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Necropotence Nerf

  • Biro123
    Biro123
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    Feanor wrote: »
    Dantaria wrote: »
    Julianos already gave more DPS before the nerfs. The gap just grows now.

    Necro was balanced by the fact that max magicka doesn't buff staff light and heavy attacks.

    Necro is still going to make shield stacking possible in PvP, while nobody will use it in PvE anymore.
    The hell are you talking about?

    Julianos gave more DPS. LOL, just LOL.

    Petsorcs were overperforming in PvE. Disgustingly so. Everytime "serious guys" have a spot for RDD in their trial run, it's petsorc or gtfo. Petsorc in Necro is 5k+ difference in comparison with magblades and no-pet-sorcs.

    I heard "Look, you really should grind Necropotence" from RLs over and over and over again. Even though the run was succesful, even though I made 13%+ of group damage on my non-pet-sorc - it always comes down to "Go get Necro".

    Good riddance. As a matter of fact, <500 magicka isn't enough, if you ask me.

    I'm sick and tired of seeing "LFM rdd petsorc 630cp+ vMoL". This s**t must be ended.

    People like you are the reason it's nerfing things every freaking update. As well as ZOS need to incentivize the grind. Goes well together. It's a win win. Accommodate the whiners and keep people on the old content. Unfortunately all others lose out.

    I'd say from this story, its the short-sighted raid-leaders which are the reason..
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Feanor
    Feanor
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    @Biro123

    The funny thing is Necropotence wasn't even hard to obtain even in full Divines...
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Biro123
    Biro123
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    Feanor wrote: »
    @Biro123

    The funny thing is Necropotence wasn't even hard to obtain even in full Divines...

    Yeah.. I can't even remember grinding for mine.. I think I must have bought most from guild stores back when nobody used it (and it was cheap).
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Qbiken
    Qbiken
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    Biro123 wrote: »
    Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?

    That's the problem. They're intentionally killing build diversity with this nerf. It's questionable whether anyone would have even used necro next patch without the nerfs. Now there is no chance anyone uses it.

    Unfortunately this happens every update, everyone switches to another BiS set and the grind starts all over.

    The nerf isnt that bad stat wise but if you compare it to other sets its not really that good anymore for pve dps.

    It still offers very high max magicka so for sustain and big shields its still good.

    The problem, more than anything, I think, is people.

    Zos will NEVER be able to get ALL sets to be equal in terms of power. There are just too many vaiables. All they can do is get them as close as they can. Which they are trying to do.

    The big problem is that the top-tier PVE crows are doing their parses, crunching their numbers and finding what is the best... But by how much? HOW MUCH? 0.08%? 1.2% dps difference in the top sets? Seriously, the differences are tiny. Spending time working on rotations/skill setups CP's etc will make much more difference to your DPS than spending hours farming the new sets for the new 1% boost which really won't change anything as your 20K dps now becomes 20.2k.. You won't suddenly be barred from content you did before, or be unable to down certain bosses..
    But everyone listens to these guys.

    Everyone then thinks its the end of the world just because set B noses slightly ahead of set A in the top-tear-gear race..

    And as Zos continues to fine-tune balance, this will keep happening - patch after patch... with the differences being smaller and smaller (if they are doing it right).
    But people will still complain like its the end of the world..

    Amen to this. Same thing about BSW (pre-nerfed) compared to Julianos. BSW was 2-3% more dps (roughly numbers). For the top PvE raiders those % are important to achieve better scores in trials, but for the rest of the player base those 2-3% are rarely noticable. Necronerf ain´t the end of the World. The only thing these Changes affects are the prices on certain sets in the guildstores.....(how mother´s sorrow necklace Went from 4k to 70k+ in one night...RIP)
  • ulfibu
    ulfibu
    Soul Shriven

    See first HOTR patch notes, pets will now benifit from spell damage and buffs!

    I can´t find anything about this in the patchnotes.
  • Transairion
    Transairion
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    ulfibu wrote: »

    See first HOTR patch notes, pets will now benifit from spell damage and buffs!

    I can´t find anything about this in the patchnotes.

    Because it's simply not true.
    Any monster summoned by an Item Set proc now inherits any bonuses you have. The most notable bonuses are damage done and healing done from passive abilities, Major/Minor buffs, or the Champion System.

    Armor-based pets (Morkuldin, Maw of Infernal, Shadowrend) will now benefit from the users CP and combat buffs (Major Sorcery, etc) in HotR patch. All defensive buffs on Morkuldin/Shadowrend are worthless though, because they have no health and cannot be targeted or damaged in any way.

