hedna123b14_ESO wrote: »
1. Just tested it....definitely scales with thaum as it always did...
2. I dont use it because i dont think its a DPS gain...as you mentioned above making sure that Subterranian Assualt is always up is key and you cant keep it up without heavy attacking 4 times...
3. It does not...these things are not estimated or guessed man, they are mathematically calculated by an addon...
4. Total penetration necesary - 18100
Sunderflame - 3340
Major Fracture - 5280
Minor Fracture (80% uptime) - 1056
Nightmothers - 2580
Infused Crusher (75%) - 1581
Alkosh (80%) - 2408
Total pen - 16245
Difference - 1855
In my group we dont have a stamplar so our pen is short by 3k on easy trials...on harder trials sunderflame, infused crusher are a lot lower than 100%, so we are around 4k short...hence why CP is necessary...so not sure what you mean...
5. I can tell you that in my opinion the skill, set and CP distribution is the best possible one, calculated and tested meticulously. But you are welcome to prove me wrong by posting a parse:)
Oreyn_Bearclaw wrote: »
I am going to take that one personally!
He is technically right, but his reasoning is somehow skewed (if I understand it at all). I think he either doesnt understand you would have to remove CP from somewhere to put it in la/ha cp or he is greatly miscalculating how much damage is DoT on your parser.
Getting 10% to la/ha costs just 16points, which sounds good, but removing 16 points from anything decereases damage by more
To lose 8 cp from thaum and put them in la/ha and not lose DPS is to have DoT damage at 25% and less...
Amdar_Godkiller wrote: »
Well, I would be taking it out of thauma and putting it mostly into MaA, with about 8-9 in PWE when the gains from MaA become too small.
Here you go.Thauma has no effect on any of your skills except 80% of Rending Slashes damage, 70% of Poison Injection's, 60% for Beast Trap, and probably Caltrops (I'll try to check this tonight). The most you should ever have in Thauma is 29 CP, but it's lower in priority than even Heavy Weapons expert.
https://www.youtube.com/embed/EFjsOnP2g50
I see, with60% DoT damage its not worth it to remove those points from thaum, but you have far less DoT damage than we at PC do (if you tested it properly that is). Caltrops, endless hail, trap, PI DoT, slashes (there I am not sure about the first tick) are all DoTs.Amdar_Godkiller wrote: »
Well, I would be taking it out of thauma and putting it mostly into MaA, with about 8-9 in PWE when the gains from MaA become too small.
Here you go.Thauma has no effect on any of your skills except 80% of Rending Slashes damage, 70% of Poison Injection's, 60% for Beast Trap, and probably Caltrops (I'll try to check this tonight). The most you should ever have in Thauma is 29 CP, but it's lower in priority than even Heavy Weapons expert.
https://www.youtube.com/embed/EFjsOnP2g50
Amdar_Godkiller wrote: »
I'll check it out tonight. Work's crazy right now, with it being the end of the month and all, but I'll try to post the results tomorrow.
It could be just affecting the wrong text in the tooltip, or maybe its just affecting things differently on console. Console has its drawbacks for sure, but that's why I test everything I theorycraft both mathematically as well as in action.
hedna123b14_ESO wrote: »
Thats why PC testing is the only legit way though...because we have tools that help us get precise results
Amdar_Godkiller wrote: »
I've got a test dummy and combat text, an inquisitive nature, and a mind made for problem-solving and crunching numbers. That's all that's required for legitimate testing. Anything more risks contaminating the experiment with unknown variables created by outdated assumptions and spaghetti code.
I see, with60% DoT damage its not worth it to remove those points from thaum, but you have far less DoT damage than we at PC do (if you tested it properly that is). Caltrops, endless hail, trap, PI DoT, slashes (there I am not sure about the first tick) are all DoTs.
The thing is, did you test it properly? I mean not just by showing tooltip. Because tooltips being affected by MaM and not thaum is a old and common (and presumably fixed) bug
hedna123b14_ESO wrote: »
If you think you can test on par and mkrw efficiently than PC players then I give up...thats just non-sequitour..
hedna123b14_ESO wrote: »
Wow, thats crazy @ZOS_GinaBruno please take a look at this bug.
Lolololol this x1000
Nos, I hope you're not holding your breath waiting for this guy's OP parse to blow you away, you might be waiting a long time. . .
Dude Im learning so much...there is all the amazing stuff like listening to specific music to get my rotation better and then there are ancient civilizationa to learn about...its breathtaking!
Amdar_Godkiller wrote: »
Well, I would be taking it out of thauma and putting it mostly into MaA, with about 8-9 in PWE when the gains from MaA become too small.
Here you go.Thauma has no effect on any of your skills except 80% of Rending Slashes damage, 70% of Poison Injection's, 60% for Beast Trap, and probably Caltrops (I'll try to check this tonight). The most you should ever have in Thauma is 29 CP, but it's lower in priority than even Heavy Weapons expert.
https://www.youtube.com/embed/EFjsOnP2g50
Hello I was just wondering about cp distribution I'm a khajiit warden does my cp stay the same or can I lower precise strike? And nice to see the warden actually getting used for dps
hedna123b14_ESO wrote: »Updated
Amdar_Godkiller wrote: »I only have the 55 million HP dummy, but I'll see what I can do DPS wise at 240 CP
I really cant get close to 40k with this build :-/ Atm i get up to 34k
Only difference would be some Gold armor, race (I'm breton) and that I'm using a sword on acuity instead of dagger (will test dagger maybe). And 1 tier of undaunted passive. But the difference shouldnt be that bad.
One thing I noticed in particular is that Hail of Arrows runs out even if I dont recast Ulti / Netch.
LA - Ulti - LA seems to be a bit longer than 1 HA ?
With 3 HA I manage without recasting with recasting 2HA seems to make it.
It seems hail is also running out for you? - With hail being biggest part of dps, shouldnt keeping it up 100% be a priority?
I even failed in translation I'm bosmer not breton ^^
WM is 4x golden, Acuity in purple shouldnt really make a difference? (Enchants are golden and Weapons too oc)
But yeah, I will give it another try once completed
How does trading uptime from Hail to Sub increase dps, when Hail has the bigger part (%) of dps?
Also I would rather convert a HA into LA (and another one when casting ult)
For example:
Step 1: Endless Hail>LA>Poison Injection>LA>Razor Caltrops>Bar Swap (animation cancel)
Step 2: LA>Subterranian Assault>HA>Rending Slashes>HA>Subterranian Assault>HA>Deadly Cloak>LA>Rearming Trap>LA>Subterranian > Bar Swap
Sustain wise definitely fine, maybe swap a few CP from mooncalf to tenacity.