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Vivec EU-PC

  • Master_Kas
    Master_Kas
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    Evening with the UF sized group xD
    Not planning on running groups this large in the future, dont worry :)
    Aren’t DO groups the one that are specialised in running away?

    No that would be Blackswords (DC) :trollface:
    EU | PC
  • Fasold666
    Fasold666
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    Master_Kas wrote: »
    Evening with the UF sized group xD
    Not planning on running groups this large in the future, dont worry :)
    Aren’t DO groups the one that are specialised in running away?

    No that would be Blackswords (DC) :trollface:

    ^ this :D
  • Avaglaor
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    Evening with the UF sized group xD
    Not planning on running groups this large in the future, dont worry :)

    Lol what you actually mean "with UF sized group"? coz you get rekt you think that we are more than 16 or something?

    https://www.youtube.com/watch?v=nbMDU4p1Y00&t=4s

    https://www.youtube.com/watch?v=vTVWPliY_ew&t=154s

    Check the last minute of the video, if you need 3 full Guild's raids + pugs to get us down then ok...
  • Alphaa
    Alphaa
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    UF complaining about other guilds running with pugs... i have truely seen it all now! Haha
  • Avaglaor
    Avaglaor
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    Alphaa wrote: »
    UF complaining about other guilds running with pugs... i have truely seen it all now! Haha

    What is wrong with you guys? where you saw complains from UF? You read whatever you like and you count the way you like...

    UF does not give a s^@#t what anyone think or what anyone is doing, but saying "Evening with the UF sized group" was just pathetic.

    /signout
  • MLRPZ
    MLRPZ
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    As a glorious leader once said "Pugs don't count"

    https://imgur.com/B87Ok9q
    Edited by MLRPZ on January 15, 2018 5:57PM
    AD // Marc the Epic Goat // Templar // AR50
    EP // The Goatfather // Templar // AR44
    AD // Unforgoatable // Sorc // AR33
    EP // You Goat Rekt // NB // AR28
    EP // Bill Goats // Swarden // AR28
    AD // Goat Ya // NB // AR24
    AD // Unforgoatten // StamDK // AR 21
    DC // Egoatcentric // Stamsorc // AR16

    and many unused PVE chars

    REMOVE FACTION LOCK

    AoE Rats
    RIP Zerg Squad
    RIP Banana Squad Inc
    Not your typical goat



  • WillhelmBlack
    WillhelmBlack
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    Spam v Spam

    Cannot wait for AoE cap removal. Those guys I see doing nothing other than being a number will be the first to go down.
    Edited by WillhelmBlack on January 15, 2018 5:59PM
    PC EU
  • Tillalarrien
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    Avaglaor wrote: »
    Lol what you actually mean "with UF sized group"? coz you get rekt you think that we are more than 16 or something?

    yeah Im implying that you dont shy away from taking advantage of numbers and surrounding pugs :) but wasnt even meant in a bad way in original statement.. your a solid guild and you were impossible to fight with a smaller (8 - 10 man), still learning group.
    Was simply a moment in guilds history when we realized we have more then enough ppl on proper builds now.
    Edited by Tillalarrien on January 15, 2018 6:57PM
    Valkynaz of the Daedric Order
  • Avaglaor
    Avaglaor
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    Sometimes we have a bigger group, sometimes we have a smaller group... sometimes we zurgsurfing, sometimes we fight far away from AD keeps... sometimes we help AD on the map, sometimes we dont care at all for the map... sometimes we win, sometimes we loose...

    UF is raiding almost every day having a small guild roster, everything depends on the group setup and on the mood, haters gona hate but get over it already, we are playing in Cyro AvAvA battles not in a XvX battleground...
  • Tillalarrien
    Tillalarrien
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    Nicely said :)
    Valkynaz of the Daedric Order
  • Biro123
    Biro123
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    Spam v Spam

    Cannot wait for AoE cap removal. Those guys I see doing nothing other than being a number will be the first to go down.

    Would it be wrong of me if I didn't make my shiny new magblade into a bomber?
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • WillhelmBlack
    WillhelmBlack
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    Biro123 wrote: »
    Spam v Spam

    Cannot wait for AoE cap removal. Those guys I see doing nothing other than being a number will be the first to go down.

    Would it be wrong of me if I didn't make my shiny new magblade into a bomber?

    Yes.

    But...magblade caster is super fun, so I'd forgive you for that.
    PC EU
  • Jawasa
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    @Avaglaor DO isnt in the last clip. But we do get blown up a few times before that.

