I just want them to say its a nerf and not lie and say its a buff for anyone under 15k when no one is under 15k.sodantokb16_ESO wrote: »I know it was a nerf I just want them to tell us the truth.sodantokb16_ESO wrote: »Again who has 15k stam as a redguard even with all my points into magica I still have more than that.
How is that relevant. It was nerf. It was nerf aimed at the passive. That 15k tidbit is just that... fluff text.
And to give you generic idea how impactful it will be the more above 15k you have.
You mean that truth that was there, that said it is buff below 15k and nerf above? Or the truth that it was nerfed because it was overperforming? Reading comprehension is underrated.
They literally said IT WILL BE NERF ABOVE 15KThis will be a buff is your maximum resource is below 15,840 and a nerf if it is above.
sodantokb16_ESO wrote: »I just want them to say its a nerf and not lie and say its a buff for anyone under 15k when no one is under 15k.sodantokb16_ESO wrote: »I know it was a nerf I just want them to tell us the truth.sodantokb16_ESO wrote: »Again who has 15k stam as a redguard even with all my points into magica I still have more than that.
How is that relevant. It was nerf. It was nerf aimed at the passive. That 15k tidbit is just that... fluff text.
And to give you generic idea how impactful it will be the more above 15k you have.
You mean that truth that was there, that said it is buff below 15k and nerf above? Or the truth that it was nerfed because it was overperforming? Reading comprehension is underrated.
So telling truth it now lying when you dont like it or what?They literally said IT WILL BE NERF ABOVE 15KThis will be a buff is your maximum resource is below 15,840 and a nerf if it is above.
And I wouldnt say nobody is below 15k. Magicka redguards at noCP shouldnt have that much stamina without food.
sodantokb16_ESO wrote: »I just want them to say its a nerf and not lie and say its a buff for anyone under 15k when no one is under 15k.sodantokb16_ESO wrote: »I know it was a nerf I just want them to tell us the truth.sodantokb16_ESO wrote: »Again who has 15k stam as a redguard even with all my points into magica I still have more than that.
How is that relevant. It was nerf. It was nerf aimed at the passive. That 15k tidbit is just that... fluff text.
And to give you generic idea how impactful it will be the more above 15k you have.
You mean that truth that was there, that said it is buff below 15k and nerf above? Or the truth that it was nerfed because it was overperforming? Reading comprehension is underrated.
So telling truth it now lying when you dont like it or what?They literally said IT WILL BE NERF ABOVE 15KThis will be a buff is your maximum resource is below 15,840 and a nerf if it is above.
And I wouldnt say nobody is below 15k. Magicka redguards at noCP shouldnt have that much stamina without food.
With all due respect. most of the people playing magicka redguards are not the type who care about stats at all, since it's not really a good choice for magicka classes. They're already suboptimal. While I agree it isn't a lie, the way it's worded did sound off to me. Like they're trying to lessen the blow from people angry redguard sustain has now been nerfed three times. This, at least to me, is little better than lying even if it's just attempting to spin it in a different light.
GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »So many stamina users crutched on Adrenaline Rush, glad to see it nerfed into the ground. It was literally just this one passive and the way people stacking maximum stamina that made it an issue. Glad ZOS actually went in and fixed the maximum resource stacking issues elsewhere as well.
Oh you mean like the sorcs that were stacking max magicka along with multiple percentage based modifiers to increase not only the damage of their spells, but also the size of their shields, and the damage of their pets? You mean the class that is currently top of the leagues in both PvE and PvP, and is listed to get the absolute least nerfs of any class going forward? That maximum resource stacking issue is being addressed so well, yes. Insightful.
I directed my point more so towards stam dk but you bring a good point up about sorc. Just let us crit shields and everything would be cool.Anti_Virus wrote: »GreenSoup2HoT wrote: »So many stamina users crutched on Adrenaline Rush, glad to see it nerfed into the ground. It was literally just this one passive and the way people stacking maximum stamina that made it an issue. Glad ZOS actually went in and fixed the maximum resource stacking issues elsewhere as well.
You're just jealous that Redguard was more popular than imperial:/
Well.. when you compare Red Diamond to Adrenaline Rush, both the last tier racial passive talents for the 2 shield wielding races, one of them is miles better then the other. Im not jealous, just dumbfounded how long it took for the developers to realise how strong it really was.
Anti_Virus wrote: »@GreenSoup2HoT Lol good point but they should have just buffed red diamond instead of nerfing adrenaline rush.
GreenSoup2HoT wrote: »GreenSoup2HoT wrote: »So many stamina users crutched on Adrenaline Rush, glad to see it nerfed into the ground. It was literally just this one passive and the way people stacking maximum stamina that made it an issue. Glad ZOS actually went in and fixed the maximum resource stacking issues elsewhere as well.
Oh you mean like the sorcs that were stacking max magicka along with multiple percentage based modifiers to increase not only the damage of their spells, but also the size of their shields, and the damage of their pets? You mean the class that is currently top of the leagues in both PvE and PvP, and is listed to get the absolute least nerfs of any class going forward? That maximum resource stacking issue is being addressed so well, yes. Insightful.
I directed my point more so towards stam dk but you bring a good point up about sorc. Just let us crit shields and everything would be cool.Anti_Virus wrote: »GreenSoup2HoT wrote: »So many stamina users crutched on Adrenaline Rush, glad to see it nerfed into the ground. It was literally just this one passive and the way people stacking maximum stamina that made it an issue. Glad ZOS actually went in and fixed the maximum resource stacking issues elsewhere as well.
You're just jealous that Redguard was more popular than imperial:/
Well.. when you compare Red Diamond to Adrenaline Rush, both the last tier racial passive talents for the 2 shield wielding races, one of them is miles better then the other. Im not jealous, just dumbfounded how long it took for the developers to realise how strong it really was.
So if shields become crittable and they become completely useless because of this, how do you propose Sorcs survive? And how do all the Sorcs who only use Hardened ward, not Hardened + Harness survive with 1 shield gameplay when they have 0 resistances and are crittable?
@GreenSoup2HoT
GreenSoup2HoT wrote: »So many stamina users crutched on Adrenaline Rush, glad to see it nerfed into the ground. It was literally just this one passive and the way people stacking maximum stamina that made it an issue. Glad ZOS actually went in and fixed the maximum resource stacking issues elsewhere as well.
GreenSoup2HoT wrote: »So many stamina users crutched on Adrenaline Rush, glad to see it nerfed into the ground. It was literally just this one passive and the way people stacking maximum stamina that made it an issue. Glad ZOS actually went in and fixed the maximum resource stacking issues elsewhere as well.
They did not fix it lol nerfed it to the point of nothing lol... Wood Elf 21% recovery trumps it by far....
GreenSoup2HoT wrote: »So many stamina users crutched on Adrenaline Rush, glad to see it nerfed into the ground. It was literally just this one passive and the way people stacking maximum stamina that made it an issue. Glad ZOS actually went in and fixed the maximum resource stacking issues elsewhere as well.
They did not fix it lol nerfed it to the point of nothing lol... Wood Elf 21% recovery trumps it by far....
Can't compare the argonian passive to the redguard's, the argonian only profits from it when using a potion (every ~45s), redguard passive gives you around an extra 400-500 stam recovery with an average build, which is insanely strong imo.