Hey . Some thought on the current meta .
Tanks are going with Plague Doctor + Green Pact mostly in Morrowind . Reason being they want to protect their allies with bigger shields . That's all . This setup is only and only for learning the new trial , nothing else . When people learn mechanics , no one will use those sets because everyone will swap to DPS boosting sets . Don't get me wrong , I am not against using these sets . I actually think you should use them but not blindly . You will not use these sets in trials your group knows because they won't need 15k shields and you will feel useless . Again , use this setup while learning the new trial and throw it away when you are done learning .
Personally , I have around 50k Health when buffed with Warhorn . Important thing is , you can increase group DPS by using certain sets but not with stat bonuses . What I do is , I go with DPS boosting sets and get every possible Health bonus from attributes , glyphs and other things . That means , you still can be a shield spammer while boosting DPS . 50k Health makes me give 10k shields . These setups we talk about gives 16k+ shields with 100 points into Bastion with Warhorn . This is with Imperial , 3-stat food , Lord Mundus , Plague Doctor + Green Pact + 2 pieces of 1 piece Health monster set + Structured Entropy + Warhorn (total of 84k Health) . My setup gives 10k shield with 61 points into Bastion . Is that 6k really better than DPS boosting sets ? I don't think so .
About DPS boosting sets . I don't think Penetration sets are very useful after CP changes . Synergies are nerfed since they share cooldown now so Alkosh is nerfed indirectly . I tried Torug's Pact with Ebon and it worked quite well , was keeping 100% uptime on bosses in new trial but the problem was trash packs . Bosses was ok but you can't put Crusher on everything in a trash fight and that is a big problem for me . DDs can spend 30 points into penetration CP with Sharpened weapons and there is no need even for Crusher . They will be penetrating everything in trial without needing of buffs . Especially in new trial , you will be splitting into groups lots of times . Sometimes you will be alone with the boss as tank while your group is away doing something else . In these situations , Penetration sets will not do any good for anyone . This is one of the reasons I went with Ultigen build . They work whatever you do . Especially in new trial . There are lots of blade traps in there you can roll through and proc Tava's Favor . I and off-tank are both running Tava's . I have Ebon , he has Dragon for second set , both using Blood Spawn for monster set . And we completed new trial in hard mode with these sets which clearly shows these High Health builds are not necessary .
About race choice . I think Imperial is still best . More Health is always good . But main reason why I say this is , you can't use tri-stat food unless your Stamina is higher than your Magicka . Personally , I am a Dark Elf and my racial bonuses prevents me from using tri-stat food . My Magicka becomes higher than my Stamina which means I won't get much from shards . This can be easily solved with Imperial race . About Argonian's potion passive , to be honest , no one really cares about sustain . It is extremely easy even after nerfs . Of course , it is good and all but still , you know what I mean . Check Alcast's video for example , he has 10 points into Stamina to get Stamina return from shards . That is a loss from Health just for getting 4k resources every 45 seconds . It is a sacrifice from health for self-sustaining which kinda kills the build's purpose .
It may be too late for some people but please don't spend crapton of money on these expensive items . You will not use them in couple months , at most . It hurts me when I see Plague Doctor Defending 1h selling for 350k .
Hey . Some thought on the current meta .
Tanks are going with Plague Doctor + Green Pact mostly in Morrowind . Reason being they want to protect their allies with bigger shields . That's all . This setup is only and only for learning the new trial , nothing else . When people learn mechanics , no one will use those sets because everyone will swap to DPS boosting sets . Don't get me wrong , I am not against using these sets . I actually think you should use them but not blindly . You will not use these sets in trials your group knows because they won't need 15k shields and you will feel useless . Again , use this setup while learning the new trial and throw it away when you are done learning .
Personally , I have around 50k Health when buffed with Warhorn . Important thing is , you can increase group DPS by using certain sets but not with stat bonuses . What I do is , I go with DPS boosting sets and get every possible Health bonus from attributes , glyphs and other things . That means , you still can be a shield spammer while boosting DPS . 50k Health makes me give 10k shields . These setups we talk about gives 16k+ shields with 100 points into Bastion with Warhorn . This is with Imperial , 3-stat food , Lord Mundus , Plague Doctor + Green Pact + 2 pieces of 1 piece Health monster set + Structured Entropy + Warhorn (total of 84k Health) . My setup gives 10k shield with 61 points into Bastion . Is that 6k really better than DPS boosting sets ? I don't think so .