    @WillhelmBlack tbh you use aoe caps as much hiding in a zerg with a small group.
    Edited by Jawasa on January 17, 2018 11:58AM
  • WillhelmBlack
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    Jawasa wrote: »
    @Avaglaor DO isnt in the last clip. But we do get blown up a few times before that.

    @WillhelmBlack tbh you use aoe caps as much hiding in a zerg with a small group.

    I ain't stood around doing nothing.
    PC EU
  • Bosov
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    Avaglaor wrote: »
    Sometimes we have a bigger group, sometimes we have a smaller group... sometimes we zurgsurfing, sometimes we fight far away from AD keeps... sometimes we help AD on the map, sometimes we dont care at all for the map... sometimes we win, sometimes we loose...

    UF is raiding almost every day having a small guild roster, everything depends on the group setup and on the mood, haters gona hate but get over it already, we are playing in Cyro AvAvA battles not in a XvX battleground...

    It is just too bad that UF and the other zergball groups their 'playstyles' destroy the server performance... just by the server performance you know when the destro ult, proxy, healing springs + purge ballgroups have come online.
    Edited by Bosov on January 17, 2018 1:50PM
    Xbox One - EU - GT : Bosov
    PC - EU - @Bosov91

    ESO Highight :
    https://twitter.com/SlashLurk/status/895068339273310208

  • BohnT
    BohnT
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    Bosov wrote: »
    Avaglaor wrote: »
    Sometimes we have a bigger group, sometimes we have a smaller group... sometimes we zurgsurfing, sometimes we fight far away from AD keeps... sometimes we help AD on the map, sometimes we dont care at all for the map... sometimes we win, sometimes we loose...

    UF is raiding almost every day having a small guild roster, everything depends on the group setup and on the mood, haters gona hate but get over it already, we are playing in Cyro AvAvA battles not in a XvX battleground...

    It is just too bad that UF and the other zergball groups their 'playstyles' destroy the server performance... just by the server performance you know when the destro ult, proxy, healing springs + purge ballgroups have come online.

    Yeah you know that somewhere a zerg is pushing when your ping on some resource at the end of the world goes to 999+ and you can't do anything.

    And the sad thing is zergs have better latency as solo or small scalers as the servers focus on the zergs first
    Edited by BohnT on January 17, 2018 1:53PM
  • Tillalarrien
    Tillalarrien
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    Bosov wrote: »
    It is just too bad that UF and the other zergball groups their 'playstyles' destroy the server performance... just by the server performance you know when the destro ult, proxy, healing springs + purge ballgroups have come online.

    Yeah, you just know all the lag is caused by 12 man group and not 50 "solo players" running to the nearest keep they can find.

    Valkynaz of the Daedric Order
  • BohnT
    BohnT
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    Bosov wrote: »
    It is just too bad that UF and the other zergball groups their 'playstyles' destroy the server performance... just by the server performance you know when the destro ult, proxy, healing springs + purge ballgroups have come online.

    Yeah, you just know all the lag is caused by 12 man group and not 50 "solo players" running to the nearest keep they can find.

    Yeah, the 50 solo players don't stack their damage and healing as one gravity blob. If 50 people push into a keep and someone is spamming healing springs they affect with one spring maybe 5-7 people per initial cast, in the blob you'll always hit you whole group, the 50 randoms will never use their deto and ults in the exact same moment.
    It functions the same way you can destroy old bridges. 50 people randomly walk above it and nothing happens if they start to simultaneously walk the bridge can take actual damage from them.

    There were a few weeks in summer where ZS and UF didn't show up as organized groups aswell as no other blob groups, i had fights with 3 alliances with no lag.

    The bomb groups are the reason performance is as bad as it is
  • BohnT
    BohnT
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    Bosov wrote: »
    It is just too bad that UF and the other zergball groups their 'playstyles' destroy the server performance... just by the server performance you know when the destro ult, proxy, healing springs + purge ballgroups have come online.

    Yeah, you just know all the lag is caused by 12 man group and not 50 "solo players" running to the nearest keep they can find.

    Yeah, the 50 solo players don't stack their damage and healing as one gravity blob. If 50 people push into a keep and someone is spamming healing springs they affect with one spring maybe 5-7 people per initial cast, in the blob you'll always hit you whole group, the 50 randoms will never use their deto and ults in the exact same moment.
    It functions the same way you can destroy old bridges. 50 people randomly walk above it and nothing happens if they start to simultaneously walk the bridge can take actual damage from them.

