roigseguib16_ESO wrote: »@THEDKEXPERIENCE, look. From your posts I gathered that you're mostly PvPer. So with all due respect, you have no clue what you're talking about.Have you ever tried vMoL? vet DLCs dungs? You talk without understanding.THEDKEXPERIENCE wrote: »The game is unbalanced in PVE. These changes make the game harder. No one complains about PVE balance because hardcore PVErs just want MOREMOREMOREFASTERFASTERFASTER on their hamster wheel and, well, deadra don't make salty forum posts about balance.
Unfortunately for some this means some content that that have been able to get through before they will not be able to now. Oh darn. Meanwhile those who change a few things in their build will be just fine. Very soon after launch someone will complete one of the dungeons, put a video out how to do it, and you'll all be fine. Calm down.
People do complain about PvE balance, what are you even talking about. Even Alcast himself said that Sorcs are overperforming (https://forums.elderscrollsonline.com/en/discussion/comment/3963459/#Comment_3963459).
And now breaking news. Get ready.
Hardcore PvErs do MOREMOREFASTER in extremes for leaderboards. And they perfectly understand it.
People in general do MOREMOREFASTER, because it is the only way. The only way.
All vTrials have enrage mechanics. No 240k group DPS? No defeating vet Rakkhat, no completing vMoL. The same goes for vet HM Mage (last boss in vAA). You have a very short time to kill her. Didn't manage? Bye.
Vet HM Ruins of Mazzatun is DPS race. Burn everything or die.
People do not care so much about leaderboars. They care about completing the content. It will - it will - be near impossible with changes.
Please. Please, stop talking about things you neither know or understand.
Go try vMoL and vRoM first. Hell. Try even vAA, which is considered to be simplest vTrial. You'll see what we're talking about. Why we are concerned.
Now pvpers can't do PvE? Mate I am a pvper and I have done all the content you mention!
roigseguib16_ESO wrote: »Some will leave the game. Some will provide destructive feedback and ruin the community a bit more. But I promise you that we will adapt. Its just a game and its just the mechanics, no need for this level of drama.
roigseguib16_ESO wrote: »@THEDKEXPERIENCE, look. From your posts I gathered that you're mostly PvPer. So with all due respect, you have no clue what you're talking about.Have you ever tried vMoL? vet DLCs dungs? You talk without understanding.THEDKEXPERIENCE wrote: »The game is unbalanced in PVE. These changes make the game harder. No one complains about PVE balance because hardcore PVErs just want MOREMOREMOREFASTERFASTERFASTER on their hamster wheel and, well, deadra don't make salty forum posts about balance.
Unfortunately for some this means some content that that have been able to get through before they will not be able to now. Oh darn. Meanwhile those who change a few things in their build will be just fine. Very soon after launch someone will complete one of the dungeons, put a video out how to do it, and you'll all be fine. Calm down.
People do complain about PvE balance, what are you even talking about. Even Alcast himself said that Sorcs are overperforming (https://forums.elderscrollsonline.com/en/discussion/comment/3963459/#Comment_3963459).
And now breaking news. Get ready.
Hardcore PvErs do MOREMOREFASTER in extremes for leaderboards. And they perfectly understand it.
People in general do MOREMOREFASTER, because it is the only way. The only way.
All vTrials have enrage mechanics. No 240k group DPS? No defeating vet Rakkhat, no completing vMoL. The same goes for vet HM Mage (last boss in vAA). You have a very short time to kill her. Didn't manage? Bye.
Vet HM Ruins of Mazzatun is DPS race. Burn everything or die.
People do not care so much about leaderboars. They care about completing the content. It will - it will - be near impossible with changes.
Please. Please, stop talking about things you neither know or understand.
Go try vMoL and vRoM first. Hell. Try even vAA, which is considered to be simplest vTrial. You'll see what we're talking about. Why we are concerned.
Now pvpers can't do PvE? Mate I am a pvper and I have done all the content you mention!
