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Happy or Unhappy with the games direction

  • Vipstaakki
    Vipstaakki
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    Happy
    I am very pleased with the current direction. They have finally done what we all have been whining for the better part of a year.
    It's finally happening mates!
  • Elsonso
    Elsonso
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    Happy
    They are working to address easy mode at higher levels.
    Vvardenfell.
    Battlegrounds.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Smmokkee
    Smmokkee
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    Unhappy
    KaiVox22 wrote: »
    Although I won't usually admit to it on the forums else I'd be branded a white knight fanboy :D Personally I find end game content too easy and I'm looking forward to more of a challenge o:)

    Wow zos thought I was serious. Lol.
  • dpencil1
    dpencil1
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    Happy
    @Baranthus I don't agree. They've made changes in various ways, some of which were originally cried against as killing the class that ended up working out fine. I remember shields going to 6 seconds and everyone saying Sorc was dead. That ended up being a good balance change.

    The problem is that they have a process that is pretty time consuming: data collection and considering community feedback, inner-office meetings, implementation, QA testing. So by the time they actually get to putting a change in the game, people have already moved on to some other issue.
  • Voxicity
    Voxicity
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    Happy
    Smmokkee wrote: »
    KaiVox22 wrote: »
    Although I won't usually admit to it on the forums else I'd be branded a white knight fanboy :D Personally I find end game content too easy and I'm looking forward to more of a challenge o:)

    Wow zos thought I was serious. Lol.

    PC ZOS at it again :D
  • Bam_Bam
    Bam_Bam
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    Unhappy
    dpencil1 wrote: »
    @Baranthus I don't agree. They've made changes in various ways, some of which were originally cried against as killing the class that ended up working out fine. I remember shields going to 6 seconds and everyone saying Sorc was dead. That ended up being a good balance change.

    The problem is that they have a process that is pretty time consuming: data collection and considering community feedback, inner-office meetings, implementation, QA testing. So by the time they actually get to putting a change in the game, people have already moved on to some other issue.

    People spend forever adjustig their build so that they can become really proficient with it then ZoS come along and bulldozer things with the nerfmobile. I don't play sorcs so i have absolutely no comment on whether the 6 sec shields things was a good or bad thing. in 2015 we were told on ESO live by somen looking very serious and honest that "we are working hard on improving the issues in Cyrodiil". If it took me 2 years to improve something that I said I would improve but didn't actually improve iot but made it even worse - I would be out on my a5s and the company would hire a better replacement. And this is just one aspect of the game. There are plenty more but I'm sick of repeating things.
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

    Stream
    Lims Kragm'a
    Bam Bam Bara
  • hassubhai
    hassubhai
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    Unhappy
    This poll should be enough for zos to start rethinking their life choices
  • playsforfun
    playsforfun
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    Unhappy
    hassubhai wrote: »
    This poll should be enough for zos to start rethinking their life choices

    not enough numbers yet i don't think but this is why i made the post to see what the consensus was with the situations going off at the moment.

    so tell your friends to come and vote and put their views forward :)
    Edited by playsforfun on May 6, 2017 6:44PM
  • Arenguros
    Arenguros
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    Stuck on the fence
    Honestly I don't know which direction they even want to take the game.

    In their ESO lives and developer comments they keep talking about diversity, choices, situational use of abilties and the like, but we see nothing of the that in the updates.

    Nerfing sustain across the board will not magically create balance or choice.

    All the systems you have carefully crafted over the years only serve to lessen diversity in the game
    - the imbalanced racial passives
    - the stronger sets you give out in trials
    - the potions that you have made more and more a mandatory passive buff
    - the CP system that only serves to give more power creep

    So all in all you should choose a direction you want the game to go and balance the game to reach it.
  • Tandor
    Tandor
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    Happy
    I'm perfectly happy with the game, including how it plays on the PTS for my particular playstyle. I knew when I first played it at PC launch that it was my new MMO home for years to come (whilst still being one of a number of games I play), and that remains as true today as it was then. Based on the PTS I probably won't have to adapt in any way with Morrowind but will be happy if I do have to, I don't play an evolving MMO in order to be stuck with how it's always played, I welcome change and the challenges that come with it. If I want a constant, unchanging game experience I play an offline game that is no longer patched.

