I used to solo pvp in every game i´ve played so far.
In open world games this leads inevitably to situations where you get outnumbered. 1vX is just an eso term for something that´s been happening ever since i can think of playing.
It can happen in any game in which one can be outnumbered.
The difference is that in most games it's not anything special to be a top player and wreck noobs. Like, it's normal in an FPS for two clan players to dominate a public server np. Sometimes one guy. It's just not noteworthy at all.
When several players from the same good clan join one side on a pub vs randoms, it's generally considered to be lame and will probably just kill the server until they leave.
I have no idea why it's so popular here.
I used to solo pvp in every game i´ve played so far.
In open world games this leads inevitably to situations where you get outnumbered. 1vX is just an eso term for something that´s been happening ever since i can think of playing.
It can happen in any game in which one can be outnumbered.
The difference is that in most games it's not anything special to be a top player and wreck noobs. Like, it's normal in an FPS for two clan players to dominate a public server np. Sometimes one guy. It's just not noteworthy at all.
When several players from the same good clan join one side on a pub vs randoms, it's generally considered to be lame and will probably just kill the server until they leave.
I have no idea why it's so popular here.
There are many opportunities to have fun solo or in small groups that don't involve contrived 1-3vX. So often I see players of different factions who make these videos in proximity of each other, completely ignoring each other or hanging out/helping out.
Instead of going to the resource deep in enemy territory to attract a group of randoms, go to the resource in your territory where your randoms are getting farmed. Fight that group. Intercept the 1vXers and defeat them enough that they go harass a different faction.
You can find lots of talented opponents in proximity of certain bridges and milegates.
1-6vX keep defenses by solo players vs organized groups can be extremely challenging and a lot of fun. Or even at a resource.
One thing cool about PC/NA/AD is that we have a lot of good players who play objectives solo. Sometimes we pull off some nice wins or slow down a zerg for long enough for our faction zerg to come run them over.
Helping less experienced/prepared players take down a top group can be rewarding and is a good test exercise/test of skills.
I think the bigger problem is that there is no real motivation to "play for the campaign". The rewards are a joke and there is hardly any bragging rights to be gained as campaigns are won by nightcapping. So for most groups it is more enjoyable to seek fights that are enjoyable/challneging by their understanding - rather than taking objectives.I used to solo pvp in every game i´ve played so far.
In open world games this leads inevitably to situations where you get outnumbered. 1vX is just an eso term for something that´s been happening ever since i can think of playing.
It can happen in any game in which one can be outnumbered.
The difference is that in most games it's not anything special to be a top player and wreck noobs. Like, it's normal in an FPS for two clan players to dominate a public server np. Sometimes one guy. It's just not noteworthy at all.
When several players from the same good clan join one side on a pub vs randoms, it's generally considered to be lame and will probably just kill the server until they leave.
I have no idea why it's so popular here.
Problem is: What do you expect good players in eso to do when they do not enjoy pvp raids.
The participation possibilities in AvA is very limited from a smallscale/solo play pov.
I think the pvp largegroups size and how that influences objective pvp is one of the main reason why 1/2/3vX is so popular in eso. Way more popular than most other games i´ve played.
Largegroups only allow for participation on a competetive level when you can bring a group of similar size. The size of groups in eso is simply too large for a considerable part of the playerbase to enjoy and it was the same problem for most of the original guild roster we started with.
It also has to do with groups being not mandatory as the tank and healer role are basically insignificant in smaller settings.
If the game had not allowed for large raids and kept smartheals and certain buffs group exclusive in a group size between 4 and 8 with better fleshed out tank and healer roles we´d have seen a much different cyrodiil where soloplay would most likely have been a niche scenario.
I think the bigger problem is that there is no real motivation to "play for the campaign". The rewards are a joke and there is hardly any bragging rights to be gained as campaigns are won by nightcapping. So for most groups it is more enjoyable to seek fights that are enjoyable/challneging by their understanding - rather than taking objectives.I used to solo pvp in every game i´ve played so far.
In open world games this leads inevitably to situations where you get outnumbered. 1vX is just an eso term for something that´s been happening ever since i can think of playing.
It can happen in any game in which one can be outnumbered.
The difference is that in most games it's not anything special to be a top player and wreck noobs. Like, it's normal in an FPS for two clan players to dominate a public server np. Sometimes one guy. It's just not noteworthy at all.
When several players from the same good clan join one side on a pub vs randoms, it's generally considered to be lame and will probably just kill the server until they leave.
I have no idea why it's so popular here.
Problem is: What do you expect good players in eso to do when they do not enjoy pvp raids.
The participation possibilities in AvA is very limited from a smallscale/solo play pov.
I think the pvp largegroups size and how that influences objective pvp is one of the main reason why 1/2/3vX is so popular in eso. Way more popular than most other games i´ve played.
Largegroups only allow for participation on a competetive level when you can bring a group of similar size. The size of groups in eso is simply too large for a considerable part of the playerbase to enjoy and it was the same problem for most of the original guild roster we started with.
It also has to do with groups being not mandatory as the tank and healer role are basically insignificant in smaller settings.