That's good you point that out. It's funny how you support these changes that will knowingly make that content more difficult to complete even though you completed it without those changes in place
Speaks volumes
roigseguib16_ESO wrote: »Some will leave the game. Some will provide destructive feedback and ruin the community a bit more. But I promise you that we will adapt. Its just a game and its just the mechanics, no need for this level of drama.
You work for ZOS, right?
Bigevilpeter wrote: »You shouldnt adapt to any *** they do. You should make a stand till things are fixed thats how the game gets better
roigseguib16_ESO wrote: »Some will leave the game. Some will provide destructive feedback and ruin the community a bit more. But I promise you that we will adapt. Its just a game and its just the mechanics, no need for this level of drama.
You work for ZOS, right?
roigseguib16_ESO wrote: »Some will leave the game. Some will provide destructive feedback and ruin the community a bit more. But I promise you that we will adapt. Its just a game and its just the mechanics, no need for this level of drama.
You work for ZOS, right?
roigseguib16_ESO wrote: »Bigevilpeter wrote: »You shouldnt adapt to any *** they do. You should make a stand till things are fixed thats how the game gets better
If this was true, we would still have perma-bats perma-standard magicka vamp tk tanks being able to take 200 people alone, but hey, "make a stand".
Doctordarkspawn wrote: »andreasranasen wrote: »When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.
This.
Enough with your holier then thou preaching.
There would be no challenge in new "balance". It will be narrowed down to CP grinding.THEDKEXPERIENCE wrote: »Yeah, it speaks volumes that he doesn't mind a challenge. If it was up to me we'd have the game back at pre-nerf launch Doshia status. But what do I know ... I'm "only a PVPer".
samueltannerb14_ESO wrote: »The same QQ I've seen for the last 10 years in every MMO I've played. Nothing new here.
austinwalter87ub17_ESO wrote: »I just cancelled my account. I singlehandedly could do a better job at balance.
THEDKEXPERIENCE wrote: »roigseguib16_ESO wrote: »@THEDKEXPERIENCE, look. From your posts I gathered that you're mostly PvPer. So with all due respect, you have no clue what you're talking about.Have you ever tried vMoL? vet DLCs dungs? You talk without understanding.THEDKEXPERIENCE wrote: »The game is unbalanced in PVE. These changes make the game harder. No one complains about PVE balance because hardcore PVErs just want MOREMOREMOREFASTERFASTERFASTER on their hamster wheel and, well, deadra don't make salty forum posts about balance.
Unfortunately for some this means some content that that have been able to get through before they will not be able to now. Oh darn. Meanwhile those who change a few things in their build will be just fine. Very soon after launch someone will complete one of the dungeons, put a video out how to do it, and you'll all be fine. Calm down.
People do complain about PvE balance, what are you even talking about. Even Alcast himself said that Sorcs are overperforming (https://forums.elderscrollsonline.com/en/discussion/comment/3963459/#Comment_3963459).
And now breaking news. Get ready.
Hardcore PvErs do MOREMOREFASTER in extremes for leaderboards. And they perfectly understand it.
People in general do MOREMOREFASTER, because it is the only way. The only way.
All vTrials have enrage mechanics. No 240k group DPS? No defeating vet Rakkhat, no completing vMoL. The same goes for vet HM Mage (last boss in vAA). You have a very short time to kill her. Didn't manage? Bye.
Vet HM Ruins of Mazzatun is DPS race. Burn everything or die.
People do not care so much about leaderboars. They care about completing the content. It will - it will - be near impossible with changes.
Please. Please, stop talking about things you neither know or understand.
Go try vMoL and vRoM first. Hell. Try even vAA, which is considered to be simplest vTrial. You'll see what we're talking about. Why we are concerned.
Now pvpers can't do PvE? Mate I am a pvper and I have done all the content you mention!
