Ectheliontnacil wrote: »(From a pvp perspective):
With the sustain changes that came with Morrowind, proc sets are more of an issue than ever. Since it's harder to sustain, builds had to sacrifice some damage so they wouldn't run out of resources. Here proc sets with their "Build your character as tanky and sustainable as possible cuz with a proc set you hit hard anyway" attitude come as a godsend. They are now stupidly op, especially in no cp environements like battlegrounds.
Proc sets need to be nerfed or removed from the game, because at this point it's hard to play successfully without them.
Imo some of the worst proc sets that need to be addressed asap are:
vipers sting
selene
tremorscale
and velidreth
Ectheliontnacil wrote: »(From a pvp perspective):
With the sustain changes that came with Morrowind, proc sets are more of an issue than ever. Since it's harder to sustain, builds had to sacrifice some damage so they wouldn't run out of resources. Here proc sets with their "Build your character as tanky and sustainable as possible cuz with a proc set you hit hard anyway" attitude come as a godsend. They are now stupidly op, especially in no cp environements like battlegrounds.
Proc sets need to be nerfed or removed from the game, because at this point it's hard to play successfully without them.
Imo some of the worst proc sets that need to be addressed asap are:
vipers sting
selene
tremorscale
and velidreth
if this is to be limited to PVP perspective, should it not be posted in the pvp combat section?
Ectheliontnacil wrote: »(From a pvp perspective):
With the sustain changes that came with Morrowind, proc sets are more of an issue than ever. Since it's harder to sustain, builds had to sacrifice some damage so they wouldn't run out of resources. Here proc sets with their "Build your character as tanky and sustainable as possible cuz with a proc set you hit hard anyway" attitude come as a godsend. They are now stupidly op, especially in no cp environements like battlegrounds.
Proc sets need to be nerfed or removed from the game, because at this point it's hard to play successfully without them.
Imo some of the worst proc sets that need to be addressed asap are:
vipers sting
selene
tremorscale
and velidreth
Ectheliontnacil wrote: »@CyrusArya
1. There is no flaw in my argument, the amount of burst you gain by slotting a proc set e.g selenes/scoria/viper. Is completely disproportional to the amount of burst you would get by slotting a top tier damage set like spriggans/hundings/necropotence. So for the same amount of burst a non-proc set builds needs to spec a lot more into damage (and you probably still wouldn't have the same burst), whereas a proc build can run sustain/damage mitigation sets along his proc set and still achieve the same amount of burst damage
2. Agree, the stacking of proc sets is the main issue probably...very hard to survive a viper+selene proc
3. I just listed a couple of them, the ones that are worst in my opinion since they are very easy to proc. Skoria is powerful, but you need to apply dots to an enemy and it will still take a couple seconds to proc, so there is counter play. Viper and veli on the other hand have an almost guaranteed proc chance when ganking someone or going for a quick burst combo. If anything the fact that you pointed out scoria shows your bias
Waffennacht wrote: »Ectheliontnacil wrote: »@CyrusArya
1. There is no flaw in my argument, the amount of burst you gain by slotting a proc set e.g selenes/scoria/viper. Is completely disproportional to the amount of burst you would get by slotting a top tier damage set like spriggans/hundings/necropotence. So for the same amount of burst a non-proc set builds needs to spec a lot more into damage (and you probably still wouldn't have the same burst), whereas a proc build can run sustain/damage mitigation sets along his proc set and still achieve the same amount of burst damage
2. Agree, the stacking of proc sets is the main issue probably...very hard to survive a viper+selene proc
3. I just listed a couple of them, the ones that are worst in my opinion since they are very easy to proc. Skoria is powerful, but you need to apply dots to an enemy and it will still take a couple seconds to proc, so there is counter play. Viper and veli on the other hand have an almost guaranteed proc chance when ganking someone or going for a quick burst combo. If anything the fact that you pointed out scoria shows your bias
Also, skoria has a difficult proc, and I think the ONLY proc set that it can stack with for magicka would be Winterborn, which has an even more difficult set of standards to proc.
Plus, ya know, skoria has an animation
The Uninvited wrote: »Agreed, only as long as the nerfs ONLY affect PVP and not PVE.
mook-eb16_ESO wrote: »When Selenes is doing higher damage than the ulti that preceeded it, there's a problem.
leepalmer95 wrote: »I'd like them to nerf individual proc sets in order to not kill off the already unused ones but i doubt they'll do that.
Stick in battle spirit damage done by sets reduced by 30%. Done.
leepalmer95 wrote: »I'd like them to nerf individual proc sets in order to not kill off the already unused ones but i doubt they'll do that.
Stick in battle spirit damage done by sets reduced by 30%. Done.
Sandman929 wrote: »I still don't understand the "don't nerf PvE for PvP" attitude. Every single aspect of PvE is scripted and can be changed as needed. If some massive change happened for the sake of PvP balance, couldn't they just tweak the robot enemies to accommodate?
leepalmer95 wrote: »I'd like them to nerf individual proc sets in order to not kill off the already unused ones but i doubt they'll do that.
Stick in battle spirit damage done by sets reduced by 30%. Done.