If the game had not allowed for large raids and kept smartheals and certain buffs group exclusive in a group size between 4 and 8 with better fleshed out tank and healer roles we´d have seen a much different cyrodiil where soloplay would most likely have been a niche scenario.
You don't need a large group to have an impact in largescale pvp. An organised 6 man group (2 healers, 1 stamsorc and 3 bombers) is absouletly able to have a huge impact on the map. Now, I don't want to argue wether such a 6 man group is a smallscale group or a mini-train or whatever it is - it isn't a large group.
However it requires "group orientation" like slotting certain skills that you maybe wouldn't use in a solo build or even playing certain classes which is something that many people don't like and this is where we get back to what I said originally: Most smallscalers find it more enjoyable to play with solo builds and focus down single targets. This is of course completly valid playstyle but of course you won't have a big impact if you try to take/defend a keep while being outnumbered.
You can still try to "gank" the reinforcement lines but considering how effective Soul Gems and camps are this will only have a very limited influence and isn't exactly challenging either.
(//just to avoid any drama, this isn't meant in a negative way at all, so no reason for anyone to be offended. Also some of it might be oversimplified so let's not argue about semantics)
My point stands. There are other options. You choose the aptitude level of the opponents you seek out.
But consider that an unorganized mob is less intelligent than a single person or an organized and optimized group. Playing outnumbered isn't as impressive as it is made out to be. Most of the time you have every advantage other than numbers if you choose that to be so.
First of all, no you don't choose it at all...not in an open world sandbox setting. Its more about what you happen come across at a given time. Clearly, you don't understand the mindset of those who choose to fight outnumbered. At least from my perspective, wether its solo or a small group, I/we try to get as far away from our faction as possible to seek difficult fights where we succeed or fail only on our own merits. Just because highlight clips skew towards more experienced players stomping less experienced ones, doesn't mean that that was the driving intention. For every win, what you don't see is the 10 times the solo player gets zerged down or just outmatched against multiple competent enemies. Its not always just about the results, but also the actual act of playing against the odds that is the real draw. Stop misrepresenting a play style that you clearly have a bias against.
Secondly, if we are talking measures of solo class/build/player performance, there are literally only two metrics and thats 1v1 play and 1vX play. Thats all they are, metrics of evaluation. To say "playing out numbered isn't as impressive as it is made out to be" is a completely pointless statement. Simply the act of playing outnumbered isn't impressive, rather how impressive something is or isn't needs to be appraised at an individual case by case basis..because it varies...because the people and situations involved vary.
This was so intense. Did you type this with your Blue Steel face on?
There are many opportunities to have fun solo or in small groups that don't involve contrived 1-3vX. So often I see players of different factions who make these videos in proximity of each other, completely ignoring each other or hanging out/helping out.
Instead of going to the resource deep in enemy territory to attract a group of randoms, go to the resource in your territory where your randoms are getting farmed. Fight that group. Intercept the 1vXers and defeat them enough that they go harass a different faction.
You can find lots of talented opponents in proximity of certain bridges and milegates.
1-6vX keep defenses by solo players vs organized groups can be extremely challenging and a lot of fun. Or even at a resource.
One thing cool about PC/NA/AD is that we have a lot of good players who play objectives solo. Sometimes we pull off some nice wins or slow down a zerg for long enough for our faction zerg to come run them over.
Helping less experienced/prepared players take down a top group can be rewarding and is a good test exercise/test of skills.
Most_Awesome wrote: »From SWTOR, GW2, TSW, No its not possible, 1v2 yes if you are good or you sort of gank players 1v1 out of zergs but if more than 2 go against you they would have to be way under level and have not the correct gear on or something.
This is the only mmo Ive played where players can go 1vX not because the other players are bad but due to rng mechanics and the due to the massive amount of builds possible.
But saying that, most other mmo's have gear sets that are more balanced i.e in swtor if two players with same skill but one has standard pvp gear on and other player has min maxed, then the min maxed player should win all the time but would still be able to lose if the other player was better. In ESO you could have a magic users in Light amrour with like 1400 spell damage vs some one with 3k spell damage who will hit hell of a lot harder and heal a lot better and would probably 1 shot the other person with no hope of ever losing.
@DisgracefulMind that is pretty accurate, pvpers in most MMO's are interested in competitve pvp rather than looking for bads to "1vX", the people I play WoW with see the ESO community as overly toxic (coming from WoW players lol) and find the whole idea of prioritizing "1vX" and small scale really strange if you're going to play a rvr game. For them its like why wouldn't you just play a game with arenas? Basically what we see as getting zerged down here is what they call over extending in a BG.DisgracefulMind wrote: »I have a few friends that play other MMOs and they have told me that ESO's PvP community is widely known as being highly unfriendly and unwelcoming. Have heard a lot of that has to do with the "1vX" idealism in PvP here. I don't know if that's accurate as this is the only MMO I have ever played myself, but I can see where it could hold true in some cases.