That's good you point that out. It's funny how you support these changes that will knowingly make that content more difficult to complete even though you completed it without those changes in place
Speaks volumes
Yeah, it speaks volumes that he doesn't mind a challenge. If it was up to me we'd have the game back at pre-nerf launch Doshia status. But what do I know ... I'm "only a PVPer".
Actually ... despite the assumption ... I split my time almost equally between PVP and PVE, I just don't do dungeons more than twice because they are boring to me. I'd rather pick flowers in Wrothgar than listen to try hards explain to me the flaws in my build which I could use to melt them by essentially blinking my eyes.
Also, this is the same nonsense that happens every 3 months and people adjust. It's an MMO, things change. Get over it.
andreasranasen wrote: »When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.
THEDKEXPERIENCE wrote: »roigseguib16_ESO wrote: »@THEDKEXPERIENCE, look. From your posts I gathered that you're mostly PvPer. So with all due respect, you have no clue what you're talking about.Have you ever tried vMoL? vet DLCs dungs? You talk without understanding.THEDKEXPERIENCE wrote: »The game is unbalanced in PVE. These changes make the game harder. No one complains about PVE balance because hardcore PVErs just want MOREMOREMOREFASTERFASTERFASTER on their hamster wheel and, well, deadra don't make salty forum posts about balance.
Unfortunately for some this means some content that that have been able to get through before they will not be able to now. Oh darn. Meanwhile those who change a few things in their build will be just fine. Very soon after launch someone will complete one of the dungeons, put a video out how to do it, and you'll all be fine. Calm down.
People do complain about PvE balance, what are you even talking about. Even Alcast himself said that Sorcs are overperforming (https://forums.elderscrollsonline.com/en/discussion/comment/3963459/#Comment_3963459).
And now breaking news. Get ready.
Hardcore PvErs do MOREMOREFASTER in extremes for leaderboards. And they perfectly understand it.
People in general do MOREMOREFASTER, because it is the only way. The only way.
All vTrials have enrage mechanics. No 240k group DPS? No defeating vet Rakkhat, no completing vMoL. The same goes for vet HM Mage (last boss in vAA). You have a very short time to kill her. Didn't manage? Bye.
Vet HM Ruins of Mazzatun is DPS race. Burn everything or die.
People do not care so much about leaderboars. They care about completing the content. It will - it will - be near impossible with changes.
Please. Please, stop talking about things you neither know or understand.
Go try vMoL and vRoM first. Hell. Try even vAA, which is considered to be simplest vTrial. You'll see what we're talking about. Why we are concerned.
Now pvpers can't do PvE? Mate I am a pvper and I have done all the content you mention!
That's good you point that out. It's funny how you support these changes that will knowingly make that content more difficult to complete even though you completed it without those changes in place
Speaks volumes
Yeah, it speaks volumes that he doesn't mind a challenge. If it was up to me we'd have the game back at pre-nerf launch Doshia status. But what do I know ... I'm "only a PVPer".
Actually ... despite the assumption ... I split my time almost equally between PVP and PVE, I just don't do dungeons more than twice because they are boring to me. I'd rather pick flowers in Wrothgar than listen to try hards explain to me the flaws in my build which I could use to melt them by essentially blinking my eyes.
Also, this is the same nonsense that happens every 3 months and people adjust. It's an MMO, things change. Get over it.
I PvP too and split my time between pve as well. So what??? What does that have to do with the fact that majority of players have not passed this content as the game is set up right now and this will make it that much harder for them and me, I haven't passed vMoL hm yet?
It's easy for anyone to say after the fact that something is easy when they passed it without the very disadvantages that will be put in place.
Have you passed vMoL yet? If you have, good for you. Your lucky enough to have other players with enough knowledge and skill to get it done. Some of us aren't, and these changes add another level of difficulty that those who have passed it by now won't have to go through just to get a clear.
I really don't care if you feel the game is too easy, everyone has a different opinion about that. Yours is not fact. What I do care about are changes that make the game more difficult after the fact, like we had a time limit to pass it or we get penalized.
