With the recent changes to Scathing Mage and how Path now presently works, Magicka Nightblade's complaints are more valid again. As much as I wish to revert Siphoning attacks, I doubt it will happen. Doesn't mean I won't try. Please place ideas and complaints here.
@Wrobel did a lovely job with many things this upcoming patch and I'd like to make this patch not harm Night-mages like Morrrowind kinda sorta did.
My little list;
-Grim focus; This really needs to go back to being 4 attacks, the 5 attack auto re-cast is only a DPS gain with a well done rotation, and it's really only good on a dummy. In actual combat there will be time you miss your weaves because of mechanics and the like. And don't even get me started on PvP, it's much harder to use now, but not at all garbage. If the 5 attacks cannot go back down to 4, then the duration of this ability needs to be extended.
-Siphoning attacks; Ahhh, the skill that made me love my night-blade is now almost the bane of my existence, the change of this skill pissed me off to no end, I would like it to be reverted even if the return values are different than before. The change to this skill also affected how sap tanks worked, very upsetting and sad.
-Cloak; Extend duration to 3 seconds rather than 2.9, this drives me nutz when counting in my head when to recloak (Minor issue, I know)
-Refreshing Path; Buff this skill's damage done by about 8% (Math may be a bit off) to be more on par with the templar's ritual of retribution.
-Strife; increase the damage of this and it's morphs by 8% (feel free to change value as I suck at math)
On a less Nightblade related note I'd love it if Nerieneth got some more love such as a 20% proc chance (Like Velidreth) on direct damage and having the crystal explode sooner rather than later while perhaps giving it more radius too. This would help out most every nightmage as 2 pc Kena is no longer Viable due to what you've done to Siphoning attacks
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