notimetocare wrote: »
Rainwhisper wrote: »flguy147ub17_ESO wrote: »Especially if you bought the game to PVP ...
Is that a common thing for people to do?
if your into pvp yes
Crafts_Many_Boxes wrote: »I dunno, coming from a more traditional MMO, i think there is something to be said for the absolute best gear being bound. I don't mind if there is gear almost as good floating around the markets, but the pinnacle should be left for those who have proven themselves against the biggies baddies and won.
Though, you could certainly argue that PvP and Crafters should have equal opportunities as well for stellar performances in their fields. In a traditional MMO, I would disagree with this, but this game has a pretty deep crafting system and PvP, and is certainly more "free form" than classics like WoW. At any rate, I think we can all agree that you should have to distinguish yourself somehow to get the best or almost-best gear.
[snip]
[Edit to remove inappropriate remark.]
whiteshadow711jppreub18_ESO wrote: »Oh and don't forget they said that not with Morrowind, but more than likely end of year or sometime next year that they will upping the Gear level, as in cp 160 will now be cp 180 or cp 200.
I literally just got the last piece of my basic sets last night, I haven't even upgraded them yet and put them on my characters.
But I'll be damned if I am gonna grind through all that again. I'm a Hard core player, I play basically every night, I like both PvP and PvE. I have been with the game since early access on PC and transfered to PS4 and I have only missed a few nights playing (or days when I get forced because of work), I have also never taken a break of more than 6 or 7 days from the game (Vacation to Florida or some other place).
I have finally gotten all my gear I had when it was Vet 14 / CP 140 and then they upgraded the gear on me to vet 15/16 (cp 150/ cp 160). So as of last night I am pretty much good to go now, btw this is just my basic gear, not VMA, Dragonstar Arena, or trial gear which now I have to work on.
This Bound stuff in Dungeons/trials/arena's have to stop..
oh and ZOS, Jewelry Crafting needs to be a thing for Crafted sets.. in the words of the great Jean Luc Picard (star trek) "Make it so..."
I hope that's a joke. Be damned if i'm refarming all the same dungeons etc that i've already run 100x times.
TheNorthernDragon wrote: »Crafts_Many_Boxes wrote: »I dunno, coming from a more traditional MMO, i think there is something to be said for the absolute best gear being bound. I don't mind if there is gear almost as good floating around the markets, but the pinnacle should be left for those who have proven themselves against the biggies baddies and won.
Though, you could certainly argue that PvP and Crafters should have equal opportunities as well for stellar performances in their fields. In a traditional MMO, I would disagree with this, but this game has a pretty deep crafting system and PvP, and is certainly more "free form" than classics like WoW. At any rate, I think we can all agree that you should have to distinguish yourself somehow to get the best or almost-best gear.
[snip]
[Edit to remove inappropriate remark.]
You would have a way to "distinguish yourself" if the BiS gear could be traded. It's called "the open market," i.e., set a higher price on BiS gear! If you price a chest piece at 500-1,000k, then only exceptional players could afford it. Kinda self-explanatory.
Grinding does not equal fun.
Grinding does not equal challenge.
Grinding equals boring.
Grinding equals lousy game design.
Just because you waste your life grinding a great set in a dungeon doesn't mean you're a good player. @ZOS_GinaBruno The real life sacrifices being made for such obsessions is sad. Unbind everything ZOS, let people trade, buy, sell, to save time. You will likely save your customer base in the process.
I'd even take it if they'd just get rid of the garbage traits. Love farming to just get prosperous and training junk over and over again. There are just too many traits in general. I'd be happy with:
- Divine
- Impen
- Infused
- Maybe the one that reduces block cost
Just because you waste your life grinding a great set in a dungeon doesn't mean you're a good player. @ZOS_GinaBruno The real life sacrifices being made for such obsessions is sad. Unbind everything ZOS, let people trade, buy, sell, to save time. You will likely save your customer base in the process.
I can appreciate the developer's perception that the grind is what keeps people playing, but remember that requiring the grind also turns people away.