The_Red_Viper wrote: »Fix Argonians first, then complain about buffing perfectly fine races.
Even if I respect your videos, you are totally wrong here.LegendaryMage wrote: »3% cost reduction is just as good as 9% more regen.
Even if I respect your videos, you are totally wrong here.LegendaryMage wrote: »3% cost reduction is just as good as 9% more regen.
Anything else you said is well known (for me) stuff.
Hey, correct me if I wrong, you has never recommend Bretons as a good choice for Sorcs or just any(!) mag builds, right? Where did you lied then: here or there?
"Breton is fine, high elf is better because you can benefit from using different elemental attacks such as destro ultimate, meteor, destro skills etc. "
Who said that, how do you think?
.
I've already posted a lot of calculations.LegendaryMage wrote: »I'm sorry to say this my friend, but you need to sit down and think about these two races and go a bit deeper theorycrafting around them.
All my points in the 1st post, it is wrote with italic font - did you read it?If you want the change - it's you who provide arguments proving your claim.
If you ask why people want to stay close to the classic lore (Bretons being defensive casters in TES series and also in ESO)
I've already posted a lot of calculations.LegendaryMage wrote: »I'm sorry to say this my friend, but you need to sit down and think about these two races and go a bit deeper theorycrafting around them.
To have his cost reduction bonus, Breton need to constantly(!) cast his abilities. Even a little pause and all advantage would gone completely. Yes, every 1,5 sec you need to fire some skill. This is like a DPS test on dummies: you'll have your numbers only if your rotation is perfect. If you f..d up somewhere with only rotation - DPS numbers would go down pretty fast.
While constantly casting, you need to cast skills with~3k cost to have a cost reduction ~equals to 7-8% additional regen.
Furthermore, constantly casting means wasting even more mana. Wasting mana is not a best way to save it or regen, right?
Altmer don't need to do anything to keep his regen bonus - it is always with him.
It hard to imagine of any DD who would survive long enough under attacks of several enemies, to allow this CP regen debuff make a noticeable damage, really. Maybe it's an option against tanky specs, but not against true DDs.
And, the best part here, Bretons are not immune to that debuff too - so if both debuffed, Altmer would still have his regen advantage.
And as really good player, you just can not did not understand that or didn't know that. And if you understand and know this - what is left?
That quote - is your words under... NB PVP build video. So you recommend Altmers even for NBs, who do not have any elemental attacks at all.All my points in the 1st post, it is wrote with italic font - did you read it?If you want the change - it's you who provide arguments proving your claim.
If you ask why people want to stay close to the classic lore (Bretons being defensive casters in TES series and also in ESO)
The most arguments against it are "Bretons are fine". This is not valid point, sorry.
Also, there is 1 defensive option, 1 offensive and 1 universal - if you dislike offensive one, because of LORE (yeah, that alliances are made by LORE, really, Loreguards, lol) and want to keep Bretons defensive, then - by common logic - you must choose defensive option? But you are against it too, also as against universal one - and here is without any arguments, kinda "just NOOOOOOO!"
Please, show us your calculations, that were allowed you to say that.LegendaryMage wrote: »So for me, the 3% cost reduction is just as good nowadays as the 9% recovery, at least from a PVP perspective. I see no difference sustain-wise.
Emmm... and what is your suggestion for buffing Bretons?Breton Templar 5L/1M/1H with no reinforced or nirnhoned has between 23.3-24.5K spell resistance from class and racial bonuses, depending on gear slots weight, when buffed by focus. That's 70-75% of the resistance cap, providing 35-38% actual mitigation. So you are only receiving 12-15% more magic damage than a resistance capped a tank takes - people don't even run resist capped tanks in any case. It's a very useful passive that affects survival. A DD who is dead will be pulling 0 DPS and Templar has optimal DPS in melee range which exposes you more than a ranged DD as sorcerer. So that passive is really important. IMO Breton is best for Templar in both PvP and PvE, with Dunmer and Altmer tied for 2nd.
