In terms of average healing output, Powered is always better than Precise, regardless of your crit chance.
That isn't what my testing showed.
Boosting my critical chance to where I could reliably crit with my heals was more more effective at healing my character than was increasing it through raw percentages. For example: I compared Precise/Thief to Powered/Ritual. Precise/Thief gave me stronger heals more often.
So we've had different experiences there.
what's your critical?
72%.
That's why seems like earlier we determine standards buffs (mage light, potions, sorc passive) any increase in critical seems to make precise the better choice. Along with the obvious aftereffects for hybrids healers/dps.
72%.
It's easy enough to test to see which is better for you. Just go find something that hits hard (like a World boss maybe) and throw up all your HoTs and see which keeps your HP up better (that's what I did).
There might be other factors involved as well besides just your critical chance. Such as what specific spells and buffs you use, where you put your CP points etc. Every build is likely to interact with it differently and have different results.
Taleof2Cities wrote: »
72%.
It's easy enough to test to see which is better for you. Just go find something that hits hard (like a World boss maybe) and throw up all your HoTs and see which keeps your HP up better (that's what I did).
There might be other factors involved as well besides just your critical chance. Such as what specific spells and buffs you use, where you put your CP points etc. Every build is likely to interact with it differently and have different results.
Are you willing to share your build with us, @Jeremy?
72% crit is very good for DPS ... but seems high for a healer. Especially if you're running defending on your weapons.
Are other resources taking an unnecessary hit cause you're trying to max crit ... such as total magicka?
Unless it's changed since Morrowind then nirnhoned should still give bigger heals than powered.
Precise would depend on your build and would probably win out over time, but I'd rather have bigger heals without having to rely on a crit.
On the flip side if you're dead then you can't heal so defending is always a good option as well.
wait wait... nirnhoned increases heals, by 10% is that what you are saying... not just damage?
Heals scale off of spell damage and max magic so increasing your spell damage also increases your heals. There is probably some threshold that if your spell damage is really low then powered might be better, but when I tested it I had 2600 spell power and I was getting much bigger heals with nirnhoned then powered.
Wearing sets that increase healing might put powered on top, not sure how that passive would scale with nirn vs powered since eso can sometimes use some real fuzzy math xD
To calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Septimus_Magna wrote: »Septimus_Magna wrote: »I think it depends on your spell crit but in general its better to run powered.
Powered 7% healing done:
Assuming 45% spell crit
Normal heal: 5k
Crit heal: 7,5k
Average heal: 5k x 0.55 + 7,5k x 0.44 = 6,125k +7% = 6,55k
Precise 7% spell crit:
Assuming 52% spell crit
Normal heal: 5k
Crit heal: 7,5k
Average heal: 5k x 0,48 + 7,5k x 0.52 = 6.3k
But wait isn't the base spell crtical for most healers around 32%
Average heal: 5k x 0.55 + 7,5k x 0.32 =3280k +7% = 3,509k ?
Most healers run Inner Light or spell crit potions which gets your spell crit to 42%. Sorcs in group can give minor prophecy which is another 3% spell crit but its not a very common buff.
The calculation was just a quick way to show the difference with a relative normal spell crit rating.
Thanks I had forgotten to consider potions. On that note.. is powered better without inner light?
Septimus_Magna wrote: »Septimus_Magna wrote: »Septimus_Magna wrote: »I think it depends on your spell crit but in general its better to run powered.
Powered 7% healing done:
Assuming 45% spell crit
Normal heal: 5k
Crit heal: 7,5k
Average heal: 5k x 0.55 + 7,5k x 0.44 = 6,125k +7% = 6,55k
Precise 7% spell crit:
Assuming 52% spell crit
Normal heal: 5k
Crit heal: 7,5k
Average heal: 5k x 0,48 + 7,5k x 0.52 = 6.3k
But wait isn't the base spell crtical for most healers around 32%
Average heal: 5k x 0.55 + 7,5k x 0.32 =3280k +7% = 3,509k ?
Most healers run Inner Light or spell crit potions which gets your spell crit to 42%. Sorcs in group can give minor prophecy which is another 3% spell crit but its not a very common buff.
The calculation was just a quick way to show the difference with a relative normal spell crit rating.
Thanks I had forgotten to consider potions. On that note.. is powered better without inner light?
Powered average heal with 32% spell crit: 6,206k
Precise average heal with 39% spell crit: 5,975k
Powered performs 3,87% better
*precise will probably be better with shadow mundus
Lightspeedflashb14_ESO wrote: »Septimus_Magna wrote: »Septimus_Magna wrote: »Septimus_Magna wrote: »I think it depends on your spell crit but in general its better to run powered.
Powered 7% healing done:
Assuming 45% spell crit
Normal heal: 5k
Crit heal: 7,5k
Average heal: 5k x 0.55 + 7,5k x 0.44 = 6,125k +7% = 6,55k
Precise 7% spell crit:
Assuming 52% spell crit
Normal heal: 5k
Crit heal: 7,5k
Average heal: 5k x 0,48 + 7,5k x 0.52 = 6.3k
But wait isn't the base spell crtical for most healers around 32%
Average heal: 5k x 0.55 + 7,5k x 0.32 =3280k +7% = 3,509k ?