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »roigseguib16_ESO wrote: »@THEDKEXPERIENCE, look. From your posts I gathered that you're mostly PvPer. So with all due respect, you have no clue what you're talking about.Have you ever tried vMoL? vet DLCs dungs? You talk without understanding.THEDKEXPERIENCE wrote: »The game is unbalanced in PVE. These changes make the game harder. No one complains about PVE balance because hardcore PVErs just want MOREMOREMOREFASTERFASTERFASTER on their hamster wheel and, well, deadra don't make salty forum posts about balance.
Unfortunately for some this means some content that that have been able to get through before they will not be able to now. Oh darn. Meanwhile those who change a few things in their build will be just fine. Very soon after launch someone will complete one of the dungeons, put a video out how to do it, and you'll all be fine. Calm down.
People do complain about PvE balance, what are you even talking about. Even Alcast himself said that Sorcs are overperforming (https://forums.elderscrollsonline.com/en/discussion/comment/3963459/#Comment_3963459).
And now breaking news. Get ready.
Hardcore PvErs do MOREMOREFASTER in extremes for leaderboards. And they perfectly understand it.
People in general do MOREMOREFASTER, because it is the only way. The only way.
All vTrials have enrage mechanics. No 240k group DPS? No defeating vet Rakkhat, no completing vMoL. The same goes for vet HM Mage (last boss in vAA). You have a very short time to kill her. Didn't manage? Bye.
Vet HM Ruins of Mazzatun is DPS race. Burn everything or die.
People do not care so much about leaderboars. They care about completing the content. It will - it will - be near impossible with changes.
Please. Please, stop talking about things you neither know or understand.
Go try vMoL and vRoM first. Hell. Try even vAA, which is considered to be simplest vTrial. You'll see what we're talking about. Why we are concerned.
Now pvpers can't do PvE? Mate I am a pvper and I have done all the content you mention!
That's good you point that out. It's funny how you support these changes that will knowingly make that content more difficult to complete even though you completed it without those changes in place
Speaks volumes
Yeah, it speaks volumes that he doesn't mind a challenge. If it was up to me we'd have the game back at pre-nerf launch Doshia status. But what do I know ... I'm "only a PVPer".
Actually ... despite the assumption ... I split my time almost equally between PVP and PVE, I just don't do dungeons more than twice because they are boring to me. I'd rather pick flowers in Wrothgar than listen to try hards explain to me the flaws in my build which I could use to melt them by essentially blinking my eyes.
Also, this is the same nonsense that happens every 3 months and people adjust. It's an MMO, things change. Get over it.
I PvP too and split my time between pve as well. So what??? What does that have to do with the fact that majority of players have not passed this content as the game is set up right now and this will make it that much harder for them and me, I haven't passed vMoL hm yet?
It's easy for anyone to say after the fact that something is easy when they passed it without the very disadvantages that will be put in place.
Have you passed vMoL yet? If you have, good for you. Your lucky enough to have other players with enough knowledge and skill to get it done. Some of us aren't, and these changes add another level of difficulty that those who have passed it by now won't have to go through just to get a clear.
I really don't care if you feel the game is too easy, everyone has a different opinion about that. Yours is not fact. What I do care about are changes that make the game more difficult after the fact, like we had a time limit to pass it or we get penalized.
I'll never dunk a basketball on a 10 foot rim. Some things in life are not achievable for everyone. Get over it.
PelinalWhitestrake wrote: »Not with that mentality, you're not. You need to believe. Believe you can dunk that basketball.THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »roigseguib16_ESO wrote: »@THEDKEXPERIENCE, look. From your posts I gathered that you're mostly PvPer. So with all due respect, you have no clue what you're talking about.Have you ever tried vMoL? vet DLCs dungs? You talk without understanding.THEDKEXPERIENCE wrote: »The game is unbalanced in PVE. These changes make the game harder. No one complains about PVE balance because hardcore PVErs just want MOREMOREMOREFASTERFASTERFASTER on their hamster wheel and, well, deadra don't make salty forum posts about balance.
