no, I like themepark mmos much more, sandbox ones tend to by grindy and boring
TheRealPotoroo wrote: »Respeccing is easy and not particularly expensive. In practice, resetting your skills and trying out different morphs is close to being trivial.First of all - fixing that bug, where when I create a character 12 out of 40 or so skill lines are locked for me. Right of the bat, I create a character and can't ever try 72 active skills (each having 2 morphs). SEVENTY TWO ACTIVE SKILLS are locked RIGHT AFTER creating a character. 72 out 158 active skills in game. That's 46% of skills.
Almost a half of active skills can't be tried on a character and are locked forever right after creating a character.
Look into it, ZOS. That's not at all how it should be in a TES game.
What gets my goat is that class skills are almost always magicka, which is a big problem for stamina characters because the game isn't geared for hybrids.
The three Alliance capitals have rededication shrines. The Shrine of Stendar lets you reset skills and morphs (the Shrine of Akatosh resets attributes and the Shrine of Mara is for weddings). The cost will vary depending on how many skills you have, the last time I respecced my main it cost about 15k for skills and 6300 for attributes.TheRealPotoroo wrote: »Respeccing is easy and not particularly expensive. In practice, resetting your skills and trying out different morphs is close to being trivial.First of all - fixing that bug, where when I create a character 12 out of 40 or so skill lines are locked for me. Right of the bat, I create a character and can't ever try 72 active skills (each having 2 morphs). SEVENTY TWO ACTIVE SKILLS are locked RIGHT AFTER creating a character. 72 out 158 active skills in game. That's 46% of skills.
Almost a half of active skills can't be tried on a character and are locked forever right after creating a character.
Look into it, ZOS. That's not at all how it should be in a TES game.
What gets my goat is that class skills are almost always magicka, which is a big problem for stamina characters because the game isn't geared for hybrids.
Oh you can do that? Thanks, I'm new so I don't know all the tricks yet.
Where do I go to respec so I can try Shadow Cloak on my DK? Thanks in advance.
First of all - fixing that bug, where when I create a character 12 out of 40 or so skill lines are locked for me. Right of the bat, I create a character and can't ever try 72 active skills (each having 2 morphs). SEVENTY TWO ACTIVE SKILLS are locked RIGHT AFTER creating a character. 72 out 158 active skills in game. That's 46% of skills.
Almost a half of active skills can't be tried on a character and are locked forever right after creating a character.
Look into it, ZOS. That's not at all how it should be in a TES game.
Would people here say that the game might have had a successful launch if it replicated Skyrim gameplay mechanics rather than using ones more like MMOs?
Is that what it would have taken to be more of a "WoW Killer"?
If it had done something that different gameplay wise?
If it really played like an Elder Scrolls game but was online?