You keep saying that, I don't remember them saying it was to stop spamming (will concede I am wrong if linked evidence).kunquatb16_ESO wrote: »Went into vWGT for the first time on my magdk since morrowind dropped with my wife tanking and 2 pugs from group finder.
Same build as before patch, all I did was change from health and mag food to witch mothers potent brew
I use 5 BSW front bar and 5 BSW Moon back bar and had absolutely 0 problems sustaining through vWGT, vCoH 1 or vDS1 while pulling pretty much the exact same dps as before patch
Of course vTrials might feel different, but for the love of god the resource 'problems' have really been blown out of proportion by people who either 1) Don't know how to build their character properly 2) Spam shields or heals and waste their resources because they can't move out of red
Not the point. The point is the changes don't stop spamming, the devs stated aim in making the changes. Spamming does need to be tackled, to keep variation in the game, these changes achieve the exact opposite.
I believe it was to bring the game away from "all damage, no sustain issues" builds, bring the top level down damage wise, make people consider other builds, have phases in fights (damage and regen) etc.
kunquatb16_ESO wrote: »
Nice psychobabble, did you read the entire post, including that last line? anything there stopping you thinking?
I was referring to the people going l2play, not you.
lunalitetempler wrote: »You really need to realise that the change are and HAVE happened. For your own mental health, its happened, its live. No devs won't be looking at some random guys idea who just thinks he knows it all. Leave it to the people who are qualified and have careers please.
lunalitetempler wrote: »You really need to realise that the change are and HAVE happened. For your own mental health, its happened, its live. No devs won't be looking at some random guys idea who just thinks he knows it all. Leave it to the people who are qualified and have careers please.
You know what? I don't actually give much of a you know what about any of this. Maybe it's because I'm old, maybe it's because I've seen real tragedy in my life (you know, like people actually dying and stuff), but I just can't seem to work up as much anger about any of this as some of you seem to be able to manage. It's a game - play it while you enjoy it, if you stop enjoying it go do something else, but for the love of all that is good please stop acting like it's some massive life-altering tragedy. Because it isn't.
kunquatb16_ESO wrote: »You know what? I don't actually give much of a you know what about any of this. Maybe it's because I'm old, maybe it's because I've seen real tragedy in my life (you know, like people actually dying and stuff), but I just can't seem to work up as much anger about any of this as some of you seem to be able to manage. It's a game - play it while you enjoy it, if you stop enjoying it go do something else, but for the love of all that is good please stop acting like it's some massive life-altering tragedy. Because it isn't.
You buy a product, invest you money into it. Invest your time beta testing, for free, giving feedback. You invest further money to subscribe, even after freeplay. You walk away without giving feedback on why? without trying to keep the game fun? without attempting to make them see a better way?
Having known tragedy doesn't have any baring whatso ever on whether these changes are good or bad, no baring on game enjoyment, and although on a human level, it saddens me to know you've known tragedy, in the context on this convo, it's entire irrelevant.
kunquatb16_ESO wrote: »You know what? I don't actually give much of a you know what about any of this. Maybe it's because I'm old, maybe it's because I've seen real tragedy in my life (you know, like people actually dying and stuff), but I just can't seem to work up as much anger about any of this as some of you seem to be able to manage. It's a game - play it while you enjoy it, if you stop enjoying it go do something else, but for the love of all that is good please stop acting like it's some massive life-altering tragedy. Because it isn't.
You buy a product, invest you money into it. Invest your time beta testing, for free, giving feedback. You invest further money to subscribe, even after freeplay. You walk away without giving feedback on why? without trying to keep the game fun? without attempting to make them see a better way?
Having known tragedy doesn't have any baring whatso ever on whether these changes are good or bad, no baring on game enjoyment, and although on a human level, it saddens me to know you've known tragedy, in the context on this convo, it's entire irrelevant.
You haven't invested anything into it, it's a whim for your free time and cash. A hobby. My mum spends more money on wool for knitting than I've spent on this game (and probably more than you have spent too, she's quite a fierce knitter). If you were an investor in the company, you'd have a say. We are customers, not investors.
kunquatb16_ESO wrote: »kunquatb16_ESO wrote: »You know what? I don't actually give much of a you know what about any of this. Maybe it's because I'm old, maybe it's because I've seen real tragedy in my life (you know, like people actually dying and stuff), but I just can't seem to work up as much anger about any of this as some of you seem to be able to manage. It's a game - play it while you enjoy it, if you stop enjoying it go do something else, but for the love of all that is good please stop acting like it's some massive life-altering tragedy. Because it isn't.
You buy a product, invest you money into it. Invest your time beta testing, for free, giving feedback. You invest further money to subscribe, even after freeplay. You walk away without giving feedback on why? without trying to keep the game fun? without attempting to make them see a better way?
Having known tragedy doesn't have any baring whatso ever on whether these changes are good or bad, no baring on game enjoyment, and although on a human level, it saddens me to know you've known tragedy, in the context on this convo, it's entire irrelevant.
You haven't invested anything into it, it's a whim for your free time and cash. A hobby. My mum spends more money on wool for knitting than I've spent on this game (and probably more than you have spent too, she's quite a fierce knitter). If you were an investor in the company, you'd have a say. We are customers, not investors.
Invested http://www.dictionary.com/browse/invested number three. We have invested, both in the 3rd sense, and in your ussumed sense, time and money. The fact is, I want to make the game better, more varied, more fun, more flexible, less cookiecutter, less micromanagment, more skill rewarding more.