    There were a few weeks in summer where ZS and UF didn't show up as organized groups aswell as no other blob groups, i had fights with 3 alliances with no lag.

    The bomb groups are the reason performance is as bad as it is
  • exiars10
    exiars10
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    I got 5 purple rings... What to do with them?
    http://steamcommunity.com/sharedfiles/filedetails/?id=1272465359

    And I see AD already is in full steamroll mode...
    http://steamcommunity.com/sharedfiles/filedetails/?id=1272465715
    I don't play ESO since 15.06. because Cyrodiil is broken since Summerset (PvE isn't much better, too)...

    Aldmeri Dominion (PC Europe via Steam)

    The cowardly Wood Elves are best noted for their unwillingness to engage in a face-to-face attack; a Bosmer will strike at you from every side except the front. You won't cross swords with a Bosmer, but you might catch an arrow in the throat. Be wary in forests and jungles, and watch your back.
  • WillhelmBlack
    WillhelmBlack
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    BohnT wrote: »
    Bosov wrote: »
    It is just too bad that UF and the other zergball groups their 'playstyles' destroy the server performance... just by the server performance you know when the destro ult, proxy, healing springs + purge ballgroups have come online.

    Yeah, you just know all the lag is caused by 12 man group and not 50 "solo players" running to the nearest keep they can find.

    Yeah, the 50 solo players don't stack their damage and healing as one gravity blob. If 50 people push into a keep and someone is spamming healing springs they affect with one spring maybe 5-7 people per initial cast, in the blob you'll always hit you whole group, the 50 randoms will never use their deto and ults in the exact same moment.
    It functions the same way you can destroy old bridges. 50 people randomly walk above it and nothing happens if they start to simultaneously walk the bridge can take actual damage from them.

    There were a few weeks in summer where ZS and UF didn't show up as organized groups aswell as no other blob groups, i had fights with 3 alliances with no lag.

    The bomb groups are the reason performance is as bad as it is

    ^
    PC EU
  • Tillalarrien
    Tillalarrien
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    well.. funny :) casue i dont lag in GvG fight in the open.
    I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.

    Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart? :D
    Valkynaz of the Daedric Order
  • Voxicity
    Voxicity
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    well.. funny :) casue i dont lag in GvG fight in the open.
    I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.

    Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart? :D

    It's probably more about the amount of calculations the server has to handle. 50 people throwing single abilities around is nothing compared to the constant stream of calculations it must handle when 12 people are spamming mulltiple abilities on top of each other and enemies simultaneously
  • BohnT
    BohnT
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    well.. funny :) casue i dont lag in GvG fight in the open.
    I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.

    Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart? :D

    Reread my post please. When you in your group don't have lags everyone around you playing solo has worse latency than the zergs.
    Everyone not running in a zerg has worse latency than the zergers, that's how the servers are built
  • MLRPZ
    MLRPZ
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    BohnT wrote: »
    well.. funny :) casue i dont lag in GvG fight in the open.
    I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.

    Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart? :D

    Reread my post please. When you in your group don't have lags everyone around you playing solo has worse latency than the zergs.
    Everyone not running in a zerg has worse latency than the zergers, that's how the servers are built

    you couldn't be more wrong but hey, keep being delusional.
    AD // Marc the Epic Goat // Templar // AR50
    EP // The Goatfather // Templar // AR44
    AD // Unforgoatable // Sorc // AR33
    EP // You Goat Rekt // NB // AR28
    EP // Bill Goats // Swarden // AR28
    AD // Goat Ya // NB // AR24
    AD // Unforgoatten // StamDK // AR 21
    DC // Egoatcentric // Stamsorc // AR16

    and many unused PVE chars

    REMOVE FACTION LOCK

    AoE Rats
    RIP Zerg Squad
    RIP Banana Squad Inc
    Not your typical goat



  • BohnT
    BohnT
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    MLRPZ wrote: »
    BohnT wrote: »
    well.. funny :) casue i dont lag in GvG fight in the open.
    I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.

    Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart? :D

    Reread my post please. When you in your group don't have lags everyone around you playing solo has worse latency than the zergs.
    Everyone not running in a zerg has worse latency than the zergers, that's how the servers are built

    you couldn't be more wrong but hey, keep being delusional.

    You are right ofc the small scalers are the reason why they performance is so bad. Its the 5 people using skills randomly and not the 2 zergs using all skills at the same time
  • Alphaa
    Alphaa
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    Voxicity wrote: »
    well.. funny :) casue i dont lag in GvG fight in the open.
    I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.

    Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart? :D

    It's probably more about the amount of calculations the server has to handle. 50 people throwing single abilities around is nothing compared to the constant stream of calculations it must handle when 12 people are spamming mulltiple abilities on top of each other and enemies simultaneously

    The more 'caps' they put on abilities the more calculations are needed, we will see how removing caps on AoE damage helps nex patch. If anything it will make the fights shorter so there is less time to build up the lagg at one keep.

    Probably need to adress combat ressing tho to truely make the fights shorter. Make death have a purpose. Increasing the time to res while in combat by 50% would be a good start.
  • Alphaa
    Alphaa
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    BohnT wrote: »
    MLRPZ wrote: »
    BohnT wrote: »
    well.. funny :) casue i dont lag in GvG fight in the open.
    I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.

    Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart? :D

    Reread my post please. When you in your group don't have lags everyone around you playing solo has worse latency than the zergs.
    Everyone not running in a zerg has worse latency than the zergers, that's how the servers are built

    you couldn't be more wrong but hey, keep being delusional.

    You are right ofc the small scalers are the reason why they performance is so bad. Its the 5 people using skills randomly and not the 2 zergs using all skills at the same time

    The lagg would still be there without the ball groups, So the people who play in the ball groups found a way to actually find enjoyment in the lagg. I dont even log into vivec anywhere near prime time unless im playing with my guild.
  • MLRPZ
    MLRPZ
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    BohnT wrote: »
    MLRPZ wrote: »
    BohnT wrote: »
    well.. funny :) casue i dont lag in GvG fight in the open.
    I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.

    Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart? :D

    Reread my post please. When you in your group don't have lags everyone around you playing solo has worse latency than the zergs.
    Everyone not running in a zerg has worse latency than the zergers, that's how the servers are built

    you couldn't be more wrong but hey, keep being delusional.

    You are right ofc the small scalers are the reason why they performance is so bad. Its the 5 people using skills randomly and not the 2 zergs using all skills at the same time

    I didn't stated everything so stop already with the sarcastic comments.
    How a group of players could have less latency than a solo guy in the same spot ? everyone endures the same performances as we play on the same servers.
    I have always acknowledged ball groups like mine have a responsability in the server performance, however it's quite stupid from your part to imply that we don't suffer from it.
    Now get your wording straight pls, a zerg is big mass of ungrouped player running together from obj A to obj B. I like the term "organised group" more =)
    AD // Marc the Epic Goat // Templar // AR50
    EP // The Goatfather // Templar // AR44
    AD // Unforgoatable // Sorc // AR33
    EP // You Goat Rekt // NB // AR28
    EP // Bill Goats // Swarden // AR28
    AD // Goat Ya // NB // AR24
    AD // Unforgoatten // StamDK // AR 21
    DC // Egoatcentric // Stamsorc // AR16

    and many unused PVE chars

    REMOVE FACTION LOCK

    AoE Rats
    RIP Zerg Squad
    RIP Banana Squad Inc
    Not your typical goat



  • BohnT
    BohnT
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    MLRPZ wrote: »
    BohnT wrote: »
    MLRPZ wrote: »
    BohnT wrote: »
    well.. funny :) casue i dont lag in GvG fight in the open.
    I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.

    Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart? :D

    Reread my post please. When you in your group don't have lags everyone around you playing solo has worse latency than the zergs.
    Everyone not running in a zerg has worse latency than the zergers, that's how the servers are built

    you couldn't be more wrong but hey, keep being delusional.

    You are right ofc the small scalers are the reason why they performance is so bad. Its the 5 people using skills randomly and not the 2 zergs using all skills at the same time

    I didn't stated everything so stop already with the sarcastic comments.
    How a group of players could have less latency than a solo guy in the same spot ? everyone endures the same performances as we play on the same servers.
    I have always acknowledged ball groups like mine have a responsability in the server performance, however it's quite stupid from your part to imply that we don't suffer from it.
    Now get your wording straight pls, a zerg is big mass of ungrouped player running together from obj A to obj B. I like the term "organised group" more =)

    If i compare the gameplay videos of Uf/zs with my latency and performance of the same day mine is much worse. Even though I'm at the other side of the map or I'm running near you and I'm almost sitting on the servers location wise and it's not just for me but everyone of my 2-4 man group.

    There was even an interview where one Dev stated that the servers focus on big groups first while all others get the shaft but i can't remember how it was called
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