They probably diverted server resources away from Cyrodiil to Battlegrounds.
But we didn't have, this level of lag pre-Morrowind. Like I said above, we haven't seen it this severe since the days of 1.6.They probably diverted server resources away from Cyrodiil to Battlegrounds.
I dont think so... Battle grounds is not really all that popular ... Its also broke ... It also no CP which increases the amount of people that will not play it ..... Its imbalanced in there much worse because of Proc Sets which are much worse on NON CP.....
The no CP minority in this game was loud and they got what they wanted because they thought if PVP was all no CP balance could be achieved.... What happened however people did not want to give up CP..... Balance IMO is actually worse on NON CP no due to the change to CP system on CP Campaigns....
I think they just do not have resources on PVP period ... I think we are such a small but loud minority of the game that honestly they probably wish did not exist lol .... This game does not make a ton of money off of us... We are not housing decorators or the role players that spend more money in the crown stores.... We just want to kill other players well we are a tiny minority in this game thats a fact.... Its all about money and making more money.......When they do make a change in PVP its long haul to next patch.....
Yeah the lag is pretty *** bad. Very stutters. But these mid morning EP emp caps are not helping. Did you guys enjoy those prime time fights? Neither did we
Yeah the lag is pretty *** bad. Very stutters. But these mid morning EP emp caps are not helping. Did you guys enjoy those prime time fights? Neither did we
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Yeah the lag is pretty *** bad. Very stutters. But these mid morning EP emp caps are not helping. Did you guys enjoy those prime time fights? Neither did we
Have you tried spreading out and attacking other objectives on the map? You don't have to tunnel vision the last emp keep and contribute to the problem. Last emp keeps are like the best time to capitalize on potential scoring and back-cap virtually everything else.(including AD keeps)
Yeah the lag is pretty *** bad. Very stutters. But these mid morning EP emp caps are not helping. Did you guys enjoy those prime time fights? Neither did we
Have you tried spreading out and attacking other objectives on the map? You don't have to tunnel vision the last emp keep and contribute to the problem. Last emp keeps are like the best time to capitalize on potential scoring and back-cap virtually everything else.(including AD keeps)
Not really possible. To a certain extent yes, you can ninja a back keep. But every time we release pressure on chalman 3 raids scurry out and start to swarm back to BRK or across the bleakers corridor.
When a faction has emp and chooses to stack all guilds and population in it that's on them. They don't get to blame anyone else for the terrible server performance. If there is one thing we know, EP will happily abandon the map to hold emp, forcing that big lag fight.
Yeah the lag is pretty *** bad. Very stutters. But these mid morning EP emp caps are not helping. Did you guys enjoy those prime time fights? Neither did we
Have you tried spreading out and attacking other objectives on the map? You don't have to tunnel vision the last emp keep and contribute to the problem. Last emp keeps are like the best time to capitalize on potential scoring and back-cap virtually everything else.(including AD keeps)
Not really possible. To a certain extent yes, you can ninja a back keep. But every time we release pressure on chalman 3 raids scurry out and start to swarm back to BRK or across the bleakers corridor.
When a faction has emp and chooses to stack all guilds and population in it that's on them. They don't get to blame anyone else for the terrible server performance. If there is one thing we know, EP will happily abandon the map to hold emp, forcing that big lag fight.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Yeah the lag is pretty *** bad. Very stutters. But these mid morning EP emp caps are not helping. Did you guys enjoy those prime time fights? Neither did we
Have you tried spreading out and attacking other objectives on the map? You don't have to tunnel vision the last emp keep and contribute to the problem. Last emp keeps are like the best time to capitalize on potential scoring and back-cap virtually everything else.(including AD keeps)
Not really possible. To a certain extent yes, you can ninja a back keep. But every time we release pressure on chalman 3 raids scurry out and start to swarm back to BRK or across the bleakers corridor.
When a faction has emp and chooses to stack all guilds and population in it that's on them. They don't get to blame anyone else for the terrible server performance. If there is one thing we know, EP will happily abandon the map to hold emp, forcing that big lag fight.
Let's not make this a [Insert Zerging Faction Here] thread. You know better than that. Every faction stacks last emp keep for various reasons, not the least of which is the hope for a juicy dtick before logging off for bed.
And it's completely and absolutely 100% ridiculous to say that we can't blame anyone else for performance. ZOS marketed this game as capable of providing large-scale, 150+ person battles. They created the Emperor keep system knowing that large-scale battles would take place at the last emp keep. EP stacking last emp keep to defend it is working as intended, just as DC and AD stacking last emp keep to dethrone is working as intended. I certainly don't blame AD and DC for showing up to dethrone. That's kind of the point. Blame the company that allows infinite loading screens to go unchecked for the better part of a year now; allows server performance to implode the minute more than 30 people are in the same place at the same time, contrary to their design goal of "large-scale battles."
ZOS is the issue here. They're the ones killing their game by failing to address the performance issues. Let's not get distracted from that because of guild/faction rivalries.
Yeah the lag is pretty *** bad. Very stutters. But these mid morning EP emp caps are not helping. Did you guys enjoy those prime time fights? Neither did we
Have you tried spreading out and attacking other objectives on the map? You don't have to tunnel vision the last emp keep and contribute to the problem. Last emp keeps are like the best time to capitalize on potential scoring and back-cap virtually everything else.(including AD keeps)
Not really possible. To a certain extent yes, you can ninja a back keep. But every time we release pressure on chalman 3 raids scurry out and start to swarm back to BRK or across the bleakers corridor.
When a faction has emp and chooses to stack all guilds and population in it that's on them. They don't get to blame anyone else for the terrible server performance. If there is one thing we know, EP will happily abandon the map to hold emp, forcing that big lag fight.
But the opposing faction also choose to stack all their guilds to siege said keep. There is always a cause and effect to all this. The attackers choose to dedicate their entire prime-time to the crippling lag the same as the defenders choose to stack defend from the stacked offenders(from 2 sides).
If you want a difference, then you should take initiative to make an example. Or you could faction stack against the faction stacked defenders and we can all complain about it.
My 2 cents.
There is cause and effect. One faction decides to put themselves in the last emp keep. This inevitably causes lag. Your solution is "just let them have emp" which is no solution at all.
If EP has Emp, why don't the other factions take every other EP keep and then hold them for hours on end instead? Focusing on holding onto points for hours on end instead of dethroning is how to win a campaign, I would have thought this was quite obvious.
Like, just let EP rot inside BRK or Chal.
Lag has always been worse in depIf EP has Emp, why don't the other factions take every other EP keep and then hold them for hours on end instead? Focusing on holding onto points for hours on end instead of dethroning is how to win a campaign, I would have thought this was quite obvious.
Like, just let EP rot inside BRK or Chal.
Because factions are not collectives of hive minds that work as one. It's hard enough to get everyone focused on the depose for 30 minutes. Letting a good group with emp rough house the map all night is not an acceptable option either.
Everyone knows depose scenarios result in bad PVP for everyone except the emp group and the beneficiaries of big D ticks. I'm not against factions capping emp per se as it's not an issue when factions are balanced. Nonetheless, it is a factor in the poor performance we've experienced. Emp has been a factor more in 3.0 than in any other main campaign for a very long time. Probably more than a year. It's not as bad as 1.5, but it's close.
The true issue right now is faction balance. With so many organized players choosing to play on their EP alts, it's essentially assured we all have to deal with this on a regular basis. It's also an issue that perpetuates itself as everyone knows EP is the faction to play for easy AP and so-called "good fights."