Most healers run Inner Light or spell crit potions which gets your spell crit to 42%. Sorcs in group can give minor prophecy which is another 3% spell crit but its not a very common buff.
The calculation was just a quick way to show the difference with a relative normal spell crit rating.
Thanks I had forgotten to consider potions. On that note.. is powered better without inner light?
Powered average heal with 32% spell crit: 6,206k
Precise average heal with 39% spell crit: 5,975k
Powered performs 3,87% better
*precise will probably be better with shadow mundus
lets see.
the shadow gives 18% crit hit damage, so a sorc will have a base crit of 45% and a CHD modifier of 75% at max cp, note that i am using the 9% from the next patch here-
.54 * .75 = .41 < with precise/without shadow
.54 * .93 = .5 < with precise/with shadow
.5 - .41 = .09, that is 9% more heals. the same as powered. though to get that, you give up the ritual, which gives 15% more healing to all your heals, proc sets included. or you give up 363 base regen with the atro.
paulsimonps wrote: »Lightspeedflashb14_ESO wrote: »Septimus_Magna wrote: »Septimus_Magna wrote: »Septimus_Magna wrote: »I think it depends on your spell crit but in general its better to run powered.
Powered 7% healing done:
Assuming 45% spell crit
Normal heal: 5k
Crit heal: 7,5k
Average heal: 5k x 0.55 + 7,5k x 0.44 = 6,125k +7% = 6,55k
Precise 7% spell crit:
Assuming 52% spell crit
Normal heal: 5k
Crit heal: 7,5k
Average heal: 5k x 0,48 + 7,5k x 0.52 = 6.3k
But wait isn't the base spell crtical for most healers around 32%
Average heal: 5k x 0.55 + 7,5k x 0.32 =3280k +7% = 3,509k ?
Most healers run Inner Light or spell crit potions which gets your spell crit to 42%. Sorcs in group can give minor prophecy which is another 3% spell crit but its not a very common buff.
The calculation was just a quick way to show the difference with a relative normal spell crit rating.
Thanks I had forgotten to consider potions. On that note.. is powered better without inner light?
Powered average heal with 32% spell crit: 6,206k
Precise average heal with 39% spell crit: 5,975k
Powered performs 3,87% better
*precise will probably be better with shadow mundus
lets see.
the shadow gives 18% crit hit damage, so a sorc will have a base crit of 45% and a CHD modifier of 75% at max cp, note that i am using the 9% from the next patch here-
.54 * .75 = .41 < with precise/without shadow
.54 * .93 = .5 < with precise/with shadow
.5 - .41 = .09, that is 9% more heals. the same as powered. though to get that, you give up the ritual, which gives 15% more healing to all your heals, proc sets included. or you give up 363 base regen with the atro.
Since crit severity is additive, I am thinking, would it not be better to use the Ritual, gives 15% Healing Done, but that is multiplicative with the base heal and would of course be multiplicative with the base crit severity. Its late so can't do the math now, but its something to consider. Of course though all sources of Healing done, including mending, is additive with each other.
Lightspeedflashb14_ESO wrote: »paulsimonps wrote: »Lightspeedflashb14_ESO wrote: »Septimus_Magna wrote: »Septimus_Magna wrote: »Septimus_Magna wrote: »I think it depends on your spell crit but in general its better to run powered.
Powered 7% healing done:
Assuming 45% spell crit
Normal heal: 5k
Crit heal: 7,5k
Average heal: 5k x 0.55 + 7,5k x 0.44 = 6,125k +7% = 6,55k
Precise 7% spell crit:
Assuming 52% spell crit
Normal heal: 5k
Crit heal: 7,5k
Average heal: 5k x 0,48 + 7,5k x 0.52 = 6.3k
But wait isn't the base spell crtical for most healers around 32%
Average heal: 5k x 0.55 + 7,5k x 0.32 =3280k +7% = 3,509k ?
Most healers run Inner Light or spell crit potions which gets your spell crit to 42%. Sorcs in group can give minor prophecy which is another 3% spell crit but its not a very common buff.
The calculation was just a quick way to show the difference with a relative normal spell crit rating.
Thanks I had forgotten to consider potions. On that note.. is powered better without inner light?
Powered average heal with 32% spell crit: 6,206k
Precise average heal with 39% spell crit: 5,975k
Powered performs 3,87% better
*precise will probably be better with shadow mundus
lets see.
the shadow gives 18% crit hit damage, so a sorc will have a base crit of 45% and a CHD modifier of 75% at max cp, note that i am using the 9% from the next patch here-
.54 * .75 = .41 < with precise/without shadow
.54 * .93 = .5 < with precise/with shadow
.5 - .41 = .09, that is 9% more heals. the same as powered. though to get that, you give up the ritual, which gives 15% more healing to all your heals, proc sets included. or you give up 363 base regen with the atro.
