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Concealed Blade needs to lose its Speed Buff for stealth.

Xsorus
Xsorus
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That speed buff needs to go under Dark Veil, and something else needs to be attached to Concealed Blade, like Minor Defile or some thing..

Right now, if you want to play a ranged nightblade, and you plan on using stealth at all, you pretty much need Concealed Blade on your bar...Hell some stamina builds of nightblades run concealed blade as well because you pretty much need that speed buff....

That should be a baseline ability....

  • QuebraRegra
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    that's why it's on my bar, even though it's not really desired otherwise... and this in a agame where we have so few abilities to use.

    While we're at complaining about having to carry abilities on bars:
    - make pets stay for the full duration even when the bar is switched and the summon isn't on the other bar
    - provide a 3rd bar, like with OVERLOAD, when certain duration based powers are triggered.
    - as with many other successful MMOs converted to consoles, allow certain non targeted buffs to be "auto cast" based on selectable conditions (see STO, etc.). ex. set shield to auto cast when taking dmg, or remaining health = x %, etc.
  • makreth
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    Xsorus wrote: »
    That speed buff needs to go under Dark Veil, and something else needs to be attached to Concealed Blade, like Minor Defile or some thing..

    Right now, if you want to play a ranged nightblade, and you plan on using stealth at all, you pretty much need Concealed Blade on your bar...Hell some stamina builds of nightblades run concealed blade as well because you pretty much need that speed buff....

    That should be a baseline ability....

    Very much agree. I know already too many vampire NBs (even stam) just for the sneak speed anyway. While it's not even near that concealed weapon speed is still a good addition and shouldn't be attached to an ability.

    I always thought why concealed weapon wasn''t like surprise attack providing a breach buff. It could make the ability too strong but that's what testing is for.
  • Pijng
    Pijng
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    How many times I've seen "minor defile" blah-blah
    Yes, I'm using concealed only for sneak speed too. Yes, imo bonus to speed in stealth should be a basic bonus.
    But please, stop talking about minor defile. Why no ranged concealed? Mb something interesting like lotus fan.
  • Xsorus
    Xsorus
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    Pijng wrote: »
    How many times I've seen "minor defile" blah-blah
    Yes, I'm using concealed only for sneak speed too. Yes, imo bonus to speed in stealth should be a basic bonus.
    But please, stop talking about minor defile. Why no ranged concealed? Mb something interesting like lotus fan.

    It could be really anything, an extra dot for example would make it interesting and would improve them somewhat.

  • Avran_Sylt
    Avran_Sylt
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    Redo the Master Assassin Passive to grant bonus movespeed while in stealth.
  • NightbladeMechanics
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    I originally switched to mageblade to play with the Concealed Weapon movement speed buff. :( I like the intra-class diversity personally, but I guess as long as you buff the skill in return to bring it up to par with Surprise Attack, I could get behind this.
    Kena
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  • Capsaica
    Capsaica
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    Honestly, if the increased sneak speed is good enough that even some stamblades choose that morph of a skill and use a skill slot for it, then it seems to me that the skill is in a pretty good place. There should be some kind of cost for a unique buff like this only available to nightblades, and a slot on your skill bar seems like a pretty fair price to me. When I'm on my nightblade, I have to make a conscious choice to either have more maneuverability or more damage output.
  • thankyourat
    thankyourat
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    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
  • NightbladeMechanics
    NightbladeMechanics
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    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
    Kena
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  • Jitterbug
    Jitterbug
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    Must lead the charts for most slotted / least used skill.
  • Gilvoth
    Gilvoth
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    many of us slot that skill only for its sneak speed. we are loosing alot of damage output that we could have if we chose the other morph.

