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Where Did 1vx Come From? Is It Possible In Other Games?

  • Rickter
    Rickter
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    There was a patch period or 2 that negate was not used in cyrodiil. i didnt time stamp it, but i know for a fact negate was a joke, then they buffed it to what it is today.

    last night, both trueflame and azuras were triple pop locked. so 2 out of 4 servers were pop locked.

    I think some of you are having fonder memories of ESO launch than what really happened: when this game launched, Requiem started out on Hopesfire - that server was a ghost town so we moved to Volundrung. From there we moved to Chillrend with Haderus as the bleed over server. then Haderus with Thornblade as the bleed over, then just Haderus and now Azura's. Yes i agree that the campaigns have dropped off. but ive seen that with every single mmo i have ever played. Devs build for the initial and projected influx of players, then they down size for population stabilization.
    RickterESO
    PC | NA | DC
    YouTube
    ______________________
    Guilds:
    Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
    PvP:
    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
    PvE:
    vAA HM | vHRC HM | vSO HM | vMA | vDSA | vMoL | ALL Vet 4 Man Dungeons


  • Satiar
    Satiar
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    Negate was never a joke, ppl just didn't know how to use it. There was a long period of time post-barrier nerf where we just walked on a carpet of banners and novas, and our opponents kept insisting on trying to dive bomb us with bats for some reason...

    Since getting into large scale PvP with TYSM, from there to now Negate has always had a use in large scale pvp.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • TBois
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    You could break free from negate so not as many groups used it at the time. The group I ran with went from about 6 ppl running negate to two. They were still good at the time to cut healing before the opposing grp cmhad time to break free timed with other ulti bomb.
    Edited by TBois on May 3, 2017 7:07PM
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Rickter
    Rickter
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    TBois wrote: »
    You could break free from negate so not as many groups used it at the time. The group I ran with went from about 6 ppl running negate to two. They were still good at the time to cut healing before the opposing grp cmhad time to break free timed with other ulti bomb.

    This. yes it had its place but the break-free made it not very popular. I knew i wasnt making this up. . .
    RickterESO
    PC | NA | DC
    YouTube
    ______________________
    Guilds:
    Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
    PvP:
    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
    PvE:
    vAA HM | vHRC HM | vSO HM | vMA | vDSA | vMoL | ALL Vet 4 Man Dungeons


  • Satiar
    Satiar
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    TBois wrote: »
    You could break free from negate so not as many groups used it at the time. The group I ran with went from about 6 ppl running negate to two. They were still good at the time to cut healing before the opposing grp cmhad time to break free timed with other ulti bomb.

    The speed morph was also amazing since it stacked with other speed buffs. We'd catch opponents off guard with that a lot by rocketing into them long before they thought we'd be in range.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • GrigorijMalahevich
    GrigorijMalahevich
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    It comes from the gloriois Ultima Online back in the 90's...

    Solo PvP was really tough those days, but the reason why you could do 1vX is still the same even today :smiley: PO-TA-TOES
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • FearlessOne_2014
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    kikkehs wrote: »
    I've heard the term "solo pvp" in previus MMO's, but thats pretty much the same as 1vX.

    Any game with open world pvp (Cyrodil is open worl) you will have people doing solo PvP handling what comes his way.
    And multiple off these does many 1vX situations. it's just not called that xP

    -hope this rambling what a tiny bit helpfull.

    Except GW2. 1vX is just not a thing in that game. ANet took away all of the power and tactics solo players had. Then they buffed the zerglings to kingdom come. But then again GW2 is nowhere near as much as a skill based game as ESO is.

    You'll see this put up in games that require high amount of player skill. The bigger the skill gap allowed, the more players a highly gifted solo PvPer can take on. More so if those players are just super casual zerglings.

    In games where devs give everything to brain dead game play. 1vX is not a thing ie. GW2 post HoT. Hench why most of it's WvWers and PvPers flatout abandoned that game after HoT released.

    Editied to Added:

    Also to add 1vX happens in games like Eve Online, WoW, DCUO(when it was a thing), and Blade and Soul. Simply because those games the better the player you are. The more tools at your disposal to punish players who can't be bothered to learn game mechanics so they just try to use overwhelming numbers. Or the saying goes... "Strength in Numbers" vs "Tactics and Precision".
    Edited by FearlessOne_2014 on May 3, 2017 8:25PM
  • FearlessOne_2014
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    kikkehs wrote: »
    I've heard the term "solo pvp" in previus MMO's, but thats pretty much the same as 1vX.