Since crit severity is additive, I am thinking, would it not be better to use the Ritual, gives 15% Healing Done, but that is multiplicative with the base heal and would of course be multiplicative with the base crit severity. Its late so can't do the math now, but its something to consider. Of course though all sources of Healing done, including mending, is additive with each other.
Yes, it would be and I did point this out, that to get that parity, that you would drop the ritual or the atro, both more useful to a healer in my opinion.
Your point about healing done being additive is a good one. That the more percentage increase you get, the less they are worth, ie, you have the ritual, so you have a modifier of 1.15 and the you get powered, you now have a modifier of 1.24, so it is really a 8% increase in heals not 9%, because 1.24/1.15 is 1.08. This is a valid concern, though like I keep saying, proc sets, like the heal on twilight remedy can not crit, so crit rating in general is worthless to those who use those sets.
Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Long version indeed.
I'll confess I did not read all of this, so keep that in mind if you respond. Your suggestion that any healer not wearing worm, spc, or trans is a bad healer is of course ridiculous. So I'm not going to dignify that absurd generality with an argument.
Certainly there are better support builds out there. The build I posted was not designed to support. It was a build I threw together to achieve high critical chance so I could compare and see how it measured up against a build that utilized straight healing increases (Powered, Healer's Habit, Ritual Mundus etc.) And after my tests I concluded that high Critical chance builds achieved more effective healing.
Now you are welcome to disagree with me if you like. As I pointed out - there are likely other factors involved that may influence the results. But posting a lot of numbers on a forum are not going to convince me that my own results were somehow flawed as I witnessed them myself. That being said: I am perfectly content to agree to disagree about this.
The only thing I would say further is to encourage other aspiring healers on here to try high critical builds out on their own before dismissing them. Because there are a lot of healers I know who stack crit and after testing it myself I understand why. It's good - even though I personally prefer other more defensive builds.
paulsimonps wrote: »Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Long version indeed.
I'll confess I did not read all of this, so keep that in mind if you respond. Your suggestion that any healer not wearing worm, spc, or trans is a bad healer is of course ridiculous. So I'm not going to dignify that absurd generality with an argument.
Certainly there are better support builds out there. The build I posted was not designed to support. It was a build I threw together to achieve high critical chance so I could compare and see how it measured up against a build that utilized straight healing increases (Powered, Healer's Habit, Ritual Mundus etc.) And after my tests I concluded that high Critical chance builds achieved more effective healing.
Now you are welcome to disagree with me if you like. As I pointed out - there are likely other factors involved that may influence the results. But posting a lot of numbers on a forum are not going to convince me that my own results were somehow flawed as I witnessed them myself. That being said: I am perfectly content to agree to disagree about this.
The only thing I would say further is to encourage other aspiring healers on here to try high critical builds out on their own before dismissing them. Because there are a lot of healers I know who stack crit and after testing it myself I understand why. It's good - even though I personally prefer other more defensive builds.
To be honest, for most content he is kind of right you know. There is such a thing as over healing and buffing and supporting your team in those ways is more important than using sets that just buffs your healing done, be it via magicka, spell power or other. It doesn't mean you are a bad healer per say, but I would say you are wasting your set bonuses.
Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Long version indeed.
I'll confess I did not read all of this, so keep that in mind if you respond. Your suggestion that any healer not wearing worm, spc, or trans is a bad healer is of course ridiculous. So I'm not going to dignify that absurd generality with an argument.
Certainly there are better support builds out there. The build I posted was not designed to support. It was a build I threw together to achieve high critical chance so I could compare and see how it measured up against a build that utilized straight healing increases (Powered, Healer's Habit, Ritual Mundus etc.) And after my tests I concluded that high critical chance builds achieved more effective healing.
Now you are welcome to disagree with me if you like. As I pointed out - there are likely other factors involved that may influence the results. But posting a lot of numbers on a forum are not going to convince me that my own tests were somehow flawed as I witnessed them myself. That being said: I am perfectly content to agree to disagree about this.
The only thing I would say further is to encourage other aspiring healers on here to try high critical builds out on their own before dismissing them. Because there are a lot of healers I know who stack crit and after testing it myself (most out of curiosity) I understand why. It's good - even though I personally prefer other more defensive builds.
paulsimonps wrote: »Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Long version indeed.
I'll confess I did not read all of this, so keep that in mind if you respond. Your suggestion that any healer not wearing worm, spc, or trans is a bad healer is of course ridiculous. So I'm not going to dignify that absurd generality with an argument.
Certainly there are better support builds out there. The build I posted was not designed to support. It was a build I threw together to achieve high critical chance so I could compare and see how it measured up against a build that utilized straight healing increases (Powered, Healer's Habit, Ritual Mundus etc.) And after my tests I concluded that high Critical chance builds achieved more effective healing.
Now you are welcome to disagree with me if you like. As I pointed out - there are likely other factors involved that may influence the results. But posting a lot of numbers on a forum are not going to convince me that my own results were somehow flawed as I witnessed them myself. That being said: I am perfectly content to agree to disagree about this.
