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Redguard nerf. WTF?

  • Durham
    Durham
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    Ok so I spent money on a race based on traits... so do I get a free race change
    .
    PVP DEADWAIT
    PVP The Unguildables
  • KingJ
    KingJ
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    The nerf is justified in my opinion, the passive is clearly overperforming. Stop acting like a single racial passive (beside on 10% max stam and 10% stamregen) that gives more stamina sustain than Black Rose 5 piece bonus in 7 heavy armor is fine.
    I would be ok with a nerf to the passive but this nerf was just insane.It pretty much make the passive useless no one has that amount of stam on a magic build on my redguard magsorc using tri food I had more stam then that.I'm fine with them nerfing but at least have it so you can stiill use it no spec can use the passive now.
  • Pallio
    Pallio
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    Because no one had over 15k stam anyway, gawd I wish ZOS would play their own game.
  • ishilb14_ESO
    ishilb14_ESO
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    Didgerion wrote: »
    Edziu wrote: »
    Didgerion wrote: »
    Edziu wrote: »
    good, no more redguard stamsorcs in heavy armor on pvp with infinity sustain

    No more solo pvp in any armor

    if you meant only redguard stamsorc in heavy was able for this solo pvp then yes, no more damn solo pvp then

    No I specifically said no more solo pvp in any armor

    This sustain nerf will put solo players in great disadvantage - pray for BG being good because there will be no solo players in Cyrodiil anymore.

    Why are you upset? Everyone knows AvA was intended to be a place for zerg vs zerg. If you don't want to run around the map with your entire faction then go play in BG. The DC faction has done a superb job keeping up with the times and playing AvA as it was intended, and I am proud of it. Even EP is trying to match our competitiveness with "Paxus" running around all the time now.
    Edited by ishilb14_ESO on April 18, 2017 11:18PM
    Original DC #Bloodthorn2014
    CoFounder - Terror
    Officer - Mega Best Friends
    Officer - Eminent Gaming


  • Anti_Virus
    Anti_Virus
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    They nerfed us 4 times now wtf zos!
    Power Wealth And Influence.
  • olsborg
    olsborg
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    It needed a nerf, and I play a redguard atm. Safe to say tho, I will be racechanging pretty soon.

    PC EU
    PvP only
  • Didgerion
    Didgerion
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    Didgerion wrote: »
    Subversus wrote: »
    The nerf is justified in my opinion, the passive is clearly overperforming. Stop acting like a single racial passive (beside on 10% max stam and 10% stamregen) that gives more stamina sustain than Black Rose 5 piece bonus in 7 heavy armor is fine.

    Exactly, people forget that redguards still have 10% stam and 10% regen ON TOP of Adrenaline Rush, which even nerfed will still give extra sustain.

    Stacking up max stamina is not needed anymore since there won't be skills that restore your stamina based on your pool size anymore.

    Stacking up weapon damage will be more beneficial now (also it gets buffed up significantly by major brutality).

    The stamina pool of stamina builds will drop in morrowind to around 25k-ish and 10% increase effect on that resources will be negligible.
    So here is what the redguard's got:
    Exhilaration - Increases Stamina Recovery by 9% - cool recovery - I'll take it.
    Conditioning - Increases Max Stamina by 10% - not needed anymore -can I have something else here please
    Adrenaline Rush - ~10% regen on medium armor - I have to take it - it's still useful despite the nerf(currently it is ~ 25% )

    In short redguard gets 20% increase in stamina recovery that's it.

    Just one passive of Khajit race is evening that out:
    Nible - Increases your Health Recovery by 20% and Stamina Recovery by 10%.

    but hey khajit has 2 more useful passives on top of that:
    Stealthy - Increases damage done while in Stealth by 10%.
    Carnage - Increases Weapon Critical by 8%.

    Hmm what to pick Khajit or Redguard?


    I dont understand your math. How does 10% of stamina recovery on khajit even out 9% + Adrenaline rush on redguard?
    Also... what is this mess of post? Adrenaline rush is not 10% regen on medium armor build. With 2k regen on medium armor, another 10% on top IS STILL ONLY 10% of the base regen (~500 + stam regen from sets).

