LegendaryChef wrote: »Never seen an MMO with so many blown up egos like in ESO. Yeah maybe you are all great Players in your destroult Spamming ballgroup the fact you have to proof it here on the forums with a topic like that.....meh
It's not about proving anything ma dude, just that it's fun to see how people react to what they don't understand, and instead of trying to outplay you, they call it "hax" so they can sleep at night
How does one go about outplaying said destro ball group apart from avoiding it?
Edit: I hate the hax accusation BS too but literally the only counter to your group is either to get completely run over by endless pugs or fight another bomb group the same as yours(which I don't even think anymore exist). But apart from that there's really no counter IMO to the play style that our friends at zenimax provided.
What do u mean? Solo or small group or raid group? Solo u cant do anything. Small group can strike with their destro ultis and negate after the enemy group dumped their ultis. If they can catch them ofc. Raid vs raid is about movement and timing.
LegendaryChef wrote: »Never seen an MMO with so many blown up egos like in ESO. Yeah maybe you are all great Players in your destroult Spamming ballgroup the fact you have to proof it here on the forums with a topic like that.....meh
It's not about proving anything ma dude, just that it's fun to see how people react to what they don't understand, and instead of trying to outplay you, they call it "hax" so they can sleep at night
How does one go about outplaying said destro ball group apart from avoiding it?
Edit: I hate the hax accusation BS too but literally the only counter to your group is either to get completely run over by endless pugs or fight another bomb group the same as yours(which I don't even think anymore exist). But apart from that there's really no counter IMO to the play style that our friends at zenimax provided.
What do u mean? Solo or small group or raid group? Solo u cant do anything. Small group can strike with their destro ultis and negate after the enemy group dumped their ultis. If they can catch them ofc. Raid vs raid is about movement and timing.
A small scale group can never take down a strong Ball group, as they don't all ulti dump at the same time. There will always be some counter ulti ready. And even then, you aren't even defeating them on your own since we are assuming they dumped their ulties on someone else.
You have to distinguish between playstyle and "skill". First off, there are "counters" to ballgroups: Negate, Destro ult, Vicious Death are all great tools to kill ballgroups. We aren't playing 1.3 anymore where you just have to stack up and spam barriers to be invincible. I think the reason why there is so few ballgroups left is also due to how hard it is to be effective as a ballgroup. Watching from the side it might look like it's super easy-mode "just run forward and spam sap" but the reality is just different. One weak link and you're dead in no time.LegendaryChef wrote: »Never seen an MMO with so many blown up egos like in ESO. Yeah maybe you are all great Players in your destroult Spamming ballgroup the fact you have to proof it here on the forums with a topic like that.....meh
It's not about proving anything ma dude, just that it's fun to see how people react to what they don't understand, and instead of trying to outplay you, they call it "hax" so they can sleep at night
How does one go about outplaying said destro ball group apart from avoiding it?
Edit: I hate the hax accusation BS too but literally the only counter to your group is either to get completely run over by endless pugs or fight another bomb group the same as yours(which I don't even think anymore exist). But apart from that there's really no counter IMO to the play style that our friends at zenimax provided.
What do u mean? Solo or small group or raid group? Solo u cant do anything. Small group can strike with their destro ultis and negate after the enemy group dumped their ultis. If they can catch them ofc. Raid vs raid is about movement and timing.
A small scale group can never take down a strong Ball group, as they don't all ulti dump at the same time. There will always be some counter ulti ready. And even then, you aren't even defeating them on your own since we are assuming they dumped their ulties on someone else.
I didn't question your raid's skill SanctYou have to distinguish between playstyle and "skill". First off, there are "counters" to ballgroups: Negate, Destro ult, Vicious Death are all great tools to kill ballgroups. We aren't playing 1.3 anymore where you just have to stack up and spam barriers to be invincible. I think the reason why there is so few ballgroups left is also due to how hard it is to be effective as a ballgroup. Watching from the side it might look like it's super easy-mode "just run forward and spam sap" but the reality is just different. One weak link and you're dead in no time.LegendaryChef wrote: »Never seen an MMO with so many blown up egos like in ESO. Yeah maybe you are all great Players in your destroult Spamming ballgroup the fact you have to proof it here on the forums with a topic like that.....meh
It's not about proving anything ma dude, just that it's fun to see how people react to what they don't understand, and instead of trying to outplay you, they call it "hax" so they can sleep at night
How does one go about outplaying said destro ball group apart from avoiding it?
