Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Rushed Ceremony's Pointless Change

jrgray93
jrgray93
✭✭✭✭✭
✭✭
Among the many pointless and unnecessary changes in this PTS, the cone for Rushed Ceremony is easily the most absurd. ZOS has a habit of ignoring glaring balance flaws and nuking things absolutely nobody complained about. Case in point, Rushed Ceremony on the PTS.

I could go on for days about how stupid half the balance decisions in this patch are but let's focus on this skill.

The number one complaint people had about it was in PVP, where a Templar has great self-healing. This change does absolutely nothing to address that. In PVE, people simply wanted other classes to compete in terms of healing. The solution would have been to give other classes more healing utility; not to destroy Templars.

The removal of Major Mending while citing resto heavies as reasoning was a joke. It just shows that ZOS has no idea what players are actually doing with these classes and skills. Good healers aren't sitting there doing dinky resto heavy attacks. The time required to heavy attack isn't worth the buff because I don't need Major Mending in a few seconds, I need it when I need it. As for Rushed, ZOS again cited something nobody uses. In this case, it was Healing Ritual. Nobody in their right mind is using Healing Ritual. Big heals need to happen quickly and the cast time makes this skill useless in the vast majority of situations. Having tested this, I've had group members dying two meters behind me as I cast the heal. This is stupid. This game has a major emphasis on movement and positioning and healers can't afford to play caboose all day because you don't know how your game is played.

This change benefited nobody in terms of balance but it sure made healing more annoying.
EP: Slania Isara : Harambe Was an Inside Job
  • timidobserver
    timidobserver
    ✭✭✭✭✭
    ✭✭✭✭
    It definitely makes healing more annoying. I suspect that it also might be bugged. In vet halls, I sat at 2% health for a while as a healer stood right in front of me trying to BoL me. I was not health desynced.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    The radius is generous. Position a little more carefully, and you won't even notice it.
    Edited by NightbladeMechanics on May 4, 2017 2:55AM
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

    [MEGATHREAD] Feedback Threads for Class Reps

    Class Representative Feedback Discords:
    Nightblade Discussion:
    https://discord.gg/t2Xhnu6

    Dragonknight Discussion:
    https://discord.gg/UHtZhz8

    Sorcerer Discussion:
    https://discord.gg/e3QkCS8

    Templar Discussion:
    https://discord.gg/WvVuSw7

    Warden Discussion:
    https://discord.gg/sTFY4ys

    General Healing Discussion:
    https://discord.gg/6CmzBFb

    TONKS!
    https://discord.gg/DRNYd39

    Werewolf Discussion:
    https://discord.gg/aDEx2ev

    Vampire Discussion:
    https://discord.gg/yfzck8Q
  • DisgracefulMind
    DisgracefulMind
    ✭✭✭✭✭
    ✭✭✭
    It definitely makes healing more annoying. I suspect that it also might be bugged. In vet halls, I sat at 2% health for a while as a healer stood right in front of me trying to BoL me. I was not health desynced.

    I've had no issues with the breath change on PTS (have completed vHoF with my Templar healer), but I DID have this issue described here. I'd be right behind someone just spamming the hell out of BoL, and the heal wouldn't go to them, but would hit people without a drop on their health bars lol. I suspect something isn't right with this, and it becomes such a magicka drain because the one or two breaths you first cast that SHOULD hit the player needing them, aren't hitting them at all /:

    Didn't have any issues with prayer hitting the players that I had this problem with, but with breath it was quite odd.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • ofSunhold
    ofSunhold
    ✭✭✭✭✭
    I was expecting it to be worse - I've only had one miss, when a teammate dodged just out of my "cone" at the wrong instant.

    Haven't yet seen a BoL just not land on the person I'm trying to heal. :s Ohhh please don't let BoL get bugged too.
    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    jrgray93 wrote: »
    Among the many pointless and unnecessary changes in this PTS, the cone for Rushed Ceremony is easily the most absurd. ZOS has a habit of ignoring glaring balance flaws and nuking things absolutely nobody complained about. Case in point, Rushed Ceremony on the PTS.