Unfortunately for some this means some content that that have been able to get through before they will not be able to now. Oh darn. Meanwhile those who change a few things in their build will be just fine. Very soon after launch someone will complete one of the dungeons, put a video out how to do it, and you'll all be fine. Calm down.
People do complain about PvE balance, what are you even talking about. Even Alcast himself said that Sorcs are overperforming (https://forums.elderscrollsonline.com/en/discussion/comment/3963459/#Comment_3963459).
And now breaking news. Get ready.
Hardcore PvErs do MOREMOREFASTER in extremes for leaderboards. And they perfectly understand it.
People in general do MOREMOREFASTER, because it is the only way. The only way.
All vTrials have enrage mechanics. No 240k group DPS? No defeating vet Rakkhat, no completing vMoL. The same goes for vet HM Mage (last boss in vAA). You have a very short time to kill her. Didn't manage? Bye.
Vet HM Ruins of Mazzatun is DPS race. Burn everything or die.
People do not care so much about leaderboars. They care about completing the content. It will - it will - be near impossible with changes.
Please. Please, stop talking about things you neither know or understand.
Go try vMoL and vRoM first. Hell. Try even vAA, which is considered to be simplest vTrial. You'll see what we're talking about. Why we are concerned.
Now pvpers can't do PvE? Mate I am a pvper and I have done all the content you mention!
That's good you point that out. It's funny how you support these changes that will knowingly make that content more difficult to complete even though you completed it without those changes in place
Speaks volumes
Yeah, it speaks volumes that he doesn't mind a challenge. If it was up to me we'd have the game back at pre-nerf launch Doshia status. But what do I know ... I'm "only a PVPer".
Actually ... despite the assumption ... I split my time almost equally between PVP and PVE, I just don't do dungeons more than twice because they are boring to me. I'd rather pick flowers in Wrothgar than listen to try hards explain to me the flaws in my build which I could use to melt them by essentially blinking my eyes.
Also, this is the same nonsense that happens every 3 months and people adjust. It's an MMO, things change. Get over it.
I PvP too and split my time between pve as well. So what??? What does that have to do with the fact that majority of players have not passed this content as the game is set up right now and this will make it that much harder for them and me, I haven't passed vMoL hm yet?
It's easy for anyone to say after the fact that something is easy when they passed it without the very disadvantages that will be put in place.
Have you passed vMoL yet? If you have, good for you. Your lucky enough to have other players with enough knowledge and skill to get it done. Some of us aren't, and these changes add another level of difficulty that those who have passed it by now won't have to go through just to get a clear.
I really don't care if you feel the game is too easy, everyone has a different opinion about that. Yours is not fact. What I do care about are changes that make the game more difficult after the fact, like we had a time limit to pass it or we get penalized.
I'll never dunk a basketball on a 10 foot rim. Some things in life are not achievable for everyone. Get over it.
Wait. Wait. Wait.THEDKEXPERIENCE wrote: »
I'll never dunk a basketball on a 10 foot rim. Some things in life are not achievable for everyone. Get over it.
You're like... against elitism.THEDKEXPERIENCE wrote: »No one complains about PVE balance because hardcore PVErs just want MOREMOREMOREFASTERFASTERFASTER on their hamster wheel and, well, deadra don't make salty forum posts about balance.
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »roigseguib16_ESO wrote: »@THEDKEXPERIENCE, look. From your posts I gathered that you're mostly PvPer. So with all due respect, you have no clue what you're talking about.Have you ever tried vMoL? vet DLCs dungs? You talk without understanding.THEDKEXPERIENCE wrote: »The game is unbalanced in PVE. These changes make the game harder. No one complains about PVE balance because hardcore PVErs just want MOREMOREMOREFASTERFASTERFASTER on their hamster wheel and, well, deadra don't make salty forum posts about balance.