Edit: I hate the hax accusation BS too but literally the only counter to your group is either to get completely run over by endless pugs or fight another bomb group the same as yours(which I don't even think anymore exist). But apart from that there's really no counter IMO to the play style that our friends at zenimax provided.
What do u mean? Solo or small group or raid group? Solo u cant do anything. Small group can strike with their destro ultis and negate after the enemy group dumped their ultis. If they can catch them ofc. Raid vs raid is about movement and timing.
A small scale group can never take down a strong Ball group, as they don't all ulti dump at the same time. There will always be some counter ulti ready. And even then, you aren't even defeating them on your own since we are assuming they dumped their ulties on someone else.
Now, back to counters: There is usually also ways to counter the counter. Just as an example, in our raid everyone runs 35k+ HP as the most common way we died was when we got negated and took to much damage before healers could get out and start casting heals again.
Just meant to point out that saying "there is no counter to ballgroups" is something different to "there is no easy way to kill ZS".I didn't question your raid's skill SanctYou have to distinguish between playstyle and "skill". First off, there are "counters" to ballgroups: Negate, Destro ult, Vicious Death are all great tools to kill ballgroups. We aren't playing 1.3 anymore where you just have to stack up and spam barriers to be invincible. I think the reason why there is so few ballgroups left is also due to how hard it is to be effective as a ballgroup. Watching from the side it might look like it's super easy-mode "just run forward and spam sap" but the reality is just different. One weak link and you're dead in no time.LegendaryChef wrote: »Never seen an MMO with so many blown up egos like in ESO. Yeah maybe you are all great Players in your destroult Spamming ballgroup the fact you have to proof it here on the forums with a topic like that.....meh
It's not about proving anything ma dude, just that it's fun to see how people react to what they don't understand, and instead of trying to outplay you, they call it "hax" so they can sleep at night
How does one go about outplaying said destro ball group apart from avoiding it?
Edit: I hate the hax accusation BS too but literally the only counter to your group is either to get completely run over by endless pugs or fight another bomb group the same as yours(which I don't even think anymore exist). But apart from that there's really no counter IMO to the play style that our friends at zenimax provided.
What do u mean? Solo or small group or raid group? Solo u cant do anything. Small group can strike with their destro ultis and negate after the enemy group dumped their ultis. If they can catch them ofc. Raid vs raid is about movement and timing.
A small scale group can never take down a strong Ball group, as they don't all ulti dump at the same time. There will always be some counter ulti ready. And even then, you aren't even defeating them on your own since we are assuming they dumped their ulties on someone else.
Now, back to counters: There is usually also ways to counter the counter. Just as an example, in our raid everyone runs 35k+ HP as the most common way we died was when we got negated and took to much damage before healers could get out and start casting heals again.
One destro ult + negate won't take down 35K hp from your group though, I highly doubt that. It takes more.
Just meant to point out that saying "there is no counter to ballgroups" is something different to "there is no easy way to kill ZS".I didn't question your raid's skill SanctYou have to distinguish between playstyle and "skill". First off, there are "counters" to ballgroups: Negate, Destro ult, Vicious Death are all great tools to kill ballgroups. We aren't playing 1.3 anymore where you just have to stack up and spam barriers to be invincible. I think the reason why there is so few ballgroups left is also due to how hard it is to be effective as a ballgroup. Watching from the side it might look like it's super easy-mode "just run forward and spam sap" but the reality is just different. One weak link and you're dead in no time.LegendaryChef wrote: »Never seen an MMO with so many blown up egos like in ESO. Yeah maybe you are all great Players in your destroult Spamming ballgroup the fact you have to proof it here on the forums with a topic like that.....meh
It's not about proving anything ma dude, just that it's fun to see how people react to what they don't understand, and instead of trying to outplay you, they call it "hax" so they can sleep at night
How does one go about outplaying said destro ball group apart from avoiding it?
Edit: I hate the hax accusation BS too but literally the only counter to your group is either to get completely run over by endless pugs or fight another bomb group the same as yours(which I don't even think anymore exist). But apart from that there's really no counter IMO to the play style that our friends at zenimax provided.
What do u mean? Solo or small group or raid group? Solo u cant do anything. Small group can strike with their destro ultis and negate after the enemy group dumped their ultis. If they can catch them ofc. Raid vs raid is about movement and timing.
A small scale group can never take down a strong Ball group, as they don't all ulti dump at the same time. There will always be some counter ulti ready. And even then, you aren't even defeating them on your own since we are assuming they dumped their ulties on someone else.