    Edited by Gilvoth on May 6, 2017 5:00PM
  • Master_Kas
    Master_Kas
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    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:
    EU | PC
  • Sugaroverdose
    Sugaroverdose
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    Master_Kas wrote: »
    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:
    Minor debuff for concealed is not that bad, minor defile is just too much for class who have not that much costy major defile and execute.
  • NightbladeMechanics
    NightbladeMechanics
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    Master_Kas wrote: »
    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:

    Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.

    Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).

    Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.
    Kena
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  • NightbladeMechanics
    NightbladeMechanics
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    Master_Kas wrote: »
    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:
    Minor debuff for concealed is not that bad, minor defile is just too much for class who have not that much costy major defile and execute.

    Nightblade is considered the debuff class. 100% uptime on minor defile would likely be overpowered with the changes coming next patch, especially on surprise attack since incap has a cc. I'd be down to see it field tested on concealed, though. Melee mageblade is bottom of the pack in PvP, and this debuff could be a cool addition to class diversity.
    Kena
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  • thankyourat
    thankyourat
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    Master_Kas wrote: »
    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:

    It's not really a bad idea though it may not be perfect for your build but it makes sense. There is no reason for two good nightblade abilities to have the same dubuff. Maybe they could give Mark minor and veiled strike major?
  • Subversus
    Subversus
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    Master_Kas wrote: »
    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:

    Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.

    Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).

    Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.

    Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.

    Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man
    Edited by Subversus on May 6, 2017 9:35PM
  • Pijng
    Pijng
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    Subversus wrote: »
    Master_Kas wrote: »
    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:

    Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.

    Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).

    Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.

    Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.

    Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man
    Ele is better yeah. The problem will be your break free. No way to restore stamina. Its possible to craft some potions for stam+mag+immunity to knockback but naah, 45 sec cd is too long :p
  • thankyourat
    thankyourat
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    Subversus wrote: »
    Master_Kas wrote: »
    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:

    Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.

    Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).

    Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.

    Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.

    Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man

    If you play a ranged magblade build you are very weak to a cloaking nightblade. it's hard to keep pressure on a nightblade if you are using projectiles. So Mark target is really good open world. Especially if you don't want to use detect pots
  • NightbladeMechanics
    NightbladeMechanics
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    Subversus wrote: »
    Master_Kas wrote: »
    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:

    Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.

    Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).

    Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.

    Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.

    Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man

    Siphoning hasn't been rendered useless.
    Kena
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  • NightbladeMechanics
    NightbladeMechanics
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    Pijng wrote: »
    Subversus wrote: »
    Master_Kas wrote: »
    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:

    Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.

    Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).

    Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.

    Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.

    Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man
    Ele is better yeah. The problem will be your break free. No way to restore stamina. Its possible to craft some potions for stam+mag+immunity to knockback but naah, 45 sec cd is too long :p

    It's not possible to craft stamina + magicka + immovability potions. That would be the best pot in the game.

    And the immovability duration lasts for one third of the potion cooldown, or more than double the duration of break free cc immunity. In other words, each immov pot prevents and saves you the stam of 2.6 break free attempts out of every 7.5 break frees. That's over one third of all break frees.

    And that's why immov pots are overpowered and a crutch. :tongue:
    Edited by NightbladeMechanics on May 6, 2017 11:14PM
    Kena
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  • t3hdubzy
    t3hdubzy
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    Ive been playing a different style magblade lately, dunmer with sun on destro bar and wyrd resto bar. It gives cloak the purge ability, and works great. I use dark cloak for the minor protection, though it doesnt do very much. All of my attack abilities are weapon abilities. I use reapers mark to get major berserk when fighting trash mobs but its very unreliable in pvp.

    I use structured entropy for the additional magika pool and major sorcery. I slot sap essence for the 8 percent magika passive, but it doesnt get used. Inner light for more magika and major prophecy.

    My main attacks are force pulse, destructive reach and heavy attacks.

    Im basically a destro mage. Nothing about my build is super specific to being a nightblade, and honestly id have more options as a sorc or templar, but im too tired of this game to level another char.
  • FrancisCrawford
    FrancisCrawford
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    My stambade is primarily an overworld thief, relying heavily on Concealed Weapon and Cloak.