The only thing I would say further is to encourage other aspiring healers on here to try high critical builds out on their own before dismissing them. Because there are a lot of healers I know who stack crit and after testing it myself I understand why. It's good - even though I personally prefer other more defensive builds.
To be honest, for most content he is kind of right you know. There is such a thing as over healing and buffing and supporting your team in those ways is more important than using sets that just buffs your healing done, be it via magicka, spell power or other. It doesn't mean you are a bad healer per say, but I would say you are wasting your set bonuses.
But that was beside my point. I was not talking about supporting or buffing - nor was I suggesting that such a build was superior. In fact - I pointed out that I did not even use that build on a regular basis and preferred other builds. So if that was his point - it really did not relate to my comments.
I was speaking only in terms of raw healing power - and in that respect I believe high critical builds are superior to builds that rely on straight healing increases. The argument that there are more effective builds for content that does not require critical healing is a fair one - but it's not one I was disputing or even one that I wish to dispute.
I personally prefer defensive builds as a healer and my critical chance is terrible. But for those healers who do stack critical chance I can certainly understand why they do it. It offers great healing and significant damage - which can be useful in many situations.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Long version indeed.
I'll confess I did not read all of this, so keep that in mind if you respond. Your suggestion that any healer not wearing worm, spc, or trans is a bad healer is of course ridiculous. So I'm not going to dignify that absurd generality with an argument.
Certainly there are better support builds out there. The build I posted was not designed to support. It was a build I threw together to achieve high critical chance so I could compare and see how it measured up against a build that utilized straight healing increases (Powered, Healer's Habit, Ritual Mundus etc.) And after my tests I concluded that high critical chance builds achieved more effective healing.
Now you are welcome to disagree with me if you like. As I pointed out - there are likely other factors involved that may influence the results. But posting a lot of numbers on a forum are not going to convince me that my own tests were somehow flawed as I witnessed them myself. That being said: I am perfectly content to agree to disagree about this.
The only thing I would say further is to encourage other aspiring healers on here to try high critical builds out on their own before dismissing them. Because there are a lot of healers I know who stack crit and after testing it myself (most out of curiosity) I understand why. It's good - even though I personally prefer other more defensive builds.paulsimonps wrote: »Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Long version indeed.
I'll confess I did not read all of this, so keep that in mind if you respond. Your suggestion that any healer not wearing worm, spc, or trans is a bad healer is of course ridiculous. So I'm not going to dignify that absurd generality with an argument.
Certainly there are better support builds out there. The build I posted was not designed to support. It was a build I threw together to achieve high critical chance so I could compare and see how it measured up against a build that utilized straight healing increases (Powered, Healer's Habit, Ritual Mundus etc.) And after my tests I concluded that high Critical chance builds achieved more effective healing.
Now you are welcome to disagree with me if you like. As I pointed out - there are likely other factors involved that may influence the results. But posting a lot of numbers on a forum are not going to convince me that my own results were somehow flawed as I witnessed them myself. That being said: I am perfectly content to agree to disagree about this.
The only thing I would say further is to encourage other aspiring healers on here to try high critical builds out on their own before dismissing them. Because there are a lot of healers I know who stack crit and after testing it myself I understand why. It's good - even though I personally prefer other more defensive builds.
To be honest, for most content he is kind of right you know. There is such a thing as over healing and buffing and supporting your team in those ways is more important than using sets that just buffs your healing done, be it via magicka, spell power or other. It doesn't mean you are a bad healer per say, but I would say you are wasting your set bonuses.
But that was beside my point. I was not talking about supporting or buffing - nor was I suggesting that such a build was superior. In fact - I pointed out that I did not even use that build on a regular basis and preferred other builds. So if that was his point - it really did not relate to my comments.
I was speaking only in terms of raw healing power - and in that respect I believe high critical builds are superior to builds that rely on straight healing increases. The argument that there are more effective builds for content that does not require critical healing is a fair one - but it's not one I was disputing or even one that I wish to dispute.
I personally prefer defensive builds as a healer and my critical chance is terrible. But for those healers who do stack critical chance I can certainly understand why they do it. It offers great healing and significant damage - which can be useful in many situations.
FIrst LOL at bold, you saying you won't give a response IS a response.
i was not giving evidence about about ALL crit or ALL healing done, i simply showed that in this case, IE powered vs precise, that powered is the one that will give you more average healing, that is higher healing over a long enough timeline and even then it was around a 1% difference in the very best case, with powered still being favored "in terms of raw healing power" .
you have given no evidence, i am not one to take people on their "Feelings". i have math on my side. powered is the way to go. you need to show this besides saying you have " found something that hits hard" and "seen which keeps your HP up better" and "that's what I did".
what do you mean "defensive builds as a healer", there is only a support healer or nonsupport healer and that is almost completely by the sets they wear, sets that give other player bonuses or debuff the enemy or a healer that don't.
healers by definition are not suppose to be selfish, that is the dpses job.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Long version indeed.