    People quoting the old "Play as you want" slogan need to remember what that was about. It was on the back of the original box as "Play the way you like" and it referred to "Adventure alone or together with friends. The choice is yours to make." With the release of One Tamriel the same headline referred to "Bank, craft, fish, steal, siege or explore. The choice is yours to make in a persistent Elder Scrolls world." It's always been misinterpreted to mean that you can play any combination of race, class, weapon and armor together with any random allocation of skills and attributes equally effectively in any aspect of the game - which isn't what it was about at all.

    EDIT: Apologies for the obvious error - the change came not with One Tamriel but with Tamriel Unlimited!
    Edited by Tandor on May 6, 2017 8:48PM
  • JinMori
    JinMori
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    Unhappy
    Mostly unhappy
  • Pops_ND_Irish
    Pops_ND_Irish
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    Happy
    No issues here. I just enjoy playing the game, not looking for something to complain about
  • Daemons_Bane
    Daemons_Bane
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    Happy
    They add more PvE stuff for me to enjoy = happy
  • DarkMatter909
    DarkMatter909
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    Stuck on the fence
    I'm taking a wait and see approach. I think it looks like the across the board sustain nerf is harsh. But if it actually makes the game better for the long term then I'll adapt and prosper.
    I already took most of my points out of the sustain trees in my cp to get used to whats coming and so far its really not that bad.
    I'm hoping for the best.
    There are other worlds than these.
  • jircris11
    jircris11
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    Happy
    jlboozer wrote: »
    The nerfing of every class because of things only 1% of the population can achieve has me concerned. I've preordered Morrowind and will try the changes. But if it's harder for me to complete things such as vMA simply because of their useless nerfs I will quit and go back to Destiny...I hope they don't ruin a game that I have so much fun playing currently. Some people that can complete veteran content now won't be able to complete that same content after the patch, that has me worried about the future of this game.

    Sadly the nerfs due to that 1% complaining.. most sustain issues where complained about in PvP. How people are hard to kill because of sustain And how x skill is to OP. I do not mind PvP in games, but I have noticed most nerfs are due to the morons who want an "I win" button in PvP or pve
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • Rohamad_Ali
    Rohamad_Ali
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    Unhappy
    As a Magblade main I'd have to have zero knowledge on my class to say I'm happy with the changes . If I didn't already test I would be on the fence but I tested and it's still not looking good .
  • Zagnut123Zagnut123
    Zagnut123Zagnut123
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    Unhappy
    I like how ppl keep saying zos is removing ez mode. If it was so ez why are most dungeon finder grps awful. The ppl upset with the changes are the ones that have put the most time into this game and understand how it will affect group play at it's core. If the patch after this one is as awful as this one raiding will likely die out completely.
  • mb10
    mb10
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    Unhappy
    Going in a terrible direction based on the fact that they barely listen to their users.
  • Floki_Vilgerdarson
    Floki_Vilgerdarson
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    Unhappy
    Not happy. I will not expand on the reasons because it would be like "kicking a dead horse" or "beating your head against a wall".

    Floki

  • IronCrystal
    IronCrystal
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    Unhappy
    Unhappy.

    And for those who think end game raiders have infinite sustain therefore "easy mode" have no idea how much work it takes to obtain said "infinite sustain."
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • Doctordarkspawn
    Doctordarkspawn
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    Unhappy
    Game killed my build, game isn't worth adapting for, heres why.

    1. Only one build style is viable. If you wanna complete content, you build like everyone else. I have no problem with learning and gitting gud with a class or style. But the game was advertised as choice first and it is a blatent lie.

    2. The devs dont lisen to us. Self explanitory, if you dont know what I'm talking about go look at the PTS.

    3. Not interested in PVP. Like it or not it was designed as a PVP game first and foremost. Originally, that system gave enough functionality to everything for you to truely be able to play your way, even outside of PVP. But ever since Tamirel Unlimited, it's been breaking down, over, and over, and over. The devs taking a hatchet to systems the original team put in place, never questioning why they were there, is what is killing, and has killed this game for me.