    One reason he's weak for other uses is that he can't take the Killer Blade morph, and hence can't get the mitigation from the Shadow passive.

    So mark me down among the folks who say:
    • Fold the speed buff into a a Cloak morph.
    • Yes, we realize this is a nice buff to stamblades, but they certainly need some buffing.
  • Xsorus
    Xsorus
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    If Nightblades are meant to be super slippery with Dark Cloak

    Then you have two magicka nightblades alone that require Concealed Blade speed buff

    The Melee ones, and the Ranged ones (that rely on Funnel but still need concealed)

    Hence why it should be moved to a passive in my opinion....Stamina Nightblades could use it as well.

  • Subversus
    Subversus
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    Subversus wrote: »
    Master_Kas wrote: »
    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:

    Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.

    Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).

    Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.

    Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.

    Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man

    Siphoning hasn't been rendered useless.

    It has for any light armor magicka build. Light armor means you shield stack, healing is not needed for that. I mentioned light armor builds specifically because I knew you'd mention the heals...
  • HugeMuffin
    HugeMuffin
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    Concealed Weapon

    This morph no longer ignores a portion of the stealth penalty while equipped.

    Developer Comments
    Due to popular demand of the Nightblade community, we have removed this attribute from the skill. We are listening!
    Edited by HugeMuffin on May 7, 2017 3:19AM
  • FrancisCrawford
    FrancisCrawford
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    tinbromide wrote: »
    Concealed Weapon

    This morph no longer ignores a portion of the stealth penalty while equipped.

    Developer Comments
    Due to popular demand of the Nightblade community, we have removed this attribute from the skill. We are listening!

    Huh? If that's a joke, I don't get why you think it's funny.
  • NightbladeMechanics
    NightbladeMechanics
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    ✭✭
    Subversus wrote: »
    Subversus wrote: »
    Master_Kas wrote: »
    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:

    Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.

    Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).

    Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.

    Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.

    Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man

    Siphoning hasn't been rendered useless.

    It has for any light armor magicka build. Light armor means you shield stack, healing is not needed for that. I mentioned light armor builds specifically because I knew you'd mention the heals...

    You said that you didn't know for heavy, but that I would, and I answered you.

    Also the detection from mark is reeeeeally good open world. It makes those back line snipers unable to cloak away when you shoot at them, then start sniping again when you turn to another target. The double penetration :trollface: is nice too for group utility. I was running in a duo just now with a stamplar. We had major fracture and breach from mark and minor fracture and breach from power of the light. Great synergy.
    Kena
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    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

    [MEGATHREAD] Feedback Threads for Class Reps

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  • Subversus
    Subversus
    ✭✭✭✭✭
    Subversus wrote: »
    Subversus wrote: »
    Master_Kas wrote: »
    That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade

    I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.

    Please no, not every nightblade uses mark target. Don't give zos stupid ideas :neutral:

    Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.

    Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).

    Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.

    Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.

    Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man

    Siphoning hasn't been rendered useless.

    It has for any light armor magicka build. Light armor means you shield stack, healing is not needed for that. I mentioned light armor builds specifically because I knew you'd mention the heals...

    You said that you didn't know for heavy, but that I would, and I answered you.

    Also the detection from mark is reeeeeally good open world. It makes those back line snipers unable to cloak away when you shoot at them, then start sniping again when you turn to another target. The double penetration :trollface: is nice too for group utility. I was running in a duo just now with a stamplar. We had major fracture and breach from mark and minor fracture and breach from power of the light. Great synergy.

    I'm such a shitter smh :D

    But yeah I guess in a group environment mark is a very nice and powerful QoL ability.
  • fred4
    fred4
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    ✭✭✭
    You're tempting fate. What if ZOS only read the title?
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
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