The hell are you talking about?MLGProPlayer wrote: »Julianos already gave more DPS before the nerfs. The gap just grows now.
Necro was balanced by the fact that max magicka doesn't buff staff light and heavy attacks.
Necro is still going to make shield stacking possible in PvP, while nobody will use it in PvE anymore.
Julianos gave more DPS. LOL, just LOL.
Petsorcs were overperforming in PvE. Disgustingly so. Everytime "serious guys" have a spot for RDD in their trial run, it's petsorc or gtfo. Petsorc in Necro is 5k+ difference in comparison with magblades and no-pet-sorcs.
I heard "Look, you really should grind Necropotence" from RLs over and over and over again. Even though the run was succesful, even though I made 13%+ of group damage on my non-pet-sorc - it always comes down to "Go get Necro".
Good riddance. As a matter of fact, <500 magicka isn't enough, if you ask me.
I'm sick and tired of seeing "LFM rdd petsorc 630cp+ vMoL". This s**t must be ended.
People like you are the reason it's nerfing things every freaking update. As well as ZOS need to incentivize the grind. Goes well together. It's a win win. Accommodate the whiners and keep people on the old content. Unfortunately all others lose out.
Septimus_Magna wrote: »MLGProPlayer wrote: »Septimus_Magna wrote: »Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?
That's the problem. They're intentionally killing build diversity with this nerf. It's questionable whether anyone would have even used necro next patch without the nerfs. Now there is no chance anyone uses it.
Unfortunately this happens every update, everyone switches to another BiS set and the grind starts all over.
The nerf isnt that bad stat wise but if you compare it to other sets its not really that good anymore for pve dps.
It still offers very high max magicka so for sustain and big shields its still good.
The problem, more than anything, I think, is people.
Zos will NEVER be able to get ALL sets to be equal in terms of power. There are just too many vaiables. All they can do is get them as close as they can. Which they are trying to do.
The big problem is that the top-tier PVE crows are doing their parses, crunching their numbers and finding what is the best... But by how much? HOW MUCH? 0.08%? 1.2% dps difference in the top sets? Seriously, the differences are tiny. Spending time working on rotations/skill setups CP's etc will make much more difference to your DPS than spending hours farming the new sets for the new 1% boost which really won't change anything as your 20K dps now becomes 20.2k.. You won't suddenly be barred from content you did before, or be unable to down certain bosses..
But everyone listens to these guys.
Everyone then thinks its the end of the world just because set B noses slightly ahead of set A in the top-tear-gear race..
And as Zos continues to fine-tune balance, this will keep happening - patch after patch... with the differences being smaller and smaller (if they are doing it right).
But people will still complain like its the end of the world..
Lord_Dexter wrote: »
See first HOTR patch notes, pets will now benifit from spell damage and buffs!
Lord_Dexter wrote: »
See first HOTR patch notes, pets will now benifit from spell damage and buffs!
I can´t find anything about this in the patchnotes.
Any monster summoned by an Item Set proc now inherits any bonuses you have. The most notable bonuses are damage done and healing done from passive abilities, Major/Minor buffs, or the Champion System.
LOL. A nerf of 850 Max Magicka (your after-buffs estimation of 600) isn't a huge loss? It is when considered that it has competition which is getting significantly buffed!WuffyCerulei wrote: »Such a small nerf, especially considering that the 2-4 piece bonuses are getting buffed. Don't freak out, people. You're only gonna end up losing about 600 magicka. It's not huge.
This set just went from being BiS for a niche Pet Sorc DPS to being outclassed by numerous other DPS sets. Furthermore it has the serious drawback of needing a living pet active. It wasn't even BiS for a Mag Warden.... Julianos was.
Anyway, the meta for Magicka Sorc will no longer include Necropotence. Personally I think it is now outclassed no matter what you're building now. Sad how QQ has caused the set to be nerfed, rather than buffing weaker sets or looking at why people are stacking Max Magicka so heavily and rebalancing certain scalings on skills.
Septimus_Magna wrote: »MLGProPlayer wrote: »Septimus_Magna wrote: »Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?
That's the problem. They're intentionally killing build diversity with this nerf. It's questionable whether anyone would have even used necro next patch without the nerfs. Now there is no chance anyone uses it.
Unfortunately this happens every update, everyone switches to another BiS set and the grind starts all over.
The nerf isnt that bad stat wise but if you compare it to other sets its not really that good anymore for pve dps.
It still offers very high max magicka so for sustain and big shields its still good.
The problem, more than anything, I think, is people.
Zos will NEVER be able to get ALL sets to be equal in terms of power. There are just too many vaiables. All they can do is get them as close as they can. Which they are trying to do.