    Ability-based summons like Scamp, Twilight, Warden Bear, Shades had no changes.
    Edited by Transairion on August 8, 2017 2:01PM
  • CastaLyron
    CastaLyron
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    Vaoh wrote: »
    Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
    LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!

    This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.

    Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.

    I think you are completely right. I've been putting all the PTS numbers in my calcs since they started posting.
    Because all other sets is getting buffed, necro will be left behind.... another dead set stuck in your bank waiting for the next rebalance.

    Way to deal with it ZOS.... completely overreacting. Even leaving the 5 piece bonus as it were would leave necro about on par or slightly below other sets cause they were buffed. It was completely unnecessary to tweak the 5 piece, because 2-4 magicka were buffed for the other sets the 5 piece for necro is just so unrelevant now.

    So I guess the ones who can scream the loudest on forum is setting the pace for ESO now.... scary
  • Xvorg
    Xvorg
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    Biro123 wrote: »
    Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?

    That's the problem. They're intentionally killing build diversity with this nerf. It's questionable whether anyone would have even used necro next patch without the nerfs. Now there is no chance anyone uses it.

    Unfortunately this happens every update, everyone switches to another BiS set and the grind starts all over.

    The nerf isnt that bad stat wise but if you compare it to other sets its not really that good anymore for pve dps.

    It still offers very high max magicka so for sustain and big shields its still good.

    The problem, more than anything, I think, is people.

    Zos will NEVER be able to get ALL sets to be equal in terms of power. There are just too many vaiables. All they can do is get them as close as they can. Which they are trying to do.

    The big problem is that the top-tier PVE crows are doing their parses, crunching their numbers and finding what is the best... But by how much? HOW MUCH? 0.08%? 1.2% dps difference in the top sets? Seriously, the differences are tiny. Spending time working on rotations/skill setups CP's etc will make much more difference to your DPS than spending hours farming the new sets for the new 1% boost which really won't change anything as your 20K dps now becomes 20.2k.. You won't suddenly be barred from content you did before, or be unable to down certain bosses..
    But everyone listens to these guys.

    Everyone then thinks its the end of the world just because set B noses slightly ahead of set A in the top-tear-gear race..

    And as Zos continues to fine-tune balance, this will keep happening - patch after patch... with the differences being smaller and smaller (if they are doing it right).
    But people will still complain like its the end of the world..

    This!
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • ccfeeling
    ccfeeling
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    Feanor wrote: »
    @Biro123

    The funny thing is Necropotence wasn't even hard to obtain even in full Divines...

    Burning spellweave farming was much more hard , especially the sharp weapon
    Nec? Rofl
  • Dymence
    Dymence
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    Dantaria wrote: »
    Julianos already gave more DPS before the nerfs. The gap just grows now.

    Necro was balanced by the fact that max magicka doesn't buff staff light and heavy attacks.

    Necro is still going to make shield stacking possible in PvP, while nobody will use it in PvE anymore.
    The hell are you talking about?

    Julianos gave more DPS. LOL, just LOL.

    Petsorcs were overperforming in PvE. Disgustingly so. Everytime "serious guys" have a spot for RDD in their trial run, it's petsorc or gtfo. Petsorc in Necro is 5k+ difference in comparison with magblades and no-pet-sorcs.

    I heard "Look, you really should grind Necropotence" from RLs over and over and over again. Even though the run was succesful, even though I made 13%+ of group damage on my non-pet-sorc - it always comes down to "Go get Necro".

    Good riddance. As a matter of fact, <500 magicka isn't enough, if you ask me.

    I'm sick and tired of seeing "LFM rdd petsorc 630cp+ vMoL". This s**t must be ended.

    It's not gonna change anything. Sorcs are not going to stop using pets just because necropotence was nerfed.

    The difference between julianos and necropotence with using a pet is only like 500-1000 dps difference. The pet is just an incredibly strong skill on its own. Regardless of what set you use, using pet will give you an extra 3k dps at least.

    People will just swap sets, that's all. Nothing will change in the skills or rotations.
  • H3rBie
    H3rBie
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    Lol, nice, this is not really a nerv.. 5xx magicka loss @50k magicka is not really noticable imho, there is a larger difference when you run inner light on one bar and not on the other..
  • Lord_Hev
    Lord_Hev
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    Nerf Necropotence 5pc.


    tNJ4hHg.jpg
    58,162

    Don't even need the 5pc lol. I've never needed the 5pc. Will be 59,064 next patch. :trollface:
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
  • dpencil1
    dpencil1
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    Not helping, @Lord_Hev !
  • Aurielle
    Aurielle
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    Qbiken wrote: »
    Biro123 wrote: »
    Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?