About DPS boosting sets . I don't think Penetration sets are very useful after CP changes . Synergies are nerfed since they share cooldown now so Alkosh is nerfed indirectly . I tried Torug's Pact with Ebon and it worked quite well , was keeping 100% uptime on bosses in new trial but the problem was trash packs . Bosses was ok but you can't put Crusher on everything in a trash fight and that is a big problem for me . DDs can spend 30 points into penetration CP with Sharpened weapons and there is no need even for Crusher . They will be penetrating everything in trial without needing of buffs . Especially in new trial , you will be splitting into groups lots of times . Sometimes you will be alone with the boss as tank while your group is away doing something else . In these situations , Penetration sets will not do any good for anyone . This is one of the reasons I went with Ultigen build . They work whatever you do . Especially in new trial . There are lots of blade traps in there you can roll through and proc Tava's Favor . I and off-tank are both running Tava's . I have Ebon , he has Dragon for second set , both using Blood Spawn for monster set . And we completed new trial in hard mode with these sets which clearly shows these High Health builds are not necessary .
About race choice . I think Imperial is still best . More Health is always good . But main reason why I say this is , you can't use tri-stat food unless your Stamina is higher than your Magicka . Personally , I am a Dark Elf and my racial bonuses prevents me from using tri-stat food . My Magicka becomes higher than my Stamina which means I won't get much from shards . This can be easily solved with Imperial race . About Argonian's potion passive , to be honest , no one really cares about sustain . It is extremely easy even after nerfs . Of course , it is good and all but still , you know what I mean . Check Alcast's video for example , he has 10 points into Stamina to get Stamina return from shards . That is a loss from Health just for getting 4k resources every 45 seconds . It is a sacrifice from health for self-sustaining which kinda kills the build's purpose .
It may be too late for some people but please don't spend crapton of money on these expensive items . You will not use them in couple months , at most . It hurts me when I see Plague Doctor Defending 1h selling for 350k .
This. This all the way.
One question, how do you reach 50k health with an ultigen build, particularly on the dragon variant of the build? Do you just put all points in health, use only health glyphs, and eat health only food?
paulsimonps wrote: »puffytheslayer wrote: »xbox player here
tanking question - sorry for hijack
just dropped (another) infused maelstrom mace, was about to deconstruct it but i wondered if if could now be usefull in certain situations,
cant test it myself for another week - so anyone have any opinions on this, or should i just decon it?
You could use it. Go 5p+5p+1p and then maelstrom for the heavy attack extra stamina. I wouldn't use it but its not super bad with more things allowing for heavy attacking when tanking. I would go with either chokethorn or shadowrend for the 1p in that combination.
puffytheslayer wrote: »paulsimonps wrote: »puffytheslayer wrote: »xbox player here
tanking question - sorry for hijack
just dropped (another) infused maelstrom mace, was about to deconstruct it but i wondered if if could now be usefull in certain situations,
cant test it myself for another week - so anyone have any opinions on this, or should i just decon it?
You could use it. Go 5p+5p+1p and then maelstrom for the heavy attack extra stamina. I wouldn't use it but its not super bad with more things allowing for heavy attacking when tanking. I would go with either chokethorn or shadowrend for the 1p in that combination.
thats what i was thinking
because of all the changes to sustain - and from what i can tell heavy attacks are going to be a huge part of everyones rotation
so i thought 2 full 5 piece sets, a monster helm,
or
5 piece set, monster set and a 4 pieces of a set that includes minor aegis
and then master sword front bar maelstrom mace (in my case) bk bar increase health on both bars, free heal on s/b taunt, extra stamina restored on heavy attack after a low slash
i just cant test myself whether sacrificing a crusher enchant & a 3rd full set is worth the benefits offered by the unique weapons.
puffytheslayer wrote: »paulsimonps wrote: »puffytheslayer wrote: »xbox player here
tanking question - sorry for hijack
just dropped (another) infused maelstrom mace, was about to deconstruct it but i wondered if if could now be usefull in certain situations,
cant test it myself for another week - so anyone have any opinions on this, or should i just decon it?