    Also if you talk PvE you dont stack stam regen (at least currently) to enjoy any gain from stam regen increase. Making 200 regen on top something like 40%.
    If you talk PVP, khajit is like THE worst race so you probably have no idea what are you talking about.

    Nible passive gives Khajit 10% more stamina recovery plus 20% more health recovery. It evens out all recoveries bonus that redguard will have in Morrowind. Health recovery will be important in a resource-less fight.

    Right now khajit race does not shine in PVP but wait for morrowind- Khajits will outshine redguards if zos doesn't rollback the redguard nerf.
  • Durham
    Durham
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    Didgerion wrote: »
    Edziu wrote: »
    Didgerion wrote: »
    Edziu wrote: »
    good, no more redguard stamsorcs in heavy armor on pvp with infinity sustain

    No more solo pvp in any armor

    if you meant only redguard stamsorc in heavy was able for this solo pvp then yes, no more damn solo pvp then

    No I specifically said no more solo pvp in any armor

    This sustain nerf will put solo players in great disadvantage - pray for BG being good because there will be no solo players in Cyrodiil anymore.

    Why are you upset? Everyone knows AvA was intended to be a place for zerg vs zerg. If you don't want to run around the map with your entire faction then go play in BG. The DC faction has done a superb job keeping up with the times and playing AvA as it was intended, and I am proud of it. Even EP is trying to match our competitiveness with "Paxus" running around all the time now.

    No it's not intended for you run all together... lol splitting up and coordinating with smaller 12 man and 24 man maybe and getting timming right ... working together ... less lag more fun more dynamic certain group members shine ...

    Rolling around in a huge 48 + man zerg lagging about ... PVEing doors in minutes and stacking up and looking like a herd of sheep running around a keep is actually kind of funny looking .. but effective so its the reason it's used... but this get old quick ..

    I enjoy the smaller scale 6 to 8 man to be honest but I can't deny that ZoS does promote the larger scale game play ...
    Edited by Durham on April 19, 2017 6:15AM
    PVP DEADWAIT
    PVP The Unguildables
  • SodanTok
    SodanTok
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    Didgerion wrote: »
    Didgerion wrote: »
    Subversus wrote: »
    The nerf is justified in my opinion, the passive is clearly overperforming. Stop acting like a single racial passive (beside on 10% max stam and 10% stamregen) that gives more stamina sustain than Black Rose 5 piece bonus in 7 heavy armor is fine.

    Exactly, people forget that redguards still have 10% stam and 10% regen ON TOP of Adrenaline Rush, which even nerfed will still give extra sustain.

    Stacking up max stamina is not needed anymore since there won't be skills that restore your stamina based on your pool size anymore.

    Stacking up weapon damage will be more beneficial now (also it gets buffed up significantly by major brutality).

    The stamina pool of stamina builds will drop in morrowind to around 25k-ish and 10% increase effect on that resources will be negligible.
    So here is what the redguard's got:
    Exhilaration - Increases Stamina Recovery by 9% - cool recovery - I'll take it.
    Conditioning - Increases Max Stamina by 10% - not needed anymore -can I have something else here please
    Adrenaline Rush - ~10% regen on medium armor - I have to take it - it's still useful despite the nerf(currently it is ~ 25% )

    In short redguard gets 20% increase in stamina recovery that's it.

    Just one passive of Khajit race is evening that out:
    Nible - Increases your Health Recovery by 20% and Stamina Recovery by 10%.

    but hey khajit has 2 more useful passives on top of that:
    Stealthy - Increases damage done while in Stealth by 10%.
    Carnage - Increases Weapon Critical by 8%.

    Hmm what to pick Khajit or Redguard?


    I dont understand your math. How does 10% of stamina recovery on khajit even out 9% + Adrenaline rush on redguard?
    Also... what is this mess of post? Adrenaline rush is not 10% regen on medium armor build. With 2k regen on medium armor, another 10% on top IS STILL ONLY 10% of the base regen (~500 + stam regen from sets).

