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Campaign adjustments for the next PC & Console incremental update

  • Rickter
    Rickter
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    NBrookus wrote: »
    This is entirely about the single CP campaign being vastly overpopulated with long queues, while the extra no CP campaign is empty. Brian is responding appropriately by not removing the no CP choice, but improving the situation for the larger segment of PvP'ers who need an overflow campaign.

    the thing is: Trueflame was the same way. Haderus was an overflow campaign and barely anyone used it. They compacted themselves into Trueflame night after night and came onto these forums complaining about queue times and lag.

    Thats all I'm pointing out is if this is going to work, the PLAYERS need to step up and actually take advantage of the server and not pile into Vivec/Trueflame. Which they didnt before. But maybe something has changed. Maybe people see the benefit of such a campaign, give up on vivec, and home there so we can actually have a campaign.

    I was on haderus to the bitter end. I went to bruma with my 5 man, and was piled drived by <Raven and the Rose> 25+

    I have the screen shot.

    4-6-2017%2012-28-03%20PM_zpsubn3ggid.jpg

    This was Haderus. Where are the DC and AD complaining about Vivec (then Trueflame) queues? Nowhere.

    So why am I being so vocal? because I dont think there is going to be any change. Most of you are admitting to only using it as overflow. You wont home there, you'll only come when Vivec queues are too unbearable. leaving most of the day, a daytime guild dominating it.

    As a DC, I will be fighting for my gate keeps first thing in the afternoon and then getting camped by the small timer EP Emperor. Almalexia is already like that, and Haderus was like that there is literally nothing telling me Shor wont be like that.

    I think ZOS should label the campaign as "Champ Enabled Overflow" and disable emperor mechanics.

    problem solved. it'll just be for the CP overflow "good fights". @Joy_Division there's my constructive feedback to ZOS. can we all agree?
    RickterESO
    PC | NA | DC
    YouTube
    ______________________
    Guilds:
    Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
    PvP:
    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
    PvE:
    vAA HM | vHRC HM | vSO HM | vMA | vDSA | vMoL | ALL Vet 4 Man Dungeons


  • Zvorgin
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    This is awesome news! We needed a second CP campaign on PS4 badly! Queue was 160 last night at 11:30 PM for VIVEC
  • GriM_728
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    Took long enough...after sitting in queues to get into Vivec for an hour and a half to 2 hours each time I'm very pleased this is happening. All platforms could still use another 7 day cp campaign though. It was quite nice when we had Scourge, SoC, Haderus, Chillrend and Thornblade to pick from. Not nearly as much lag nor the crazy wait times.
  • Joy_Division
    Joy_Division
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    Rickter wrote: »
    NBrookus wrote: »
    This is entirely about the single CP campaign being vastly overpopulated with long queues, while the extra no CP campaign is empty. Brian is responding appropriately by not removing the no CP choice, but improving the situation for the larger segment of PvP'ers who need an overflow campaign.

    the thing is: Trueflame was the same way. Haderus was an overflow campaign and barely anyone used it. They compacted themselves into Trueflame night after night and came onto these forums complaining about queue times and lag.

    Thats all I'm pointing out is if this is going to work, the PLAYERS need to step up and actually take advantage of the server and not pile into Vivec/Trueflame. Which they didnt before. But maybe something has changed. Maybe people see the benefit of such a campaign, give up on vivec, and home there so we can actually have a campaign.

    I was on haderus to the bitter end. I went to bruma with my 5 man, and was piled drived by <Raven and the Rose> 25+

    I have the screen shot.

    4-6-2017%2012-28-03%20PM_zpsubn3ggid.jpg

    This was Haderus. Where are the DC and AD complaining about Vivec (then Trueflame) queues? Nowhere.

    So why am I being so vocal? because I dont think there is going to be any change. Most of you are admitting to only using it as overflow. You wont home there, you'll only come when Vivec queues are too unbearable. leaving most of the day, a daytime guild dominating it.

    As a DC, I will be fighting for my gate keeps first thing in the afternoon and then getting camped by the small timer EP Emperor. Almalexia is already like that, and Haderus was like that there is literally nothing telling me Shor wont be like that.

    I think ZOS should label the campaign as "Champ Enabled Overflow" and disable emperor mechanics.

    problem solved. it'll just be for the CP overflow "good fights". @Joy_Division there's my constructive feedback to ZOS. can we all agree?

    Well, I dont disagree with what goes on in non-pop locked campaigns. I played the old Bloodthorn so I know. Maybe just getting rid of the emp system on servers with low population is the cleanest and easiest way to remove that sort of abuse.