Yes, I feel the same, man! It looks so organic - making Bretons a bit focused on magic damage. Not the same strong like High or Dark elves, just a bit.joaaocaampos wrote: »Increasing Magic Damage by 1/2/3% is a perfect thing! I have not thought about it! High Elfs and Dark Elfs are focused on Elemental Damage. The Bretons could very well focus on Magic Damage, which would make a lot of sense!
And, then, you are up for defensive or universal buff of Breton's passives or?..Bretons are fine the way they are.
They're not a damage dealer concept, if you want this go for altmer or dunmer.
Yes, you are right, sorry.There have been multiple comments removed for being rude and spiraling into flaming. In the previous thread on this topic which was closed, it was advised to avoid the discussion getting heated. This means not attacking another player if their opinion is different from your own. We are leaving the discussion open, but if the thread continues to get out of hand it will be shut down.
Please, show us your calculations, that were allowed you to say that.
Is it hard to get, that I don't care of the name of the passive? let they create another one - it isn't hard at all.Giles.floydub17_ESO wrote: »Magicka regen cannot be added to Gift of Magnus, as pointed out in OP's previous thread on the subject, it is a racial passive in at least one other class as max magika ONLY. Further CANNOT combine racial passives to get more passives. That is so OBVIOUS it really should not need to be said.Silver_Strider wrote: »There are roles outside DPS and in those role, certain races excel over others
Magic DPS
Altmer/Dunmer
Healer
Breton/Argonian/Altmer
Magic Tank
Breton/Argonian/Dunmer
Why is this so hard to get?
[snip]
Best healer is Argonian, not Breton or (just lol here) Altmer. Why not, i.e. Redguard tho?
Magic tank? WTF is this? Do they exists somewhere outside of your dreams? Anyone of you would be happy to see a "magic tank" in the trials? Or just pledges? Not me, really.
Normal tanks (like my Nord-DK) have overcapped resists without any of racials passives.
[Edit for baiting]
LegendaryMage wrote: »I've already posted a lot of calculations.LegendaryMage wrote: »I'm sorry to say this my friend, but you need to sit down and think about these two races and go a bit deeper theorycrafting around them.
To have his cost reduction bonus, Breton need to constantly(!) cast his abilities. Even a little pause and all advantage would gone completely. Yes, every 1,5 sec you need to fire some skill. This is like a DPS test on dummies: you'll have your numbers only if your rotation is perfect. If you f..d up somewhere with only rotation - DPS numbers would go down pretty fast.
While constantly casting, you need to cast skills with~3k cost to have a cost reduction ~equals to 7-8% additional regen.
Furthermore, constantly casting means wasting even more mana. Wasting mana is not a best way to save it or regen, right?
Altmer don't need to do anything to keep his regen bonus - it is always with him.
It hard to imagine of any DD who would survive long enough under attacks of several enemies, to allow this CP regen debuff make a noticeable damage, really. Maybe it's an option against tanky specs, but not against true DDs.
And, the best part here, Bretons are not immune to that debuff too - so if both debuffed, Altmer would still have his regen advantage.
And as really good player, you just can not did not understand that or didn't know that. And if you understand and know this - what is left?
That quote - is your words under... NB PVP build video. So you recommend Altmers even for NBs, who do not have any elemental attacks at all.All my points in the 1st post, it is wrote with italic font - did you read it?If you want the change - it's you who provide arguments proving your claim.
If you ask why people want to stay close to the classic lore (Bretons being defensive casters in TES series and also in ESO)
The most arguments against it are "Bretons are fine". This is not valid point, sorry.
Also, there is 1 defensive option, 1 offensive and 1 universal - if you dislike offensive one, because of LORE (yeah, that alliances are made by LORE, really, Loreguards, lol) and want to keep Bretons defensive, then - by common logic - you must choose defensive option? But you are against it too, also as against universal one - and here is without any arguments, kinda "just NOOOOOOO!"
I recommend Altmer because most people lean towards them for a slight DPS boost, even though it's not there most of the time in practice, I understand that and I still go with it, simply because I think it doesn't matter in the long run, it's not really much of a difference in terms of sustain and/or damage. I hope you understand now.
But in my opinion Bretons are just as good and if you want to go with Breton on any mag char, go ahead, you will be totally fine, that's my bottom line.