    Also if you talk PvE you dont stack stam regen (at least currently) to enjoy any gain from stam regen increase. Making 200 regen on top something like 40%.
    If you talk PVP, khajit is like THE worst race so you probably have no idea what are you talking about.

    Nible passive gives Khajit 10% more stamina recovery plus 20% more health recovery. It evens out all recoveries bonus that redguard will have in Morrowind. Health recovery will be important in a resource-less fight.

    Right now khajit race does not shine in PVP but wait for morrowind- Khajits will outshine redguards if zos doesn't rollback the redguard nerf.

    Health recovery is useless and still be the most useless recovery in the game. Unless you use trollking it literally does nothing and even less if you play vampire. Most... I kid... All damage dealing builds would probably trade even 100% health recovery for some stam/mag recovery

    Khajits CANT outshine redguards. They resource recovery is MUCH WORSE. Sustain is most important part in PVP... currently guess what happens with the changes? No 8% crit chance or sneaking wont get better...
  • pieratsos
    pieratsos
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    Didgerion wrote: »
    Didgerion wrote: »
    Subversus wrote: »
    The nerf is justified in my opinion, the passive is clearly overperforming. Stop acting like a single racial passive (beside on 10% max stam and 10% stamregen) that gives more stamina sustain than Black Rose 5 piece bonus in 7 heavy armor is fine.

    Exactly, people forget that redguards still have 10% stam and 10% regen ON TOP of Adrenaline Rush, which even nerfed will still give extra sustain.

    Stacking up max stamina is not needed anymore since there won't be skills that restore your stamina based on your pool size anymore.

    Stacking up weapon damage will be more beneficial now (also it gets buffed up significantly by major brutality).

    The stamina pool of stamina builds will drop in morrowind to around 25k-ish and 10% increase effect on that resources will be negligible.
    So here is what the redguard's got:
    Exhilaration - Increases Stamina Recovery by 9% - cool recovery - I'll take it.
    Conditioning - Increases Max Stamina by 10% - not needed anymore -can I have something else here please
    Adrenaline Rush - ~10% regen on medium armor - I have to take it - it's still useful despite the nerf(currently it is ~ 25% )

    In short redguard gets 20% increase in stamina recovery that's it.

    Just one passive of Khajit race is evening that out:
    Nible - Increases your Health Recovery by 20% and Stamina Recovery by 10%.

    but hey khajit has 2 more useful passives on top of that:
    Stealthy - Increases damage done while in Stealth by 10%.
    Carnage - Increases Weapon Critical by 8%.

    Hmm what to pick Khajit or Redguard?


    I dont understand your math. How does 10% of stamina recovery on khajit even out 9% + Adrenaline rush on redguard?
    Also... what is this mess of post? Adrenaline rush is not 10% regen on medium armor build. With 2k regen on medium armor, another 10% on top IS STILL ONLY 10% of the base regen (~500 + stam regen from sets).

    Also if you talk PvE you dont stack stam regen (at least currently) to enjoy any gain from stam regen increase. Making 200 regen on top something like 40%.
    If you talk PVP, khajit is like THE worst race so you probably have no idea what are you talking about.

    Nible passive gives Khajit 10% more stamina recovery plus 20% more health recovery. It evens out all recoveries bonus that redguard will have in Morrowind. Health recovery will be important in a resource-less fight.

    Right now khajit race does not shine in PVP but wait for morrowind- Khajits will outshine redguards if zos doesn't rollback the redguard nerf.