    I'm not sure removing the emperor system is going to prevent you from getting zerged down as in your picture though. That happens every day, every hour, and almost every minute somewhere on Vivek with pop locked factions and no emperor abuse. As long as the map encourages bottlenecks and no objectives are added in out of the way places to punish factions that stack, your 6 man is going to come across 25+ far too often.

    I think there are a lot of mechanics and reforms ZoS could do to make the map play better and more fairly
    to what the current pop total is as opposed to the 2000 or so it originally envisioned when designing Cyrodiil.
    Edited by Joy_Division on July 8, 2017 6:40PM
  • NBrookus
    NBrookus
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    @Rickter I could do multiple screen shots like that every night on Vivec. Getting zerged is unfortunately pretty universal on all campaigns.
    Maybe just getting rid of the emp system on servers with low population is the cleanest and easiest way to remove that sort of abuse.

    I've suggested this before but I've changed my mind.

    Plenty of players legitimately busted their asses to get emp on Haddy before the emp farm era and even during it. Removing emperor says to the player base this isn't a real campaign, don't bother to play here -- which is the opposite of what it needs. And where do you draw the line? Compared to Vivec, everything is a low pop campaign.

    While I think emperorship could be reworked overall, that doesn't mean I think everyone should be locked out of the achievement who doesn't run with (or is supported by) a large guild that plays on whatever the "real" campaign is. It's punishing the majority of players for the actions of a few.

    My current thinking is that I would like to see the Ruby Throne house furnishing item removed. It has created a much large demand than existed before. I'm sure there are people that would still want to pay for the supposed glory of the "Former Emperor" title and a red dye, and emp farming won't go away entirely. But it might become less reliably profitable for trade guilds to sell AP feeding services and early morning PvDoor, and dry up some of the enthusiasm for selling it.

    Not a perfect idea, I know. But players still have the opportunity to earn their achieve even if it's easier than it would be on Vivec.

    Or maybe the title could be expanded to include the campaign. "Former Emperor of Almalexia" would be a lot less desirable!
  • Rickter
    Rickter
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    @NBrookus it isnt going to be a "real campaign"! Lol. Thats what ive been saying this whole time. Even for the ones homing there its not going to be real. Many of you said in my other thread that youre only there for "good fights". You dont give a [snip] about the actual campaign outcome. So for those homing there it will just be for "good fights" and for everyone else its an overflow! Lol. Come on.
    RickterESO
    PC | NA | DC
    YouTube
    ______________________
    Guilds:
    Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
    PvP:
    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
    PvE:
    vAA HM | vHRC HM | vSO HM | vMA | vDSA | vMoL | ALL Vet 4 Man Dungeons


  • Rickter
    Rickter
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    And while i inderstand you hve plenty of screenshots like that on vivec the point is on haderus it was those ep numbers vs our DC numbers. Server wide. Vivec had much healthier numbers comparatively.
    RickterESO
    PC | NA | DC
    YouTube
    ______________________
    Guilds:
    Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
    PvP:
    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
    PvE:
    vAA HM | vHRC HM | vSO HM | vMA | vDSA | vMoL | ALL Vet 4 Man Dungeons


  • Montayva
    Montayva
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    Rickter wrote: »
    @NBrookus it isnt going to be a "real campaign"! Lol. Thats what ive been saying this whole time. Even for the ones homing there its not going to be real. Many of you said in my other thread that youre only there for "good fights". You dont give a [snip] about the actual campaign outcome. So for those homing there it will just be for "good fights" and for everyone else its an overflow! Lol. Come on.

    @NBrookus is actually a part of the small group Qaevir and I run, and have decided to try AD in Shor to balance the map and try and prevent another EP buff server. Her intentions are just like yours and ours and she is far more dedicated to the health of the server and pvp in general than most.

    Obviously the Haderus population was always prone to being poplocked on one side. There were even times where EP would night cap, log off, AD would wake up and pvdoor the map back, log off, then DC log on and do the same. It was a bitter and destructive cycle which ultimately ruined the campaign for the real competitive guilds, and is ultimately what we want to prevent from happening again. The only way to do this is for the community to work together and to get rid of the notion of it being "not a real campaign".
    Montayva: EP, AD, DC Magplar | Mistress Montayva: AD, DC, EP Mag DK | Rharhey: EP, AD Mag Sorccrafters
    Nirnrewt/ Nutella/Nirncrux: AD, EP, DC Stamblades+Stamdens
    ES Cosplayer wannabe

    Beholder of the power to unleash the QAM HAM
  • Crom_CCCXVI
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    I have made Emperor push's on 7 day campaigns as have several people I know. Anyone can show up that first day with a few friends, be prepared, get lucky and get the jump out of the gate in that campaign.

