I know that 280 votes, isn't anything compared to the entire active playerbase, but my god, 28% of people are happy, that's horrible. I don't care about any argument someone might have about how the forums are "this" or "that" type of player, so the outcome is skewed blah blah. Most of us are DIEHARD fans of this game, and truly love it and want it to succeed.
The things that are showing from zeni now, are not favorable to our kind, the diehard every day player, casual or not. They don't care if you stay and play the hell out of the game, they are gearing up for the newest business model of, come in buy crowns and leave in a couple months. And that's really sickening.
End rant...
Tavore1138 wrote: »I'd love to see how this would look as a multi-part poll to see how the answers are impacted by the type of content people prefer, their level of skill and time they have available to play...
Overall from a combat POV I accept that some changes were needed but strongly feel that the changes coming to the CP system alone would have achieved 90% of what was needed with the rest being very targeted hits on a handful of skills and set combos that were too beneficial. Instead ZoS as of 3.0.2 are using a hammer where a scalpel would be better - my experience of this is that it is painful for end game but is even more painful for newly rolled characters just starting out where combat just feels clumsy and does not flow... and the cardinal sin for a game - it is not fun. Preventing us from using skills does not make combat feel challenging it just makes it feel... meh...
To correct that IMO they really need to revisit how they could balance PvP and PvE in different ways so that the unintended consequences of a change for one doesn't muck up the other.
On a brighter note I loved housing - it's trivial and offers no PvE or PvP advantages but they made a good system and it offers a good number of hours playing a game within the game. If they can add more 'crafting' content in future releases with similar attention to detail then that is good.
I am mostly OK with what they have done with the crown store - so far it's mostly eye candy and there is no real need to spend anything you don't want in there... at the same time I quite like some of the stuff and don't mind dropping some real world monies to buy fluff that makes the game more enjoyable. I do have minor concerns about the creep of some of the 'time saving items' but at the same time if people are willing to drop serious cash to have a 60/60/60 horse or level 1-50 in double quick time then I don't think it really hurts the game - but we will need to keep them honest because they will get pressure to monetise more and more...
ESO Plus is fine...I've been subbed for 3 years now and free access to most DLC plus a couple of nice perks is fair enough. I wish they'd kept the loyalty system so that you got some sort of unique cosmetic every 6 months of continued support - a relatively easy way for ZoS to recognise those that stay loyal.
Overall - and this is the big one apart from combat changes - I would like to see more content. I would like to see the 4 proper DLC they promised at the start. Half the reason, IMO, they are making such wild changes to combat and systems is to make old content feel new again to keep the endgame elite happy - the solution to this is to actually deliver new hard content in their DLC... new Vet Dungeons and new Trials that challenge the top players and keep them busy trying to beat it for months but also that give the rest of us more normal players things to work towards where we know what we need to achieve to be viable and not have the rug yanked out from under us just before we get there.
They killed my love of PvP... between the months of chronic lag, the still unaddressed cheat engine situation, the months they took to deal with gap closing and the current tedious eye of whatever trains I have lost my love of PvP. I enjoyed it for over 2 years both solo and in my guilds but now the only thing I can enjoy is the low level stuff where there is still some free and open play going on. I don't really have any ideas on this one... too many good PvP players and guilds have left and there is a real hostility present in that environment that goes beyond legitimate competitiveness coupled with players seemingly feeling free to cheat the game and abuse other players simply because ZoS seem to be nowhere to be found when it comes to either clear communication or enforcement.
And that's my last gripe - ZoS are lousy communicators. Not all of them and not all the time but too often big issues happen and ZoS are silent until it's too late. Other games seem to be able to manage this and there are clearly people like Gina, Jessica and Kai who are more than willing to communicate so I can only assume that there are some poor internal processes that either stop them doing so or do not grasp the things we need to hear about... it has got somewhere better in recent months but the recent double AP debacle is a clear example where a simple response to the multiple questions would have prevented a lot of the problems that arose.
Anyway if you read all this... wow!
TL;DR - I say unhappy but there is much that is good in this game so they need to look at some core areas that DO need fixing and maybe leave some others that are working alone!
Tired of have to start over with a new character after almost every major patch. The game when starting a new character is no longer fun. I have only one character that has done everything its a NB and I guess it will be pretty much useless after the next update.