    So 20% hp recovery in a cyro where half of the players are vampires and no one specs into hp regen is useful, more crit in an environment where most people run impen is also useful, more dmg out of stealth which only one class can basically sort of utilize will also be useful but flat 10% max stam which directly affects ur survivability, dmg and sustain will not be useful because some passives and skills got nerfed and do not benefit from ur max stam ? Lol.
  • Ragnaroek93
    Ragnaroek93
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    KingJ wrote: »
    The nerf is justified in my opinion, the passive is clearly overperforming. Stop acting like a single racial passive (beside on 10% max stam and 10% stamregen) that gives more stamina sustain than Black Rose 5 piece bonus in 7 heavy armor is fine.
    I would be ok with a nerf to the passive but this nerf was just insane.It pretty much make the passive useless no one has that amount of stam on a magic build on my redguard magsorc using tri food I had more stam then that.I'm fine with them nerfing but at least have it so you can stiill use it no spec can use the passive now.
    Subversus wrote: »
    The nerf is justified in my opinion, the passive is clearly overperforming. Stop acting like a single racial passive (beside on 10% max stam and 10% stamregen) that gives more stamina sustain than Black Rose 5 piece bonus in 7 heavy armor is fine.

    Exactly, people forget that redguards still have 10% stam and 10% regen ON TOP of Adrenaline Rush, which even nerfed will still give extra sustain.

    You seem to forget exactly this. You have 10% max stam and 10% stamregen on top of Adrenaline Rush. Your race won't be useless, it will be finally balanced I hope (I have a Redguard by myself and can exactly compare the same build with my other race and wow... that's a different world sustain wise). Just look how PvP is dominated by Redguards. Once you meet a strong heavy armor stamina build it's most likely a Redguard because having a passive that restores more stamina than Black Rose 5p bonus in 7 heavy and also works through block is a gamechanger. In MSA I would bet that almost all stambuilds in the top places are Redguard as well.
    Didgerion wrote: »
    Didgerion wrote: »
    Subversus wrote: »
    The nerf is justified in my opinion, the passive is clearly overperforming. Stop acting like a single racial passive (beside on 10% max stam and 10% stamregen) that gives more stamina sustain than Black Rose 5 piece bonus in 7 heavy armor is fine.

    Exactly, people forget that redguards still have 10% stam and 10% regen ON TOP of Adrenaline Rush, which even nerfed will still give extra sustain.

    Stacking up max stamina is not needed anymore since there won't be skills that restore your stamina based on your pool size anymore.

    Stacking up weapon damage will be more beneficial now (also it gets buffed up significantly by major brutality).

    The stamina pool of stamina builds will drop in morrowind to around 25k-ish and 10% increase effect on that resources will be negligible.
    So here is what the redguard's got:
    Exhilaration - Increases Stamina Recovery by 9% - cool recovery - I'll take it.
    Conditioning - Increases Max Stamina by 10% - not needed anymore -can I have something else here please
    Adrenaline Rush - ~10% regen on medium armor - I have to take it - it's still useful despite the nerf(currently it is ~ 25% )

    In short redguard gets 20% increase in stamina recovery that's it.

    Just one passive of Khajit race is evening that out:
    Nible - Increases your Health Recovery by 20% and Stamina Recovery by 10%.

    but hey khajit has 2 more useful passives on top of that:
    Stealthy - Increases damage done while in Stealth by 10%.
    Carnage - Increases Weapon Critical by 8%.

    Hmm what to pick Khajit or Redguard?


    I dont understand your math. How does 10% of stamina recovery on khajit even out 9% + Adrenaline rush on redguard?
    Also... what is this mess of post? Adrenaline rush is not 10% regen on medium armor build. With 2k regen on medium armor, another 10% on top IS STILL ONLY 10% of the base regen (~500 + stam regen from sets).

    Also if you talk PvE you dont stack stam regen (at least currently) to enjoy any gain from stam regen increase. Making 200 regen on top something like 40%.
    If you talk PVP, khajit is like THE worst race so you probably have no idea what are you talking about.

    Nible passive gives Khajit 10% more stamina recovery plus 20% more health recovery. It evens out all recoveries bonus that redguard will have in Morrowind. Health recovery will be important in a resource-less fight.

    Right now khajit race does not shine in PVP but wait for morrowind- Khajits will outshine redguards if zos doesn't rollback the redguard nerf.