You could use it. Go 5p+5p+1p and then maelstrom for the heavy attack extra stamina. I wouldn't use it but its not super bad with more things allowing for heavy attacking when tanking. I would go with either chokethorn or shadowrend for the 1p in that combination.
thats what i was thinking
because of all the changes to sustain - and from what i can tell heavy attacks are going to be a huge part of everyones rotation
so i thought 2 full 5 piece sets, a monster helm,
or
5 piece set, monster set and a 4 pieces of a set that includes minor aegis
and then master sword front bar maelstrom mace (in my case) bk bar increase health on both bars, free heal on s/b taunt, extra stamina restored on heavy attack after a low slash
i just cant test myself whether sacrificing a crusher enchant & a 3rd full set is worth the benefits offered by the unique weapons.
This is close to what I am doing but I forego the monster set and run 5 piece Plague Doctor with 5 piece Ebon, a one piece monster set (depending on what I want) and then defending Master sword on the front and defending vMA sword on the back. It's working well so far. I can swap in Alkosh for Ebon when needed.
If you go 5p+5p+1p then you could also experiment with ice staff tanking. Run the maelstrom/masters 1H and complete your 5P with the shield (bar1) and ice staff (bar2). It's not for everyone, but does have some advantages.paulsimonps wrote: »puffytheslayer wrote: »xbox player here
tanking question - sorry for hijack
just dropped (another) infused maelstrom mace, was about to deconstruct it but i wondered if if could now be usefull in certain situations,
cant test it myself for another week - so anyone have any opinions on this, or should i just decon it?
You could use it. Go 5p+5p+1p and then maelstrom for the heavy attack extra stamina. I wouldn't use it but its not super bad with more things allowing for heavy attacking when tanking. I would go with either chokethorn or shadowrend for the 1p in that combination.
lol. Imperials have waayy more health and stam. Potion passive is overrated IMHO and you wouldn't need it if you had resources in the first place.paulsimonps wrote: »Ebon. Bloodspawn.
That's what my imp tank is wearing. He's still a WIP though.
Imp still undoubtedly the best tanking race
I would actually consider Argonian master race for Tanking. Max Health, Healing Received/Done, All 3 resources back when using any potion and for vSO they got Disease and Poison resist. Which now that I think of it also helps against the Spheres on the first boss of Halls.
Argonian are garbage
Most of the builds seem to be aimed at HoF (aka learning/resource draining). What are you planning to take into the other trials?
About DPS boosting sets . I don't think Penetration sets are very useful after CP changes . Synergies are nerfed since they share cooldown now so Alkosh is nerfed indirectly . I tried Torug's Pact with Ebon and it worked quite well , was keeping 100% uptime on bosses in new trial but the problem was trash packs . Bosses was ok but you can't put Crusher on everything in a trash fight and that is a big problem for me . DDs can spend 30 points into penetration CP with Sharpened weapons and there is no need even for Crusher . They will be penetrating everything in trial without needing of buffs . Especially in new trial , you will be splitting into groups lots of times . Sometimes you will be alone with the boss as tank while your group is away doing something else . In these situations , Penetration sets will not do any good for anyone . This is one of the reasons I went with Ultigen build . They work whatever you do . Especially in new trial . There are lots of blade traps in there you can roll through and proc Tava's Favor . I and off-tank are both running Tava's . I have Ebon , he has Dragon for second set , both using Blood Spawn for monster set . And we completed new trial in hard mode with these sets which clearly shows these High Health builds are not necessary .
I know Argonians are BiS after the 'CRAP'owind update but I'm just saying Imperials still tank fine.
Guess we'll see more goofy argonians running around town now you can thank ZOS for that. lol
We're not saying Imperial is trash. Probably second best. Argonian is number 1 though, not garbage.. as you said. As I said, I'm a Khajiit and I wont change that, but thats no reason to go around saying Argonian is garbage
paulsimonps wrote: »SienneYviete wrote: »devilsTear wrote: »So for dk alkosh and ebon are still king or is it plague doctor green pact
It depends, the old craglorn trials plus VMOL main tank is ebon, alkosh and offtank powerful assault, alkosh. In vmol though some main tanks run ebon, plague doctor for bigger group shields.
VHOF is the only trial thus far pushing the health tank meta (plague doctor, green pact, warrior poet etc) which is fun but tbh the amount of sets and constant attribute and cp adjustments for trial swapping is getting annoying.
I would not consider Warrior Poet a good set at all. It gives a buff that well formed groups gives out all the time. And if you have a Warden healer even if horn goes down you will still have the buff for the health part up. The set is useless in trial situations.
