Better way would be to grey skill lines out before they're unlocked instead of just not showing them. That way a new player would see that they're there and what needs to be done to unlock it (tooltip maybe ?).
Don't really like the fact that you have to wear 3 armor pieces to unlock a certain line...
After having played the tutorial, I must say that I no longer think it's a good idea. Not knowing where you may be able to put skill points, and not knowing the extent of the skill lines, means that there is no potential for forward planning. As others have said, hiding away all the skill lines means new players may have no idea that certain skill lines even exist, meaning they would not know what to do in order to unlock it. And getting skill-up notifications when that skill line doesn't exist yet is just weird. I got to Light Armor 4 and Medium Armor 6 without ever having either skill line, because I was wearing one piece of light and two of medium.This is a nice idea. Although I think it's a bit odd that your race's innate natural affinity doesn't exist for five levels.
Really don't like this system. Think it makes it more obscure / difficult for new players. I get what the idea behind it is, just think the implementation is too confusing.
Maybe at least show all the skill lines, but show a tooltip on how to unlock them. As it currently is, I can already imagine some people playing to Level 50 CP630 without knowing there's more skill lines.
ZOS_GinaBruno wrote: »This is the official feedback thread for the changes to skill line unlocking. Specific feedback that the team is looking for includes the following:
- Did your currently-created characters have all of their skill lines intact?
- If you created a new character, how long did it take you to unlock all of the weapon/armor skill lines?
- Did you understand what it took?
- Did you understand how to unlock new skill lines?
- Do you have any other general feedback?
potirondb16_ESO wrote: »I hated it !
Unlocking skill... ain't working for me, and wouldn't have been if I had been a new player, the fact that you can't see what's out there isn't helping you choose your path, I didn't like it.
What would have been ok is that we had the base option and the message about how to unlock specific skill line... that might have work but otherwise I feel like it's good from an RP perspective but as far as an MMO player would care this is shady...
I don't think that system is a good idea, I already see half a thousand player asking how to unlock this or that skill line and some who won't even know such skill line exist... that would end up badly ! lol