Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
Zos, you have to lift this NDA..
You can't expect people to like your changes if they can't even see what the game is like. It's just barbaric. I've played morrowind pts (before you took my access lol) and while i understand you don't want too many people in the test you can't put a barrier on this. These are very big changes, maybe the biggest you've ever made. I actually like a lot of these changes(a few changes I don't like but it's ok) but I more so did after I got to experience the game for myself.
Like you see people are pissed let everyone at least see the content. You can still keep the test small just make it to where streamers can stream this and I think a lot more people might be willing to give it a go. One part of eso that makes it special is when the new pts launches and everyone hopes on twitch to watch the streams.. There is nothing in this pts worth kept secret ZOS. If you're going to alter eso like this you have to let people slowly creep into it.
I would also like to mention that after testing all the new toons I would definitely say to at least semi revert the igneous change by making it to where the major mending lasts for 3 seconds instead of the six seconds it lasts now( I think it's six lol.) Reason being is there is really just no way to get any heals off rn with that move and it's useless unless you can los your opponents which is pretty much not even an option on the dk sometimes. I understand you're trying to tone down healing but I think that is pretty reasonable. Dk is a tank class, they deserve it.
Furthermore I can say that I also agree with templar frustration. I was watching some videos of some og Templar gameplay ( I didn't start this game until console release ) and it just looked like an entirely different class. With blinding flashes to cc capable jabs( this needs to return). Now I'm not saying return they're mending to normal but I think I have a solution that will make templars feel less obligated to play warden. Templars already have a passive that gives them healing when they get low health. Make it where this passive gives major mending as well and it lasts for 3 seconds like the warden does.
Also I think templars need their skill set buffed Zos. Their combos are weak asf to put it gently. All they have is purifying light. You need to give the cc back to jabs as it's already hard to aim them and your gap closer that cc's is already unreliable. Also I seriously think you should just take radiant out of the game and give it something else. It's either super op or irrelevant depending on the game so clearly it's a move that just can't be properly balanced.
But yup I warned you Zos. Just remove the NDA, it's bad for the game and it's making nothing better. You've never done this before so why do it now. At this rate you should've never even realized the patch notes to the public if you were just going to set up a dumb NDA. Why does it matter for people to see patch notes to content they can't even see.. ?? Am I right or wrong ?