    In a 30 day campaign it's not quite the same thing
  • NBrookus
    NBrookus
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    Rickter wrote: »
    @NBrookus it isnt going to be a "real campaign"! Lol. Thats what ive been saying this whole time. Even for the ones homing there its not going to be real. Many of you said in my other thread that youre only there for "good fights". You dont give a [snip] about the actual campaign outcome. So for those homing there it will just be for "good fights" and for everyone else its an overflow! Lol. Come on.

    You're right. I don't care about the scoreboard. The scoreboard is a mechanic that doesn't reward strategic play but rather whomever has the biggest oceanic zerg. And the rewards are lousy. I'm sure you will really enjoy the rewards from DC winning on that highly competitive "real campaign" of Sotha Sil.

    Good fights are found on stable maps, preferably reasonably balanced ones, and campaign health matters even if you aren't focusing on "winning." Haderus was a fine server to play as DC/EP when it was dominant yellow. It was fine playing DC/AD when later it was dominant red. During both times the dominant faction didn't typically push trikeeps, have full raids show up to a resource or camp gates. AD and EP zone chat frequently called for letting lowest-pop DC keep their scrolls -- and sometimes it worked.

    Haderus didn't become a toxic server to play on until the map starting flipping back and forth multiple times a day for emp trading.

    I have, and will continue to play one of the non-dominant factions in my time frame. I will support the map-focused guilds by providing distractions to pull numbers away from the front, and showing up to defend home keeps when we are hard pressed.

    But I'm not going to cede the entire campaign to the emp selling guilds before it even opens.
  • Taysa
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    If Vivec is so populated, they should've just opened another CP campaign and leave the non-CP campaigns alone. I play exclusively on non-CP campaigns (As CP 330+), with Alma being my main campaign. Non-CP campaigns allow filthy casuals like myself to get their PvP fix without having to be a "burden" or "cannon fodder" on the CP campaign.

    Or...you could've closed Kyne. Because let's face it, the only reason why Kyne saw any activity was because everyone was leveling their Wardens. It'll be a dead campaign just like it was pre-Morrowind. Just give it time.
    Edited by Taysa on July 10, 2017 6:30AM
    5/24/18: The day ZoS suspended my forum account for trolling a troll.
  • Borelock762
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    Scyantific wrote: »
    NBrookus wrote: »
    Scyantific wrote: »
    What Haderus players? You talking about the ones that would jump into Haddy to face the dominating faction-zerg while the TF queue popped? Or the ones from Azura's that would jump in to farm said dominating faction because they were getting faction zerged at any single Azura's resource?

    Haderus was straight up on life-support since probably Dark Brotherhood, that ain't gonna change with Shor on Monday.

    Because Sotha Sil is healthy with DC gate camping almost every day?
    Or Vivec is healthy, with ball groups stacked together until latency spikes are 3-4 seconds for abilities to go off?
    Almalexia is very healthy of course... for skyshard hunters and the EP trading guild selling emp achieves there.

    There's nothing wrong with having an overflow campaign while people wait for their Vivec queue. That's a place where people are playing the game, not staring at a timer.

    Haderus wasn't perfect by a long shot but I didn't rubberband, load screen and crash out regularly like on Vivec.

    The CN/LoM zerg is more of a boon for EP and AD these days, those guys are just so bad at PvP that it's basically free AP for anyone who knows how to farm those fools. And if they end up gatecamping overnight, they usually end up getting their teeth kicked in during afternoon/early prime time hours. I mean if you want proof, just ask me about the multiple 10k-20k O-ticks/D-ticks these past few days. Pretty much everyone that isn't DC in that campaign has accepted the fact that DC will push the gates nightly, so our consolation is flat out humiliating them during actual NA PvP hours. It's made the campaign fun again, honestly.

    Can't/Won't speak for Vivec because I refuse to go into that backwater cesspool of a campaign

    That being said, what's gonna happen when a PvE/Trade zerg takes over Shor to start the emp-trading racket again? And what was wrong with the noCP players having a campaign to get some legitimate fights while DC was rolling over the map with sheer numbers in Sotha? Alma is/was good for us to get good PvP instead of staring at the same Viper/Tumor/Selene/Endless Fury/Eye of Potato death recaps over and over again.

    you sound salty to me lol
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