I'll confess I did not read all of this, so keep that in mind if you respond. Your suggestion that any healer not wearing worm, spc, or trans is a bad healer is of course ridiculous. So I'm not going to dignify that absurd generality with an argument.
Certainly there are better support builds out there. The build I posted was not designed to support. It was a build I threw together to achieve high critical chance so I could compare and see how it measured up against a build that utilized straight healing increases (Powered, Healer's Habit, Ritual Mundus etc.) And after my tests I concluded that high critical chance builds achieved more effective healing.
Now you are welcome to disagree with me if you like. As I pointed out - there are likely other factors involved that may influence the results. But posting a lot of numbers on a forum are not going to convince me that my own tests were somehow flawed as I witnessed them myself. That being said: I am perfectly content to agree to disagree about this.
The only thing I would say further is to encourage other aspiring healers on here to try high critical builds out on their own before dismissing them. Because there are a lot of healers I know who stack crit and after testing it myself (most out of curiosity) I understand why. It's good - even though I personally prefer other more defensive builds.paulsimonps wrote: »Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Long version indeed.
I'll confess I did not read all of this, so keep that in mind if you respond. Your suggestion that any healer not wearing worm, spc, or trans is a bad healer is of course ridiculous. So I'm not going to dignify that absurd generality with an argument.
Certainly there are better support builds out there. The build I posted was not designed to support. It was a build I threw together to achieve high critical chance so I could compare and see how it measured up against a build that utilized straight healing increases (Powered, Healer's Habit, Ritual Mundus etc.) And after my tests I concluded that high Critical chance builds achieved more effective healing.
Now you are welcome to disagree with me if you like. As I pointed out - there are likely other factors involved that may influence the results. But posting a lot of numbers on a forum are not going to convince me that my own results were somehow flawed as I witnessed them myself. That being said: I am perfectly content to agree to disagree about this.
The only thing I would say further is to encourage other aspiring healers on here to try high critical builds out on their own before dismissing them. Because there are a lot of healers I know who stack crit and after testing it myself I understand why. It's good - even though I personally prefer other more defensive builds.
To be honest, for most content he is kind of right you know. There is such a thing as over healing and buffing and supporting your team in those ways is more important than using sets that just buffs your healing done, be it via magicka, spell power or other. It doesn't mean you are a bad healer per say, but I would say you are wasting your set bonuses.
But that was beside my point. I was not talking about supporting or buffing - nor was I suggesting that such a build was superior. In fact - I pointed out that I did not even use that build on a regular basis and preferred other builds. So if that was his point - it really did not relate to my comments.
I was speaking only in terms of raw healing power - and in that respect I believe high critical builds are superior to builds that rely on straight healing increases. The argument that there are more effective builds for content that does not require critical healing is a fair one - but it's not one I was disputing or even one that I wish to dispute.
I personally prefer defensive builds as a healer and my critical chance is terrible. But for those healers who do stack critical chance I can certainly understand why they do it. It offers great healing and significant damage - which can be useful in many situations.
FIrst LOL at bold, you saying you won't give a response IS a response.
i was not giving evidence about about ALL crit or ALL healing done, i simply showed that in this case, IE powered vs precise, that powered is the one that will give you more average healing, that is higher healing over a long enough timeline and even then it was around a 1% difference in the very best case, with powered still being favored "in terms of raw healing power" .
you have given no evidence, i am not one to take people on their "Feelings". i have math on my side. powered is the way to go. you need to show this besides saying you have " found something that hits hard" and "seen which keeps your HP up better" and "that's what I did".
what do you mean "defensive builds as a healer", there is only a support healer or nonsupport healer and that is almost completely by the sets they wear, sets that give other player bonuses or debuff the enemy or a healer that don't.
healers by definition are not suppose to be selfish, that is the dpses job.
I said I was not going to dignify it with an argument - not a response.
Your views are too rigid for me . Your ideas about what constitutes a bad or selfish healer are too narrow for the two of us to find any common ground about that. So it would be a waste of time and energy for us to bother debating it.
And yes - you offered evidence as to your case. But your case may be different the case of others. It was certainly different as to my case.
In my experience builds that utilize high spell critical out-heal builds that rely on straight healing increases. That was the point I was trying to make. As far as evidence - I'm not that here to try and prove anything to you or to anyone else for that matter. I simply shared my view about it (which are based on my own experiences and not feelings btw) and then encouraged others to try it out for themselves.
And yes - I prefer my healer to be defensive. I'm sorry if you think that makes me selfish. Well, actually in all honesty I'm not. But you are entitled to your opinion.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Long version indeed.
I'll confess I did not read all of this, so keep that in mind if you respond. Your suggestion that any healer not wearing worm, spc, or trans is a bad healer is of course ridiculous. So I'm not going to dignify that absurd generality with an argument.