Really dreading starting over again, doing all the grinding for mages, fighters, thieves, dark brotherhood, and undaunted guilds. Along with the grind horses, crafting, and all that. All the while hoping that this new character (that wish I did not have to create ) will be at least stable long enough to get it fully developed.
Why would you need to start over again, given that you can change the race and respec the skills and attributes as well as the CPs (not to mention your gear and consumables) in respect of your existing character(s)?
You cannot change class so even If I change race it would still be a NB or what ever character race I changed would stay the same class
playsforfun wrote: »I've seen a lot of these post recently saying you're happy or unhappy about things within the game or the future game lets as a community consolidate these into one post.
Please explain reasons on you've chosen that answer and if you've any ideas on how to make things better for the longevity of the game.
Northern_Eve wrote: »Very unhappy. I will list some reasons that first come to mind (I only play PvE so all my comments are PvE related):
* Class skills and class identities becoming redundant/useless. I for one don't wish to play a game where class choice becomes mostly cosmetic. If every class is meant to fill every role, then they should develop the classes in interesting and unique ways instead of just making them all bland and generic.
* Class balance getting worse and worse. Even though I don't play a NB I feel very sad about the treatment the class is getting. I main a Templar and we are not in a good place either, but at least the class will still be somehow useful. NB won't. Not in any end-game content.
* Too much superficial new content. Housing is a good example. I really enjoyed it at first - even though having and decorating a house is just cosmetic/RP stuff. However the item limits are ridiculously low, even with ESO plus. So for now housing content is done for me, and it took only a few months to reach the limit. Very disappointing. Until they raise the item limit/add more functionality to housing, it's game over in that department. And no, I don't want to buy a second house to furnish. I would like to be able to concentrate on the one I have. Even the Hlaalu furnishing documents are going to be ridiculously expensive come Morrowind. Not good.
Both TG and DB dlc were extremely superficial too, imo. The quest-lines were short and uninspiring, the areas small. Not much point to return to those either.
* Guild tools are lacking and haven't been developed further. No in-game events calendar, no LF guild system in-game, guild bank options have no variety, just a tabard to try and form some kind of visual guild identity. Etc.
* Lack of communication between devs and playerbase. This has been pretty abhorrent all the time, but with Morrowind patch the problem has become even more obvious and distressing. Feedback seems totally wasted, and generic posts "we are listening" seem condescending since they mean nothing in practice. This is one problem that for me is pretty impossible to ignore. I pay for this product, I know I am not entitled (there is very little entitlement in life, after all) but customers shouldn't be ignored and disrespected either. It's bad business and public relations no matter how one tries to spin it.
* "Lowering the ceiling and raising the floor" sounds good, but that's not what's happening in reality. Maybe the ceiling will be lowered, I don't know since I have never reached it. However the floor is not getting raised, quite the contrary. Both total newbies and more casual end-game players will suffer a lot. The game won't become more fun, it will become more tedious. Work and real life can be very tedious, a game should be fun. Progression is fun for most people. Now it's being destroyed on too many fronts.
* RNG is horrible. I don't want stuff handed to me. But the current RNG is just too random and daunting. Some sort of token system should be placed. I wouldn't care if I had to repeat some content many many times to get the token for the item I need. As long as I knew there was a certain possibility of all that repeating and practicing to actually pay off, I would do it. But as it it now, it's just too much with limited play-time (like most people have). Again, a game should be fun.
So yeah, I'm not a happy camper atm. I've been googling and searching for another MMO option. ESO has taught me to love MMOs, so at least I can take that with me if I leave this game.
postlarval wrote: »This poll should be enough for zos to start rethinking their life choices
lol
Why would they take notice of a small number of people who are unhappy, which is a subset of an already small number of people who use forums? What, is that like 5%?
ZOS knows how many players use the forum. They can easily figure out how that impacts their bottom line. The fact that they don't respond to your every wish should tell you how significant you actually are to their revenue stream.
You have an overdeveloped sense of importance.
DMuehlhausen wrote: »A lot of these changes coming in Morrowind needed to happen. They made WB to where you need a group to kill them, as they should be. People shouldn't be able to solo them. You shouldn't be able to just sit and spam spells in vet dungeons and never worry about your resources.
It's going to be a wake up call for some people, but it is something that needed to happen.