You know what? I don't actually give much of a you know what about any of this. Maybe it's because I'm old, maybe it's because I've seen real tragedy in my life (you know, like people actually dying and stuff), but I just can't seem to work up as much anger about any of this as some of you seem to be able to manage. It's a game - play it while you enjoy it, if you stop enjoying it go do something else, but for the love of all that is good please stop acting like it's some massive life-altering tragedy. Because it isn't.
kunquatb16_ESO wrote: »kunquatb16_ESO wrote: »You know what? I don't actually give much of a you know what about any of this. Maybe it's because I'm old, maybe it's because I've seen real tragedy in my life (you know, like people actually dying and stuff), but I just can't seem to work up as much anger about any of this as some of you seem to be able to manage. It's a game - play it while you enjoy it, if you stop enjoying it go do something else, but for the love of all that is good please stop acting like it's some massive life-altering tragedy. Because it isn't.
You buy a product, invest you money into it. Invest your time beta testing, for free, giving feedback. You invest further money to subscribe, even after freeplay. You walk away without giving feedback on why? without trying to keep the game fun? without attempting to make them see a better way?
Having known tragedy doesn't have any baring whatso ever on whether these changes are good or bad, no baring on game enjoyment, and although on a human level, it saddens me to know you've known tragedy, in the context on this convo, it's entire irrelevant.
You haven't invested anything into it, it's a whim for your free time and cash. A hobby. My mum spends more money on wool for knitting than I've spent on this game (and probably more than you have spent too, she's quite a fierce knitter). If you were an investor in the company, you'd have a say. We are customers, not investors.
Invested http://www.dictionary.com/browse/invested number three. We have invested, both in the 3rd sense, and in your ussumed sense, time and money. The fact is, I want to make the game better, more varied, more fun, more flexible, less cookiecutter, less micromanagment, more skill rewarding more.
Oh for the love of...
OK so since my mum buys a lot of wool and spends an inordinate amount of time knitting (she has invested money and time into the sheep farming industry as per the dictionary definition) she should get a say in how sheep-farming is handled... no.
Omnipresent wrote: »lol like what kinda builds are some of you running? im on a hybrid build thats kinda a resource juggling match to begin with and i havent ran into any real sustain issues besides playing with no cp( ill just use a drink buff like coffee for stam/mag recovery only downfall my health will be a little lower) problem solved
For some it is "just a game" and for some it is important life-hobby. "I couldn't care less" about someone bringing "I saw people dying" argument to discussion about... game balance (WTF). Works both ways.You know what? I don't actually give much of a you know what about any of this. Maybe it's because I'm old, maybe it's because I've seen real tragedy in my life (you know, like people actually dying and stuff), but I just can't seem to work up as much anger about any of this as some of you seem to be able to manage. It's a game - play it while you enjoy it, if you stop enjoying it go do something else, but for the love of all that is good please stop acting like it's some massive life-altering tragedy. Because it isn't.
I couldn't agree more. Reading the forum these past few weeks it's like I missed the announcement that ESO was no longer "just a game".
I'll say this again, some in my trade guild quit recently because they felt useless now.
DO NOT BUILD WITH CP. Do what I did, I tested all of my characters heavily without CP in a no CP campaign to get pretty decent stats.
I then waited until Morrowind. Come Morrowind I ended up having a huge bonus from CP ontop of my no CP builds. CP is a crutch, you shouldn't build around it. You should build without it and then see CP as a bonus. It wouldn't hurt your toon. Resource management really didn't change for any of my toons, I still eat pots like candy because I love the additional regen, try it.
DumdogsWorld wrote: »To the original poster - please forgive my noobiness, but what exactly do you mean by skill spamming? It sounds obvious enough, but I doubt my understanding is correct because, as far as i know, you have to use a skill to level it.
DumdogsWorld wrote: »To the original poster - please forgive my noobiness, but what exactly do you mean by skill spamming? It sounds obvious enough, but I doubt my understanding is correct because, as far as i know, you have to use a skill to level it.
kunquatb16_ESO wrote: »DumdogsWorld wrote: »To the original poster - please forgive my noobiness, but what exactly do you mean by skill spamming? It sounds obvious enough, but I doubt my understanding is correct because, as far as i know, you have to use a skill to level it.
Repeatedly using the same skill over and over, just hammering 1 button mindlessly till things stop moving. Apparently, some people like that lol ... some it seems like it a lot https://www.clickerheroes.com/
DumdogsWorld wrote: »To the original poster - please forgive my noobiness, but what exactly do you mean by skill spamming? It sounds obvious enough, but I doubt my understanding is correct because, as far as i know, you have to use a skill to level it.
@DumdogsWorld It's not about leveling, it's about endgame DPS rotations.
Before the patch you could maintain a constant animation cancelled light attack weave rotation (1 Light attack + a skill every second).
Now you have to break this rotation with a heavy attack every few seconds. How often you need to use heavies to restore resources depends on the amount of regen you have in your builds. Obviously, more regen means less heavy attacks but also less investment into damage, so your skills hit for less.
I support the changes in this patch because instead of forcing us into the constant LA weave rotation the patch gives us choice: we can opt for regen or heavy attacks, or something inbetween.
Not only that, this patch actually rewards good mechanics since the damage buff to light attacks means the times you can lightweave your LA contribute a significant amount of your DPS (up to 5k-ish DPS).
I like the changes. I enjoy the expac.
More importantly I am INFINITELY entertained by the people who rant, rave and wring their hands at same....
So for me, good job ZOS.
I honestly suspect that these guys who say, "just L2P" or "adapt to changes" are just doing quests and world bosses and whatnot.