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The ESO grind is TOXIC. Unbind EVERYTHING!!!!

  • alexkdd99
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    Kodrac wrote: »
    R1DD1CK wrote: »
    ESO is Dying .

    How many threads are you going to spam this in?

    Stupid people love spamming the same sentence everywhere with no basis at all.

    No, BoP needs to stay, you can do nearly as well with crafted and boe world sets. Best needs to remain bound, period.

    That's your opinion. Others can post their opinion as well.
  • Faulgor
    Faulgor
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    FREEDOM!

    I don't mind BoE too much these days, but I'll always dislike BoP. It's just not fun.

    Additionally we should talk about re-trait and re-style options every chance we get. Make it require an ingredient sold by the Master Writ Merchant and it all ties together beautifully.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Bobby_V_Rockit
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    Mojmir wrote: »
    Especially if you bought the game to PVP ...

    Is that a common thing for people to do?

    if your into pvp yes

    So no then
  • LuminaLilly
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    Heck, or at least give us noteworthy traits instead of TRAINING ON END GAME GEAR= LOGIC
  • TheNorthernDragon
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    I dunno, coming from a more traditional MMO, i think there is something to be said for the absolute best gear being bound. I don't mind if there is gear almost as good floating around the markets, but the pinnacle should be left for those who have proven themselves against the biggies baddies and won.

    Though, you could certainly argue that PvP and Crafters should have equal opportunities as well for stellar performances in their fields. In a traditional MMO, I would disagree with this, but this game has a pretty deep crafting system and PvP, and is certainly more "free form" than classics like WoW. At any rate, I think we can all agree that you should have to distinguish yourself somehow to get the best or almost-best gear.

    [snip]

    [Edit to remove inappropriate remark.]

    You would have a way to "distinguish yourself" if the BiS gear could be traded. It's called "the open market," i.e., set a higher price on BiS gear! If you price a chest piece at 500-1,000k, then only exceptional players could afford it. Kinda self-explanatory.
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    SkylarkX wrote: »
    Oh and don't forget they said that not with Morrowind, but more than likely end of year or sometime next year that they will upping the Gear level, as in cp 160 will now be cp 180 or cp 200.

    I literally just got the last piece of my basic sets last night, I haven't even upgraded them yet and put them on my characters.

    But I'll be damned if I am gonna grind through all that again. I'm a Hard core player, I play basically every night, I like both PvP and PvE. I have been with the game since early access on PC and transfered to PS4 and I have only missed a few nights playing (or days when I get forced because of work), I have also never taken a break of more than 6 or 7 days from the game (Vacation to Florida or some other place).

    I have finally gotten all my gear I had when it was Vet 14 / CP 140 and then they upgraded the gear on me to vet 15/16 (cp 150/ cp 160). So as of last night I am pretty much good to go now, btw this is just my basic gear, not VMA, Dragonstar Arena, or trial gear which now I have to work on.

    This Bound stuff in Dungeons/trials/arena's have to stop..

    oh and ZOS, Jewelry Crafting needs to be a thing for Crafted sets.. in the words of the great Jean Luc Picard (star trek) "Make it so..."

    I hope that's a joke. Be damned if i'm refarming all the same dungeons etc that i've already run 100x times.

    It's not..
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3600 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    • Unbind gear that drops from undaunted dungeons.
    • Unbind "end of stage" maelstrom/DSA gear so that people can make some money from selling these items but leave the MSA/DSA weapons bound.
    • Unbind trials gear except for the top sets

    Done
  • Bombashaman
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    I support this.
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    Just a on the side, I cant find the Link to the Quote but I did save it on my phone.

    Gina Bruno wrote this,

    "To clarify, we do not plan on raising the gear cap when Morrowind launches in June. We'll let you know when we plan to raise the gear cap in the future, but it won't be in Homestead or Morrowind."

    This means it will happen in the future... this is not a "IF" its a "WHEN".....
    Edited by whiteshadow711jppreub18_ESO on April 24, 2017 2:24AM
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3600 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Graydon
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    Grinding does not equal fun.
    Grinding does not equal challenge.
    Grinding equals boring.
    Grinding equals lousy game design.
  • Harout128
    Harout128
    I completely agree with this 100%. This would take the game to the next level. Listen to this man!
  • Preyfar
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    Grinds are basically just content walls. In order to progress past a certain point you need X gear, so you end up throwing yourself into the grind for a few days/weeks just to proceed, where you inevitably hit the next grind.