Certainly there are better support builds out there. The build I posted was not designed to support. It was a build I threw together to achieve high critical chance so I could compare and see how it measured up against a build that utilized straight healing increases (Powered, Healer's Habit, Ritual Mundus etc.) And after my tests I concluded that high critical chance builds achieved more effective healing.
Now you are welcome to disagree with me if you like. As I pointed out - there are likely other factors involved that may influence the results. But posting a lot of numbers on a forum are not going to convince me that my own tests were somehow flawed as I witnessed them myself. That being said: I am perfectly content to agree to disagree about this.
The only thing I would say further is to encourage other aspiring healers on here to try high critical builds out on their own before dismissing them. Because there are a lot of healers I know who stack crit and after testing it myself (most out of curiosity) I understand why. It's good - even though I personally prefer other more defensive builds.paulsimonps wrote: »Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Long version indeed.
I'll confess I did not read all of this, so keep that in mind if you respond. Your suggestion that any healer not wearing worm, spc, or trans is a bad healer is of course ridiculous. So I'm not going to dignify that absurd generality with an argument.
Certainly there are better support builds out there. The build I posted was not designed to support. It was a build I threw together to achieve high critical chance so I could compare and see how it measured up against a build that utilized straight healing increases (Powered, Healer's Habit, Ritual Mundus etc.) And after my tests I concluded that high Critical chance builds achieved more effective healing.
Now you are welcome to disagree with me if you like. As I pointed out - there are likely other factors involved that may influence the results. But posting a lot of numbers on a forum are not going to convince me that my own results were somehow flawed as I witnessed them myself. That being said: I am perfectly content to agree to disagree about this.
The only thing I would say further is to encourage other aspiring healers on here to try high critical builds out on their own before dismissing them. Because there are a lot of healers I know who stack crit and after testing it myself I understand why. It's good - even though I personally prefer other more defensive builds.
To be honest, for most content he is kind of right you know. There is such a thing as over healing and buffing and supporting your team in those ways is more important than using sets that just buffs your healing done, be it via magicka, spell power or other. It doesn't mean you are a bad healer per say, but I would say you are wasting your set bonuses.
But that was beside my point. I was not talking about supporting or buffing - nor was I suggesting that such a build was superior. In fact - I pointed out that I did not even use that build on a regular basis and preferred other builds. So if that was his point - it really did not relate to my comments.
I was speaking only in terms of raw healing power - and in that respect I believe high critical builds are superior to builds that rely on straight healing increases. The argument that there are more effective builds for content that does not require critical healing is a fair one - but it's not one I was disputing or even one that I wish to dispute.
I personally prefer defensive builds as a healer and my critical chance is terrible. But for those healers who do stack critical chance I can certainly understand why they do it. It offers great healing and significant damage - which can be useful in many situations.
FIrst LOL at bold, you saying you won't give a response IS a response.
i was not giving evidence about about ALL crit or ALL healing done, i simply showed that in this case, IE powered vs precise, that powered is the one that will give you more average healing, that is higher healing over a long enough timeline and even then it was around a 1% difference in the very best case, with powered still being favored "in terms of raw healing power" .
you have given no evidence, i am not one to take people on their "Feelings". i have math on my side. powered is the way to go. you need to show this besides saying you have " found something that hits hard" and "seen which keeps your HP up better" and "that's what I did".
what do you mean "defensive builds as a healer", there is only a support healer or nonsupport healer and that is almost completely by the sets they wear, sets that give other player bonuses or debuff the enemy or a healer that don't.
healers by definition are not suppose to be selfish, that is the dpses job.
I said I was not going to dignify it with an argument - not a response.
Your views are too rigid for me . Your ideas about what constitutes a bad or selfish healer are too narrow for the two of us to find any common ground about that. So it would be a waste of time and energy for us to bother debating it.
And yes - you offered evidence as to your case. But your case may be different the case of others. It was certainly different as to my case.
In my experience builds that utilize high spell critical out-heal builds that rely on straight healing increases. That was the point I was trying to make. As far as evidence - I'm not that here to try and prove anything to you or to anyone else for that matter. I simply shared my view about it (which are based on my own experiences and not feelings btw) and then encouraged others to try it out for themselves.
And yes - I prefer my healer to be defensive. I'm sorry if you think that makes me selfish. Well, actually in all honesty I'm not. But you are entitled to your opinion.
Wooh this derailed a bit.. it would of been better if you had actually read all of this. Through some expert who could point out the equations it was determined if your critical is no more than standard on "average" you will give some heals over time. Now say you are require less heals over time .. ex in battlegrounds than the average would have less usefulness compared to something like a trial. Now if you wish to add more dps or do more damage while healing then precise is the balance between the two to put on resto staff. To think otherwise is simply misguided belief in a falsehood. Look above the equations are solid, the scenarios have been explored. Mind you are free to play as you want... but if not open to explanations and reasons you do so at a cost.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Long version indeed.
I'll confess I did not read all of this, so keep that in mind if you respond. Your suggestion that any healer not wearing worm, spc, or trans is a bad healer is of course ridiculous. So I'm not going to dignify that absurd generality with an argument.
