lordrichter wrote: »Mine seems back to normal at the moment. Funny how the pvp event ended not long before. How are others connection?
There are three issues going on all at the same time.
1. The DDoS. It is really happening, and they are working to mitigate it.
2. The Event. This is bringing people into Cyrodiil, which causes crowding and really highlights...
3. The Lag. The ongoing lag problem in Cyrodiil, which includes disconnects and loading screens, is made worse by both of the above.
It is really #3 that needs to be fixed, but even if they had already fixed #3, the first two would be enough to get people to complain about performance, dropped connections, and loading screens.
ComboBreaker88 wrote: »If it actually were DDOS attacks it wouldn't be hitting all the servers all the time. No other game has this issue like ESO. Its the game and we all know it. It's a shame that a company would blatantly lie about the issues to its customer base.
lordrichter wrote: »Mine seems back to normal at the moment. Funny how the pvp event ended not long before. How are others connection?
There are three issues going on all at the same time.
1. The DDoS. It is really happening, and they are working to mitigate it.
2. The Event. This is bringing people into Cyrodiil, which causes crowding and really highlights...
3. The Lag. The ongoing lag problem in Cyrodiil, which includes disconnects and loading screens, is made worse by both of the above.
It is really #3 that needs to be fixed, but even if they had already fixed #3, the first two would be enough to get people to complain about performance, dropped connections, and loading screens.
My latency is in the red when I'm stood inside my home and I'm on the verge of disconnecting every time I go into a populated town.
What had this got to do with Cyrodiil?
lordrichter wrote: »Mine seems back to normal at the moment. Funny how the pvp event ended not long before. How are others connection?
There are three issues going on all at the same time.
1. The DDoS. It is really happening, and they are working to mitigate it.
2. The Event. This is bringing people into Cyrodiil, which causes crowding and really highlights...
3. The Lag. The ongoing lag problem in Cyrodiil, which includes disconnects and loading screens, is made worse by both of the above.
It is really #3 that needs to be fixed, but even if they had already fixed #3, the first two would be enough to get people to complain about performance, dropped connections, and loading screens.
My latency is in the red when I'm stood inside my home and I'm on the verge of disconnecting every time I go into a populated town.
What had this got to do with Cyrodiil?
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Rohamad_Ali wrote: »Another one goes to jail .
http://www.sbs.com.au/news/article/2017/07/28/us-man-arrested-over-aust-cyber-attacks
Rohamad_Ali wrote: »Another one goes to jail .
http://www.sbs.com.au/news/article/2017/07/28/us-man-arrested-over-aust-cyber-attacks
May his butthole never be the same again
thewaywardone wrote: »The inability to log in as an ESO Plus member is very frustrating. Because the paid version is voluntary and not mandatory to playing this game, I would hope that there is some discussion of recompense for these issues.
While I recognize and appreciate that if it is DDoS related, it is not inherently a problem caused by your service, but considering that paying customers are unable to log in, in my case for days on end, please explain why I, or any of the others who subscribe, should continue to do so until you sort this out?
I don't normally jump to this route, but it has been a matter of weeks now for me with days that I can't log in. Weeks. Not hours, nor days... weeks. (Also this is coming from my trying for three hours this morning, so I am frustrated.)
Thank you for the update. I have a few questions, if you would be so kind:
1. For the last three weeks or so, we've seen issues with certain nodes near the tail end of many users routes to the server. Were these DDOS attacks also causing those issues? I can confirm that traffic on those nodes would spike coinciding with the "lag spikes" in game.
2. It seems that in the last 72 hours the default route to the servers for many users has changed. Is this related to the DDOS attacks?
3. Can you coment on ZOS's relationship with Akamai technologies?
4. It seems that the default / resting ping for many users has increased even when the traffic flow is normal (no DDOS). Is it fair to assume that this is a side effect of the extra "defenses?"
5. Most importantly, where is the best jump in point for those of us using a VPN to improve ping? It seems as if having the VPN drop me off in Dallas is no longer ideal. My ping maps seem to indicate NorCal / Bay Area as the new, ideal jump in spot.
That reads like exactly the sort of questions that they would not want to answer, and I wonder why anyone would even ask them.
thewaywardone wrote: »The inability to log in as an ESO Plus member is very frustrating. Because the paid version is voluntary and not mandatory to playing this game, I would hope that there is some discussion of recompense for these issues.
While I recognize and appreciate that if it is DDoS related, it is not inherently a problem caused by your service, but considering that paying customers are unable to log in, in my case for days on end, please explain why I, or any of the others who subscribe, should continue to do so until you sort this out?
I don't normally jump to this route, but it has been a matter of weeks now for me with days that I can't log in. Weeks. Not hours, nor days... weeks. (Also this is coming from my trying for three hours this morning, so I am frustrated.)
Doctordarkspawn wrote: »Honestly, you gotta wonder what'd make people angry enough to DDOS the company....after the Morrowind release.
lordrichter wrote: »lordrichter wrote: »Mine seems back to normal at the moment. Funny how the pvp event ended not long before. How are others connection?
There are three issues going on all at the same time.
1. The DDoS. It is really happening, and they are working to mitigate it.
2. The Event. This is bringing people into Cyrodiil, which causes crowding and really highlights...
3. The Lag. The ongoing lag problem in Cyrodiil, which includes disconnects and loading screens, is made worse by both of the above.
It is really #3 that needs to be fixed, but even if they had already fixed #3, the first two would be enough to get people to complain about performance, dropped connections, and loading screens.
My latency is in the red when I'm stood inside my home and I'm on the verge of disconnecting every time I go into a populated town.
What had this got to do with Cyrodiil?
Nothing. Might not have anything to do with the ESO Servers. Just because you are having a high latency in the game does not automatically mean that there is a server problem. High latency in a house, and walking around a populated area, is out of the norm for PC NA.
The DDoS attack has the potential to increase latency, even when not in Cyrodiil. That impact depends on a number of factors specific to the attack, including where it is coming from and how close you are to that. We cannot know the details, and not every player will be affected the same.
I can play the game all day and not get a high latency. Yesterday, my max latency was 231 over 5 hours of latency monitoring, outside of Cyrodiil. The average is 117. This is my historical normal. Does this mean you are not having a problem? No, but it is a data point that starts to suggest that it might not be the ESO servers causing your specific problem.
ZOS_GinaBruno wrote: »Hi everyone,
We’d like to briefly explain what’s been going on with the North American server stability lately. In short, we’ve been getting hit with many repeated DDoS attacks (Distributed Denial of Service). When this happens, it floods our service and prevents you from being able to log in, stay connected, or even group properly. Sometimes they only affect a handful of players, and other times they can cause a much greater and widespread impact. Either way, it’s a frustrating situation.
While we do have protection in place (which we obviously can’t discuss publicly), it hasn’t been enough. We’ve been working hard to implement additional security measures to make sure you’re able to log in – and stay logged in – whenever you want to play, and aren’t interrupted. We hope you understand why we’re being somewhat vague and not discussing specifics here. We take this issue very seriously, though, and are working hard to ensure everyone has the best experience possible.
Thank you for your continued support and patience.
Doctordarkspawn wrote: »Honestly, you gotta wonder what'd make people angry enough to DDOS the company....after the Morrowind release.
honestly youd have to be pretty blind to NOT see.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Honestly, you gotta wonder what'd make people angry enough to DDOS the company....after the Morrowind release.
honestly youd have to be pretty blind to NOT see.
That was the joke me lad.