Now, back to counters: There is usually also ways to counter the counter. Just as an example, in our raid everyone runs 35k+ HP as the most common way we died was when we got negated and took to much damage before healers could get out and start casting heals again.
One destro ult + negate won't take down 35K hp from your group though, I highly doubt that. It takes more.
In all the pvp games I've played, people look up to good players and strive to become as good as them on the battlefield, and eventually surpass/beat them.
In ESO? No way, let's blame everything on macros, cheats and exploits and spend our time throwing accusations at better players because we aren't capable of defeating them 10v1.
Funny, every PVP game I've ever played, everyone chucks a tantrum if they lose, and blames their loss on the "fact" that the other people must be cheating.
It's hard for some people to admit that they are just not as good as they think. Way easier to blame it on cheaters, or "dirty tactics", or some other nonsense.
Don't pretend that you care about alliance balance! Ad is missing 3 homekeeps but you decide to go to kingscrest and farm random pact players. You have zero alliance-loyalty and don't give a *** about balance, just your personal AP-gain. And when there is a group that is a real thread to you, you run away and find another place to farm randoms. *** hypocrites. And then some of you have the cheek to log back onto their pact-alts and try to go for emperor again. Pathetic.
Plague Doctor > Heartland.Sandman929 wrote: »Just meant to point out that saying "there is no counter to ballgroups" is something different to "there is no easy way to kill ZS".I didn't question your raid's skill SanctYou have to distinguish between playstyle and "skill". First off, there are "counters" to ballgroups: Negate, Destro ult, Vicious Death are all great tools to kill ballgroups. We aren't playing 1.3 anymore where you just have to stack up and spam barriers to be invincible. I think the reason why there is so few ballgroups left is also due to how hard it is to be effective as a ballgroup. Watching from the side it might look like it's super easy-mode "just run forward and spam sap" but the reality is just different. One weak link and you're dead in no time.LegendaryChef wrote: »Never seen an MMO with so many blown up egos like in ESO. Yeah maybe you are all great Players in your destroult Spamming ballgroup the fact you have to proof it here on the forums with a topic like that.....meh
It's not about proving anything ma dude, just that it's fun to see how people react to what they don't understand, and instead of trying to outplay you, they call it "hax" so they can sleep at night
How does one go about outplaying said destro ball group apart from avoiding it?
Edit: I hate the hax accusation BS too but literally the only counter to your group is either to get completely run over by endless pugs or fight another bomb group the same as yours(which I don't even think anymore exist). But apart from that there's really no counter IMO to the play style that our friends at zenimax provided.
What do u mean? Solo or small group or raid group? Solo u cant do anything. Small group can strike with their destro ultis and negate after the enemy group dumped their ultis. If they can catch them ofc. Raid vs raid is about movement and timing.
A small scale group can never take down a strong Ball group, as they don't all ulti dump at the same time. There will always be some counter ulti ready. And even then, you aren't even defeating them on your own since we are assuming they dumped their ulties on someone else.
Now, back to counters: There is usually also ways to counter the counter. Just as an example, in our raid everyone runs 35k+ HP as the most common way we died was when we got negated and took to much damage before healers could get out and start casting heals again.
One destro ult + negate won't take down 35K hp from your group though, I highly doubt that. It takes more.
Despite the negative comments about ZS, I love the videos as sort of a how-to regarding group movement and group cohesion. @Sanct16, or any one else who wants to comment, have you ever come across, or tried to make, a group counter? Bastion of the Heartland, Quick Cloak and some heavy mitigation and HoTs (and possibly Warden stam-healing within the negates) to survive the ulti dump. Is it even possible?
We're sort of tinkering with this now in an Xbox guild. The forums might not be where you'd want to comment, but since it's early idea stages any feedback is appreciated.
Sandman929 wrote: »
Despite the negative comments about ZS, I love the videos as sort of a how-to regarding group movement and group cohesion. @Sanct16, or any one else who wants to comment, have you ever come across, or tried to make, a group counter? Bastion of the Heartland, Quick Cloak and some heavy mitigation and HoTs (and possibly Warden stam-healing within the negates) to survive the ulti dump. Is it even possible?
We're sort of tinkering with this now in an Xbox guild. The forums might not be where you'd want to comment, but since it's early idea stages any feedback is appreciated.
Of course you haven't seen any group that is a danger to you when you run away and refuse to fight as soon as one or two of you are dead.
And first you say you play on AD because you get the best fights, just to say then that no other group can compete with you anyway. By saying AD has the lowest population you implied that you care about balance btw.
