Eclipse0990 wrote: »Aren’t DO groups the one that are specialised in running away?Tillalarrien wrote: »Evening with the UF sized group xD
Not planning on running groups this large in the future, dont worry
Master_Kas wrote: »Eclipse0990 wrote: »Aren’t DO groups the one that are specialised in running away?Tillalarrien wrote: »Evening with the UF sized group xD
Not planning on running groups this large in the future, dont worry
No that would be Blackswords (DC)
Tillalarrien wrote: »Evening with the UF sized group xD
Not planning on running groups this large in the future, dont worry
UF complaining about other guilds running with pugs... i have truely seen it all now! Haha
Lol what you actually mean "with UF sized group"? coz you get rekt you think that we are more than 16 or something?
WillhelmBlack wrote: »Spam v Spam
Cannot wait for AoE cap removal. Those guys I see doing nothing other than being a number will be the first to go down.
WillhelmBlack wrote: »Spam v Spam
Cannot wait for AoE cap removal. Those guys I see doing nothing other than being a number will be the first to go down.
Would it be wrong of me if I didn't make my shiny new magblade into a bomber?
@Avaglaor DO isnt in the last clip. But we do get blown up a few times before that.
@WillhelmBlack tbh you use aoe caps as much hiding in a zerg with a small group.
Sometimes we have a bigger group, sometimes we have a smaller group... sometimes we zurgsurfing, sometimes we fight far away from AD keeps... sometimes we help AD on the map, sometimes we dont care at all for the map... sometimes we win, sometimes we loose...
UF is raiding almost every day having a small guild roster, everything depends on the group setup and on the mood, haters gona hate but get over it already, we are playing in Cyro AvAvA battles not in a XvX battleground...
Sometimes we have a bigger group, sometimes we have a smaller group... sometimes we zurgsurfing, sometimes we fight far away from AD keeps... sometimes we help AD on the map, sometimes we dont care at all for the map... sometimes we win, sometimes we loose...
UF is raiding almost every day having a small guild roster, everything depends on the group setup and on the mood, haters gona hate but get over it already, we are playing in Cyro AvAvA battles not in a XvX battleground...
It is just too bad that UF and the other zergball groups their 'playstyles' destroy the server performance... just by the server performance you know when the destro ult, proxy, healing springs + purge ballgroups have come online.
It is just too bad that UF and the other zergball groups their 'playstyles' destroy the server performance... just by the server performance you know when the destro ult, proxy, healing springs + purge ballgroups have come online.
Tillalarrien wrote: »It is just too bad that UF and the other zergball groups their 'playstyles' destroy the server performance... just by the server performance you know when the destro ult, proxy, healing springs + purge ballgroups have come online.
Yeah, you just know all the lag is caused by 12 man group and not 50 "solo players" running to the nearest keep they can find.
Tillalarrien wrote: »It is just too bad that UF and the other zergball groups their 'playstyles' destroy the server performance... just by the server performance you know when the destro ult, proxy, healing springs + purge ballgroups have come online.
Yeah, you just know all the lag is caused by 12 man group and not 50 "solo players" running to the nearest keep they can find.
Tillalarrien wrote: »It is just too bad that UF and the other zergball groups their 'playstyles' destroy the server performance... just by the server performance you know when the destro ult, proxy, healing springs + purge ballgroups have come online.
Yeah, you just know all the lag is caused by 12 man group and not 50 "solo players" running to the nearest keep they can find.
Yeah, the 50 solo players don't stack their damage and healing as one gravity blob. If 50 people push into a keep and someone is spamming healing springs they affect with one spring maybe 5-7 people per initial cast, in the blob you'll always hit you whole group, the 50 randoms will never use their deto and ults in the exact same moment.
It functions the same way you can destroy old bridges. 50 people randomly walk above it and nothing happens if they start to simultaneously walk the bridge can take actual damage from them.
There were a few weeks in summer where ZS and UF didn't show up as organized groups aswell as no other blob groups, i had fights with 3 alliances with no lag.
The bomb groups are the reason performance is as bad as it is
Tillalarrien wrote: »well.. funny casue i dont lag in GvG fight in the open.
I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.
Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart?
Tillalarrien wrote: »well.. funny casue i dont lag in GvG fight in the open.
I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.
Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart?
Tillalarrien wrote: »well.. funny casue i dont lag in GvG fight in the open.
I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.
Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart?
Reread my post please. When you in your group don't have lags everyone around you playing solo has worse latency than the zergs.
Everyone not running in a zerg has worse latency than the zergers, that's how the servers are built
Tillalarrien wrote: »well.. funny casue i dont lag in GvG fight in the open.
I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.
Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart?
Reread my post please. When you in your group don't have lags everyone around you playing solo has worse latency than the zergs.
Everyone not running in a zerg has worse latency than the zergers, that's how the servers are built
you couldn't be more wrong but hey, keep being delusional.
Tillalarrien wrote: »well.. funny casue i dont lag in GvG fight in the open.
I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.
Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart?
It's probably more about the amount of calculations the server has to handle. 50 people throwing single abilities around is nothing compared to the constant stream of calculations it must handle when 12 people are spamming mulltiple abilities on top of each other and enemies simultaneously
Tillalarrien wrote: »well.. funny casue i dont lag in GvG fight in the open.
I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.
Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart?
Reread my post please. When you in your group don't have lags everyone around you playing solo has worse latency than the zergs.
Everyone not running in a zerg has worse latency than the zergers, that's how the servers are built
you couldn't be more wrong but hey, keep being delusional.
You are right ofc the small scalers are the reason why they performance is so bad. Its the 5 people using skills randomly and not the 2 zergs using all skills at the same time
Tillalarrien wrote: »well.. funny casue i dont lag in GvG fight in the open.
I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.
Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart?
Reread my post please. When you in your group don't have lags everyone around you playing solo has worse latency than the zergs.
Everyone not running in a zerg has worse latency than the zergers, that's how the servers are built
you couldn't be more wrong but hey, keep being delusional.
You are right ofc the small scalers are the reason why they performance is so bad. Its the 5 people using skills randomly and not the 2 zergs using all skills at the same time
Tillalarrien wrote: »well.. funny casue i dont lag in GvG fight in the open.
I do lag when step out of chal right into 50 blues thorwing thier liaghattacks, birds and whatever around.
Do you seriously think 4times the numbers is less of an issue, as long as they stand 2 meters apart?
Reread my post please. When you in your group don't have lags everyone around you playing solo has worse latency than the zergs.
Everyone not running in a zerg has worse latency than the zergers, that's how the servers are built
you couldn't be more wrong but hey, keep being delusional.
You are right ofc the small scalers are the reason why they performance is so bad. Its the 5 people using skills randomly and not the 2 zergs using all skills at the same time
I didn't stated everything so stop already with the sarcastic comments.
How a group of players could have less latency than a solo guy in the same spot ? everyone endures the same performances as we play on the same servers.
I have always acknowledged ball groups like mine have a responsability in the server performance, however it's quite stupid from your part to imply that we don't suffer from it.
Now get your wording straight pls, a zerg is big mass of ungrouped player running together from obj A to obj B. I like the term "organised group" more