    That's the problem. They're intentionally killing build diversity with this nerf. It's questionable whether anyone would have even used necro next patch without the nerfs. Now there is no chance anyone uses it.

    Unfortunately this happens every update, everyone switches to another BiS set and the grind starts all over.

    The nerf isnt that bad stat wise but if you compare it to other sets its not really that good anymore for pve dps.

    It still offers very high max magicka so for sustain and big shields its still good.

    The problem, more than anything, I think, is people.

    Zos will NEVER be able to get ALL sets to be equal in terms of power. There are just too many vaiables. All they can do is get them as close as they can. Which they are trying to do.

    The big problem is that the top-tier PVE crows are doing their parses, crunching their numbers and finding what is the best... But by how much? HOW MUCH? 0.08%? 1.2% dps difference in the top sets? Seriously, the differences are tiny. Spending time working on rotations/skill setups CP's etc will make much more difference to your DPS than spending hours farming the new sets for the new 1% boost which really won't change anything as your 20K dps now becomes 20.2k.. You won't suddenly be barred from content you did before, or be unable to down certain bosses..
    But everyone listens to these guys.

    Everyone then thinks its the end of the world just because set B noses slightly ahead of set A in the top-tear-gear race..

    And as Zos continues to fine-tune balance, this will keep happening - patch after patch... with the differences being smaller and smaller (if they are doing it right).
    But people will still complain like its the end of the world..

    Amen to this. Same thing about BSW (pre-nerfed) compared to Julianos. BSW was 2-3% more dps (roughly numbers). For the top PvE raiders those % are important to achieve better scores in trials, but for the rest of the player base those 2-3% are rarely noticable. Necronerf ain´t the end of the World. The only thing these Changes affects are the prices on certain sets in the guildstores.....(how mother´s sorrow necklace Went from 4k to 70k+ in one night...RIP)

    You're right that it's not the end of the world. Who wants to be LESS effective than they were before, though? I don't chase BIS builds by any means (I ran 5 Necro/4 Julianos/2 Willpower), but I also don't like being forced to buy new gear that I don't have the time to grind myself to be as effective as I was. Mother's Sorrow has skyrocketed on PS4 NA among the main city traders, and we don't have the option of using add-ons to help us find cheaper options in more remote locations. It's just a pain in the ass.

  • technohic
    technohic
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    Meh. More I think about it ; the reason I got Necro on my sorc was because pets were needed in my build. And for all the more DPS farming something else might give; I still want/need pets in my preferred build.

    Unless there's something that gives me as high benefit to pets scaling as well as more DPS; it's what I'll use. Think it's kind of fair to chose between pets and shields being a little stronger in exchange for a little less DPS.
  • QuebraRegra
    QuebraRegra
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    ulfibu wrote: »

    See first HOTR patch notes, pets will now benifit from spell damage and buffs!

    I can´t find anything about this in the patchnotes.

    Because it's simply not true.
    Any monster summoned by an Item Set proc now inherits any bonuses you have. The most notable bonuses are damage done and healing done from passive abilities, Major/Minor buffs, or the Champion System.

    Armor-based pets (Morkuldin, Maw of Infernal, Shadowrend) will now benefit from the users CP and combat buffs (Major Sorcery, etc) in HotR patch. All defensive buffs on Morkuldin/Shadowrend are worthless though, because they have no health and cannot be targeted or damaged in any way.

    Ability-based summons like Scamp, Twilight, Warden Bear, Shades had no changes.

    interesting..

    while we're at it, can we get the Morkuldin cloak bug fixed?
  • dpencil1
    dpencil1
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    Check out my Magicka Set Comparison thread. You can see there how significant the nerf to Necropotence is in relation to other dps sets.

    https://forums.elderscrollsonline.com/en/discussion/365185/magicka-set-bonus-comparison-math#latest
  • ManDraKE
    ManDraKE
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    dpencil1 wrote: »
    Check out my Magicka Set Comparison thread. You can see there how significant the nerf to Necropotence is in relation to other dps sets.

    https://forums.elderscrollsonline.com/en/discussion/365185/magicka-set-bonus-comparison-math#latest

    and that's pefect because it a set that buff other factors besides just raw DPS. Yeah you get more dps of snippers or netch's, but those sets dont buff your shields, heals and provide a bigger magika pool.
    Edited by ManDraKE on August 10, 2017 2:59PM
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