    It's like forcing an illusion of content. "Wow, I played 100+ hours of awesome gameplay!" But how much of it was doing the same thing for the 100th time? 200th time?
  • Atreyix
    Atreyix
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    Every mmorpg has grinding, its the point of the game, making it easy as just buying the best items in game won't do justice at all. Then everyone are going to have the "meta" when you do that... people will get bored, and move on. Population dies even faster.
    Edited by Atreyix on April 24, 2017 3:54AM
  • Crafts_Many_Boxes
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    I dunno, coming from a more traditional MMO, i think there is something to be said for the absolute best gear being bound. I don't mind if there is gear almost as good floating around the markets, but the pinnacle should be left for those who have proven themselves against the biggies baddies and won.

    Though, you could certainly argue that PvP and Crafters should have equal opportunities as well for stellar performances in their fields. In a traditional MMO, I would disagree with this, but this game has a pretty deep crafting system and PvP, and is certainly more "free form" than classics like WoW. At any rate, I think we can all agree that you should have to distinguish yourself somehow to get the best or almost-best gear.

    [snip]

    [Edit to remove inappropriate remark.]

    You would have a way to "distinguish yourself" if the BiS gear could be traded. It's called "the open market," i.e., set a higher price on BiS gear! If you price a chest piece at 500-1,000k, then only exceptional players could afford it. Kinda self-explanatory.

    Except there are....*ahem*...."creative" means of acquiring gold that don't involve actually playing the game. Hint: it involves your wallet and shady third party sites.

    And even if that weren't the case (it is), you could literally just do laps around a zone collecting Ore for a week to raise the funds to buy BiS gear. This kinda ruins the spirit of raid drops. IMO It effectively eliminates the skill component entirely. Like I said, I'm fine with like ~5% worse than BiS gear being unbound, but the best stuff should be for the best combatants, this being a combat-based game at the end of the day and all....
    Edited by Crafts_Many_Boxes on April 24, 2017 5:39AM
  • Cpt_Teemo
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    BDO is the only game that I can think of that has a no BoP/BoE restriction on equipment
    Edited by Cpt_Teemo on April 24, 2017 6:09AM
  • notimetocare
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    Graydon wrote: »
    Grinding does not equal fun.
    Grinding does not equal challenge.
    Grinding equals boring.
    Grinding equals lousy game design.

    Grinding is what gives MMORPGS purpose. Games without grinds die. What matters is the right grind and can you have fun doing it. ESO would be much more dead if people didn't enjoy the grind to some degree
  • ScooberSteve
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    Sadly grinding forever for item sets is a lazy way developers add content. And this game is plenty grindy
  • murdomac101
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    While some people love nothing more than grinding dungeons, there is a whole swathe of players enjoying other ingame activities. I've played since launch so done much of the pve content.

    I still play most nights but I'm a father so I only get on late and maybe for an hour or so. I therefore just do pvp which is fun and suits the time I have. But i find it really unfair that so much of the gear I like to use needs me to grind away in dungeons to get it.

    As many of your players age and pick up other commitments you'll find plenty folk will leave if you don't make it more flexible. I pay for ESO+ too, probably unnecessary.

    I totally support crafters being able to amend bound sets to change the traits. Also, better range of gear for pvp only players please
  • Nermy
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    Another 'entitled' thread.

    Grinding and time sinks are part and parcel of MMO design. I haven't played an MMO yet that you don't have to grind somewhere to craft the best gear or farm the best gear. Accept it, nothing will change.

    Imagine ZoS having to create SO much content with the current level of design and depth so there's no grind. There are hours of gameplay in ESO, can you imagine them having to make the same amount again? Eventually they wouldn't be able to keep the same levels of design, gameplay would suffer as would the population.

    Grinding is part of MMOs, the sooner you learn to accept that, the sooner you'll come to love it... (NOT!!! lol!) Nobody loves it really but there's no escaping it.
    @Nermy
    Ex-Leader of The Wabbajack [EU EP PvP guild - Now stood down from active duty]
    BLOOD FOR THE PACT!!!

    Nermden - EP Warden, Nerm-in'a'tor - EP Dragon Knight, N'erm - EP Sorcerer, D'arkness - EP Nightblade, Nermy - EP Templar

    “Always forgive your enemies; nothing annoys them so much.” ― Oscar Wilde

    "An Army is a team; lives, sleeps, eats, fights as a team. This individual heroic stuff is a lot of crap." -General George S. Patton
  • Vapirko
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    I generally say yes. I think that group dungeon and undaunted chest should be unbound. However, I do not believe that maelstrom or trials gear should be unbound. I think that MA weapons should be left as a reward to those who can actually complete it and that normal trials are easy enough to do for anyone who wants gear. Purple and gold jewelry from trials should be reserved for those who have skill. This coming from someone who will probably never attempt vMA cause time suck, and has yet to do any vet Trials cause dont care enough atm.
  • Izaki
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    All the Trial Sets should be like they are now, BOP, but tradeable in groups. vMA and vDSA weapons should have token systems. All the other sets in the game need to be BOE.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Bringer
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    Unbind everything, uncap CP
    Grind is good. RNG is bad.
  • ManicDee
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    EVE Online ne manages okay with a completely player-crafted economy.