So for me, the 3% cost reduction is just as good nowadays as the 9% recovery, at least from a PVP perspective. I see no difference sustain-wise. I am also very used to using both lich and seducer in my setups and I like them both. Some people swear by one or the other, I personally think they're both great and don't care that much, it only depends on what pieces of gear you're going for, whether it's jewelry, crafted (specific style? ) etc. It's all good in the end.
For a magicka templar, I will always recommend a Breton, 100% tops Altmer, every single time in almost all builds. Even on a destro setup with a bit of elemental damage (vampire's bane, destro ulty, whatever).
So don't worry too much what I'm saying in my build videos, if you notice I almost always note that any magicka race will do, and it really will. And I'm telling you here that I'd have no problems swapping all those Altmer passives for the Breton ones, on ALL of my magicka builds.
In fact, now that I think about it, I'd swap my Altmer passives for the Breton ones, if I could just keep my character looking as an Altmer (I didn't make my sorc Altmer because of the passives, I wanted to be an Altmer and I'd be one even if the passives were totally bad).
Let's just agree to disagree and let's have some real math geniuses post some concrete proof about what's better or not, if they have time of course. I said what I had to say and now I'm done.
p.s. if you're fighting a mirrored sorc vs sorc setup, the Breton one will be better off than any other magicka race. That spell resistance bonus will negate that 4% elemental boost, and then some magic damage overall. You can hit an incredible amount of spell resistance in light armor as a Breton. That's a good advantage when fighting other magicka opponents.
LegendaryMage wrote: »Please, show us your calculations, that were allowed you to say that.
I'm not good at math, but I never noticed any sustain issues with my Breton so I'm pretty sure it's close enough to the Altmer's 9% recovery bonus. If it was worse, I would have swapped to Altmer. So based on my gameplay 'feel', they're both good and I'm sure your sustain will not be vastly different with any of those two.
As for elemental boost, that stuff is countered by Breton's overall magic damage reduction and looks pretty balanced to me.
Fixed an issue where percentage bonuses to the same type of stat (Magicka Recovery, Max Magicka, etc.) would stack multiplicatively rather than additively. This will result in some stats changing slightly (generally going down).
Excuse me, but I've calculated it and (in Sorc case) 3% cost damage reduction equals to ~ 6% additional regen. For another classes there will be pretty the same, I'm sure.LegendaryMage wrote: »I'm not good at math, but I never noticed any sustain issues with my Breton so I'm pretty sure it's close enough to the Altmer's 9% recovery bonus. If it was worse, I would have swapped to Altmer. So based on my gameplay 'feel'Please, show us your calculations, that were allowed you to say that.
30k HP, 20k Phys res, 26k spell res... Ok, got it, nothing wrong that I said before.Here's a picture of a Magicka tank: the Nightblade Sap Tank. This bad boy got me thru DLC dungeons, vDSA and vet trials.
So basically, if the class relies more on Magic Damage skills (like MagPlar, MagBlade and MagDen), it boils down to which race has the biggest amount of useful passives. Not saying the Altmer Elemental Damage is useless, but it doesn't really provide an advantage for those classes, whereas every Breton passives does
Excuse me, but I've calculated it and (in Sorc case) 3% cost damage reduction equals to ~ 6% additional regen. For another classes there will be pretty the same, I'm sure.LegendaryMage wrote: »I'm not good at math, but I never noticed any sustain issues with my Breton so I'm pretty sure it's close enough to the Altmer's 9% recovery bonus. If it was worse, I would have swapped to Altmer. So based on my gameplay 'feel'Please, show us your calculations, that were allowed you to say that.
And I have a "feel" that my sustain is not so good. More than that, I need to put some regen glyphs on my jewelry. Instead of of extremely needed (for Breton) Spell damage ones.30k HP, 20k Phys res, 26k spell res... Ok, got it, nothing wrong that I said before.Here's a picture of a Magicka tank: the Nightblade Sap Tank. This bad boy got me thru DLC dungeons, vDSA and vet trials.
