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Why those that defend the resource management changes are wrong

  • DHale
    DHale
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    I think you get rekt a whole lot.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Avalon
    Avalon
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    There is really only one logical reason I have been able to come up with for why they changed resource management. Seeing as how most players never had 'unlimited and sustainable resources' as the devs touted, only the elites did, this means they were targeting those who had gone through the game, worked hard, played long hours, ground out and earned their places at the Elite level. The devs, instead of coming up with new and challenging content for that level of player, decided to scale back their power (lower the ceiling), which is a cheap way out. Creating artificial difficulties, instead of making new challenges? I'm not at that level yet, but that's pretty low, in my opinion. The problem is, it has a big chance of inadvertently making things harder on those that haven't ever seen 'sustainable resources' to begin with, and making already difficult situations for those people extremely difficult, if not impossible.

    And, I get 'why'... so many other MMO's suffer with 'mudflation', where previous content becomes obsolete and unused, because the devs continue to have to create new, bigger, better stuff to trump what they already have out. So, instead of trying to make new. bigger, better content, they scaled back the top end players so they could release content that is similar in level, but feels like it advances the game. Still, it's pretty cheap tactic, but we'll adapt.
  • Epona222
    Epona222
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    DHale wrote: »
    I think you get rekt a whole lot.

    I think anyone who says "rekt" is probably about 12 and is going to have to go and do chores soon, so there you go :)
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Galwylin
    Galwylin
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    Avalon wrote: »
    And, I get 'why'... so many other MMO's suffer with 'mudflation', where previous content becomes obsolete and unused, because the devs continue to have to create new, bigger, better stuff to trump what they already have out. So, instead of trying to make new. bigger, better content, they scaled back the top end players so they could release content that is similar in level, but feels like it advances the game. Still, it's pretty cheap tactic, but we'll adapt.

    Now, I really like Morrowind so far but that is what we've gotten. The story is new. The setting is new. But the game play is the same. I've yet to try any of the group stuff but this is pretty much what I've been doing in the past. Which is okay with me since story is my main reason for liking to play ESO. This patch unfortunately affected me as well as those doing trials or PvP.
  • Absalon
    Absalon
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    It's done. Get over it.
    CP 810 (PC-NA)
    Harnak - Magplar Healer (PVE)
    Gavin - Magsorc DPS (PVE)
    Manthys - Magplar DPS (PVP)
    Adrya - Stamblade DPS (PVP)
    Targesh - Stamplar DPS (PVP)
  • Uriel_Nocturne
    Uriel_Nocturne
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    I'm against the changes becuase I bought and expect to play "The Elder Scrolls Online: Tamriel Unlimited". I did not buy it to play "Heavy Attacks Online: Combat Just Became Limited, Boring, and Slow".

    They say they made these changes to speed up/keep their "fast-paced combat", but forcing players to rely upon slow, clunky Heavy Attack mechanics only serves the direct opposite purpose.

    And the resource management. This game has moved from "use beautiful, effective Skills" to "Micro-managing your resources is the sole focus of the game".

    Not to mention the overbearing change to massively front-load CP values only means that your character gets weaker and matters less the more you play. Which is the antithesis to "progression", which is kinda the whole point to BUILDING UP a character.

    It's why my play time has plunged from 14-28 hours per week, to a mere 14-28 minutes per week.

    The whole Update is just a slew of horrible, atrocious changes that hurt the player, and make you weaker the more you play. And I don't sign in to my MMORPG's for that bull-***.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Minno
    Minno
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    In PvP this patch, if I lost resources I overextended myself and spammed everything. That's on me.

    I like the changes, it emphasizes what you select for your build instead of slapping on some streamers set and pretending you'll walk around like some god.

    Though I don't like they balanced skill/set resources when CP was the only issue we had regarding sustain. But I'll accept it.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • kunquatb16_ESO
    kunquatb16_ESO
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    Absalon wrote: »
    It's done. Get over it.

    Oh, is the game finalized then? no more development, as "it's done", as far as you're concerned. Ok, Zeni Devs, go home, you're all jobless, it's done, apparently people need to get over this.
  • colig
    colig
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    Epona222 wrote: »
    Epona222 wrote: »
    Epona222 wrote: »
    Epona222 wrote: »
    You know what? I don't actually give much of a you know what about any of this. Maybe it's because I'm old, maybe it's because I've seen real tragedy in my life (you know, like people actually dying and stuff), but I just can't seem to work up as much anger about any of this as some of you seem to be able to manage. It's a game - play it while you enjoy it, if you stop enjoying it go do something else, but for the love of all that is good please stop acting like it's some massive life-altering tragedy. Because it isn't.

    You buy a product, invest you money into it. Invest your time beta testing, for free, giving feedback. You invest further money to subscribe, even after freeplay. You walk away without giving feedback on why? without trying to keep the game fun? without attempting to make them see a better way?

    Having known tragedy doesn't have any baring whatso ever on whether these changes are good or bad, no baring on game enjoyment, and although on a human level, it saddens me to know you've known tragedy, in the context on this convo, it's entire irrelevant.

    You haven't invested anything into it, it's a whim for your free time and cash. A hobby. My mum spends more money on wool for knitting than I've spent on this game (and probably more than you have spent too, she's quite a fierce knitter). If you were an investor in the company, you'd have a say. We are customers, not investors.

    Invested http://www.dictionary.com/browse/invested number three. We have invested, both in the 3rd sense, and in your ussumed sense, time and money. The fact is, I want to make the game better, more varied, more fun, more flexible, less cookiecutter, less micromanagment, more skill rewarding more.

    Oh for the love of...

    OK so since my mum buys a lot of wool and spends an inordinate amount of time knitting (she has invested money and time into the sheep farming industry as per the dictionary definition) she should get a say in how sheep-farming is handled... no.

    No, but if she requested a particular shade of wool, or needles of different length and thickness, should the shop listen, think about her devotion to the craft, and act accordingly?

    Act how? If the sheep farming industry can't provide that, should she get any say i
    colig wrote: »
    Epona222 wrote: »
    You know what? I don't actually give much of a you know what about any of this. Maybe it's because I'm old, maybe it's because I've seen real tragedy in my life (you know, like people actually dying and stuff), but I just can't seem to work up as much anger about any of this as some of you seem to be able to manage. It's a game - play it while you enjoy it, if you stop enjoying it go do something else, but for the love of all that is good please stop acting like it's some massive life-altering tragedy. Because it isn't.

    If you don't care, why are you here complaining about the OP? Go outside and do something substantial with your life unlike the rest of us.

    Age is also irrelevant here. You can be 17 or 70 and no one would know.

    No sweetheart, it's me saying that to you... don't try to turn it around on me just because you don't get the gist of what I said! Ah, bless.

    Whoosh
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