    At the very least, add crafting tables for each dungeon set to the boss fight room, and allow dropped items to be deconstructed for special materials that can be used at those crafting tables to make the appropriate set piece in the trait and style the player wants.

    I can appreciate the developer's perception that the grind is what keeps people playing, but remember that requiring the grind also turns people away.

    Heck, if you really want to force a grind make items unrepairable. Do away with bound items.
  • hmsdragonfly
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    The last time I did vMA, i got 2 powered daggers. 2 powered. That's some amazing heal from bloodthrist.
    Aldmeri Dominion Loyalist. For the Queen!
  • James-Wayne
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    Grinding for specific gear has always been my biggest pain point since beta of 2014
    PERTH, AUSTRALIA | PC | NA | @Aussie-Elders

    TENTH ANNIVERSARY - Thanks for sticking with us for 10 years.
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  • Vanzen
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    SPE825 wrote: »
    rivenjr wrote: »
    Just because you waste your life grinding a great set in a dungeon doesn't mean you're a good player. @ZOS_GinaBruno The real life sacrifices being made for such obsessions is sad. Unbind everything ZOS, let people trade, buy, sell, to save time. You will likely save your customer base in the process.

    I'd even take it if they'd just get rid of the garbage traits. Love farming to just get prosperous and training junk over and over again. There are just too many traits in general. I'd be happy with:

    - Divine
    - Impen
    - Infused
    - Maybe the one that reduces block cost

    lol ! "the one that reduces block cost" is the only one I farm, so pls :)

    My friend with all the guild has been farming for 2 weeks non stop a sharpen staff in Mazatun. Its driving everyone crazy.

    Its stupid.

    Token system fds !

    (On a side note : I dont think they re mad enough to upgrade the sets to 180/200, that will be the end for many. I know I ll quit for sure.)
    Edited by Vanzen on April 24, 2017 8:14AM
  • Veo
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    rivenjr wrote: »
    Just because you waste your life grinding a great set in a dungeon doesn't mean you're a good player. @ZOS_GinaBruno The real life sacrifices being made for such obsessions is sad. Unbind everything ZOS, let people trade, buy, sell, to save time. You will likely save your customer base in the process.

    Yes, i totally agree with this.
    As someone who completes VMA nearly every day for months now (still have not the weapons i wanted), i know how toxic the grind is.
    I dont even know when i get my weapon... in 1 year in 1 months or not at all?
    It just is bad and frustrating...

  • Bringer
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    ManicDee wrote: »
    I can appreciate the developer's perception that the grind is what keeps people playing, but remember that requiring the grind also turns people away.

    The problem is players. They will complain if you have a steady exp grind endgame like mmos used to have, yet will tolerate a much more frustrating RNG gear grind endgame because... no rational reason... just because.
  • Rianai
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    @ Those that claim, games (MMORPG) without grinding doesn't exist/die automatically

    Guild Wars 2 for example requires no grinding to get the best gear and yet the game is still alive 5 years after release and i haven't seen a single one, who left because there was nothing to grind for. It is more the other way arround, people play that game because it doesn't require grinding. If grinding is the only thing that keeps the players playing, the game is bad. It also means that people would quit as soon they got what they were looking for, which basically renders the whole process pointless, because why would you grind for something you aren't going to use once you got it?

    Edit: Doesn't mean, i think, everything should be handed to players on a silver platter. It is good that certain items require players to do certain content. However, the system should reward "skill" and effort, not pure luck.
    Edited by Rianai on April 24, 2017 11:49AM
  • AcadianPaladin
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    I happily choose to avoid what I call 'elite' content and that quite frees me from the need to grind. I choose crafted/overland set combos. In my case this works wonderfully since I've no interest in group running high level dungeons or PvP and such. Happily the game has so much content that there is plenty of fun stuff to do that doesn't require the current and ever-changing MetaBestinSlot gear.

    I only bring this up because it allows me to pretty much happily avoid grinding. And the freedom is quite nice. I am neither suggesting my solution is for everyone nor am I minimizing the challenges of getting top level gear for those who enjoy content where it is important. :)
    Edited by AcadianPaladin on April 24, 2017 11:58AM
    PC NA(no Steam), PvE, mostly solo
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