    Any game with open world pvp (Cyrodil is open worl) you will have people doing solo PvP handling what comes his way.
    And multiple off these does many 1vX situations. it's just not called that xP

    -hope this rambling what a tiny bit helpfull.

    Except GW2. 1vX is just not a thing in that game. ANet took away all of the power and tactics solo players had. Then they buffed the zerglings to kingdom come. But then again GW2 is nowhere near as much as a skill based game as ESO is.

    You'll see this put up in games that require high amount of player skill. The bigger the skill gap allowed, the more players a highly gifted solo PvPer can take on. More so if those players are just super casual zerglings.

    In games where devs give everything to brain dead game play. 1vX is not a thing ie. GW2 post HoT. Hench why most of it's WvWers and PvPers flatout abandoned that game after HoT released.

    Editied to Added:

    Also to add 1vX happens in games like Eve Online, WoW, DCUO(when it was a thing), and Blade and Soul. Simply because those games the better the player you are. The more tools at your disposal to punish players who can't be bothered to learn game mechanics so they just try to use overwhelming numbers. Or the saying goes... "Strength in Numbers" vs "Tactics and Precision".

    Don't worry yalls heads off you mindless zerglings. Things will get easier for your camp, next month. 1vX will be rarity in ESO after that, more so then it is now. Maybe to the point "Strength in Numbers" always wins. If that's the case you can say bye bye to the portion of the playerbase who tries. Yall will run into the same problem GW2's WvW ran into with HoT. Skill didn't matter only stacking and who can omni blob the hardest do. So all of the guilds and players who liked to command and run content for the like minded players lefted for BDO and ESO. Leaving WvW in a state where whole guilds would pay players to stack on their servers for easy wins against the less populated servers. Till the point the other servers who was getting crushed by the brain dead tactic stopped playing WvW. Now most of the WvW population is stacked on 2 servers.

    A lot good it did ANet for punishing players for being good at their game. It created a snowball that took 4 months to make WvW a ghost town on all but a few servers. The same would happen here.
  • Solariken
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    There isn't really such a thing as "1vX" in ESO either...

    It's more like 1+Y v X/X

    Where Y equals some rock or tree you hump the F out of until you can force X to be momentarily reduced to 1, at which time you unload your ult on that poor lonely scrub.

    But anyway, the 1vX phenomenon in ESO is a product of the map and PvP rewards being garbage in addition to lots of other underdevelopment issues that ZOS won't be addressing ever.
  • Lexxypwns
    Lexxypwns
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    kikkehs wrote: »
    I've heard the term "solo pvp" in previus MMO's, but thats pretty much the same as 1vX.

    Any game with open world pvp (Cyrodil is open worl) you will have people doing solo PvP handling what comes his way.
    And multiple off these does many 1vX situations. it's just not called that xP

    -hope this rambling what a tiny bit helpfull.

    Except GW2. 1vX is just not a thing in that game. ANet took away all of the power and tactics solo players had. Then they buffed the zerglings to kingdom come. But then again GW2 is nowhere near as much as a skill based game as ESO is.

    You'll see this put up in games that require high amount of player skill. The bigger the skill gap allowed, the more players a highly gifted solo PvPer can take on. More so if those players are just super casual zerglings.

    In games where devs give everything to brain dead game play. 1vX is not a thing ie. GW2 post HoT. Hench why most of it's WvWers and PvPers flatout abandoned that game after HoT released.

    Editied to Added:

    Also to add 1vX happens in games like Eve Online, WoW, DCUO(when it was a thing), and Blade and Soul. Simply because those games the better the player you are. The more tools at your disposal to punish players who can't be bothered to learn game mechanics so they just try to use overwhelming numbers. Or the saying goes... "Strength in Numbers" vs "Tactics and Precision".

