I can't actually say right now. I will have to wait and see, if I need a little extra on my sustain I might use it, if I seem fine without it I will continue just using other means and skills.
Although I do like the additional health steal option now.
Yes, but not extensively. I've been gaming with other (non ESO) friends this week so not had much time on PTS as I would have wanted.Strider_Roshin wrote: »I can't actually say right now. I will have to wait and see, if I need a little extra on my sustain I might use it, if I seem fine without it I will continue just using other means and skills.
Although I do like the additional health steal option now.
Have you used it yet on the PTS?
It's pretty useless. Even force syphon seems a moar reliable skill. Not to mention ele drain.
Full heavy armor + full heavy resto + tenacity + a stam returning glyph. The wet noodle is back...
tinbromide wrote: »It's pretty useless. Even force syphon seems a moar reliable skill. Not to mention ele drain.
Full heavy armor + full heavy resto + tenacity + a stam returning glyph. The wet noodle is back...
Bee keepers+black rose+troll king, Resto Staff+siphoning+refreshing path+funnel health+siphoning spirt+cleanse = my new "Camp at the top of the hill with the flag and let the other team rage at me" build.
tinbromide wrote: »It's pretty useless. Even force syphon seems a moar reliable skill. Not to mention ele drain.
Full heavy armor + full heavy resto + tenacity + a stam returning glyph. The wet noodle is back...
Bee keepers+black rose+troll king, Resto Staff+siphoning+refreshing path+funnel health+siphoning spirt+cleanse = my new "Camp at the top of the hill with the flag and let the other team rage at me" build.
Actually I was thinking moar of a Permafost + Orgnum's build using ward ally and harness. Yup, shield stacking... Problems?
It´s about 800 to 1k extra hps on magblade for me. That´s pretty decent.
However if that was needed or not is ofc debateable.
I think there should be a (very) low morph giving both resources and heal aswell as a morph without heal and higher resource return.
tinbromide wrote: »
Since sap essence spam is no longer an option, this heals at about the same rate.tinbromide wrote: »It's pretty useless. Even force syphon seems a moar reliable skill. Not to mention ele drain.
Full heavy armor + full heavy resto + tenacity + a stam returning glyph. The wet noodle is back...
Bee keepers+black rose+troll king, Resto Staff+siphoning+refreshing path+funnel health+siphoning spirt+cleanse = my new "Camp at the top of the hill with the flag and let the other team rage at me" build.
Actually I was thinking moar of a Permafost + Orgnum's build using ward ally and harness. Yup, shield stacking... Problems?
for me it's always a tossup between orgnum's and bee keepers but bee keeper's was just what I had laying around. I think that it might be tricky running a stick-in-the-mud build without a sustain set and since my toon was wiped, I don't have access to any of this on PTS.
tinbromide wrote: »
Since sap essence spam is no longer an option, this heals at about the same rate.tinbromide wrote: »It's pretty useless. Even force syphon seems a moar reliable skill. Not to mention ele drain.
Full heavy armor + full heavy resto + tenacity + a stam returning glyph. The wet noodle is back...
Bee keepers+black rose+troll king, Resto Staff+siphoning+refreshing path+funnel health+siphoning spirt+cleanse = my new "Camp at the top of the hill with the flag and let the other team rage at me" build.
Actually I was thinking moar of a Permafost + Orgnum's build using ward ally and harness. Yup, shield stacking... Problems?
for me it's always a tossup between orgnum's and bee keepers but bee keeper's was just what I had laying around. I think that it might be tricky running a stick-in-the-mud build without a sustain set and since my toon was wiped, I don't have access to any of this on PTS.
Yup, sustaining shields while using heavy attacks seems a niche for NBs today.
Build: The Shield popper (Argonian NB)
5 pieces Combat Physician + 5 pieces Torug's pact + 1 resto staff (whatever) with the shield enchant
Bar
Ward ally, Harness (for magicka return), Healing springs, Funnel health, Bone surge, U Reviving Barrier
Playstyle: Stay behind your fellow sorc, as a pocket templar, giving him even MOAR shields
LiquidPony wrote: »On a stamblade ...
It's still a net stamina gain per cast, however small. But what else would I slot here? I focus on end-game group PvE, so I don't really have other options. There are a grand total of 3 active class abilities that are usable on my build, and 2 of them are very close to being worthless (Relentless Focus and Leeching Strikes).
Of course not. There is no point. If they change it so it costs mag to get stam and vice versa, I might consider it, but otherwise, it's useless.
Maybe on my stamblade (most likely not tho tbh), but definitely not on my magblade anymore. I understand the live version is a bit on the OP side, but they nerfed the resource gain too much and you still have to cast off about 6 light attacks to break even with the cost and begin gaining resources. I would consider slotting it if it had either no cost or an even cheaper cost than what it currently has on the PTS.
...Maybe not though, I think Elemental Drain would still be better in that case. Magickasteal + armor debuff + no cost + it's a destruction staff skill, which means slotting that instead of siphoning attacks on my backbar means either 8% more single target or AoE damage.