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Alchemy Fixes?

STEVIL
STEVIL
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So does anyone have a new list of the alchemy writ top tier requirements?

Reason i ask is i want to see if they are adding more potential problems like we see now with "essense of health."

so may potions are named EoH and so if you are not careful they can get your tri-stat potion consumed if you run short on the cheap one effect EoH. Similarly, if they now replace some of these with poisons and we have the same kind of name conflicts, this could get ugly.

hoping they replace the EoH writs now with poisons that are less common or code in a halt if the potion/poison has more than one effect . kind of like how traits on writ swords wont let the sword be taken for writs.
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YFMV Your Fun May Vary.

First Law of Nerf-o-Dynamics
"The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • code65536
    code65536
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    I've always just let the writs take my tripot. On Live, it's 1 EoH every 4 days, so essentially one Columbine (plus other lesser mats) every 16 days. Which is an inconsequential price to pay for the convenience (plus not having to take up an extra bank space for precrafted non-tripot EoHs).

    In any case, I've been trying to get a list of the writ items, but my main character seems to be bugged and keeps getting damage health poison with 3x Alkahest every day (well, every day for 3 days in a row--I haven't checked beyond that).
    Edited by code65536 on July 17, 2017 10:51PM
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  • teardroppixie
    teardroppixie
    Soul Shriven
    code65536 wrote: »
    In any case, I've been trying to get a list of the writ items, but my main character seems to be bugged and keeps getting damage health poison with 3x Alkahest every day (well, every day for 3 days in a row--I haven't checked beyond that).

    Yes, Alchemy writ rotation is still broken in PTS - It seem to stop rotation on that quest.

    So far I have seen these quests:
    Essence of Magicka + 3x Imp Stool
    Essence of Health + 3x Nirnroot
    Drain Health Poison + 3x Lorkhan Tears
    Damage Stamina Poison + 3x Spider Eggs
    Damage Magicka Poison + 3x Violet Coprinus
    Damage Health Poison + 3x Nightshade
    ...and after that "infinitely"...
    Essence of Ravage Health + 3x Alkahest

    (edit: corrected some typos)
    Edited by teardroppixie on July 28, 2017 2:13PM
  • helediron
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    code65536 wrote: »
    In any case, I've been trying to get a list of the writ items, but my main character seems to be bugged and keeps getting damage health poison with 3x Alkahest every day (well, every day for 3 days in a row--I haven't checked beyond that).

    Yes, Alchemy writ rotation is still broken in PTS - It seem to stop rotation on that quest.

    So far I have seen these quests:
    Essence of Magicka + 3x Imp Stool
    Essence of Health + 3x Nirnroot
    Drain Health Poison + 3x Lorkhan Tears
    Damage Stamina Poison + 3x Spider Eggs
    Damage Magicka Poison + 3x Violet Coprinus
    Damage Health Poison + 3x Nightshade
    ...and after that "infinitely"...
    Essence of Ravage Health + 3x Alkahest

    (edit: corrected some typos)
    Confirming same list but adding
    Essence of Stamina, Mudcrab Chitin

    And one of my characters has got Essence of Ravage health, Alkahest FIVE times in a row. I've done writs five days, so i don't yet know how long it keeps repeating. Some of my characters have got Essence of Stamina, Mudcrab Chitin after that ravage health.

    The exact rotation seems to be
    1. Essence of Stamina, Mudcrab Chitin
    2. Essence of Magicka, Imp Stool
    3. Essence of Health, Nirnroot
    4. Drain Health Poison IX, Lorkhan's Tears
    5. Damage Stamina Poison IX, Spider Eggs
    6. Damage Magicka Poison IX, Violet Coprinus
    7. Damage Health Poison IX, Nightshade
    8. Essence of Ravage health, Alkahest
    9. Essence of Ravage health, Alkahest repeat, repeat, repeat, ????
    10. back to 1
    Edited by helediron on July 29, 2017 5:09PM
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • STEVIL
    STEVIL
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    So seems like a definite increase in inventory slots burned to pre-cook the writs... Sigh.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • helediron
    helediron
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    STEVIL wrote: »
    So seems like a definite increase in inventory slots burned to pre-cook the writs... Sigh.
    I prefer spending four additional inventory slots and have more varied writs with them.

    But that repeating ravage writ is a new irritation. I suspect it's actually a bug. It's not that bad though. There are many combinations for the potion and Alkahest is easy to get. It's not going to be difficult - just irritation.