Certainly there are better support builds out there. The build I posted was not designed to support. It was a build I threw together to achieve high critical chance so I could compare and see how it measured up against a build that utilized straight healing increases (Powered, Healer's Habit, Ritual Mundus etc.) And after my tests I concluded that high critical chance builds achieved more effective healing.
Now you are welcome to disagree with me if you like. As I pointed out - there are likely other factors involved that may influence the results. But posting a lot of numbers on a forum are not going to convince me that my own tests were somehow flawed as I witnessed them myself. That being said: I am perfectly content to agree to disagree about this.
The only thing I would say further is to encourage other aspiring healers on here to try high critical builds out on their own before dismissing them. Because there are a lot of healers I know who stack crit and after testing it myself (most out of curiosity) I understand why. It's good - even though I personally prefer other more defensive builds.paulsimonps wrote: »Lightspeedflashb14_ESO wrote: »@Jeremy that build is not very good, no support, no spc, no worm, no trans, no nothing but self buff, that is the standard definition of a bad healer.
it really is simple math. powered will give you higher average heals then precise. it is similar to the ritual mundas vs thief.
from an earlier post by meTo calculate the average heal you will get, you need to know your crit hit damage increase, that is the amount your heal will crit for.
For example, I am a temp, so I get 10% more CHD from the adrid spear passive and I have 24% into elfborn, so together that adds 34% to the base of 50% extra, so .84.
Then you take the amount of crit chance I have without the thief, 42% and the amount I have with the thief, 58% and then multiply then out like this
.84*.42= .35
.84*.58=.49
And then subtract them, so 49-35= 14, which is the same amount I get from the ritual, note that I do not have full divines nor are all my pieces fully golded out.
Also take into consideration that the above is likely best case scenario, you lose any one of the needed buffs to reach the CHD and the CHC I have stated, ie major prophecy or if you are not a temp or nightblade for the extra 10% CHD, the ritual will be the best way to increase your heals, full stop. Though there is a good argument for healers doing damage and the ritual does nothing for that.
To take this with powered VS precise, you do the same math, you take your Crit hit damage modifier, at base is .5, then multiply it by your crit chance, then you get your average healing increase.
At base, without the thief most healers will have 42% crit chance, in pve, so they will go to 51% with precise, so taking into consideration that the OP is a sorc and does not have the same 10% increase in CHD as a templar but you are a sorc, so you are even better off with powered then a templar would be, as your CHD would not be as high.
let's take a case with a sorc wearing worm and spc, staple healer sets that have no crit bonus and are expected in any serious content.
45% crit chance and a base .5 CHD, a .25 increase to CHD from champion points, so togther, .75
.45 * .75 = .34 < without precise
with precise, it would be
.54 * .75 = .41 < with precise
that leaves .41 - . 34 = .07, that is a gain of 7% average increase in heals, which is less the straight 9% from powered.
best case with a sorc would look like this with warhorn for .15 more CHD
.45 * .9 = .41 < without precise
and
.54 * .9 = .49 < with precise
so again .49- .41 = .08, so that is a gain of 8% in heals a best case for a sorc, still less overall healing then 9% powered.
now let's do yours @Jeremy
not using any set the supports your team, it is easy to get to 65% with just thief and julianos, that leaves 7% with precise to get to 72% on a non sorc, so your base is going to be 65% and i am going to use the current value, 7%, instead the the buffed values both precise and powered are receiving next patch.
Best case is that you are a templar, so you get an extra 10% CHD, so you get a base of .85 if you have the elf born node max, which you will if you are smart and want to get he most of you high crit chance.
that is
.65 * .85 = .55 < without precise
and
.72 * .85 = .61 <with precise
that is .61 - .55 = .06, you get 6% more average heals with precise, still less then the 7% from powered.
even if you use mother's sorrow, which gives 7% crit chance on the five piece, you get the following,
.72 * .85 = .61 < without precise
and
.79 * .85 = .67 < with precise
leaving you with .67 - .61= .06, a 6% increase in average heals, again less then the 7% from powered currently.
that is the long version of powered > precise when it comes to pure healing.
it is also important to note, that if you use any set that heals like twilight remedy, it gets no benefit from precise, since sets can not crit at all but can be increased by healing done percentage modifiers.
Long version indeed.
I'll confess I did not read all of this, so keep that in mind if you respond. Your suggestion that any healer not wearing worm, spc, or trans is a bad healer is of course ridiculous. So I'm not going to dignify that absurd generality with an argument.
Certainly there are better support builds out there. The build I posted was not designed to support. It was a build I threw together to achieve high critical chance so I could compare and see how it measured up against a build that utilized straight healing increases (Powered, Healer's Habit, Ritual Mundus etc.) And after my tests I concluded that high Critical chance builds achieved more effective healing.
Now you are welcome to disagree with me if you like. As I pointed out - there are likely other factors involved that may influence the results. But posting a lot of numbers on a forum are not going to convince me that my own results were somehow flawed as I witnessed them myself. That being said: I am perfectly content to agree to disagree about this.