    Don't worry yalls heads off you mindless zerglings. Things will get easier for your camp, next month. 1vX will be rarity in ESO after that, more so then it is now. Maybe to the point "Strength in Numbers" always wins. If that's the case you can say bye bye to the portion of the playerbase who tries. Yall will run into the same problem GW2's WvW ran into with HoT. Skill didn't matter only stacking and who can omni blob the hardest do. So all of the guilds and players who liked to command and run content for the like minded players lefted for BDO and ESO. Leaving WvW in a state where whole guilds would pay players to stack on their servers for easy wins against the less populated servers. Till the point the other servers who was getting crushed by the brain dead tactic stopped playing WvW. Now most of the WvW population is stacked on 2 servers.

    A lot good it did ANet for punishing players for being good at their game. It created a snowball that took 4 months to make WvW a ghost town on all but a few servers. The same would happen here.

    1vX is easier in morrowind than any time post 1.6, imo. Damage can still be pretty high and pugs will never be able to sustain like top end theorycrafted builds. There are still a good amount of sustain mechanics out there to take advantage of, you just have to know where to look.

    When that BoL healbot run outs of resources his 30k health is just extra ulti-gen before you find a new target.
  • Sugaroverdose
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    Rickter wrote: »
    I just think 1vX is just stupid. im sorry. sorry for the abrasive opinion too. but i honestly just cannot wrap my head around it. Like, you come into a game widely advertised as "large scale siege warfare" and then you create a meta revolving around the exact opposite.

    All the "media" (twitch streamers) surrounding the game jump onboard with this meta and shame large scale by labeling it as "zerging"

    this is all centered around the basis that in large groups, specified roles actually can develop which then regulates players to perform one function instead of multiple on the fly roles which in their opinion is the true display of skill.

    but here is the actual truth: you need the zergs. you cannot be the 1vXer you are with out them. your precious meta literally relies on the existence of the very thing you shame. hence, its stupid. plain and simple. gg get rekt.

    sorry if that strikes a nerve and presses some buttons but the truth hurts some times.

    TL;DR: start showing more respect for zergs because without them, you wouldnt exist.

    Disclaimer: i say "you" alot but its not directed at one person specifically. "You" is simply the generalized 1vX crowd.

    EDIT: you should be sending thank you whispers to the raid leaders that have the balls and patience to wrangle together a bunch of cats so you can have the challenge youre looking for. get rekt suckers. seriously. Rickter dropped the #truth again. ouch.
    1v12 isn't 1vX, it's getting zerged down :)
  • Xsorus
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    Subversus wrote: »
    Xsorus wrote: »
    From SWTOR, GW2, TSW, No its not possible, 1v2 yes if you are good or you sort of gank players 1v1 out of zergs but if more than 2 go against you they would have to be way under level and have not the correct gear on or something.
    This is the only mmo Ive played where players can go 1vX not because the other players are bad but due to rng mechanics and the due to the massive amount of builds possible.

    But saying that, most other mmo's have gear sets that are more balanced i.e in swtor if two players with same skill but one has standard pvp gear on and other player has min maxed, then the min maxed player should win all the time but would still be able to lose if the other player was better. In ESO you could have a magic users in Light amrour with like 1400 spell damage vs some one with 3k spell damage who will hit hell of a lot harder and heal a lot better and would probably 1 shot the other person with no hope of ever losing.

    It was possible in all three of those games depending on build and class....I would say it easiest in SWTOR at the start (This is some coming from someone who played a Pyro Powertech who basically could instant kill damn near every class with burst) TSW there was a build or two I ran that could take on multiple people, Very tanky but that was very early in the games life so not sure if its still possible.

    GW2 though...That is hit and miss, I got videos of me taking on multiple people and winning...but holy ***...was it hard...and it was hard for ONE reason and one reason only..the freakin Downed System...without that system in place...GW2 pvp would of worked just like ESO's

    Pyro PT burst was the easiest to shut down if you were any good at the game, just saying :D

    Maybe later on, but at the start not really....I'd run in a group of 3 other Pyro PT's and we'd take on teams of 8 in the Warzones, Because we could mow through entire teams in a matter of seconds.
  • Xsorus
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    It comes from the gloriois Ultima Online back in the 90's...

    Solo PvP was really tough those days, but the reason why you could do 1vX is still the same even today :smiley: PO-TA-TOES

    With Grand Master Magery you could one shot people with ebolt.