    I don't know yet how long the ravage streak is. I have one toon doing it today fifth time in a row, but it started with it. Another toon has done other writ quests before entering the loop, and has done the ravage three times.
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • STEVIL
    STEVIL
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    helediron wrote: »
    STEVIL wrote: »
    So seems like a definite increase in inventory slots burned to pre-cook the writs... Sigh.
    I prefer spending four additional inventory slots and have more varied writs with them.

    But that repeating ravage writ is a new irritation. I suspect it's actually a bug. It's not that bad though. There are many combinations for the potion and Alkahest is easy to get. It's not going to be difficult - just irritation.

    I don't know yet how long the ravage streak is. I have one toon doing it today fifth time in a row, but it started with it. Another toon has done other writ quests before entering the loop, and has done the ravage three times.

    No argument that its definitely much more easy mode for top tier alchey writs now than before.... before the nirnroot thing was the only thing making it require any semblance of effort at all for its YUGEST gains. So, its not a complaint so much as an annoyance. it will still turn into stacks of 100 and check back in at the table once every quarter to restock and gain tons for it.

    Now once we get the equipment writs down to the same level of easy mode, so we dont even have to ever spend even one second of time to acquire for mats for writs at all once we get to top tier, we will be good to go.



    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • helediron
    helediron
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    I think Essence of Ravage health, Alkahest repeats six times, until the ycle of seven other quests resume. I was away few days in sailing trip, so i'm not 100% sure of this. I did the repeating quest five times and was completely away one day until the first of the other quests appeared.

    That would make the new alchemy as 13 days cycle. A bit weird but for me it's ok.
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • code65536
    code65536
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    helediron wrote: »
    I think Essence of Ravage health, Alkahest repeats six times, until the ycle of seven other quests resume. I was away few days in sailing trip, so i'm not 100% sure of this. I did the repeating quest five times and was completely away one day until the first of the other quests appeared.

    That would make the new alchemy as 13 days cycle. A bit weird but for me it's ok.

    I, for one, welcome our new Alkahest-eating writs.
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  • Maryal
    Maryal
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    STEVIL wrote: »
    So does anyone have a new list of the alchemy writ top tier requirements?

    Reason i ask is i want to see if they are adding more potential problems like we see now with "essense of health."

    so may potions are named EoH and so if you are not careful they can get your tri-stat potion consumed if you run short on the cheap one effect EoH. Similarly, if they now replace some of these with poisons and we have the same kind of name conflicts, this could get ugly.

    hoping they replace the EoH writs now with poisons that are less common or code in a halt if the potion/poison has more than one effect . kind of like how traits on writ swords wont let the sword be taken for writs.

    While this response isn't exactly on topic, it is related. The issue I have is not so much about writs, but that so many potions have the same name. It gets to be very frustrating, especially when you have 3 (or more) different 'essence of health' potions quick slotted, they all look the same (red), but one is your invisibility pot that also gives you health, another may be your unstoppable pot, that also happens to give you health, etc., I wish we had the option to rename them, or give them a secondary name (something only we could see), or being able to colorize them (giving us the option to create our own 'color code'), or some way of easily differentiating them quickly 'at a glance.' Well, anyway, that's my 2cents.
  • STEVIL
    STEVIL
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    Maryal wrote: »
    STEVIL wrote: »
    So does anyone have a new list of the alchemy writ top tier requirements?

    Reason i ask is i want to see if they are adding more potential problems like we see now with "essense of health."

    so may potions are named EoH and so if you are not careful they can get your tri-stat potion consumed if you run short on the cheap one effect EoH. Similarly, if they now replace some of these with poisons and we have the same kind of name conflicts, this could get ugly.

    hoping they replace the EoH writs now with poisons that are less common or code in a halt if the potion/poison has more than one effect . kind of like how traits on writ swords wont let the sword be taken for writs.

    While this response isn't exactly on topic, it is related. The issue I have is not so much about writs, but that so many potions have the same name. It gets to be very frustrating, especially when you have 3 (or more) different 'essence of health' potions quick slotted, they all look the same (red), but one is your invisibility pot that also gives you health, another may be your unstoppable pot, that also happens to give you health, etc., I wish we had the option to rename them, or give them a secondary name (something only we could see), or being able to colorize them (giving us the option to create our own 'color code'), or some way of easily differentiating them quickly 'at a glance.' Well, anyway, that's my 2cents.

    agree!

    also.let us lock potions
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

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