The only thing I would say further is to encourage other aspiring healers on here to try high critical builds out on their own before dismissing them. Because there are a lot of healers I know who stack crit and after testing it myself I understand why. It's good - even though I personally prefer other more defensive builds.
To be honest, for most content he is kind of right you know. There is such a thing as over healing and buffing and supporting your team in those ways is more important than using sets that just buffs your healing done, be it via magicka, spell power or other. It doesn't mean you are a bad healer per say, but I would say you are wasting your set bonuses.
But that was beside my point. I was not talking about supporting or buffing - nor was I suggesting that such a build was superior. In fact - I pointed out that I did not even use that build on a regular basis and preferred other builds. So if that was his point - it really did not relate to my comments.
I was speaking only in terms of raw healing power - and in that respect I believe high critical builds are superior to builds that rely on straight healing increases. The argument that there are more effective builds for content that does not require critical healing is a fair one - but it's not one I was disputing or even one that I wish to dispute.
I personally prefer defensive builds as a healer and my critical chance is terrible. But for those healers who do stack critical chance I can certainly understand why they do it. It offers great healing and significant damage - which can be useful in many situations.
FIrst LOL at bold, you saying you won't give a response IS a response.
i was not giving evidence about about ALL crit or ALL healing done, i simply showed that in this case, IE powered vs precise, that powered is the one that will give you more average healing, that is higher healing over a long enough timeline and even then it was around a 1% difference in the very best case, with powered still being favored "in terms of raw healing power" .
you have given no evidence, i am not one to take people on their "Feelings". i have math on my side. powered is the way to go. you need to show this besides saying you have " found something that hits hard" and "seen which keeps your HP up better" and "that's what I did".
what do you mean "defensive builds as a healer", there is only a support healer or nonsupport healer and that is almost completely by the sets they wear, sets that give other player bonuses or debuff the enemy or a healer that don't.
healers by definition are not suppose to be selfish, that is the dpses job.
I said I was not going to dignify it with an argument - not a response.
Your views are too rigid for me . Your ideas about what constitutes a bad or selfish healer are too narrow for the two of us to find any common ground about that. So it would be a waste of time and energy for us to bother debating it.
And yes - you offered evidence as to your case. But your case may be different the case of others. It was certainly different as to my case.
In my experience builds that utilize high spell critical out-heal builds that rely on straight healing increases. That was the point I was trying to make. As far as evidence - I'm not that here to try and prove anything to you or to anyone else for that matter. I simply shared my view about it (which are based on my own experiences and not feelings btw) and then encouraged others to try it out for themselves.
And yes - I prefer my healer to be defensive. I'm sorry if you think that makes me selfish. Well, actually in all honesty I'm not. But you are entitled to your opinion.
Wooh this derailed a bit.. it would of been better if you had actually read all of this. Through some expert who could point out the equations it was determined if your critical is no more than standard on "average" you will give some heals over time. Now say you are require less heals over time .. ex in battlegrounds than the average would have less usefulness compared to something like a trial. Now if you wish to add more dps or do more damage while healing then precise is the balance between the two to put on resto staff. To think otherwise is simply misguided belief in a falsehood. Look above the equations are solid, the scenarios have been explored. Mind you are free to play as you want... but if not open to explanations and reasons you do so at a cost.
Average healing over time is a very misleading standard. So even if I were to read his so-called equations as gospel they would not have swayed me. That's why i did not bother examining them.
For example: such a standard would not take into account the value of having higher burst healing during a shorter span of time - which could be of more use during a tense situation than higher drawn out averages.
Rarely do words like always apply. But you are free to believe that a Powered Restoration Staff is always the better choice for healing in every imaginable situation if you like - if that is what you and he are saying. I just disagree - and believe builds that focus on high spell critical would benefit more from precise.
Try to keep in mind that people can disagree with one another without being misguided and believing in falsehoods. Perhaps they have simply reached different conclusions based on different circumstances.
Heals scale off of spell damage and max magic so increasing your spell damage also increases your heals. There is probably some threshold that if your spell damage is really low then powered might be better, but when I tested it I had 2600 spell power and I was getting much bigger heals with nirnhoned then powered.
Wearing sets that increase healing might put powered on top, not sure how that passive would scale with nirn vs powered since eso can sometimes use some real fuzzy math xD
Flameheart wrote: »As already explained above Powered > Precise in PvE anytime (in PvP spellcrit might be more valuable).
It won't change with the next DLC and the upcoming PTS changes. Powered will be 9% instead of 7% on a golden staff and so will Precise (9% instead of 7%). The Ritual Mundus remains unchanged. Just the Atronach will give more magicka reg.
...so for healers there won't change much. There will be changes for DDs though due to weapon trait changes, that will have much more Impact:
https://forums.elderscrollsonline.com/en/discussion/359916/mundus-trait-and-cp-optimisation-for-pve-damage-dealers#latest
At moment Torug's Pact seems to be best-in-slot even for Stamina DDs :-)