    Are you trolling us? Khajiit is one of the worst races for PvP and saying it will outperform Redguard is a freaking joke (Troll King gets nerfed and the health regen bonus is completely useless without Troll King). Man... you trigger me with that nonsense :|
    Edited by Ragnaroek93 on April 19, 2017 9:43AM
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Pallio
    Pallio
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    15k Stam? A naked brand new character has that in Wailing Prison, does anyone at ZO$ actually play this game?
  • Didgerion
    Didgerion
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    KingJ wrote: »
    The nerf is justified in my opinion, the passive is clearly overperforming. Stop acting like a single racial passive (beside on 10% max stam and 10% stamregen) that gives more stamina sustain than Black Rose 5 piece bonus in 7 heavy armor is fine.
    I would be ok with a nerf to the passive but this nerf was just insane.It pretty much make the passive useless no one has that amount of stam on a magic build on my redguard magsorc using tri food I had more stam then that.I'm fine with them nerfing but at least have it so you can stiill use it no spec can use the passive now.
    Subversus wrote: »
    The nerf is justified in my opinion, the passive is clearly overperforming. Stop acting like a single racial passive (beside on 10% max stam and 10% stamregen) that gives more stamina sustain than Black Rose 5 piece bonus in 7 heavy armor is fine.

    Exactly, people forget that redguards still have 10% stam and 10% regen ON TOP of Adrenaline Rush, which even nerfed will still give extra sustain.

    You seem to forget exactly this. You have 10% max stam and 10% stamregen on top of Adrenaline Rush. Your race won't be useless, it will be finally balanced I hope (I have a Redguard by myself and can exactly compare the same build with my other race and wow... that's a different world sustain wise). Just look how PvP is dominated by Redguards. Once you meet a strong heavy armor stamina build it's most likely a Redguard because having a passive that restores more stamina than Black Rose 5p bonus in 7 heavy and also works through block is a gamechanger. In MSA I would bet that almost all stambuilds in the top places are Redguard as well.
    Didgerion wrote: »
    Didgerion wrote: »
    Subversus wrote: »
    The nerf is justified in my opinion, the passive is clearly overperforming. Stop acting like a single racial passive (beside on 10% max stam and 10% stamregen) that gives more stamina sustain than Black Rose 5 piece bonus in 7 heavy armor is fine.

    Exactly, people forget that redguards still have 10% stam and 10% regen ON TOP of Adrenaline Rush, which even nerfed will still give extra sustain.

    Stacking up max stamina is not needed anymore since there won't be skills that restore your stamina based on your pool size anymore.

    Stacking up weapon damage will be more beneficial now (also it gets buffed up significantly by major brutality).

    The stamina pool of stamina builds will drop in morrowind to around 25k-ish and 10% increase effect on that resources will be negligible.
    So here is what the redguard's got:
    Exhilaration - Increases Stamina Recovery by 9% - cool recovery - I'll take it.
    Conditioning - Increases Max Stamina by 10% - not needed anymore -can I have something else here please
    Adrenaline Rush - ~10% regen on medium armor - I have to take it - it's still useful despite the nerf(currently it is ~ 25% )

    In short redguard gets 20% increase in stamina recovery that's it.

    Just one passive of Khajit race is evening that out:
    Nible - Increases your Health Recovery by 20% and Stamina Recovery by 10%.

    but hey khajit has 2 more useful passives on top of that:
    Stealthy - Increases damage done while in Stealth by 10%.
    Carnage - Increases Weapon Critical by 8%.

    Hmm what to pick Khajit or Redguard?


    I dont understand your math. How does 10% of stamina recovery on khajit even out 9% + Adrenaline rush on redguard?
    Also... what is this mess of post? Adrenaline rush is not 10% regen on medium armor build. With 2k regen on medium armor, another 10% on top IS STILL ONLY 10% of the base regen (~500 + stam regen from sets).

    Also if you talk PvE you dont stack stam regen (at least currently) to enjoy any gain from stam regen increase. Making 200 regen on top something like 40%.
    If you talk PVP, khajit is like THE worst race so you probably have no idea what are you talking about.

    Nible passive gives Khajit 10% more stamina recovery plus 20% more health recovery. It evens out all recoveries bonus that redguard will have in Morrowind. Health recovery will be important in a resource-less fight.