On top of that most groups refuse to fight you, because it is so exhausting and people are playing to relax and have fun with their guildmates.
You want a REAL challenge? Make a pug and try to make people hit the wall and not the door.
Sandman929 wrote: »
Despite the negative comments about ZS, I love the videos as sort of a how-to regarding group movement and group cohesion. @Sanct16, or any one else who wants to comment, have you ever come across, or tried to make, a group counter? Bastion of the Heartland, Quick Cloak and some heavy mitigation and HoTs (and possibly Warden stam-healing within the negates) to survive the ulti dump. Is it even possible?
We're sort of tinkering with this now in an Xbox guild. The forums might not be where you'd want to comment, but since it's early idea stages any feedback is appreciated.
Good attitude! I hope you will use the information for more than AP farming We basically ended this Glade comedy within 50 seconds after porting there mainly using hint 1).
1. StamWardens are indeed the correct idea, as is stacking AoE damage reduction. Particularly note that the warden´s healing ulti is extraordinarily cheap, so a good warden can use it a FEW seconds after Permafrost. Also note that StamWardens can and should use the Pollen, not only because they are a powerful debuff, but because healing is the Warden´s way to restore ressources.
2. Ball groups are relatively weak in open field battles because they typically decide to maximize their close range AoE damage. Though you might not kill them due to their speed, they will suffer more losses than you. Critical targets are their StamSorcs, and Templars. Killing the raid leader would also work - when you know where they will put up their camp.
3. If group fights are not staged, but evolve naturally, often the counterattack is the preferred method of winning it. Most good groups are heavily dependant on their magblades´ offensive which separates them from their support classes. That is the moment of a powerful counterattack.
4. Also, avoid the company of pugs and "solo players". I am typically unable to get rid of them even at the most remote places (my group has no fixed player roles, so we are typically slower and underhealed which makes leaching on us an easy task), but they are a liability and a ticking vicious death bomb. 2/3 of my deaths stem from some random dude conveniently exploding close to me.
Generally, if the fight lasts longer than two minutes, I go away because too many of our own faction would "join" us which is nothing less than a BUFF to the proxy group´s damage.
Of course you haven't seen any group that is a danger to you when you run away and refuse to fight as soon as one or two of you are dead.
And first you say you play on AD because you get the best fights, just to say then that no other group can compete with you anyway. By saying AD has the lowest population you implied that you care about balance btw.
On top of that most groups refuse to fight you, because it is so exhausting and people are playing to relax and have fun with their guildmates.
You want a REAL challenge? Make a pug and try to make people hit the wall and not the door.
ThisOf course you haven't seen any group that is a danger to you when you run away and refuse to fight as soon as one or two of you are dead.
And first you say you play on AD because you get the best fights, just to say then that no other group can compete with you anyway. By saying AD has the lowest population you implied that you care about balance btw.
On top of that most groups refuse to fight you, because it is so exhausting and people are playing to relax and have fun with their guildmates.
You want a REAL challenge? Make a pug and try to make people hit the wall and not the door.
ZS refuse to fight other groups/guilds? What?
Playing lowest pop doesn't mean they care about map balance at all. They want the best action. It's not hard to work out, playing on the faction with the least population means the two other factions with higher pop gives more and mostly better action.
They play on EP on Vivec cause Vivec has like 1 raid guild left (Wabba). They play on AD on Sotha Sil because EP dominate that map, DC aren't too shabby either but AD on Sotha Sil are like EP on Vivec.
DeadlyRecluse wrote: »Are you bots though?
Plague Doctor > Heartland.
Blade Cloak is good in GvG but doesn't help for long fights against zergs.
For mitigation the Warden Permafrost is really great and definetly worth running.
I don't think its possible to tank through an enemy raid bombing you. The goal is either openfield avoiding damage by spreading out or in close spaces killing them first. 6 storms will melt you when you get negated.
Come on are you really surprised that people hate you? You care zero about all other players, no matter if from your own alliance or from others. You bragg about how you farm everyone but then you say you want good fights. You create this forum thread only to make fun of QQing pact-players and keep circle-jerking about how good you are. I just can't respect you, no matter how good you are in this game, as long as you behave like jerks.
AyelineESO wrote: »Not gonna say anything about the PUG because that would only lead to a forum ban lol. Just know that I'd rather quit the game than leading a pug. (this is my opinion. Not speaking for the whole guild even tho I am pretty sure they think the same way)
DeadlyRecluse wrote: »Are you bots though?