Personofsecrets wrote: »paulsimonps wrote: »SienneYviete wrote: »devilsTear wrote: »So for dk alkosh and ebon are still king or is it plague doctor green pact
It depends, the old craglorn trials plus VMOL main tank is ebon, alkosh and offtank powerful assault, alkosh. In vmol though some main tanks run ebon, plague doctor for bigger group shields.
VHOF is the only trial thus far pushing the health tank meta (plague doctor, green pact, warrior poet etc) which is fun but tbh the amount of sets and constant attribute and cp adjustments for trial swapping is getting annoying.
I would not consider Warrior Poet a good set at all. It gives a buff that well formed groups gives out all the time. And if you have a Warden healer even if horn goes down you will still have the buff for the health part up. The set is useless in trial situations.
Hello @paulsimonps , what skill or effect gives players the Minor Toughness buff?
Personofsecrets wrote: »paulsimonps wrote: »SienneYviete wrote: »devilsTear wrote: »So for dk alkosh and ebon are still king or is it plague doctor green pact
It depends, the old craglorn trials plus VMOL main tank is ebon, alkosh and offtank powerful assault, alkosh. In vmol though some main tanks run ebon, plague doctor for bigger group shields.
VHOF is the only trial thus far pushing the health tank meta (plague doctor, green pact, warrior poet etc) which is fun but tbh the amount of sets and constant attribute and cp adjustments for trial swapping is getting annoying.
I would not consider Warrior Poet a good set at all. It gives a buff that well formed groups gives out all the time. And if you have a Warden healer even if horn goes down you will still have the buff for the health part up. The set is useless in trial situations.
Hello @paulsimonps , what skill or effect gives players the Minor Toughness buff?
Hey . Some thought on the current meta .
Tanks are going with Plague Doctor + Green Pact mostly in Morrowind . Reason being they want to protect their allies with bigger shields . That's all . This setup is only and only for learning the new trial , nothing else . When people learn mechanics , no one will use those sets because everyone will swap to DPS boosting sets . Don't get me wrong , I am not against using these sets . I actually think you should use them but not blindly . You will not use these sets in trials your group knows because they won't need 15k shields and you will feel useless . Again , use this setup while learning the new trial and throw it away when you are done learning .
Personally , I have around 50k Health when buffed with Warhorn . Important thing is , you can increase group DPS by using certain sets but not with stat bonuses . What I do is , I go with DPS boosting sets and get every possible Health bonus from attributes , glyphs and other things . That means , you still can be a shield spammer while boosting DPS . 50k Health makes me give 10k shields . These setups we talk about gives 16k+ shields with 100 points into Bastion with Warhorn . This is with Imperial , 3-stat food , Lord Mundus , Plague Doctor + Green Pact + 2 pieces of 1 piece Health monster set + Structured Entropy + Warhorn (total of 84k Health) . My setup gives 10k shield with 61 points into Bastion . Is that 6k really better than DPS boosting sets ? I don't think so .
About DPS boosting sets . I don't think Penetration sets are very useful after CP changes . Synergies are nerfed since they share cooldown now so Alkosh is nerfed indirectly . I tried Torug's Pact with Ebon and it worked quite well , was keeping 100% uptime on bosses in new trial but the problem was trash packs . Bosses was ok but you can't put Crusher on everything in a trash fight and that is a big problem for me . DDs can spend 30 points into penetration CP with Sharpened weapons and there is no need even for Crusher . They will be penetrating everything in trial without needing of buffs . Especially in new trial , you will be splitting into groups lots of times . Sometimes you will be alone with the boss as tank while your group is away doing something else . In these situations , Penetration sets will not do any good for anyone . This is one of the reasons I went with Ultigen build . They work whatever you do . Especially in new trial . There are lots of blade traps in there you can roll through and proc Tava's Favor . I and off-tank are both running Tava's . I have Ebon , he has Dragon for second set , both using Blood Spawn for monster set . And we completed new trial in hard mode with these sets which clearly shows these High Health builds are not necessary .
