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Since there's huge revamp of the game and nerf of blocking

Sugaroverdose
Sugaroverdose
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Maybe it's time to fix block removal on weapon swap? It's f stupid way to buff Xv1 who already have superiority due numbers and still no yet removed AoE caps
@ZOS_RichLambert @Wrobel @ZOS_BrianWheeler
Edited by Sugaroverdose on May 4, 2017 11:20PM
  • NightbladeMechanics
    NightbladeMechanics
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    +1 most annoying stealth nerf to dexterous play. It's been around for a long time though.
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  • Sugaroverdose
    Sugaroverdose
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    As always, zos only listens, but not implement or reply -_-
  • Rinmaethodain
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    I agree. Something should be already done with this. Makes no sense why having 2 same weapon types on front and back bar still counts as two separate weapons and swapping between them (Swap between same weapon lol) strips block.
  • Ocelot9x
    Ocelot9x
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    I dont want to be that kid that ruins the party,but you're talking about 1vX and not single encounters. The nerf to blocking is almost nothing when facing a single opponent. OK,templars\stamplars will destroy your stamina with puncturing but fighting a mag dk,stam dk,nb,or stam sorc is almost the same. Permablocking should be removed to promote some more skillfull play style like rolling or shielding,like increasing block cost after every block (and that's in line with what zenimax is trying to achieve,even in pve)
  • Sugaroverdose
    Sugaroverdose
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    Ocelot9x wrote: »
    I dont want to be that kid that ruins the party,but you're talking about 1vX and not single encounters. The nerf to blocking is almost nothing when facing a single opponent. OK,templars\stamplars will destroy your stamina with puncturing but fighting a mag dk,stam dk,nb,or stam sorc is almost the same. Permablocking should be removed to promote some more skillfull play style like rolling or shielding,like increasing block cost after every block (and that's in line with what zenimax is trying to achieve,even in pve)
    1. I've actually said this "stupid way to buff Xv1", so there's no reason to shame me for 1vX perspective.
    2. This post isn't about block cost, but about removing block during wepswap animation which makes blocking person insanely vulnerable to all attacks and CC.
    3. Permablocking is already only possible for builds which cannot do anything instead of blocking or uses S&B ultimate to regain stamina(and it still will be in Morrowind, so permablock builds will most definitely focus around S&B ulti and ultimate gain).
    4. Shields/dodge still three times cheaper and does not forces to heal, while blocking does not make your health completely untouched with any attack.
    Edited by Sugaroverdose on May 15, 2017 11:46AM
  • Liofa
    Liofa
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    Come on people . You are literally sheating your weapons and unsheating your other weapon . You are changing the shield you are using . You are dropping block for like what ? 0.5 seconds ? Less ? Don't you think you can just get around this with little bit of L2P ? I mean , how are you supposed to keep block while putting the shield you are blocking with on your back and bringing another one out ? It is simple logic . You cannot continue blocking while changing your weapons .

    Apart from logic , these small things are what makes tanking challenging . Personally , I don't bar swap during axes (only fight I perma-block) until they are gone . It is challenging and I like it that way . Imagine your block not dropping while weapon swapping . How easy axes would be ? They would be a joke . And please be realistic , you can easily bar swap in any fight apart from axes . Even while saying this , I must admit . I have seen few people bar swapping while holding 4-5 axes and not dying . I was amazed . To be honest , I have done that only couple times and each bar swap caused a small heart attack . Knowing that a small delay on your decision is going to result in you dying is what makes this mechanic very good . I am tanking in PTS with my same old setup and it is fine , from PvE side of course . No issues in sustain or survivability , no sturdy , same CP distrubution . It is fun to be challenged and I am looking forward to tanking axes when Morrowind hits live . It will be amazing ^^

    For PvP , every perma-blocking build will be running the 1h/s ultimate and you don't drop block when bar swapping as long as it is active sooooo ... You know . Tava's Favor + Blood Spawn + Hide of Werewolf here we go !
  • Sugaroverdose
    Sugaroverdose
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    Liofa wrote: »
    Come on people . You are literally sheating your weapons and unsheating your other weapon . You are changing the shield you are using . You are dropping block for like what ? 0.5 seconds ? Less ? Don't you think you can just get around this with little bit of L2P ? I mean , how are you supposed to keep block while putting the shield you are blocking with on your back and bringing another one out ? It is simple logic . You cannot continue blocking while changing your weapons .

    Apart from logic , these small things are what makes tanking challenging . Personally , I don't bar swap during axes (only fight I perma-block) until they are gone . It is challenging and I like it that way . Imagine your block not dropping while weapon swapping . How easy axes would be ? They would be a joke . And please be realistic , you can easily bar swap in any fight apart from axes . Even while saying this , I must admit . I have seen few people bar swapping while holding 4-5 axes and not dying . I was amazed . To be honest , I have done that only couple times and each bar swap caused a small heart attack . Knowing that a small delay on your decision is going to result in you dying is what makes this mechanic very good . I am tanking in PTS with my same old setup and it is fine , from PvE side of course . No issues in sustain or survivability , no sturdy , same CP distrubution . It is fun to be challenged and I am looking forward to tanking axes when Morrowind hits live . It will be amazing ^^

    For PvP , every perma-blocking build will be running the 1h/s ultimate and you don't drop block when bar swapping as long as it is active sooooo ... You know . Tava's Favor + Blood Spawn + Hide of Werewolf here we go !
    Than block cast must be completely removed, returned stamina recovery in block and cost should be reduced by 4x, if we talk about how to make game realistic of course.

    Block is already most punishing way to mitigate damage and i do not asking for THAT huge buff, it will not change anything in 1v1 situations but increase survivability of experienced player against onebarpugs for not so long time

    And, once again, i'm playing LA mDK dual S&B, so i cannot blockhold

    UPD: Wepswap can be done without dropping block: just imagine, you have shield in one hand, weapon in other hand which actually gives you an option to swap weapon without doing anything to shield, it's game way to not being too much complicated (if you have shield than you forced to be S&B on both bars because only weapon get changed, not shield, etc.)
    Edited by Sugaroverdose on May 15, 2017 2:18PM
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