Unfortunately for some this means some content that that have been able to get through before they will not be able to now. Oh darn. Meanwhile those who change a few things in their build will be just fine. Very soon after launch someone will complete one of the dungeons, put a video out how to do it, and you'll all be fine. Calm down.
People do complain about PvE balance, what are you even talking about. Even Alcast himself said that Sorcs are overperforming (https://forums.elderscrollsonline.com/en/discussion/comment/3963459/#Comment_3963459).
And now breaking news. Get ready.
Hardcore PvErs do MOREMOREFASTER in extremes for leaderboards. And they perfectly understand it.
People in general do MOREMOREFASTER, because it is the only way. The only way.
All vTrials have enrage mechanics. No 240k group DPS? No defeating vet Rakkhat, no completing vMoL. The same goes for vet HM Mage (last boss in vAA). You have a very short time to kill her. Didn't manage? Bye.
Vet HM Ruins of Mazzatun is DPS race. Burn everything or die.
People do not care so much about leaderboars. They care about completing the content. It will - it will - be near impossible with changes.
Please. Please, stop talking about things you neither know or understand.
Go try vMoL and vRoM first. Hell. Try even vAA, which is considered to be simplest vTrial. You'll see what we're talking about. Why we are concerned.
Now pvpers can't do PvE? Mate I am a pvper and I have done all the content you mention!
That's good you point that out. It's funny how you support these changes that will knowingly make that content more difficult to complete even though you completed it without those changes in place
Speaks volumes
Yeah, it speaks volumes that he doesn't mind a challenge. If it was up to me we'd have the game back at pre-nerf launch Doshia status. But what do I know ... I'm "only a PVPer".
Actually ... despite the assumption ... I split my time almost equally between PVP and PVE, I just don't do dungeons more than twice because they are boring to me. I'd rather pick flowers in Wrothgar than listen to try hards explain to me the flaws in my build which I could use to melt them by essentially blinking my eyes.
Also, this is the same nonsense that happens every 3 months and people adjust. It's an MMO, things change. Get over it.
I PvP too and split my time between pve as well. So what??? What does that have to do with the fact that majority of players have not passed this content as the game is set up right now and this will make it that much harder for them and me, I haven't passed vMoL hm yet?
It's easy for anyone to say after the fact that something is easy when they passed it without the very disadvantages that will be put in place.
Have you passed vMoL yet? If you have, good for you. Your lucky enough to have other players with enough knowledge and skill to get it done. Some of us aren't, and these changes add another level of difficulty that those who have passed it by now won't have to go through just to get a clear.
I really don't care if you feel the game is too easy, everyone has a different opinion about that. Yours is not fact. What I do care about are changes that make the game more difficult after the fact, like we had a time limit to pass it or we get penalized.
I'll never dunk a basketball on a 10 foot rim. Some things in life are not achievable for everyone. Get over it.
You must be a midget like fen........
Crafts_Many_Boxes wrote: »You know what's not subjective? Numbers. DPS ceiling for all players will be lower, and DPS checks (as of right now) will not be changing.
roigseguib16_ESO wrote: »Crafts_Many_Boxes wrote: »You know what's not subjective? Numbers. DPS ceiling for all players will be lower, and DPS checks (as of right now) will not be changing.
Then follow the mechanics. 80% of the current high end pve content is done without any mechanics at all, just burst dps. Not so much dps? Let's play the game like its intended. No more skipping lunar phase in vMOL, no more bursting through vDSA, no more veteran dungeons in 5minutes.
"Oh, but people who don't play in organized teams can't follow mechanics, and usually they don't use voicechat so they can't organize so much..". Well, none said high end was for everyone. If we want a game where EVERYONE can do EVERYTHING successfully, then that will be the end of ESO. Like with Craglorn, where now you can solo bosses or the constant nerfs to dungeons and trials difficulty.