    Straight up one shot.

  • Xsorus
    Xsorus
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    kikkehs wrote: »
    I've heard the term "solo pvp" in previus MMO's, but thats pretty much the same as 1vX.

    Any game with open world pvp (Cyrodil is open worl) you will have people doing solo PvP handling what comes his way.
    And multiple off these does many 1vX situations. it's just not called that xP

    -hope this rambling what a tiny bit helpfull.

    Except GW2. 1vX is just not a thing in that game. ANet took away all of the power and tactics solo players had. Then they buffed the zerglings to kingdom come. But then again GW2 is nowhere near as much as a skill based game as ESO is.

    You'll see this put up in games that require high amount of player skill. The bigger the skill gap allowed, the more players a highly gifted solo PvPer can take on. More so if those players are just super casual zerglings.

    In games where devs give everything to brain dead game play. 1vX is not a thing ie. GW2 post HoT. Hench why most of it's WvWers and PvPers flatout abandoned that game after HoT released.

    Editied to Added:

    Also to add 1vX happens in games like Eve Online, WoW, DCUO(when it was a thing), and Blade and Soul. Simply because those games the better the player you are. The more tools at your disposal to punish players who can't be bothered to learn game mechanics so they just try to use overwhelming numbers. Or the saying goes... "Strength in Numbers" vs "Tactics and Precision".

    Don't worry yalls heads off you mindless zerglings. Things will get easier for your camp, next month. 1vX will be rarity in ESO after that, more so then it is now. Maybe to the point "Strength in Numbers" always wins. If that's the case you can say bye bye to the portion of the playerbase who tries. Yall will run into the same problem GW2's WvW ran into with HoT. Skill didn't matter only stacking and who can omni blob the hardest do. So all of the guilds and players who liked to command and run content for the like minded players lefted for BDO and ESO. Leaving WvW in a state where whole guilds would pay players to stack on their servers for easy wins against the less populated servers. Till the point the other servers who was getting crushed by the brain dead tactic stopped playing WvW. Now most of the WvW population is stacked on 2 servers.

    A lot good it did ANet for punishing players for being good at their game. It created a snowball that took 4 months to make WvW a ghost town on all but a few servers. The same would happen here.

    GW2 1vsX problems came well before HOT with the downed system and AOE caps.

    I played a ranger in that game, and comparing it to my Thief was night and day on killing downed players.... I still stand by if that game had no downed system it would of been 10x better then its current form for PvP... it also didn't need AOE caps...

    But those two things completely ruined that games pvp
    Edited by Xsorus on May 4, 2017 2:30AM
  • Most_Awesome
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    From SWTOR, GW2, TSW, No its not possible, 1v2 yes if you are good or you sort of gank players 1v1 out of zergs but if more than 2 go against you they would have to be way under level and have not the correct gear on or something.
    This is the only mmo Ive played where players can go 1vX not because the other players are bad but due to rng mechanics and the due to the massive amount of builds possible.

    But saying that, most other mmo's have gear sets that are more balanced i.e in swtor if two players with same skill but one has standard pvp gear on and other player has min maxed, then the min maxed player should win all the time but would still be able to lose if the other player was better. In ESO you could have a magic users in Light amrour with like 1400 spell damage vs some one with 3k spell damage who will hit hell of a lot harder and heal a lot better and would probably 1 shot the other person with no hope of ever losing.

    What RNG mechanics?

    Major and minor evasion
  • Rohamad_Ali
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    Solariken wrote: »
    There isn't really such a thing as "1vX" in ESO either...

    It's more like 1+Y v X/X

    Where Y equals some rock or tree you hump the F out of until you can force X to be momentarily reduced to 1, at which time you unload your ult on that poor lonely scrub.

    But anyway, the 1vX phenomenon in ESO is a product of the map and PvP rewards being garbage in addition to lots of other underdevelopment issues that ZOS won't be addressing ever.

    LMAO
  • LeifErickson
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    From SWTOR, GW2, TSW, No its not possible, 1v2 yes if you are good or you sort of gank players 1v1 out of zergs but if more than 2 go against you they would have to be way under level and have not the correct gear on or something.
    This is the only mmo Ive played where players can go 1vX not because the other players are bad but due to rng mechanics and the due to the massive amount of builds possible.