So basically, if the class relies more on Magic Damage skills (like MagPlar, MagBlade and MagDen), it boils down to which race has the biggest amount of useful passives. Not saying the Altmer Elemental Damage is useless, but it doesn't really provide an advantage for those classes, whereas every Breton passives does
Both mag Templar and NB using Destro staff - there is only elemental skills. Both mag Templar and NB using monster sets - they all are elemental too. Yes, increasing crazy damage of Destro Ult or Valkyn proc - no, nothing special here, really.
It's been for a long time, that if you want to play mag-DD - choose Altmer or Dunmer, even for non-elemental classes. Enough of this.
Giles.floydub17_ESO wrote: »LegendaryMage wrote: »Please, show us your calculations, that were allowed you to say that.
I'm not good at math, but I never noticed any sustain issues with my Breton so I'm pretty sure it's close enough to the Altmer's 9% recovery bonus. If it was worse, I would have swapped to Altmer. So based on my gameplay 'feel', they're both good and I'm sure your sustain will not be vastly different with any of those two.
As for elemental boost, that stuff is countered by Breton's overall magic damage reduction and looks pretty balanced to me.
The Bretton has been considered best for sustain by theorycrafters for a long time. Considering the reduced benefit of multiple % increases of magicka/stamina returns that occurred with Shadows of the Hist DLC, patch 2.5.5 whereFixed an issue where percentage bonuses to the same type of stat (Magicka Recovery, Max Magicka, etc.) would stack multiplicatively rather than additively. This will result in some stats changing slightly (generally going down).
I have not seen anything with 3.0.5 that would change this. Especially since the only other cost reduction most players use is from Light Armor passives which is also a % cost reduction.
This is @Asayre formula for cost reduction, which I believe is unchanged since he posted it for PTS 2.5
Spell Cost = (base * (1-Magician) - Flat Cost Reduction) * (1 - % Cost Reduction)
With that formula, unless the player is using something with a flat cost reduction such as a glyph the benefit from % cost reduction is not reduced.
Crit resistance would align with the tankiness of the race. After all they are a hardy people that were conceived after humans were taken by snow-elves as slaves and "***".
They could also boost the reduction passive a tad too compensate for the fact they have no DMG boost (aside from mag pool boost) and no special way to boost mag return.
They could also give a passive where you gain mag on hits similar to harness mag shield. Would also align with the tankiness of the class instead of being DMG oriented. They could add a lighting resistance too, but crit sounds better since no other race has that bonus yet.
Giles.floydub17_ESO wrote: »Crit resistance would align with the tankiness of the race. After all they are a hardy people that were conceived after humans were taken by snow-elves as slaves and "***".
They could also boost the reduction passive a tad too compensate for the fact they have no DMG boost (aside from mag pool boost) and no special way to boost mag return.
They could also give a passive where you gain mag on hits similar to harness mag shield. Would also align with the tankiness of the class instead of being DMG oriented. They could add a lighting resistance too, but crit sounds better since no other race has that bonus yet.
Crit resistance is only useful in PvP. I don it think we have any racial passive that's only useful in PvP. It may not be a solid idea to change a passive to something specifically PvP related and it may be the reason no race has such a passive.
HoloYoitsu wrote: »Breton and Altmer are not "basically equivalent", comparing Breton vs Altmer:However
- Breton cost reduction passive comes out to about an avg of 104 cheaper cost.
- Breton spell resist comes out to about 6% less dmg taken from spells.
- Breton cost reduction does not scale well, in fact it gets worse the more sources of cost reduction you stack (light armor/sets/cost reduction enchants). This is because cost reduction as a whole has increasing diminishing returns as you stack more.
- Altmer 9% mag regen on the other hand, scales better the more you stack. This passive is and always has been stronger than Breton's cost reduction.
- Breton spell resist only has limited usefulness, as the majority of magicka builds rely on shields.
- Meanwhile Altmer elemental dmg is useful for all builds.
The best way to even things out while maintaining the racial flavors would be to give a slight increase to Breton's cost reduction, and/or add something like 4% reduced dmg taken on shields to their spell resist passive (mirroring Altmer's 4% dmg boost).