage on my non-pet-sorc - it always comes down to "Go get Necro".

    Good riddance. As a matter of fact, <500 magicka isn't enough, if you ask me.

    I'm sick and tired of seeing "LFM rdd petsorc 630cp+ vMoL". This s**t must be ended.

    People like you are the reason it's nerfing things every freaking update. As well as ZOS need to incentivize the grind. Goes well together. It's a win win. Accommodate the whiners and keep people on the old content. Unfortunately all others lose out.
    Edited by Feanor on August 8, 2017 10:34AM
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
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