That speed buff needs to go under Dark Veil, and something else needs to be attached to Concealed Blade, like Minor Defile or some thing..
Right now, if you want to play a ranged nightblade, and you plan on using stealth at all, you pretty much need Concealed Blade on your bar...Hell some stamina builds of nightblades run concealed blade as well because you pretty much need that speed buff....
That should be a baseline ability....
How many times I've seen "minor defile" blah-blah
Yes, I'm using concealed only for sneak speed too. Yes, imo bonus to speed in stealth should be a basic bonus.
But please, stop talking about minor defile. Why no ranged concealed? Mb something interesting like lotus fan.
thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Minor debuff for concealed is not that bad, minor defile is just too much for class who have not that much costy major defile and execute.Master_Kas wrote: »NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Please no, not every nightblade uses mark target. Don't give zos stupid ideas
Master_Kas wrote: »NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Please no, not every nightblade uses mark target. Don't give zos stupid ideas
Sugaroverdose wrote: »Minor debuff for concealed is not that bad, minor defile is just too much for class who have not that much costy major defile and execute.Master_Kas wrote: »NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Please no, not every nightblade uses mark target. Don't give zos stupid ideas
Master_Kas wrote: »NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Please no, not every nightblade uses mark target. Don't give zos stupid ideas
NightbladeMechanics wrote: »Master_Kas wrote: »NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Please no, not every nightblade uses mark target. Don't give zos stupid ideas
Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.
Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).
Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.
Ele is better yeah. The problem will be your break free. No way to restore stamina. Its possible to craft some potions for stam+mag+immunity to knockback but naah, 45 sec cd is too longNightbladeMechanics wrote: »Master_Kas wrote: »NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Please no, not every nightblade uses mark target. Don't give zos stupid ideas
Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.
Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).
Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.
Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.
Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man
NightbladeMechanics wrote: »Master_Kas wrote: »NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Please no, not every nightblade uses mark target. Don't give zos stupid ideas
Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.
Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).
Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.
Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.
Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man
NightbladeMechanics wrote: »Master_Kas wrote: »NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Please no, not every nightblade uses mark target. Don't give zos stupid ideas
Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.
Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).
Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.
Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.
Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man
Ele is better yeah. The problem will be your break free. No way to restore stamina. Its possible to craft some potions for stam+mag+immunity to knockback but naah, 45 sec cd is too longNightbladeMechanics wrote: »Master_Kas wrote: »NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Please no, not every nightblade uses mark target. Don't give zos stupid ideas
Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.
Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).
Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.
Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.
Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man
NightbladeMechanics wrote: »NightbladeMechanics wrote: »Master_Kas wrote: »NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Please no, not every nightblade uses mark target. Don't give zos stupid ideas
Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.
Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).
Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.
Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.
Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man
Siphoning hasn't been rendered useless.
tinbromide wrote: »Concealed Weapon
This morph no longer ignores a portion of the stealth penalty while equipped.
Developer CommentsDue to popular demand of the Nightblade community, we have removed this attribute from the skill. We are listening!
NightbladeMechanics wrote: »NightbladeMechanics wrote: »Master_Kas wrote: »NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Please no, not every nightblade uses mark target. Don't give zos stupid ideas
Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.
Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).
Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.
Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.
Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man
Siphoning hasn't been rendered useless.
It has for any light armor magicka build. Light armor means you shield stack, healing is not needed for that. I mentioned light armor builds specifically because I knew you'd mention the heals...
NightbladeMechanics wrote: »NightbladeMechanics wrote: »NightbladeMechanics wrote: »Master_Kas wrote: »NightbladeMechanics wrote: »thankyourat wrote: »That's actually a good idea. Or dark cloak can have the speed buff and shadowy disguise could stay the same and then add major breach to conceal weapon. That would be a pretty good buff for melee magblade
I wish they'd give make concealed and surprise attack minor debuffs so they don't overlap with mark.
Please no, not every nightblade uses mark target. Don't give zos stupid ideas
Mark target is a wonderful ability and aligns perfectly with the nightblade identity of choosing one target and focusing them down.
Stamblades should be asking for surprise attack to apply a different effect so that they'd have a reason to use mark for a net gain in damage + convenient stealth detection. Build diversity would increase, and nightblades would gain another compelling tradeoff to make on their bars. That's an indicator of having many powerful skills to choose from (see: Wardens).
Instead of squealing like a child, suggest a different effect if you think minor penetration debuffs are too weak. A dot or minor vulnerability are simple and powerful alternatives. "Applies one poison stack per cast, detonating for XXXX disease damage upon reaching 4 stacks" is a more complex and cool alternative that synergizes with burst.
Only reason you'd use mark in duels is for the armor debuff, and with syphoning attacks being rendered useless for light armor builds (idk about heavy tbh, you probably know better than anyone on that) ele drain will be a very worthy replacement. That means mark target will be rendered useless. Now I talk about duels, I really haven't tested magblade on open world to be able to comment on that.
Also I dig the poison dot thing, would be insane tbh. Relentless > 4th concealed making all 3 abilities proc at the same time... combine that with a soul tether preceding it, oh man
Siphoning hasn't been rendered useless.
It has for any light armor magicka build. Light armor means you shield stack, healing is not needed for that. I mentioned light armor builds specifically because I knew you'd mention the heals...
You said that you didn't know for heavy, but that I would, and I answered you.
Also the detection from mark is reeeeeally good open world. It makes those back line snipers unable to cloak away when you shoot at them, then start sniping again when you turn to another target. The double penetration is nice too for group utility. I was running in a duo just now with a stamplar. We had major fracture and breach from mark and minor fracture and breach from power of the light. Great synergy.