Its not "Git gud", its learn to play with the mechanics of the game and not burst everything. And hey, I am one of those who has been able to rush through content just with high dps without caring much about mechanics and will have a tougher time adapting, aside from the millions of gold and materials spent in making builds BiS, legendary and with the right traits, but we will adapt!!
The best example of this is vMA. I started vMA with my magicka templar. First with PvP gear, low dps high sustain, following the mechanics, trying to figure out what add does what. Then damage increased and our builds got better and I ended up ignoring 80% of the dungeon just by killing stuff way too fast for it to do its thing. Now maybe we should go back to having to deal with mechanics. That, in my opinion, is an inconvenience that will make us all better players.
Lastly, if the change is SO BAD as people here are saying, then devs will adapt it because sure as hell they don't want everyone leaving the game.
Crafts_Many_Boxes wrote: »roigseguib16_ESO wrote: »Crafts_Many_Boxes wrote: »You know what's not subjective? Numbers. DPS ceiling for all players will be lower, and DPS checks (as of right now) will not be changing.
Then follow the mechanics. 80% of the current high end pve content is done without any mechanics at all, just burst dps. Not so much dps? Let's play the game like its intended. No more skipping lunar phase in vMOL, no more bursting through vDSA, no more veteran dungeons in 5minutes.
"Oh, but people who don't play in organized teams can't follow mechanics, and usually they don't use voicechat so they can't organize so much..". Well, none said high end was for everyone. If we want a game where EVERYONE can do EVERYTHING successfully, then that will be the end of ESO. Like with Craglorn, where now you can solo bosses or the constant nerfs to dungeons and trials difficulty.
Its not "Git gud", its learn to play with the mechanics of the game and not burst everything. And hey, I am one of those who has been able to rush through content just with high dps without caring much about mechanics and will have a tougher time adapting, aside from the millions of gold and materials spent in making builds BiS, legendary and with the right traits, but we will adapt!!
The best example of this is vMA. I started vMA with my magicka templar. First with PvP gear, low dps high sustain, following the mechanics, trying to figure out what add does what. Then damage increased and our builds got better and I ended up ignoring 80% of the dungeon just by killing stuff way too fast for it to do its thing. Now maybe we should go back to having to deal with mechanics. That, in my opinion, is an inconvenience that will make us all better players.
Lastly, if the change is SO BAD as people here are saying, then devs will adapt it because sure as hell they don't want everyone leaving the game.
I feel like you're just glossing over how players like I, who are just gearing up to get into this content, are going to have a significantly harder time than established players like you have had.
Talking about how these changes will "force everyone to stop ignoring mechanics" or "coordinate better" or any other git gud buzzwords are all irrelevant to the current conversation. All of that simply means that the fights were designed poorly to begin with. As an experienced MMO player, I prefer challenging content yes, but I prefer fair playing conditions much, much more.
What pisses me off is that we, the new guys, are being punished for ZOS' mistakes in design. They screwed up, you guys benefited from that screwup for months (years? how long has CP been around anyway?) and now they're taking it away from everyone equally.
By your own reasoning, they aren't going to want to go back and nerf the content because it would just continue the cycle of "things being too easy". But you know what? That's exactly what they need to do. They need to just swallow their pride, acknowledge their mistakes, and nerf these trials and vet dungeons to the point where we can clear them just as "easily" (and i'm highly skeptical of this) as your lot could. Otherwise, the aspect of "fair play" is lost entirely, and it's just chaos. It will be a lesson in raid design for them moving forward, and a good one at that.
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »IndyWendieGo wrote: »imnotanother wrote: »What is the main problem? Magic users have to use staves?
That is like me getting upset because my stamina player has to use swords/daggers/etc
The main problem is in the patch notes. They nerfed sustain across the board, a bit too much. It's essentially toast.
Sustain was always overrated and a significant majority of people ran way more than what was necessary. You can play any content in this game with sub 1000 regen if you heavy attack enough.