    I could go on for days about how stupid half the balance decisions in this patch are but let's focus on this skill.

    The number one complaint people had about it was in PVP, where a Templar has great self-healing. This change does absolutely nothing to address that. In PVE, people simply wanted other classes to compete in terms of healing. The solution would have been to give other classes more healing utility; not to destroy Templars.

    The removal of Major Mending while citing resto heavies as reasoning was a joke. It just shows that ZOS has no idea what players are actually yydoing with these classes and skills. Good healers aren't sitting there doing dinky resto heavy attacks. The time required to heavy attack isn't worth the buff because I don't need Major Mending in a few seconds, I need it when I need it. As for Rushed, ZOS again cited something nobody uses. In this case, it was Healing Ritual. Nobody in their right mind is using Healing Ritual. Big heals need to happen quickly and the cast time makes this skill useless in the vast majority of situations. Having tested this, I've had group members dying two meters behind me as I cast the heal. This is stupid. This game has a major emphasis on movement and positioning and healers can't afford to play caboose all day because you don't know how your game is played.

    This change benefited nobody in terms of balance but it sure made healing more annoying.

    Healing is wst made templare.. well.. templars. Pve balancing shouldnt mess with this at all. And for pvp what about major defile? You'd think zos would use major defile, but no.. let's take away options, and then class.

    The class with no cc, jist a couple small single target stuns and weakest mobility that is forced to stand and fight throigh its heals.
    Edited by Ep1kMalware on May 4, 2017 5:16AM
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    It definitely makes healing more annoying. I suspect that it also might be bugged. In vet halls, I sat at 2% health for a while as a healer stood right in front of me trying to BoL me. I was not health desynced.

    There are 100% healdebuff mechanics active in some encounters.

    Otherwise the change was specifically targetted at the 1111111 bol mashers inside a random group of players keeping everyone around them alive by their superiour display of buttonmashing. I think it will succeed - atleast for range classes that can specifically target someone behind the templar.
    Edited by Derra on May 4, 2017 6:28AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • azfardajiwang
    azfardajiwang
    ✭✭
    Does it work like combat prayer now? Sorry, didn't get the chance to download pts due to bandwidth
    Natalia Irisa ★ Magicka Templar ★ Daggerfall Convenant ★ The Kelly Gang ★ Vivec PVP ★ Crowned Emperor 060617
    Nate The Bait ★ Magicka Templar ★ Aldmeri Dominion ★ The Kelly Gang ★ Vivec PVP ★
  • timidobserver
    timidobserver
    ✭✭✭✭✭
    ✭✭✭✭
    Derra wrote: »
    It definitely makes healing more annoying. I suspect that it also might be bugged. In vet halls, I sat at 2% health for a while as a healer stood right in front of me trying to BoL me. I was not health desynced.

    There are 100% healdebuff mechanics active in some encounters.

    Otherwise the change was specifically targetted at the 1111111 bol mashers inside a random group of players keeping everyone around them alive by their superiour display of buttonmashing. I think it will succeed - atleast for range classes that can specifically target someone behind the templar.

    No heal 100% debuff either. The heals simply would not hit me no matter how much the healer tried. Hopefully it was a fluke.

    To your second paragraph, it will succeed for the 2 weeks it takes people to adapt. Then the same people will be asking for more nerfs.
    It definitely makes healing more annoying. I suspect that it also might be bugged. In vet halls, I sat at 2% health for a while as a healer stood right in front of me trying to BoL me. I was not health desynced.

    I've had no issues with the breath change on PTS (have completed vHoF with my Templar healer), but I DID have this issue described here. I'd be right behind someone just spamming the hell out of BoL, and the heal wouldn't go to them, but would hit people without a drop on their health bars lol. I suspect something isn't right with this, and it becomes such a magicka drain because the one or two breaths you first cast that SHOULD hit the player needing them, aren't hitting them at all /:

    Didn't have any issues with prayer hitting the players that I had this problem with, but with breath it was quite odd.

    This describes what happened perfectly. Under normal circumstances I might not have noticed it, but my health so low that it was obvious.
    Edited by timidobserver on May 4, 2017 2:32PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

Sign In or Register to comment.