    Right now khajit race does not shine in PVP but wait for morrowind- Khajits will outshine redguards if zos doesn't rollback the redguard nerf.

    Are you trolling us? Khajiit is one of the worst races for PvP and saying it will outperform Redguard is a freaking joke (Troll King gets nerfed and the health regen bonus is completely useless without Troll King). Man... you trigger me with that nonsense :|

    First of all I think that the nerf on redguard will be slightly lowered to make it a more viable race.
    The troll king is not the only set that busts your HP regen and it is not really nerfed - you see the max stamina now does't add that much into the play and if you increase you health by 20% instead then there is no troll-king nerf at all (using Tri buff glyph btw will be a new meta too).

    But I'll stay quietly now - looks like you need a meta player to proof you that redguard will be an inferior stamina race in morrowind.
    Edited by Didgerion on April 19, 2017 1:37PM
  • Midori_Oku
    Midori_Oku
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    I believe a nerf to the passive was justified. We don't know the exact numbers just yet, so there is a chance that it won't absolutely destroy the passive. Although, I have hope that this change will make wood elf a much more desirable choice.
    Edited by Midori_Oku on April 19, 2017 1:40PM
    Midori Oku - Female High Elf - Magicka Sorcerer
    Allesse Nightvale - Female Wood Elf - Stamina Dragonknight
    Raelette Velaoche - Female Breton - Magicka Templar
  • Markrox
    Markrox
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    This nerf was long overdue. Redguard passives helped remove the resource management aspect of a resource based game.
    Edited by Markrox on April 19, 2017 1:44PM
    PC | EU | DC
    [PvP]
  • DragonBound
    DragonBound
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    Sadly this will not create race diversity for stamina because everyone will just go orc, we need a different approach.
  • GreenSoup2HoT
    GreenSoup2HoT
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    So many stamina users crutched on Adrenaline Rush, glad to see it nerfed into the ground. It was literally just this one passive and the way people stacking maximum stamina that made it an issue. Glad ZOS actually went in and fixed the maximum resource stacking issues elsewhere as well.
    PS4 NA DC
  • Magıc
    Magıc
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    Needed nerfing but this is a huge nerf, even if some people are bias as heck against Redguards.
  • LiquidPony
    LiquidPony
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    IMO Redguards needed a nerf. Maybe this nerf is overboard, but the PvE stam meta right now is basically "you have higher potential DPS in an optimized raid group with Khajiit but Redguard is better 95% of the time." And given the incoming sustain nerfs, Redguard would've been 100% the best stam class for all PvE content in the next patch.

    Of course, this is all a bit tangential because there's no reason to use stam toons in most PvE content anyway.
  • Akimbro
    Akimbro
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    The threshold definitely should not be at 15k. But hey, stam builds were always the ginger stepchild that zos never wanted any part of.
    ALACRITY Emperors united RIP
    LAST PRODIGIES World first SO clear RIP

    The last egg in the carton.
  • DragonBound
    DragonBound
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    Magıc wrote: »
    Needed nerfing but this is a huge nerf, even if some people are bias as heck against Redguards.

    But all this will do is make people bias for orcs.
  • cheemers
    cheemers
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    So many stamina users crutched on Adrenaline Rush, glad to see it nerfed into the ground. It was literally just this one passive and the way people stacking maximum stamina that made it an issue. Glad ZOS actually went in and fixed the maximum resource stacking issues elsewhere as well.

    Oh you mean like the sorcs that were stacking max magicka along with multiple percentage based modifiers to increase not only the damage of their spells, but also the size of their shields, and the damage of their pets? You mean the class that is currently top of the leagues in both PvE and PvP, and is listed to get the absolute least nerfs of any class going forward? That maximum resource stacking issue is being addressed so well, yes. Insightful.
    Youtube channel: https://youtube.com/channel/UCDQ7FrJ0AjMt2auffLEf_Pw

    PS4 EU - 18 characters, all DC
  • Anti_Virus
    Anti_Virus
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    So many stamina users crutched on Adrenaline Rush, glad to see it nerfed into the ground. It was literally just this one passive and the way people stacking maximum stamina that made it an issue. Glad ZOS actually went in and fixed the maximum resource stacking issues elsewhere as well.