Right and heavy attack = low dps and in dungeons it = gtfo! + kick!THEDKEXPERIENCE wrote: »Uriel_Nocturne wrote: »If I had grabbed one earlier? Are you being willfully ignorant?THEDKEXPERIENCE wrote: »Uriel_Nocturne wrote: »This.andreasranasen wrote: »When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.
All these changes accomplish is pidgeon-holing Magicka characters into being FORCED to use a Destro/Resto staff.
With the drop in sustain and increase in ability cost, my dual-wielding magicka Templar will suffer greatly, and "just weave in heavy attacks" will have ZERO effect to alleviate that as heavy attacking with my swords will only restore Stamina.
Nope, build diversity goes right out the window.
If you are a magicka-based character, it becomes "use a staff or don't bother playing".
By the Gods... these changes coming with Morrowind suck all the way around. There is NOTHING to be excited for...
May as well forget the whole "play your way" or even the "we want you to be able to build the character YOU want to build. Because if these changes go "live", if you're not using a staff for magicka characters, you're ***.
Are you possibly even listening @ZOS_GinaBruno @ZOS_RichLambert ? Oh, who am I kidding... of course you aren't listening. Wrobel just gets to destroy the game in whatever manner he deems fit... and just going by ZOS's 3-year history with this game, if the changes are on the PTS, they're all-but assured to make it through to the Live servers...
Oh no! You have to grab a staff! The humanity! Maybe if you grabbed one earlier you woundn't need to run a ridiculous amount of regen in the first place.
And you can also stand in your Templar circle.
Let's be real ... you were never playing how you wanted to begin with. You were playing the way your spreadsheet was telling you was the mathematically best way to play. Now that the math is working out differently you're freaking out. Just give it some time, swap a few abilities and you'll be fine.
You know what... I'm not even going to bother with you.
As the morning crawls on, I'm losing my will to care about this game at a faster and faster pace...
What am I being willfully ignorant of? You're one of the few people who has been playing on console just as long as I have. You should be welcoming changes that keep things interesting.
The worst thing that will possibly happen is that the main trials times will be slower. The world is not ending. You just need to adjust. Do you really not have 500 pieces of end game gear just lying around in your bank looking to be used? Give something new a try.
No, the worst thing is that many (most?) people will not be able to complete a significant percentage of the veteran content, which is littered with DPS checks. If you think that the game will survive on people who quest and do normal dungeons, you are mistaken. There has to be a balance of content. All difficult or all easy will result is a dead game.
The problem is not that they are adjusting (murdering) sustain, the problem is the majority of content in the game is balanced around high DPS, and they aren't adjusting that, only the sustain.
So the biggest problems are that without massive sustain you'll get kicked from groups due to heavy attacking too much and the DPS checks won't be completed? Let's examine these two ideas.
- What content that could be could not be completed a year ago could be completed now? Answer: all content could be completed the day it came out. You do not need infinite sustain to do it. Well maybe YOU do, but some people don't.
- If everyone has lower sustain and you're able to increase your sustain by heavy attacking no rational person is going to kick you.
- So with those two things added up it's clear to me that the problem people have is not that the content can't be done, but that it cannot be done fast enough for their liking.
The game is unbalanced in PVE. These changes make the game harder. No one complains about PVE balance because hardcore PVErs just want MOREMOREMOREFASTERFASTERFASTER on their hamster wheel and, well, deadra don't make salty forum posts about balance.
Unfortunately for some this means some content that that have been able to get through before they will not be able to now. Oh darn. Meanwhile those who change a few things in their build will be just fine. Very soon after launch someone will complete one of the dungeons, put a video out how to do it, and you'll all be fine. Calm down.
Uriel_Nocturne wrote: »
By the Gods... these changes coming with Morrowind suck all the way around. There is NOTHING to be excited for...
roigseguib16_ESO wrote: »
You call my words "git gut buzzwords", I say what you mean is: MAKE IT EASY SO I CAN MAKE IT FAST