    But saying that, most other mmo's have gear sets that are more balanced i.e in swtor if two players with same skill but one has standard pvp gear on and other player has min maxed, then the min maxed player should win all the time but would still be able to lose if the other player was better. In ESO you could have a magic users in Light amrour with like 1400 spell damage vs some one with 3k spell damage who will hit hell of a lot harder and heal a lot better and would probably 1 shot the other person with no hope of ever losing.

    What RNG mechanics?

    Major and minor evasion

    What about builds that don't use that? And even then saying that is kind of a stretch.
  • PandaIsAPotato
    PandaIsAPotato
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    From SWTOR, GW2, TSW, No its not possible, 1v2 yes if you are good or you sort of gank players 1v1 out of zergs but if more than 2 go against you they would have to be way under level and have not the correct gear on or something.
    This is the only mmo Ive played where players can go 1vX not because the other players are bad but due to rng mechanics and the due to the massive amount of builds possible.

    But saying that, most other mmo's have gear sets that are more balanced i.e in swtor if two players with same skill but one has standard pvp gear on and other player has min maxed, then the min maxed player should win all the time but would still be able to lose if the other player was better. In ESO you could have a magic users in Light amrour with like 1400 spell damage vs some one with 3k spell damage who will hit hell of a lot harder and heal a lot better and would probably 1 shot the other person with no hope of ever losing.

    1v2-1v3 was definitely possible in SWTOR if you were a Sith Assassin and played your cards right, the damage they do in PvP is bonkers.
    Supreme Leader Panda
    GM of Licinius Exploitation Incorporated
  • Subversus
    Subversus
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    From SWTOR, GW2, TSW, No its not possible, 1v2 yes if you are good or you sort of gank players 1v1 out of zergs but if more than 2 go against you they would have to be way under level and have not the correct gear on or something.
    This is the only mmo Ive played where players can go 1vX not because the other players are bad but due to rng mechanics and the due to the massive amount of builds possible.

    But saying that, most other mmo's have gear sets that are more balanced i.e in swtor if two players with same skill but one has standard pvp gear on and other player has min maxed, then the min maxed player should win all the time but would still be able to lose if the other player was better. In ESO you could have a magic users in Light amrour with like 1400 spell damage vs some one with 3k spell damage who will hit hell of a lot harder and heal a lot better and would probably 1 shot the other person with no hope of ever losing.

    1v2-1v3 was definitely possible in SWTOR if you were a Sith Assassin and played your cards right, the damage they do in PvP is bonkers.

    Everything was possible. Heck I even 1v4d in ranked 4s on madness assassin, which is a dot spec. Thing is not that it isn't possible - it is. It's just that 1vX there relies on people having no defensive cooldowns available or not knowing how to use them. ESO is another story since you can basically one shot people and don't really have any cooldowns. Hence why pvp in ESO is a huge change when people like us switch - took me a long time to get used to refreshing DCDs instead of saving them for incoming burst...
    Edited by Subversus on May 4, 2017 11:34AM
  • Ishammael
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    When cyro was really populated and we had multiple full servers on PC NA, I personally found it incredibly rewarding being able to go to a resource and hold up a handful of players who were now not helping their faction. If they gave up trying to kill me i just sieged the keep solo from the tower until more came.

    This used to be awesome and in my opinion was a nice assistance in spreading out the map and making areas which arent in the main fast lane be something of relevance. In 1.3 when only a few of us could solo take keeps it was crazy. Now its literally who outnumbers who and skill really doesnt matter.

    Even the tactics we used to play to crush other groups dont really matter with how stacking works these days. It is pretty sad.

    I miss the old days... :'(
  • GrigorijMalahevich
    GrigorijMalahevich
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    Xsorus wrote: »
    It comes from the gloriois Ultima Online back in the 90's...

    Solo PvP was really tough those days, but the reason why you could do 1vX is still the same even today :smiley: PO-TA-TOES

    With Grand Master Magery you could one shot people with ebolt.

    Straight up one shot.