About race choice . I think Imperial is still best . More Health is always good . But main reason why I say this is , you can't use tri-stat food unless your Stamina is higher than your Magicka . Personally , I am a Dark Elf and my racial bonuses prevents me from using tri-stat food . My Magicka becomes higher than my Stamina which means I won't get much from shards . This can be easily solved with Imperial race . About Argonian's potion passive , to be honest , no one really cares about sustain . It is extremely easy even after nerfs . Of course , it is good and all but still , you know what I mean . Check Alcast's video for example , he has 10 points into Stamina to get Stamina return from shards . That is a loss from Health just for getting 4k resources every 45 seconds . It is a sacrifice from health for self-sustaining which kinda kills the build's purpose .
It may be too late for some people but please don't spend crapton of money on these expensive items . You will not use them in couple months , at most . It hurts me when I see Plague Doctor Defending 1h selling for 350k .
WalksonGraves wrote: »Personofsecrets wrote: »paulsimonps wrote: »SienneYviete wrote: »devilsTear wrote: »So for dk alkosh and ebon are still king or is it plague doctor green pact
It depends, the old craglorn trials plus VMOL main tank is ebon, alkosh and offtank powerful assault, alkosh. In vmol though some main tanks run ebon, plague doctor for bigger group shields.
VHOF is the only trial thus far pushing the health tank meta (plague doctor, green pact, warrior poet etc) which is fun but tbh the amount of sets and constant attribute and cp adjustments for trial swapping is getting annoying.
I would not consider Warrior Poet a good set at all. It gives a buff that well formed groups gives out all the time. And if you have a Warden healer even if horn goes down you will still have the buff for the health part up. The set is useless in trial situations.
Hello @paulsimonps , what skill or effect gives players the Minor Toughness buff?
"Warden Green Balance Passive: Maturation
Alliance War Assault Ultimate: War horn+Morphs
Armor Set: Warrior-Poet"
https://forums.elderscrollsonline.com/en/discussion/284053/buffs-and-debuffs-a-full-list-updated-for-morrowind/p1
Personofsecrets wrote: »WalksonGraves wrote: »Personofsecrets wrote: »paulsimonps wrote: »SienneYviete wrote: »devilsTear wrote: »So for dk alkosh and ebon are still king or is it plague doctor green pact
It depends, the old craglorn trials plus VMOL main tank is ebon, alkosh and offtank powerful assault, alkosh. In vmol though some main tanks run ebon, plague doctor for bigger group shields.
VHOF is the only trial thus far pushing the health tank meta (plague doctor, green pact, warrior poet etc) which is fun but tbh the amount of sets and constant attribute and cp adjustments for trial swapping is getting annoying.
I would not consider Warrior Poet a good set at all. It gives a buff that well formed groups gives out all the time. And if you have a Warden healer even if horn goes down you will still have the buff for the health part up. The set is useless in trial situations.
Hello @paulsimonps , what skill or effect gives players the Minor Toughness buff?
"Warden Green Balance Passive: Maturation
Alliance War Assault Ultimate: War horn+Morphs
Armor Set: Warrior-Poet"
https://forums.elderscrollsonline.com/en/discussion/284053/buffs-and-debuffs-a-full-list-updated-for-morrowind/p1
Hello @WalksonGraves , does War Horn actually give that buff or is it worded in a way that doesn't use the buff system?
Personofsecrets wrote: »Same question for you @paulsimonps . Is War Horn actually using the buff system nowadays or not?
@Personofsecrets @paulsimonps @WalksonGraves
Warhorn doesn't stack with Minor Toughness? That sucks. I always thought if an ability doesn't specifically say the "buff" in the tool tip description- then it would stack with the actual buff.
paulsimonps wrote: »Personofsecrets wrote: »Same question for you @paulsimonps . Is War Horn actually using the buff system nowadays or not?
Personofsecrets wrote: »@paulsimonps , are the morphs of horn worded the same way? Sorry, I can't check for myself as I'm not home.
paulsimonps wrote: »Personofsecrets wrote: »@paulsimonps , are the morphs of horn worded the same way? Sorry, I can't check for myself as I'm not home.
Personofsecrets wrote: »paulsimonps wrote: »Personofsecrets wrote: »@paulsimonps , are the morphs of horn worded the same way? Sorry, I can't check for myself as I'm not home.
Thank you Paul! The information I was finding online was outdated.
Hey, would you be willing to discuss VSO trash pulls and optimization of enemy positioning with me some time? That would be alot of fun for me.
Personofsecrets wrote: »
When you discuss the penetration stat, do you mean to say that crushing enchant alone, without Alkosh or Torugs, is causing over penetration of enemies?