    You're just jealous that Redguard was more popular than imperial:/
    Power Wealth And Influence.
  • KingJ
    KingJ
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    Again who has 15k stam as a redguard even with all my points into magica I still have more than that.
  • SodanTok
    SodanTok
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    KingJ wrote: »
    Again who has 15k stam as a redguard even with all my points into magica I still have more than that.

    How is that relevant. It was nerf. It was nerf aimed at the passive. That 15k tidbit is just that... fluff text.
    And to give you generic idea how impactful it will be the more above 15k you have.
    Edited by SodanTok on April 19, 2017 10:01PM
  • KingJ
    KingJ
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    KingJ wrote: »
    Again who has 15k stam as a redguard even with all my points into magica I still have more than that.

    How is that relevant. It was nerf. It was nerf aimed at the passive. That 15k tidbit is just that... fluff text.
    And to give you generic idea how impactful it will be the more above 15k you have.
    I know it was a nerf I just want them to tell us the truth.
  • GreenSoup2HoT
    GreenSoup2HoT
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    cheemers wrote: »
    So many stamina users crutched on Adrenaline Rush, glad to see it nerfed into the ground. It was literally just this one passive and the way people stacking maximum stamina that made it an issue. Glad ZOS actually went in and fixed the maximum resource stacking issues elsewhere as well.

    Oh you mean like the sorcs that were stacking max magicka along with multiple percentage based modifiers to increase not only the damage of their spells, but also the size of their shields, and the damage of their pets? You mean the class that is currently top of the leagues in both PvE and PvP, and is listed to get the absolute least nerfs of any class going forward? That maximum resource stacking issue is being addressed so well, yes. Insightful.

    I directed my point more so towards stam dk but you bring a good point up about sorc. Just let us crit shields and everything would be cool.

    Anti_Virus wrote: »
    So many stamina users crutched on Adrenaline Rush, glad to see it nerfed into the ground. It was literally just this one passive and the way people stacking maximum stamina that made it an issue. Glad ZOS actually went in and fixed the maximum resource stacking issues elsewhere as well.

    You're just jealous that Redguard was more popular than imperial:/

    Well.. when you compare Red Diamond to Adrenaline Rush, both the last tier racial passive talents for the 2 shield wielding races, one of them is miles better then the other. Im not jealous, just dumbfounded how long it took for the developers to realise how strong it really was.
    PS4 NA DC
  • SodanTok
    SodanTok
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    KingJ wrote: »
    KingJ wrote: »
    Again who has 15k stam as a redguard even with all my points into magica I still have more than that.

    How is that relevant. It was nerf. It was nerf aimed at the passive. That 15k tidbit is just that... fluff text.
    And to give you generic idea how impactful it will be the more above 15k you have.
    I know it was a nerf I just want them to tell us the truth.

    You mean that truth that was there, that said it is buff below 15k and nerf above? Or the truth that it was nerfed because it was overperforming? Reading comprehension is underrated.
  • Anti_Virus
    Anti_Virus
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    @GreenSoup2HoT

    Lol good point but they should have just buffed red diamond instead of nerfing adrenaline rush.
    Power Wealth And Influence.
  • KingJ
    KingJ
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    KingJ wrote: »
    KingJ wrote: »
    Again who has 15k stam as a redguard even with all my points into magica I still have more than that.

    How is that relevant. It was nerf. It was nerf aimed at the passive. That 15k tidbit is just that... fluff text.
    And to give you generic idea how impactful it will be the more above 15k you have.
    I know it was a nerf I just want them to tell us the truth.

    You mean that truth that was there, that said it is buff below 15k and nerf above? Or the truth that it was nerfed because it was overperforming? Reading comprehension is underrated.
    I just want them to say its a nerf and not lie and say its a buff for anyone under 15k when no one is under 15k.
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