    Flame Strike under invis potion was the killer!!! Kal Vas Flam :smiley:
    Edited by GrigorijMalahevich on May 4, 2017 5:09PM
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • Minalan
    Minalan
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    Xsorus wrote: »
    Subversus wrote: »
    Xsorus wrote: »
    From SWTOR, GW2, TSW, No its not possible, 1v2 yes if you are good or you sort of gank players 1v1 out of zergs but if more than 2 go against you they would have to be way under level and have not the correct gear on or something.
    This is the only mmo Ive played where players can go 1vX not because the other players are bad but due to rng mechanics and the due to the massive amount of builds possible.

    But saying that, most other mmo's have gear sets that are more balanced i.e in swtor if two players with same skill but one has standard pvp gear on and other player has min maxed, then the min maxed player should win all the time but would still be able to lose if the other player was better. In ESO you could have a magic users in Light amrour with like 1400 spell damage vs some one with 3k spell damage who will hit hell of a lot harder and heal a lot better and would probably 1 shot the other person with no hope of ever losing.

    It was possible in all three of those games depending on build and class....I would say it easiest in SWTOR at the start (This is some coming from someone who played a Pyro Powertech who basically could instant kill damn near every class with burst) TSW there was a build or two I ran that could take on multiple people, Very tanky but that was very early in the games life so not sure if its still possible.

    GW2 though...That is hit and miss, I got videos of me taking on multiple people and winning...but holy ***...was it hard...and it was hard for ONE reason and one reason only..the freakin Downed System...without that system in place...GW2 pvp would of worked just like ESO's

    Pyro PT burst was the easiest to shut down if you were any good at the game, just saying :D

    Maybe later on, but at the start not really....I'd run in a group of 3 other Pyro PT's and we'd take on teams of 8 in the Warzones, Because we could mow through entire teams in a matter of seconds.

    Most recently it's been arsenal mercs...
  • SneaK
    SneaK
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    Any game ever that offered a Free-for-All mode.
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
  • usmcjdking
    usmcjdking
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    Yes it's possible, but it's extraordinarily difficult to pull off in other MMOs. ESO is my 6th and final MMO and every other game had 1vX that usually capped out at 1v2 as long as the other two players were not vegetables.

    With that said, no one cared about 1vX in any of those games and I honestly still don't understand what's so impressive about 1vX in this game.

    I mean, I probably average 10k AP an hour - if that. No one would call me a bad PVPer, but I certainly don't go farm pugs - I look for where the big groups are with the good players are. 9/10 I get ulti dumped or gapclose spammed and killed, and just run back. Some people misconstrue this for being salty and 'mad cuz bad' or whatever the *** you edgy 20 year olds say these days. 1/10 though, someone gets so fed up with me they forget they are part of a group and proceed to get steamrolled. I have no interest in farming lowbies and accumalating gargantuan AP per hour. My only interest in this game is looking for the hardest fights adn the fun fights. Dawnbreaking 3 potatoes for 9-10k is not fun. A good laugh, but not fun.

    ESO breeds a very selfish gameplay mentality where people feel entitled to succeed. Zerging is seen as dishonorable garbage and "solo small scale 1vX" makes you some PVP authority.
    Edited by usmcjdking on May 4, 2017 7:47PM
    0331
    0602
  • IcyDeadPeople
    IcyDeadPeople
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    But then again, this "silent majority" that thinks PvP is absolutely spectacular will be the saving grace for ZOS in the face of the infinite army of 10 year olds raging on the forums at how broken their game for no good reasons, right? This of course explains why every platform on every mega server has been bleeding players over the last year(s), right?

    No idea about the other servers, but PC NA Cyrodiil population finally started to grow a bit after the past few updates.

    We lost the bulk of our players back during the period of a few months after launch. Some left because they felt shoehorned into playing light armor magicka build, others left because they were getting zerged by the big teamspeak groups who mostly began running AOE / healing springs zerg ball formation around that time.

    Recently it seems like we have finally begun to get a few more new players, at least during the time I usually log on (late night Pacific time). Hopefully more people will begin to play after battlegrounds launches. If there are a lot of players at all different skill levels, it will be more likely for the matchmaking system to work

    Edited by IcyDeadPeople on May 4, 2017 11:39PM
  • Derra
    Derra
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    As far as the 1vX term goes - this video from 2004 should settle it:

    Skip to 0:52

    https://www.youtube.com/watch?v=jdlNJQ0aa10
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

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