The big problem is that the top-tier PVE crows are doing their parses, crunching their numbers and finding what is the best... But by how much? HOW MUCH? 0.08%? 1.2% dps difference in the top sets? Seriously, the differences are tiny. Spending time working on rotations/skill setups CP's etc will make much more difference to your DPS than spending hours farming the new sets for the new 1% boost which really won't change anything as your 20K dps now becomes 20.2k.. You won't suddenly be barred from content you did before, or be unable to down certain bosses..
But everyone listens to these guys.
Everyone then thinks its the end of the world just because set B noses slightly ahead of set A in the top-tear-gear race..
And as Zos continues to fine-tune balance, this will keep happening - patch after patch... with the differences being smaller and smaller (if they are doing it right).
But people will still complain like its the end of the world..
The hell are you talking about?MLGProPlayer wrote: »Julianos already gave more DPS before the nerfs. The gap just grows now.
Necro was balanced by the fact that max magicka doesn't buff staff light and heavy attacks.
Necro is still going to make shield stacking possible in PvP, while nobody will use it in PvE anymore.
Julianos gave more DPS. LOL, just LOL.
Petsorcs were overperforming in PvE. Disgustingly so. Everytime "serious guys" have a spot for RDD in their trial run, it's petsorc or gtfo. Petsorc in Necro is 5k+ difference in comparison with magblades and no-pet-sorcs.
I heard "Look, you really should grind Necropotence" from RLs over and over and over again. Even though the run was succesful, even though I made 13%+ of group damage on my non-pet-sorc - it always comes down to "Go get Necro".
Good riddance. As a matter of fact, <500 magicka isn't enough, if you ask me.
I'm sick and tired of seeing "LFM rdd petsorc 630cp+ vMoL". This s**t must be ended.

Septimus_Magna wrote: »MLGProPlayer wrote: »Septimus_Magna wrote: »Who needs Necropotence when Mothers Sorrow and Torugs Pact just got buffed through the roof?
That's the problem. They're intentionally killing build diversity with this nerf. It's questionable whether anyone would have even used necro next patch without the nerfs. Now there is no chance anyone uses it.
Unfortunately this happens every update, everyone switches to another BiS set and the grind starts all over.
The nerf isnt that bad stat wise but if you compare it to other sets its not really that good anymore for pve dps.
It still offers very high max magicka so for sustain and big shields its still good.
The problem, more than anything, I think, is people.
Zos will NEVER be able to get ALL sets to be equal in terms of power. There are just too many vaiables. All they can do is get them as close as they can. Which they are trying to do.
The big problem is that the top-tier PVE crows are doing their parses, crunching their numbers and finding what is the best... But by how much? HOW MUCH? 0.08%? 1.2% dps difference in the top sets? Seriously, the differences are tiny. Spending time working on rotations/skill setups CP's etc will make much more difference to your DPS than spending hours farming the new sets for the new 1% boost which really won't change anything as your 20K dps now becomes 20.2k.. You won't suddenly be barred from content you did before, or be unable to down certain bosses..
But everyone listens to these guys.
Everyone then thinks its the end of the world just because set B noses slightly ahead of set A in the top-tear-gear race..
And as Zos continues to fine-tune balance, this will keep happening - patch after patch... with the differences being smaller and smaller (if they are doing it right).
But people will still complain like its the end of the world..
Amen to this. Same thing about BSW (pre-nerfed) compared to Julianos. BSW was 2-3% more dps (roughly numbers). For the top PvE raiders those % are important to achieve better scores in trials, but for the rest of the player base those 2-3% are rarely noticable. Necronerf ain´t the end of the World. The only thing these Changes affects are the prices on certain sets in the guildstores.....(how mother´s sorrow necklace Went from 4k to 70k+ in one night...RIP)
Transairion wrote: »Lord_Dexter wrote: »
See first HOTR patch notes, pets will now benifit from spell damage and buffs!
I can´t find anything about this in the patchnotes.
Because it's simply not true.Any monster summoned by an Item Set proc now inherits any bonuses you have. The most notable bonuses are damage done and healing done from passive abilities, Major/Minor buffs, or the Champion System.
Armor-based pets (Morkuldin, Maw of Infernal, Shadowrend) will now benefit from the users CP and combat buffs (Major Sorcery, etc) in HotR patch. All defensive buffs on Morkuldin/Shadowrend are worthless though, because they have no health and cannot be targeted or damaged in any way.
Ability-based summons like Scamp, Twilight, Warden Bear, Shades had no changes.
Check out my Magicka Set Comparison thread. You can see there how significant the nerf to Necropotence is in relation to other dps sets.
https://forums.elderscrollsonline.com/en/discussion/365185/magicka-set-bonus-comparison-math#latest