LeifErickson wrote: »There are many opportunities to have fun solo or in small groups that don't involve contrived 1-3vX. So often I see players of different factions who make these videos in proximity of each other, completely ignoring each other or hanging out/helping out.
Instead of going to the resource deep in enemy territory to attract a group of randoms, go to the resource in your territory where your randoms are getting farmed. Fight that group. Intercept the 1vXers and defeat them enough that they go harass a different faction.
You can find lots of talented opponents in proximity of certain bridges and milegates.
1-6vX keep defenses by solo players vs organized groups can be extremely challenging and a lot of fun. Or even at a resource.
One thing cool about PC/NA/AD is that we have a lot of good players who play objectives solo. Sometimes we pull off some nice wins or slow down a zerg for long enough for our faction zerg to come run them over.
Helping less experienced/prepared players take down a top group can be rewarding and is a good test exercise/test of skills.
Fighting other small groups or soloers is often considered rude on PC NA, especially if you play a lot. I often get hate whispers for attacking other small groups or soloers saying that they "don't want to fight me" or that they "left me alone." Even people I have literally never talked to do this. You can see this mindset is true when watching certain Twitch streamers. If you attack other small groups or soloers, people think less of you. I don't know why this mindset exists and I don't like it, but that's the way it is.
LeifErickson wrote: »There are many opportunities to have fun solo or in small groups that don't involve contrived 1-3vX. So often I see players of different factions who make these videos in proximity of each other, completely ignoring each other or hanging out/helping out.
Instead of going to the resource deep in enemy territory to attract a group of randoms, go to the resource in your territory where your randoms are getting farmed. Fight that group. Intercept the 1vXers and defeat them enough that they go harass a different faction.
You can find lots of talented opponents in proximity of certain bridges and milegates.
1-6vX keep defenses by solo players vs organized groups can be extremely challenging and a lot of fun. Or even at a resource.
One thing cool about PC/NA/AD is that we have a lot of good players who play objectives solo. Sometimes we pull off some nice wins or slow down a zerg for long enough for our faction zerg to come run them over.
Helping less experienced/prepared players take down a top group can be rewarding and is a good test exercise/test of skills.
Fighting other small groups or soloers is often considered rude on PC NA, especially if you play a lot. I often get hate whispers for attacking other small groups or soloers saying that they "don't want to fight me" or that they "left me alone." Even people I have literally never talked to do this. You can see this mindset is true when watching certain Twitch streamers. If you attack other small groups or soloers, people think less of you. I don't know why this mindset exists and I don't like it, but that's the way it is.
LeifErickson wrote: »This is my first MMO. I didn't know any of the terminology of MMOs when I started playing this one since I hadn't played one before. However, some of the terms that I learned through this game I assumed existed across other MMOs and maybe even other genres. But all of my friends in this game who have played other MMOs said that they hadn't heard of 1vx before they started playing this game and have never played another game where you could kill others solo while you were outnumbered. Is 1vx a term exclusive to this game? Are there other games where 1vx is a valid and possible playstyle?
If you've been featured in an "exposed" video it's probably because you've talked a lot of crap about other people or constantly brag about your l33t skills.
Most_Awesome wrote: »From SWTOR, GW2, TSW, No its not possible, 1v2 yes if you are good or you sort of gank players 1v1 out of zergs but if more than 2 go against you they would have to be way under level and have not the correct gear on or something.
This is the only mmo Ive played where players can go 1vX not because the other players are bad but due to rng mechanics and the due to the massive amount of builds possible.
But saying that, most other mmo's have gear sets that are more balanced i.e in swtor if two players with same skill but one has standard pvp gear on and other player has min maxed, then the min maxed player should win all the time but would still be able to lose if the other player was better. In ESO you could have a magic users in Light amrour with like 1400 spell damage vs some one with 3k spell damage who will hit hell of a lot harder and heal a lot better and would probably 1 shot the other person with no hope of ever losing.
1vX probably has a bad rep due to the players themselves. Too many times 1vX montage videos are boasted to "EXPOSE baddies"
like look at that. it seethes toxicity. ESO pvp is practically one of a kind right now on the market. Cyro isnt just open world pvp. Its a big place riddled with PvE objectives along with keep siege warfare options. for a new player its VERY daunting.
I can honestly say i had no idea what i was doing when i first took pvp seriously. i didnt even know where nikel or bleakers was, i was so green. so if a new player and his band of newbie friends are getting steam rolled because they literally dont know wtf to do, and then become essentially bullied and insulted as being "baddies" of course thats going to leave a bitter taste in someone's mouth.
There is a small long time knowledgeable pvp crowd. You all know each other and take every opportunity to pat each other on the butt whenever you get a chance and it is what it is. Its the subculture that ESO PvP has created much like the Trade Guild Subculture and the PvE subculture. thats the beautiful thing about ESO. But the PvP subculture in particular had a responsibility to the future generations and quite frankly, you failed.
you chased personal glory. and now people in other games look at ESO PvP and shake their heads.
Not all of you. There are exceptions. Some have fostered and given back to the community. Hats off to you. But honestly this shock and confusion as to why ESO PvP community is generally perceived as negative shouldnt be surprising.