    S'not worth adapting to. People can call me a quitter, looking for a witch to burn all they like, it dont change a thing.
  • Bastijer
    Bastijer
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    Unhappy
    Too many changes to base content, and no really new content in years :(
  • Elsonso
    Elsonso
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    Happy
    I like how ppl keep saying zos is removing ez mode. If it was so ez why are most dungeon finder grps awful. The ppl upset with the changes are the ones that have put the most time into this game and understand how it will affect group play at it's core. If the patch after this one is as awful as this one raiding will likely die out completely.

    I use "easy mode" as a short way of saying that it is easier to have nearly infinite sustainability while still being fully maximized for damage. The bulk of the resource management is in the build and prep, which means that the player can spend less time worrying about resource management and more time generating DPS during combat. It is a trait found primarily in higher level characters and those who are well built and well prepped. This is considerably different from lower level and new players, who have to pay closer attention to resources and do not have as much time to be concerned about DPS. When they look forward, the game is much easier because they get to tap into this.

    One Tamriel cannot have an easy mode. It scales the players so they are all able to do the same basic content. The "power" from character progression should not make the scaled content of the game too easy. ZOS does not list this as a reason, but they have to be thinking it.

    Yeah, people are in here threatening to leave because the game is going to be harder. I suspect that ZOS has been losing players for the opposite reason for a long time now. The game is too easy. That is not the only reason, but it is the one they look to be addressing now. End game sustainability is way too high relative to damage output. They have managed to nip the top end players, who are well represented here in the forum, without doing more than a relative nudge to the low end and new players.

    ZOS needs to make this change, and make it now, while they still can. As people have mentioned, there is competition always nipping at their heels. They don't want to be losing players because the game does not present challenging combat with decisions at the upper end of the game. They want a fast-paced combat where resource management plays a large part in performing effectively. While this update probably won't be the ultimate fix, it is certainly making me happy that they are doing it.



    Edited by Elsonso on May 6, 2017 8:39PM
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Eshelmen
    Eshelmen
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    Happy
    Because... Battlegrounds
    PC and PS4 EP only player
  • Tandor
    Tandor
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    Happy
    Bastijer wrote: »
    Too many changes to base content, and no really new content in years :(

    Really? "No really new content in years"? The game's only been out for 3 years, less if you're on console. Why do people think that lying or exaggerating strengthens their argument? I suppose you'll claim that neither Imperial City, Orsinium, Thieves Guild, Dark Brotherhood, Shadows of Hist nor Homestead represents "really new content"! That list covers everyone's choice of playstyle, and while you may argue that some of it didn't take long to complete that's down to how you approach it and with how many characters, but to deny any of it exists is absurd.
    Edited by Tandor on May 6, 2017 8:55PM
  • Tryxus
    Tryxus
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    Stuck on the fence
    They made some good changes to the game, and they added Battlegrounds and beautiful Vvardenfell <3

    They made some bad changes too though, and they ruined Sap Tanking while NB are still crappy

    "We're all born under the same sky and on the same earth. Therefore, we all deserve the same amount of respect."
    Tryxus of the Undying Song - Warden - PC/EU
  • Valkysas154
    Valkysas154
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    Unhappy
    Unhappy

    I expected a bit more in MW we don't get any thing new skill wise unless we make a warden and no new system that ppl have been asking for -weapon dye-spell crafting-jewelry crafting-appearance system so so. just seems like nerfs
    Granted at lest i got a new quest zone so i am happy about that just expect a bit more
  • MyKillv2.0
    MyKillv2.0
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    I am happy with the game's direction, just not current location. They are just starting this rebalancing thing, at the end I hope they are better where they are now, which consists of macroing your keybinds and drinking coffee while raiding. I want more thinking, less button mashing. Currently, we still have too much cheap fluff in the game but that is what happens when you let 1/3 of the game dictate the wills and direction of the entire game for th first couple years. Maybe now they understand 2/3s of the game is on console and is it not as easy to keybind and play Zo$ on easy mode
  • Mettaricana
    Mettaricana
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    Stuck on the fence
    No jewelry crafting will be the end of this game les pump out 3 more craft sets no jewelry set nwver gets used
  • Tabbycat
    Tabbycat
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    Stuck on the fence
    I think they are making too many changes at the same time.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
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